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mirror of https://github.com/ppy/osu.git synced 2026-05-20 07:19:53 +08:00

Minor formatting changes

This commit is contained in:
Joseph-Ramos-CMU
2020-12-13 21:02:35 -05:00
Unverified
parent 2863187b16
commit 08a2cdaf8d
2 changed files with 7 additions and 7 deletions
+5 -5
View File
@@ -419,7 +419,7 @@ namespace osu.Game.Online.Chat
// Prevent the closedChannel list from exceeding the max size
// by removing the oldest element
if(closedChannels.Count >= closedChannelsMaxSize)
if (closedChannels.Count >= closedChannelsMaxSize)
{
closedChannels.Remove(closedChannels[0]);
}
@@ -435,15 +435,15 @@ namespace osu.Game.Online.Chat
}
/// <summary>
/// Opens the most recently closed channel that has not
/// already been reopened
/// Works similarly to reopening last closed tab on a web browser.
/// Works similarly to reopening the last closed tab on a web browser.
/// </summary>
public void JoinLastClosedChannel()
{
if(closedChannels.Count <= 0)
if (closedChannels.Count <= 0)
{
return;
}
@@ -452,7 +452,7 @@ namespace osu.Game.Online.Chat
closedChannels.Remove(lastClosedChannel);
// If the user already joined the channel, try the next
// channel in the list
if(joinedChannels.IndexOf(lastClosedChannel) >= 0)
if (joinedChannels.IndexOf(lastClosedChannel) >= 0)
{
JoinLastClosedChannel();
}
+2 -2
View File
@@ -359,9 +359,9 @@ namespace osu.Game.Overlays
if (e.ControlPressed)
{
if(e.ShiftPressed)
if (e.ShiftPressed)
{
switch(e.Key)
switch (e.Key)
{
case Key.T:
channelManager.JoinLastClosedChannel();