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Change SamplePoints
to be SortedList
for conformity
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@ -4,7 +4,6 @@
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using System.Collections.Generic;
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using JetBrains.Annotations;
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using Newtonsoft.Json;
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using osu.Framework.Bindables;
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using osu.Framework.Lists;
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using osu.Game.Beatmaps.ControlPoints;
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@ -16,9 +15,9 @@ namespace osu.Game.Beatmaps.Legacy
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/// All sound points.
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/// </summary>
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[JsonProperty]
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public IBindableList<SampleControlPoint> SamplePoints => samplePoints;
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public IReadOnlyList<SampleControlPoint> SamplePoints => samplePoints;
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private readonly BindableList<SampleControlPoint> samplePoints = new BindableList<SampleControlPoint>();
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private readonly SortedList<SampleControlPoint> samplePoints = new SortedList<SampleControlPoint>(Comparer<SampleControlPoint>.Default);
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/// <summary>
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/// Finds the sound control point that is active at <paramref name="time"/>.
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