diff --git a/osu.Game/Online/Chat/ChannelManager.cs b/osu.Game/Online/Chat/ChannelManager.cs index cf7f5604d9..e1f4d82e52 100644 --- a/osu.Game/Online/Chat/ChannelManager.cs +++ b/osu.Game/Online/Chat/ChannelManager.cs @@ -419,7 +419,7 @@ namespace osu.Game.Online.Chat // Prevent the closedChannel list from exceeding the max size // by removing the oldest element - if(closedChannels.Count >= closedChannelsMaxSize) + if (closedChannels.Count >= closedChannelsMaxSize) { closedChannels.Remove(closedChannels[0]); } @@ -435,15 +435,15 @@ namespace osu.Game.Online.Chat } - + /// /// Opens the most recently closed channel that has not /// already been reopened - /// Works similarly to reopening last closed tab on a web browser. + /// Works similarly to reopening the last closed tab on a web browser. /// public void JoinLastClosedChannel() { - if(closedChannels.Count <= 0) + if (closedChannels.Count <= 0) { return; } @@ -452,7 +452,7 @@ namespace osu.Game.Online.Chat closedChannels.Remove(lastClosedChannel); // If the user already joined the channel, try the next // channel in the list - if(joinedChannels.IndexOf(lastClosedChannel) >= 0) + if (joinedChannels.IndexOf(lastClosedChannel) >= 0) { JoinLastClosedChannel(); } diff --git a/osu.Game/Overlays/ChatOverlay.cs b/osu.Game/Overlays/ChatOverlay.cs index 0adf3cb2c5..12bd7e895e 100644 --- a/osu.Game/Overlays/ChatOverlay.cs +++ b/osu.Game/Overlays/ChatOverlay.cs @@ -359,9 +359,9 @@ namespace osu.Game.Overlays if (e.ControlPressed) { - if(e.ShiftPressed) + if (e.ShiftPressed) { - switch(e.Key) + switch (e.Key) { case Key.T: channelManager.JoinLastClosedChannel();