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Merge branch 'aim-refactor-slider' into aim-refactor-velocity

This commit is contained in:
Xexxar
2021-11-07 01:50:47 +00:00
Unverified
@@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing
private const int normalized_radius = 50; // Change radius to 50 to make 100 the diameter. Easier for mental maths.
private const int min_delta_time = 25;
private const float maximum_slider_radius = normalized_radius * 2.4f;
private const float assumed_slider_radius = normalized_radius * 2.0f;
private const float assumed_slider_radius = normalized_radius * 1.65f;
protected new OsuHitObject BaseObject => (OsuHitObject)base.BaseObject;