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Remove grid usage in SettingsItem
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parent
6c3637a62a
commit
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@ -4,8 +4,10 @@
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Framework.Utils;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays.Settings;
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using osu.Game.Overlays;
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@ -47,8 +49,8 @@ namespace osu.Game.Tests.Visual.Settings
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public void TestSetAndClearLabelText()
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{
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SettingsTextBox textBox = null;
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GridContainer settingsItemGrid = null;
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RestoreDefaultValueButton<string> restoreDefaultValueButton = null;
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OsuTextBox control = null;
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AddStep("create settings item", () =>
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{
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@ -64,18 +66,25 @@ namespace osu.Game.Tests.Visual.Settings
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AddUntilStep("wait for loaded", () => textBox.IsLoaded);
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AddStep("retrieve components", () =>
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{
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settingsItemGrid = textBox.ChildrenOfType<GridContainer>().Single();
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restoreDefaultValueButton = textBox.ChildrenOfType<RestoreDefaultValueButton<string>>().Single();
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control = textBox.ChildrenOfType<OsuTextBox>().Single();
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});
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AddStep("set non-default value", () => restoreDefaultValueButton.Current.Value = "non-default");
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AddAssert("default value button next to control", () => settingsItemGrid.Content[1][0] == restoreDefaultValueButton);
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AddAssert("default value button centre aligned to control size", () => Precision.AlmostEquals(restoreDefaultValueButton.Parent.DrawHeight, control.DrawHeight, 1));
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AddStep("set label", () => textBox.LabelText = "label text");
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AddAssert("default value button next to label", () => settingsItemGrid.Content[0][0] == restoreDefaultValueButton);
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AddAssert("default value button centre aligned to label size", () =>
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{
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var label = textBox.ChildrenOfType<OsuSpriteText>().Single(spriteText => spriteText.Text == "label text");
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return Precision.AlmostEquals(restoreDefaultValueButton.Parent.DrawHeight, label.DrawHeight, 1);
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});
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AddStep("clear label", () => textBox.LabelText = default);
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AddAssert("default value button next to control", () => settingsItemGrid.Content[1][0] == restoreDefaultValueButton);
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AddAssert("default value button centre aligned to control size", () => Precision.AlmostEquals(restoreDefaultValueButton.Parent.DrawHeight, control.DrawHeight, 1));
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AddStep("set warning text", () => textBox.WarningText = "This is some very important warning text! Hopefully it doesn't break the alignment of the default value indicator...");
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AddAssert("default value button centre aligned to control size", () => Precision.AlmostEquals(restoreDefaultValueButton.Parent.DrawHeight, control.DrawHeight, 1));
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}
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/// <summary>
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@ -3,7 +3,6 @@
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using System;
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using System.Collections.Generic;
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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@ -32,14 +31,11 @@ namespace osu.Game.Overlays.Settings
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protected readonly FillFlowContainer FlowContent;
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private SpriteText labelText;
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private readonly GridContainer gridContainer;
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[CanBeNull]
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private RestoreDefaultValueButton<T> defaultValueButton;
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private OsuTextFlowContainer warningText;
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public bool ShowsDefaultIndicator = true;
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private readonly Container defaultValueIndicatorContainer;
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public LocalisableString TooltipText { get; set; }
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@ -54,7 +50,7 @@ namespace osu.Game.Overlays.Settings
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if (labelText == null)
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{
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// construct lazily for cases where the label is not needed (may be provided by the Control).
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gridContainer.Content[0][1] = labelText = new OsuSpriteText();
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FlowContent.Insert(-1, labelText = new OsuSpriteText());
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updateDisabled();
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}
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@ -113,32 +109,19 @@ namespace osu.Game.Overlays.Settings
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AutoSizeAxes = Axes.Y;
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Padding = new MarginPadding { Right = SettingsPanel.CONTENT_MARGINS };
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FlowContent = new FillFlowContainer
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InternalChildren = new Drawable[]
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Spacing = new Vector2(0, 10),
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Child = Control = CreateControl(),
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};
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InternalChild = gridContainer = new GridContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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RowDimensions = new[]
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defaultValueIndicatorContainer = new Container
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{
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new Dimension(GridSizeMode.AutoSize),
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new Dimension(GridSizeMode.AutoSize)
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Width = SettingsPanel.CONTENT_MARGINS,
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},
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ColumnDimensions = new[]
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FlowContent = new FillFlowContainer
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{
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new Dimension(GridSizeMode.Absolute, SettingsPanel.CONTENT_MARGINS),
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new Dimension()
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},
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Content = new[]
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{
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new Drawable[2],
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new Drawable[] { null, FlowContent }
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding { Left = SettingsPanel.CONTENT_MARGINS },
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Spacing = new Vector2(0, 10),
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Child = Control = CreateControl(),
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}
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};
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@ -157,26 +140,23 @@ namespace osu.Game.Overlays.Settings
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// intentionally done before LoadComplete to avoid overhead.
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if (ShowsDefaultIndicator)
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{
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defaultValueButton = new RestoreDefaultValueButton<T>
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defaultValueIndicatorContainer.Add(new RestoreDefaultValueButton<T>
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{
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Current = controlWithCurrent.Current,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre
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};
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});
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updateLayout();
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}
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}
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private void updateLayout()
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{
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bool hasLabel = !string.IsNullOrEmpty(labelText?.Text.ToString());
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bool hasLabel = labelText != null && !string.IsNullOrEmpty(labelText.Text.ToString());
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gridContainer.Content[0][0] = null;
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gridContainer.Content[1][0] = null;
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gridContainer.Content[hasLabel ? 0 : 1][0] = defaultValueButton;
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FlowContent.Margin = new MarginPadding { Top = hasLabel ? 10 : 0 };
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// if the settings item is providing a label, the default value indicator should be centred vertically to the left of the label.
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// otherwise, it should be centred vertically to the left of the main control of the settings item.
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defaultValueIndicatorContainer.Height = hasLabel ? labelText.DrawHeight : Control.DrawHeight;
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}
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private void updateDisabled()
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@ -11,7 +11,6 @@ namespace osu.Game.Overlays.Settings
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{
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protected override Drawable CreateControl() => new OutlinedTextBox
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{
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Margin = new MarginPadding { Top = 5 },
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RelativeSizeAxes = Axes.X,
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CommitOnFocusLost = true
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};
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