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Replace EntryCrossedBoundary
with more useful RemoveRewoundEntry
property
It can be used for dynamically added entries.
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parent
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@ -1,9 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Performance;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Taiko.Objects.Drawables;
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using osu.Game.Rulesets.UI.Scrolling;
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@ -11,6 +8,11 @@ namespace osu.Game.Rulesets.Taiko.UI
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{
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internal class DrumRollHitContainer : ScrollingHitObjectContainer
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{
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// TODO: this usage is buggy.
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// Because `LifetimeStart` is set based on scrolling, lifetime is not same as the time when the object is created.
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// If the `Update` override is removed, it breaks in an obscure way.
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protected override bool RemoveRewoundEntry => true;
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protected override void Update()
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{
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base.Update();
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@ -23,14 +25,5 @@ namespace osu.Game.Rulesets.Taiko.UI
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Remove(flyingHit);
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}
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}
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protected override void OnChildLifetimeBoundaryCrossed(LifetimeBoundaryCrossedEvent e)
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{
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base.OnChildLifetimeBoundaryCrossed(e);
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// ensure all old hits are removed on becoming alive (may miss being in the AliveInternalChildren list above).
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if (e.Kind == LifetimeBoundaryKind.Start && e.Direction == LifetimeBoundaryCrossingDirection.Backward)
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Remove((DrawableHitObject)e.Child);
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}
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}
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}
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@ -39,6 +39,12 @@ namespace osu.Game.Rulesets.Objects.Pooling
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/// </remarks>
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public IEnumerable<(TEntry Entry, TDrawable Drawable)> AliveEntries => aliveDrawableMap.Select(x => (x.Key, x.Value));
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/// <summary>
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/// Whether to remove an entry when clock goes backward and crossed its <see cref="LifetimeEntry.LifetimeStart"/>.
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/// Used when entries are dynamically added at its <see cref="LifetimeEntry.LifetimeStart"/> to prevent duplicated entries.
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/// </summary>
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protected virtual bool RemoveRewoundEntry => false;
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/// <summary>
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/// The amount of time prior to the current time within which entries should be considered alive.
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/// </summary>
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@ -130,11 +136,10 @@ namespace osu.Game.Rulesets.Objects.Pooling
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/// </remarks>
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protected virtual void RemoveDrawable(TEntry entry, TDrawable drawable) => RemoveInternal(drawable);
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private void entryCrossedBoundary(LifetimeEntry lifetimeEntry, LifetimeBoundaryKind kind, LifetimeBoundaryCrossingDirection direction) =>
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OnEntryCrossedBoundary((TEntry)lifetimeEntry, kind, direction);
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protected virtual void OnEntryCrossedBoundary(TEntry entry, LifetimeBoundaryKind kind, LifetimeBoundaryCrossingDirection direction)
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private void entryCrossedBoundary(LifetimeEntry lifetimeEntry, LifetimeBoundaryKind kind, LifetimeBoundaryCrossingDirection direction)
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{
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if (RemoveRewoundEntry && kind == LifetimeBoundaryKind.Start && direction == LifetimeBoundaryCrossingDirection.Backward)
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Remove((TEntry)lifetimeEntry);
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}
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/// <summary>
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@ -9,8 +9,6 @@ using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.TypeExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Performance;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Drawables;
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@ -159,16 +157,6 @@ namespace osu.Game.Rulesets.UI
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public int IndexOf(DrawableHitObject hitObject) => IndexOfInternal(hitObject);
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protected override void OnEntryCrossedBoundary(HitObjectLifetimeEntry entry, LifetimeBoundaryKind kind, LifetimeBoundaryCrossingDirection direction)
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{
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if (nonPooledDrawableMap.TryGetValue(entry, out var drawable))
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OnChildLifetimeBoundaryCrossed(new LifetimeBoundaryCrossedEvent(drawable, kind, direction));
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}
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protected virtual void OnChildLifetimeBoundaryCrossed(LifetimeBoundaryCrossedEvent e)
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{
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}
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#endregion
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/// <summary>
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