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Add "or equal to" to volume threshold xmldocs
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@ -13,12 +13,12 @@ namespace osu.Game.Rulesets.Edit.Checks
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public class CheckMutedObjects : ICheck
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{
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/// <summary>
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/// Volume percentages lower than this are typically inaudible.
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/// Volume percentages lower than or equal to this are typically inaudible.
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/// </summary>
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private const int muted_threshold = 5;
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/// <summary>
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/// Volume percentages lower than this can sometimes be inaudible depending on sample used and music volume.
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/// Volume percentages lower than or equal to this can sometimes be inaudible depending on sample used and music volume.
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/// </summary>
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private const int low_volume_threshold = 20;
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