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mirror of https://github.com/ppy/osu.git synced 2024-12-14 18:42:56 +08:00

Merge branch 'master' into multiplayer-team-vs-results

This commit is contained in:
Dean Herbert 2021-08-13 16:03:10 +09:00
commit 732dcd30c7
23 changed files with 548 additions and 397 deletions

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@ -51,8 +51,8 @@
<Reference Include="Java.Interop" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.810.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.811.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.813.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.813.0" />
</ItemGroup>
<ItemGroup Label="Transitive Dependencies">
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->

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@ -40,6 +40,7 @@ namespace osu.Game.Rulesets.Catch.Tests
{
AddSliderStep<float>("circle size", 0, 8, 5, createCatcher);
AddToggleStep("hyper dash", t => this.ChildrenOfType<TestCatcherArea>().ForEach(area => area.ToggleHyperDash(t)));
AddToggleStep("toggle hit lighting", lighting => config.SetValue(OsuSetting.HitLighting, lighting));
AddStep("catch centered fruit", () => attemptCatch(new Fruit()));
AddStep("catch many random fruit", () =>

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@ -9,6 +9,7 @@ namespace osu.Game.Rulesets.Catch
Banana,
Droplet,
Catcher,
CatchComboCounter
CatchComboCounter,
HitExplosion
}
}

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@ -0,0 +1,129 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Utils;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Utils;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Skinning.Default
{
public class DefaultHitExplosion : CompositeDrawable, IHitExplosion
{
private CircularContainer largeFaint;
private CircularContainer smallFaint;
private CircularContainer directionalGlow1;
private CircularContainer directionalGlow2;
[BackgroundDependencyLoader]
private void load()
{
Size = new Vector2(20);
Anchor = Anchor.BottomCentre;
Origin = Anchor.BottomCentre;
// scale roughly in-line with visual appearance of notes
const float initial_height = 10;
InternalChildren = new Drawable[]
{
largeFaint = new CircularContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
Blending = BlendingParameters.Additive,
},
smallFaint = new CircularContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
Blending = BlendingParameters.Additive,
},
directionalGlow1 = new CircularContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
Size = new Vector2(0.01f, initial_height),
Blending = BlendingParameters.Additive,
},
directionalGlow2 = new CircularContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
Size = new Vector2(0.01f, initial_height),
Blending = BlendingParameters.Additive,
}
};
}
public void Animate(HitExplosionEntry entry)
{
X = entry.Position;
Scale = new Vector2(entry.HitObject.Scale);
setColour(entry.ObjectColour);
using (BeginAbsoluteSequence(entry.LifetimeStart))
applyTransforms(entry.HitObject.RandomSeed);
}
private void applyTransforms(int randomSeed)
{
const double duration = 400;
// we want our size to be very small so the glow dominates it.
largeFaint.Size = new Vector2(0.8f);
largeFaint
.ResizeTo(largeFaint.Size * new Vector2(5, 1), duration, Easing.OutQuint)
.FadeOut(duration * 2);
const float angle_variangle = 15; // should be less than 45
directionalGlow1.Rotation = StatelessRNG.NextSingle(-angle_variangle, angle_variangle, randomSeed, 4);
directionalGlow2.Rotation = StatelessRNG.NextSingle(-angle_variangle, angle_variangle, randomSeed, 5);
this.FadeInFromZero(50).Then().FadeOut(duration, Easing.Out);
}
private void setColour(Color4 objectColour)
{
const float roundness = 100;
largeFaint.EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = Interpolation.ValueAt(0.1f, objectColour, Color4.White, 0, 1).Opacity(0.3f),
Roundness = 160,
Radius = 200,
};
smallFaint.EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = Interpolation.ValueAt(0.6f, objectColour, Color4.White, 0, 1),
Roundness = 20,
Radius = 50,
};
directionalGlow1.EdgeEffect = directionalGlow2.EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = Interpolation.ValueAt(0.4f, objectColour, Color4.White, 0, 1),
Roundness = roundness,
Radius = 40,
};
}
}
}

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@ -70,13 +70,11 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
if (version < 2.3m)
{
if (GetTexture(@"fruit-ryuuta") != null ||
GetTexture(@"fruit-ryuuta-0") != null)
if (hasOldStyleCatcherSprite())
return new LegacyCatcherOld();
}
if (GetTexture(@"fruit-catcher-idle") != null ||
GetTexture(@"fruit-catcher-idle-0") != null)
if (hasNewStyleCatcherSprite())
return new LegacyCatcherNew();
return null;
@ -86,12 +84,26 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
return new LegacyCatchComboCounter(Skin);
return null;
case CatchSkinComponents.HitExplosion:
if (hasOldStyleCatcherSprite() || hasNewStyleCatcherSprite())
return new LegacyHitExplosion();
return null;
}
}
return base.GetDrawableComponent(component);
}
private bool hasOldStyleCatcherSprite() =>
GetTexture(@"fruit-ryuuta") != null
|| GetTexture(@"fruit-ryuuta-0") != null;
private bool hasNewStyleCatcherSprite() =>
GetTexture(@"fruit-catcher-idle") != null
|| GetTexture(@"fruit-catcher-idle-0") != null;
public override IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
{
switch (lookup)

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@ -0,0 +1,94 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Catch.Skinning.Legacy
{
public class LegacyHitExplosion : CompositeDrawable, IHitExplosion
{
[Resolved]
private Catcher catcher { get; set; }
private const float catch_margin = (1 - Catcher.ALLOWED_CATCH_RANGE) / 2;
private readonly Sprite explosion1;
private readonly Sprite explosion2;
public LegacyHitExplosion()
{
Anchor = Anchor.BottomCentre;
Origin = Anchor.BottomCentre;
RelativeSizeAxes = Axes.Both;
Scale = new Vector2(0.5f);
InternalChildren = new[]
{
explosion1 = new Sprite
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.CentreLeft,
Alpha = 0,
Blending = BlendingParameters.Additive,
Rotation = -90
},
explosion2 = new Sprite
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.CentreLeft,
Alpha = 0,
Blending = BlendingParameters.Additive,
Rotation = -90
}
};
}
[BackgroundDependencyLoader]
private void load(SkinManager skins)
{
var defaultLegacySkin = skins.DefaultLegacySkin;
// sprite names intentionally swapped to match stable member naming / ease of cross-referencing
explosion1.Texture = defaultLegacySkin.GetTexture("scoreboard-explosion-2");
explosion2.Texture = defaultLegacySkin.GetTexture("scoreboard-explosion-1");
}
public void Animate(HitExplosionEntry entry)
{
Colour = entry.ObjectColour;
using (BeginAbsoluteSequence(entry.LifetimeStart))
{
float halfCatchWidth = catcher.CatchWidth / 2;
float explosionOffset = Math.Clamp(entry.Position, -halfCatchWidth + catch_margin * 3, halfCatchWidth - catch_margin * 3);
if (!(entry.HitObject is Droplet))
{
float scale = Math.Clamp(entry.JudgementResult.ComboAtJudgement / 200f, 0.35f, 1.125f);
explosion1.Scale = new Vector2(1, 0.9f);
explosion1.Position = new Vector2(explosionOffset, 0);
explosion1.FadeOutFromOne(300);
explosion1.ScaleTo(new Vector2(16 * scale, 1.1f), 160, Easing.Out);
}
explosion2.Scale = new Vector2(0.9f, 1);
explosion2.Position = new Vector2(explosionOffset, 0);
explosion2.FadeOutFromOne(700);
explosion2.ScaleTo(new Vector2(0.9f, 1.3f), 500, Easing.Out);
this.Delay(700).FadeOutFromOne();
}
}
}
}

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@ -23,6 +23,7 @@ using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.UI
{
[Cached]
public class Catcher : SkinReloadableDrawable
{
/// <summary>
@ -106,7 +107,7 @@ namespace osu.Game.Rulesets.Catch.UI
/// <summary>
/// Width of the area that can be used to attempt catches during gameplay.
/// </summary>
private readonly float catchWidth;
public readonly float CatchWidth;
private readonly SkinnableCatcher body;
@ -133,7 +134,7 @@ namespace osu.Game.Rulesets.Catch.UI
if (difficulty != null)
Scale = calculateScale(difficulty);
catchWidth = CalculateCatchWidth(Scale);
CatchWidth = CalculateCatchWidth(Scale);
InternalChildren = new Drawable[]
{
@ -193,7 +194,7 @@ namespace osu.Game.Rulesets.Catch.UI
if (!(hitObject is PalpableCatchHitObject fruit))
return false;
float halfCatchWidth = catchWidth * 0.5f;
float halfCatchWidth = CatchWidth * 0.5f;
return fruit.EffectiveX >= X - halfCatchWidth &&
fruit.EffectiveX <= X + halfCatchWidth;
}
@ -216,7 +217,7 @@ namespace osu.Game.Rulesets.Catch.UI
placeCaughtObject(palpableObject, positionInStack);
if (hitLighting.Value)
addLighting(hitObject, positionInStack.X, drawableObject.AccentColour.Value);
addLighting(result, drawableObject.AccentColour.Value, positionInStack.X);
}
// droplet doesn't affect the catcher state
@ -365,8 +366,8 @@ namespace osu.Game.Rulesets.Catch.UI
return position;
}
private void addLighting(CatchHitObject hitObject, float x, Color4 colour) =>
hitExplosionContainer.Add(new HitExplosionEntry(Time.Current, x, hitObject.Scale, colour, hitObject.RandomSeed));
private void addLighting(JudgementResult judgementResult, Color4 colour, float x) =>
hitExplosionContainer.Add(new HitExplosionEntry(Time.Current, judgementResult, colour, x));
private CaughtObject getCaughtObject(PalpableCatchHitObject source)
{

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@ -1,129 +1,56 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Utils;
using osu.Game.Rulesets.Catch.Skinning.Default;
using osu.Game.Rulesets.Objects.Pooling;
using osu.Game.Utils;
using osuTK;
using osuTK.Graphics;
using osu.Game.Skinning;
#nullable enable
namespace osu.Game.Rulesets.Catch.UI
{
public class HitExplosion : PoolableDrawableWithLifetime<HitExplosionEntry>
{
private readonly CircularContainer largeFaint;
private readonly CircularContainer smallFaint;
private readonly CircularContainer directionalGlow1;
private readonly CircularContainer directionalGlow2;
private readonly SkinnableDrawable skinnableExplosion;
public HitExplosion()
{
Size = new Vector2(20);
Anchor = Anchor.TopCentre;
RelativeSizeAxes = Axes.Both;
Anchor = Anchor.BottomCentre;
Origin = Anchor.BottomCentre;
// scale roughly in-line with visual appearance of notes
const float initial_height = 10;
InternalChildren = new Drawable[]
InternalChild = skinnableExplosion = new SkinnableDrawable(new CatchSkinComponent(CatchSkinComponents.HitExplosion), _ => new DefaultHitExplosion())
{
largeFaint = new CircularContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
Blending = BlendingParameters.Additive,
},
smallFaint = new CircularContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
Blending = BlendingParameters.Additive,
},
directionalGlow1 = new CircularContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
Size = new Vector2(0.01f, initial_height),
Blending = BlendingParameters.Additive,
},
directionalGlow2 = new CircularContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
Size = new Vector2(0.01f, initial_height),
Blending = BlendingParameters.Additive,
}
CentreComponent = false,
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre
};
}
protected override void OnApply(HitExplosionEntry entry)
{
X = entry.Position;
Scale = new Vector2(entry.Scale);
setColour(entry.ObjectColour);
using (BeginAbsoluteSequence(entry.LifetimeStart))
applyTransforms(entry.RNGSeed);
base.OnApply(entry);
if (IsLoaded)
apply(entry);
}
private void applyTransforms(int randomSeed)
protected override void LoadComplete()
{
base.LoadComplete();
apply(Entry);
}
private void apply(HitExplosionEntry? entry)
{
if (entry == null)
return;
ApplyTransformsAt(double.MinValue, true);
ClearTransforms(true);
const double duration = 400;
// we want our size to be very small so the glow dominates it.
largeFaint.Size = new Vector2(0.8f);
largeFaint
.ResizeTo(largeFaint.Size * new Vector2(5, 1), duration, Easing.OutQuint)
.FadeOut(duration * 2);
const float angle_variangle = 15; // should be less than 45
directionalGlow1.Rotation = StatelessRNG.NextSingle(-angle_variangle, angle_variangle, randomSeed, 4);
directionalGlow2.Rotation = StatelessRNG.NextSingle(-angle_variangle, angle_variangle, randomSeed, 5);
this.FadeInFromZero(50).Then().FadeOut(duration, Easing.Out).Expire();
}
private void setColour(Color4 objectColour)
{
const float roundness = 100;
largeFaint.EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = Interpolation.ValueAt(0.1f, objectColour, Color4.White, 0, 1).Opacity(0.3f),
Roundness = 160,
Radius = 200,
};
smallFaint.EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = Interpolation.ValueAt(0.6f, objectColour, Color4.White, 0, 1),
Roundness = 20,
Radius = 50,
};
directionalGlow1.EdgeEffect = directionalGlow2.EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = Interpolation.ValueAt(0.4f, objectColour, Color4.White, 0, 1),
Roundness = roundness,
Radius = 40,
};
(skinnableExplosion.Drawable as IHitExplosion)?.Animate(entry);
LifetimeEnd = skinnableExplosion.Drawable.LatestTransformEndTime;
}
}
}

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Pooling;
using osu.Game.Rulesets.Objects.Pooling;
@ -14,6 +15,8 @@ namespace osu.Game.Rulesets.Catch.UI
public HitExplosionContainer()
{
RelativeSizeAxes = Axes.Both;
AddInternal(pool = new DrawablePool<HitExplosion>(10));
}

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@ -2,24 +2,42 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Performance;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Judgements;
using osuTK.Graphics;
#nullable enable
namespace osu.Game.Rulesets.Catch.UI
{
public class HitExplosionEntry : LifetimeEntry
{
public readonly float Position;
public readonly float Scale;
public readonly Color4 ObjectColour;
public readonly int RNGSeed;
/// <summary>
/// The judgement result that triggered this explosion.
/// </summary>
public JudgementResult JudgementResult { get; }
public HitExplosionEntry(double startTime, float position, float scale, Color4 objectColour, int rngSeed)
/// <summary>
/// The hitobject which triggered this explosion.
/// </summary>
public CatchHitObject HitObject => (CatchHitObject)JudgementResult.HitObject;
/// <summary>
/// The accent colour of the object caught.
/// </summary>
public Color4 ObjectColour { get; }
/// <summary>
/// The position at which the object was caught.
/// </summary>
public float Position { get; }
public HitExplosionEntry(double startTime, JudgementResult judgementResult, Color4 objectColour, float position)
{
LifetimeStart = startTime;
Position = position;
Scale = scale;
JudgementResult = judgementResult;
ObjectColour = objectColour;
RNGSeed = rngSeed;
}
}
}

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@ -0,0 +1,18 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable enable
namespace osu.Game.Rulesets.Catch.UI
{
/// <summary>
/// Common interface for all hit explosion skinnables.
/// </summary>
public interface IHitExplosion
{
/// <summary>
/// Begins animating this <see cref="IHitExplosion"/>.
/// </summary>
void Animate(HitExplosionEntry entry);
}
}

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@ -9,6 +9,7 @@ using osu.Framework.Input.Events;
using osu.Game.Configuration;
using osu.Game.Rulesets.Osu.UI.Cursor;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Osu.Skinning.Legacy
{
@ -21,6 +22,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
private double lastTrailTime;
private IBindable<float> cursorSize;
private Vector2? currentPosition;
public LegacyCursorTrail(ISkin skin)
{
this.skin = skin;
@ -54,22 +57,34 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
}
protected override double FadeDuration => disjointTrail ? 150 : 500;
protected override float FadeExponent => 1;
protected override bool InterpolateMovements => !disjointTrail;
protected override float IntervalMultiplier => 1 / Math.Max(cursorSize.Value, 1);
protected override void Update()
{
base.Update();
if (!disjointTrail || !currentPosition.HasValue)
return;
if (Time.Current - lastTrailTime >= disjoint_trail_time_separation)
{
lastTrailTime = Time.Current;
AddTrail(currentPosition.Value);
}
}
protected override bool OnMouseMove(MouseMoveEvent e)
{
if (!disjointTrail)
return base.OnMouseMove(e);
if (Time.Current - lastTrailTime >= disjoint_trail_time_separation)
{
lastTrailTime = Time.Current;
return base.OnMouseMove(e);
}
currentPosition = e.ScreenSpaceMousePosition;
// Intentionally block the base call as we're adding the trails ourselves.
return false;
}
}

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@ -26,6 +26,11 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
{
private const int max_sprites = 2048;
/// <summary>
/// An exponentiating factor to ease the trail fade.
/// </summary>
protected virtual float FadeExponent => 1.7f;
private readonly TrailPart[] parts = new TrailPart[max_sprites];
private int currentIndex;
private IShader shader;
@ -141,22 +146,25 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
protected override bool OnMouseMove(MouseMoveEvent e)
{
Vector2 pos = e.ScreenSpaceMousePosition;
AddTrail(e.ScreenSpaceMousePosition);
return base.OnMouseMove(e);
}
if (lastPosition == null)
protected void AddTrail(Vector2 position)
{
if (InterpolateMovements)
{
lastPosition = pos;
resampler.AddPosition(lastPosition.Value);
return base.OnMouseMove(e);
}
foreach (Vector2 pos2 in resampler.AddPosition(pos))
{
Trace.Assert(lastPosition.HasValue);
if (InterpolateMovements)
if (!lastPosition.HasValue)
{
// ReSharper disable once PossibleInvalidOperationException
lastPosition = position;
resampler.AddPosition(lastPosition.Value);
return;
}
foreach (Vector2 pos2 in resampler.AddPosition(position))
{
Trace.Assert(lastPosition.HasValue);
Vector2 pos1 = lastPosition.Value;
Vector2 diff = pos2 - pos1;
float distance = diff.Length;
@ -170,14 +178,12 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
addPart(lastPosition.Value);
}
}
else
{
lastPosition = pos2;
addPart(lastPosition.Value);
}
}
return base.OnMouseMove(e);
else
{
lastPosition = position;
addPart(lastPosition.Value);
}
}
private void addPart(Vector2 screenSpacePosition)
@ -206,10 +212,10 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
private Texture texture;
private float time;
private float fadeExponent;
private readonly TrailPart[] parts = new TrailPart[max_sprites];
private Vector2 size;
private Vector2 originPosition;
private readonly QuadBatch<TexturedTrailVertex> vertexBatch = new QuadBatch<TexturedTrailVertex>(max_sprites, 1);
@ -227,6 +233,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
texture = Source.texture;
size = Source.partSize;
time = Source.time;
fadeExponent = Source.FadeExponent;
originPosition = Vector2.Zero;
@ -249,6 +256,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
shader.Bind();
shader.GetUniform<float>("g_FadeClock").UpdateValue(ref time);
shader.GetUniform<float>("g_FadeExponent").UpdateValue(ref fadeExponent);
texture.TextureGL.Bind();

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@ -25,7 +25,7 @@ using osu.Game.Screens;
using osu.Game.Screens.OnlinePlay.Components;
using osu.Game.Screens.OnlinePlay.Lounge;
using osu.Game.Screens.OnlinePlay.Lounge.Components;
using osu.Game.Screens.OnlinePlay.Match.Components;
using osu.Game.Screens.OnlinePlay.Match;
using osu.Game.Screens.OnlinePlay.Multiplayer;
using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
using osu.Game.Tests.Resources;
@ -312,6 +312,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
InputManager.Click(MouseButton.Left);
});
AddUntilStep("wait for spectating user state", () => client.LocalUser?.State == MultiplayerUserState.Spectating);
AddStep("start match externally", () => client.StartMatch());
AddAssert("play not started", () => multiplayerScreen.IsCurrentScreen());
@ -348,6 +350,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
InputManager.Click(MouseButton.Left);
});
AddUntilStep("wait for spectating user state", () => client.LocalUser?.State == MultiplayerUserState.Spectating);
AddStep("start match externally", () => client.StartMatch());
AddStep("restore beatmap", () =>
@ -396,7 +400,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
}
});
AddStep("open mod overlay", () => this.ChildrenOfType<PurpleTriangleButton>().ElementAt(2).TriggerClick());
AddStep("open mod overlay", () => this.ChildrenOfType<RoomSubScreen.UserModSelectButton>().Single().TriggerClick());
AddStep("invoke on back button", () => multiplayerScreen.OnBackButton());

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@ -129,6 +129,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
InputManager.Click(MouseButton.Left);
});
AddUntilStep("wait for spectating user state", () => Client.LocalUser?.State == MultiplayerUserState.Spectating);
AddUntilStep("wait for ready button to be enabled", () => this.ChildrenOfType<MultiplayerReadyButton>().Single().ChildrenOfType<ReadyButton>().Single().Enabled.Value);
AddStep("click ready button", () =>

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@ -3,84 +3,52 @@
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using osu.Game.Overlays.Comments;
using osu.Game.Overlays;
using osu.Framework.Allocation;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Users;
using osu.Game.Graphics.UserInterface;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using osuTK;
using JetBrains.Annotations;
using NUnit.Framework;
using osu.Framework.Testing;
namespace osu.Game.Tests.Visual.Online
{
public class TestSceneCommentsPage : OsuTestScene
public class TestSceneOfflineCommentsContainer : OsuTestScene
{
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
private readonly BindableBool showDeleted = new BindableBool();
private readonly Container content;
private TestCommentsContainer comments;
private TestCommentsPage commentsPage;
public TestSceneCommentsPage()
[SetUp]
public void SetUp() => Schedule(() =>
{
Add(new FillFlowContainer
Clear();
Add(new BasicScrollContainer
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 10),
Children = new Drawable[]
{
new Container
{
AutoSizeAxes = Axes.Y,
Width = 200,
Child = new OsuCheckbox
{
Current = showDeleted,
LabelText = @"Show Deleted"
}
},
content = new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
}
}
RelativeSizeAxes = Axes.Both,
Child = comments = new TestCommentsContainer()
});
}
});
[Test]
public void TestAppendDuplicatedComment()
{
AddStep("Create page", () => createPage(getCommentBundle()));
AddAssert("Dictionary length is 10", () => commentsPage?.DictionaryLength == 10);
AddStep("Append existing comment", () => commentsPage?.AppendComments(getCommentSubBundle()));
AddAssert("Dictionary length is 10", () => commentsPage?.DictionaryLength == 10);
AddStep("Add comment bundle", () => comments.ShowComments(getCommentBundle()));
AddUntilStep("Dictionary length is 10", () => comments.DictionaryLength == 10);
AddStep("Append existing comment", () => comments.AppendComments(getCommentSubBundle()));
AddAssert("Dictionary length is 10", () => comments.DictionaryLength == 10);
}
[Test]
public void TestEmptyBundle()
public void TestLocalCommentBundle()
{
AddStep("Create page", () => createPage(getEmptyCommentBundle()));
AddAssert("Dictionary length is 0", () => commentsPage?.DictionaryLength == 0);
}
private void createPage(CommentBundle commentBundle)
{
commentsPage = null;
content.Clear();
content.Add(commentsPage = new TestCommentsPage(commentBundle)
{
ShowDeleted = { BindTarget = showDeleted }
});
AddStep("Add comment bundle", () => comments.ShowComments(getCommentBundle()));
AddStep("Add empty comment bundle", () => comments.ShowComments(getEmptyCommentBundle()));
}
private CommentBundle getEmptyCommentBundle() => new CommentBundle
@ -193,6 +161,7 @@ namespace osu.Game.Tests.Visual.Online
Username = "Good_Admin"
}
},
Total = 10
};
private CommentBundle getCommentSubBundle() => new CommentBundle
@ -211,16 +180,18 @@ namespace osu.Game.Tests.Visual.Online
IncludedComments = new List<Comment>(),
};
private class TestCommentsPage : CommentsPage
private class TestCommentsContainer : CommentsContainer
{
public TestCommentsPage(CommentBundle commentBundle)
: base(commentBundle)
{
}
public new void AppendComments([NotNull] CommentBundle bundle) => base.AppendComments(bundle);
public int DictionaryLength => CommentDictionary.Count;
public void ShowComments(CommentBundle bundle)
{
this.ChildrenOfType<TotalCommentsCounter>().Single().Current.Value = 0;
ClearComments();
OnSuccess(bundle);
}
}
}
}

View File

@ -14,6 +14,9 @@ using System.Linq;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Threading;
using osu.Game.Users;
using System.Collections.Generic;
using JetBrains.Annotations;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Overlays.Comments
{
@ -147,7 +150,7 @@ namespace osu.Game.Overlays.Comments
private void refetchComments()
{
clearComments();
ClearComments();
getComments();
}
@ -160,50 +163,125 @@ namespace osu.Game.Overlays.Comments
loadCancellation?.Cancel();
scheduledCommentsLoad?.Cancel();
request = new GetCommentsRequest(id.Value, type.Value, Sort.Value, currentPage++, 0);
request.Success += res => scheduledCommentsLoad = Schedule(() => onSuccess(res));
request.Success += res => scheduledCommentsLoad = Schedule(() => OnSuccess(res));
api.PerformAsync(request);
}
private void clearComments()
protected void ClearComments()
{
currentPage = 1;
deletedCommentsCounter.Count.Value = 0;
moreButton.Show();
moreButton.IsLoading = true;
content.Clear();
CommentDictionary.Clear();
}
private void onSuccess(CommentBundle response)
protected readonly Dictionary<long, DrawableComment> CommentDictionary = new Dictionary<long, DrawableComment>();
protected void OnSuccess(CommentBundle response)
{
loadCancellation = new CancellationTokenSource();
commentCounter.Current.Value = response.Total;
LoadComponentAsync(new CommentsPage(response)
if (!response.Comments.Any())
{
ShowDeleted = { BindTarget = ShowDeleted },
Sort = { BindTarget = Sort },
Type = { BindTarget = type },
CommentableId = { BindTarget = id }
}, loaded =>
content.Add(new NoCommentsPlaceholder());
moreButton.Hide();
return;
}
AppendComments(response);
}
/// <summary>
/// Appends retrieved comments to the subtree rooted of comments in this page.
/// </summary>
/// <param name="bundle">The bundle of comments to add.</param>
protected void AppendComments([NotNull] CommentBundle bundle)
{
var topLevelComments = new List<DrawableComment>();
var orphaned = new List<Comment>();
foreach (var comment in bundle.Comments.Concat(bundle.IncludedComments))
{
content.Add(loaded);
// Exclude possible duplicated comments.
if (CommentDictionary.ContainsKey(comment.Id))
continue;
deletedCommentsCounter.Count.Value += response.Comments.Count(c => c.IsDeleted && c.IsTopLevel);
addNewComment(comment);
}
if (response.HasMore)
// Comments whose parents were seen later than themselves can now be added.
foreach (var o in orphaned)
addNewComment(o);
if (topLevelComments.Any())
{
LoadComponentsAsync(topLevelComments, loaded =>
{
int loadedTopLevelComments = 0;
content.Children.OfType<FillFlowContainer>().ForEach(p => loadedTopLevelComments += p.Children.OfType<DrawableComment>().Count());
content.AddRange(loaded);
moreButton.Current.Value = response.TopLevelCount - loadedTopLevelComments;
moreButton.IsLoading = false;
deletedCommentsCounter.Count.Value += topLevelComments.Select(d => d.Comment).Count(c => c.IsDeleted && c.IsTopLevel);
if (bundle.HasMore)
{
int loadedTopLevelComments = 0;
content.Children.OfType<DrawableComment>().ForEach(p => loadedTopLevelComments++);
moreButton.Current.Value = bundle.TopLevelCount - loadedTopLevelComments;
moreButton.IsLoading = false;
}
else
{
moreButton.Hide();
}
}, (loadCancellation = new CancellationTokenSource()).Token);
}
void addNewComment(Comment comment)
{
var drawableComment = getDrawableComment(comment);
if (comment.ParentId == null)
{
// Comments that have no parent are added as top-level comments to the flow.
topLevelComments.Add(drawableComment);
}
else if (CommentDictionary.TryGetValue(comment.ParentId.Value, out var parentDrawable))
{
// The comment's parent has already been seen, so the parent<-> child links can be added.
comment.ParentComment = parentDrawable.Comment;
parentDrawable.Replies.Add(drawableComment);
}
else
{
moreButton.Hide();
// The comment's parent has not been seen yet, so keep it orphaned for the time being. This can occur if the comments arrive out of order.
// Since this comment has now been seen, any further children can be added to it without being orphaned themselves.
orphaned.Add(comment);
}
}
}
commentCounter.Current.Value = response.Total;
}, loadCancellation.Token);
private DrawableComment getDrawableComment(Comment comment)
{
if (CommentDictionary.TryGetValue(comment.Id, out var existing))
return existing;
return CommentDictionary[comment.Id] = new DrawableComment(comment)
{
ShowDeleted = { BindTarget = ShowDeleted },
Sort = { BindTarget = Sort },
RepliesRequested = onCommentRepliesRequested
};
}
private void onCommentRepliesRequested(DrawableComment drawableComment, int page)
{
var req = new GetCommentsRequest(id.Value, type.Value, Sort.Value, page, drawableComment.Comment.Id);
req.Success += response => Schedule(() => AppendComments(response));
api.PerformAsync(req);
}
protected override void Dispose(bool isDisposing)
@ -212,5 +290,30 @@ namespace osu.Game.Overlays.Comments
loadCancellation?.Cancel();
base.Dispose(isDisposing);
}
private class NoCommentsPlaceholder : CompositeDrawable
{
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
Height = 80;
RelativeSizeAxes = Axes.X;
AddRangeInternal(new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background4
},
new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Margin = new MarginPadding { Left = 50 },
Text = @"No comments yet."
}
});
}
}
}
}

View File

@ -1,161 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using osu.Framework.Bindables;
using osu.Game.Online.API.Requests.Responses;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Sprites;
using System.Linq;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API;
using System.Collections.Generic;
using JetBrains.Annotations;
namespace osu.Game.Overlays.Comments
{
public class CommentsPage : CompositeDrawable
{
public readonly BindableBool ShowDeleted = new BindableBool();
public readonly Bindable<CommentsSortCriteria> Sort = new Bindable<CommentsSortCriteria>();
public readonly Bindable<CommentableType> Type = new Bindable<CommentableType>();
public readonly BindableLong CommentableId = new BindableLong();
[Resolved]
private IAPIProvider api { get; set; }
private readonly CommentBundle commentBundle;
private FillFlowContainer flow;
public CommentsPage(CommentBundle commentBundle)
{
this.commentBundle = commentBundle;
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
AddRangeInternal(new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background5
},
flow = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
}
});
if (!commentBundle.Comments.Any())
{
flow.Add(new NoCommentsPlaceholder());
return;
}
AppendComments(commentBundle);
}
private DrawableComment getDrawableComment(Comment comment)
{
if (CommentDictionary.TryGetValue(comment.Id, out var existing))
return existing;
return CommentDictionary[comment.Id] = new DrawableComment(comment)
{
ShowDeleted = { BindTarget = ShowDeleted },
Sort = { BindTarget = Sort },
RepliesRequested = onCommentRepliesRequested
};
}
private void onCommentRepliesRequested(DrawableComment drawableComment, int page)
{
var request = new GetCommentsRequest(CommentableId.Value, Type.Value, Sort.Value, page, drawableComment.Comment.Id);
request.Success += response => Schedule(() => AppendComments(response));
api.PerformAsync(request);
}
protected readonly Dictionary<long, DrawableComment> CommentDictionary = new Dictionary<long, DrawableComment>();
/// <summary>
/// Appends retrieved comments to the subtree rooted of comments in this page.
/// </summary>
/// <param name="bundle">The bundle of comments to add.</param>
protected void AppendComments([NotNull] CommentBundle bundle)
{
var orphaned = new List<Comment>();
foreach (var comment in bundle.Comments.Concat(bundle.IncludedComments))
{
// Exclude possible duplicated comments.
if (CommentDictionary.ContainsKey(comment.Id))
continue;
addNewComment(comment);
}
// Comments whose parents were seen later than themselves can now be added.
foreach (var o in orphaned)
addNewComment(o);
void addNewComment(Comment comment)
{
var drawableComment = getDrawableComment(comment);
if (comment.ParentId == null)
{
// Comments that have no parent are added as top-level comments to the flow.
flow.Add(drawableComment);
}
else if (CommentDictionary.TryGetValue(comment.ParentId.Value, out var parentDrawable))
{
// The comment's parent has already been seen, so the parent<-> child links can be added.
comment.ParentComment = parentDrawable.Comment;
parentDrawable.Replies.Add(drawableComment);
}
else
{
// The comment's parent has not been seen yet, so keep it orphaned for the time being. This can occur if the comments arrive out of order.
// Since this comment has now been seen, any further children can be added to it without being orphaned themselves.
orphaned.Add(comment);
}
}
}
private class NoCommentsPlaceholder : CompositeDrawable
{
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
Height = 80;
RelativeSizeAxes = Axes.X;
AddRangeInternal(new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background4
},
new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Margin = new MarginPadding { Left = 50 },
Text = @"No comments yet."
}
});
}
}
}
}

View File

@ -17,6 +17,7 @@ using osu.Game.Online.Rooms;
using osu.Game.Overlays;
using osu.Game.Overlays.Mods;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens.OnlinePlay.Match.Components;
namespace osu.Game.Screens.OnlinePlay.Match
{
@ -250,5 +251,9 @@ namespace osu.Game.Screens.OnlinePlay.Match
private class UserModSelectOverlay : LocalPlayerModSelectOverlay
{
}
public class UserModSelectButton : PurpleTriangleButton
{
}
}
}

View File

@ -176,7 +176,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
Spacing = new Vector2(10, 0),
Children = new Drawable[]
{
new PurpleTriangleButton
new UserModSelectButton
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,

View File

@ -163,7 +163,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
Spacing = new Vector2(10, 0),
Children = new Drawable[]
{
new PurpleTriangleButton
new UserModSelectButton
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,

View File

@ -36,8 +36,8 @@
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Realm" Version="10.3.0" />
<PackageReference Include="ppy.osu.Framework" Version="2021.811.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.810.0" />
<PackageReference Include="ppy.osu.Framework" Version="2021.813.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.813.0" />
<PackageReference Include="Sentry" Version="3.8.3" />
<PackageReference Include="SharpCompress" Version="0.28.3" />
<PackageReference Include="NUnit" Version="3.13.2" />

View File

@ -70,8 +70,8 @@
<Reference Include="System.Net.Http" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.811.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.810.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.813.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.813.0" />
</ItemGroup>
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
<PropertyGroup>
@ -93,7 +93,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
<PackageReference Include="ppy.osu.Framework" Version="2021.811.0" />
<PackageReference Include="ppy.osu.Framework" Version="2021.813.0" />
<PackageReference Include="SharpCompress" Version="0.28.3" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="SharpRaven" Version="2.4.0" />