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add overall difficulty in filter criteria
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@ -24,6 +24,7 @@ namespace osu.Game.Screens.Select
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public OptionalRange<float> ApproachRate;
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public OptionalRange<float> DrainRate;
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public OptionalRange<float> CircleSize;
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public OptionalRange<float> OverallDifficulty;
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public OptionalRange<double> Length;
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public OptionalRange<double> BPM;
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public OptionalRange<int> BeatDivisor;
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