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https://github.com/ppy/osu.git
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Merge branch 'master' into beatmap-refactor/remove-online-info
This commit is contained in:
commit
7049d0de66
@ -14,8 +14,8 @@
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"jb"
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]
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},
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"smoogipoo.nvika": {
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"version": "1.0.3",
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"nvika": {
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"version": "2.2.0",
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"commands": [
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"nvika"
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]
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@ -52,7 +52,7 @@
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1026.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2021.1103.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2021.1104.0" />
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</ItemGroup>
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<ItemGroup Label="Transitive Dependencies">
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<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
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@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using Newtonsoft.Json;
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using NUnit.Framework;
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@ -67,9 +68,11 @@ namespace osu.Game.Tests.Online
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var deserialised = JsonConvert.DeserializeObject<APIMod>(JsonConvert.SerializeObject(apiMod));
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var converted = (TestModTimeRamp)deserialised?.ToMod(new TestRuleset());
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Assert.That(converted?.AdjustPitch.Value, Is.EqualTo(false));
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Assert.That(converted?.InitialRate.Value, Is.EqualTo(1.25));
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Assert.That(converted?.FinalRate.Value, Is.EqualTo(0.25));
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Assert.That(converted, Is.Not.Null);
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Assert.That(converted.AdjustPitch.Value, Is.EqualTo(false));
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Assert.That(converted.InitialRate.Value, Is.EqualTo(1.25));
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Assert.That(converted.FinalRate.Value, Is.EqualTo(0.25));
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}
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[Test]
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@ -121,11 +124,11 @@ namespace osu.Game.Tests.Online
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new TestModDifficultyAdjust()
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};
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public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => throw new System.NotImplementedException();
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public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => throw new NotImplementedException();
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public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => throw new System.NotImplementedException();
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public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => throw new NotImplementedException();
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public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => throw new System.NotImplementedException();
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public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => throw new NotImplementedException();
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public override string Description { get; } = string.Empty;
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public override string ShortName { get; } = string.Empty;
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@ -5,7 +5,10 @@ using System;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Testing;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Osu;
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@ -29,6 +32,9 @@ namespace osu.Game.Tests.Visual.Editing
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private ComposeBlueprintContainer blueprintContainer
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=> Editor.ChildrenOfType<ComposeBlueprintContainer>().First();
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private ContextMenuContainer contextMenuContainer
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=> Editor.ChildrenOfType<ContextMenuContainer>().First();
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private void moveMouseToObject(Func<HitObject> targetFunc)
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{
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AddStep("move mouse to object", () =>
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@ -42,6 +48,19 @@ namespace osu.Game.Tests.Visual.Editing
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});
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}
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[Test]
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public void TestSelectAndShowContextMenu()
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{
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var addedObject = new HitCircle { StartTime = 100, Position = new Vector2(100, 100) };
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AddStep("add hitobject", () => EditorBeatmap.Add(addedObject));
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moveMouseToObject(() => addedObject);
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AddStep("right click", () => InputManager.Click(MouseButton.Right));
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AddUntilStep("hitobject selected", () => EditorBeatmap.SelectedHitObjects.Single() == addedObject);
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AddUntilStep("context menu is visible", () => contextMenuContainer.ChildrenOfType<OsuContextMenu>().Single().State == MenuState.Open);
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}
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[Test]
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public void TestNudgeSelection()
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{
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@ -108,11 +108,20 @@ namespace osu.Game.Screens.Edit.Compose.Components
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protected override bool OnMouseDown(MouseDownEvent e)
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{
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bool selectionPerformed = performMouseDownActions(e);
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// even if a selection didn't occur, a drag event may still move the selection.
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bool movementPossible = prepareSelectionMovement();
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return selectionPerformed || (e.Button == MouseButton.Left && movementPossible);
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// check if selection has occurred
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if (selectionPerformed)
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{
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// only unmodified right click should show context menu
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bool shouldShowContextMenu = e.Button == MouseButton.Right && !e.ShiftPressed && !e.AltPressed && !e.SuperPressed;
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// stop propagation if not showing context menu
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return !shouldShowContextMenu;
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}
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// even if a selection didn't occur, a drag event may still move the selection.
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return e.Button == MouseButton.Left && movementPossible;
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}
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protected SelectionBlueprint<T> ClickedBlueprint { get; private set; }
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@ -29,7 +29,7 @@ namespace osu.Game.Screens.Select
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new PopupDialogOkButton
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{
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Text = @"Yes. Totally. Delete it.",
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Action = () => manager.Delete(beatmap),
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Action = () => manager?.Delete(beatmap),
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},
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new PopupDialogCancelButton
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{
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@ -77,10 +77,14 @@ namespace osu.Game.Storyboards
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{
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get
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{
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string backgroundPath = BeatmapInfo.BeatmapSet?.Metadata?.BackgroundFile.ToLowerInvariant();
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string backgroundPath = BeatmapInfo.BeatmapSet?.Metadata?.BackgroundFile;
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if (string.IsNullOrEmpty(backgroundPath))
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return false;
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// Importantly, do this after the NullOrEmpty because EF may have stored the non-nullable value as null to the database, bypassing compile-time constraints.
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backgroundPath = backgroundPath.ToLowerInvariant();
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return GetLayer("Background").Elements.Any(e => e.Path.ToLowerInvariant() == backgroundPath);
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}
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}
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@ -93,7 +97,7 @@ namespace osu.Game.Storyboards
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Drawable drawable = null;
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string storyboardPath = BeatmapInfo.BeatmapSet?.Files.Find(f => f.Filename.Equals(path, StringComparison.OrdinalIgnoreCase))?.FileInfo.StoragePath;
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if (storyboardPath != null)
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if (!string.IsNullOrEmpty(storyboardPath))
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drawable = new Sprite { Texture = textureStore.Get(storyboardPath) };
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// if the texture isn't available locally in the beatmap, some storyboards choose to source from the underlying skin lookup hierarchy.
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else if (UseSkinSprites)
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@ -36,7 +36,7 @@
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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<PackageReference Include="Realm" Version="10.6.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2021.1103.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2021.1104.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1026.0" />
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<PackageReference Include="Sentry" Version="3.10.0" />
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<PackageReference Include="SharpCompress" Version="0.30.0" />
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@ -70,7 +70,7 @@
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<Reference Include="System.Net.Http" />
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</ItemGroup>
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<ItemGroup Label="Package References">
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.1103.0" />
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.1104.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1026.0" />
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</ItemGroup>
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<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
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@ -93,7 +93,7 @@
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
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<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
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<PackageReference Include="ppy.osu.Framework" Version="2021.1103.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2021.1104.0" />
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<PackageReference Include="SharpCompress" Version="0.30.0" />
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<PackageReference Include="NUnit" Version="3.13.2" />
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<PackageReference Include="SharpRaven" Version="2.4.0" />
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