mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 18:42:56 +08:00
Merge branch 'master' into multiplayer-team-vs-results
This commit is contained in:
commit
732dcd30c7
@ -51,8 +51,8 @@
|
||||
<Reference Include="Java.Interop" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.810.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.811.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.813.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.813.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Transitive Dependencies">
|
||||
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
|
||||
|
@ -40,6 +40,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
AddSliderStep<float>("circle size", 0, 8, 5, createCatcher);
|
||||
AddToggleStep("hyper dash", t => this.ChildrenOfType<TestCatcherArea>().ForEach(area => area.ToggleHyperDash(t)));
|
||||
AddToggleStep("toggle hit lighting", lighting => config.SetValue(OsuSetting.HitLighting, lighting));
|
||||
|
||||
AddStep("catch centered fruit", () => attemptCatch(new Fruit()));
|
||||
AddStep("catch many random fruit", () =>
|
||||
|
@ -9,6 +9,7 @@ namespace osu.Game.Rulesets.Catch
|
||||
Banana,
|
||||
Droplet,
|
||||
Catcher,
|
||||
CatchComboCounter
|
||||
CatchComboCounter,
|
||||
HitExplosion
|
||||
}
|
||||
}
|
||||
|
129
osu.Game.Rulesets.Catch/Skinning/Default/DefaultHitExplosion.cs
Normal file
129
osu.Game.Rulesets.Catch/Skinning/Default/DefaultHitExplosion.cs
Normal file
@ -0,0 +1,129 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Utils;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning.Default
|
||||
{
|
||||
public class DefaultHitExplosion : CompositeDrawable, IHitExplosion
|
||||
{
|
||||
private CircularContainer largeFaint;
|
||||
private CircularContainer smallFaint;
|
||||
private CircularContainer directionalGlow1;
|
||||
private CircularContainer directionalGlow2;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Size = new Vector2(20);
|
||||
Anchor = Anchor.BottomCentre;
|
||||
Origin = Anchor.BottomCentre;
|
||||
|
||||
// scale roughly in-line with visual appearance of notes
|
||||
const float initial_height = 10;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
largeFaint = new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Blending = BlendingParameters.Additive,
|
||||
},
|
||||
smallFaint = new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Blending = BlendingParameters.Additive,
|
||||
},
|
||||
directionalGlow1 = new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Size = new Vector2(0.01f, initial_height),
|
||||
Blending = BlendingParameters.Additive,
|
||||
},
|
||||
directionalGlow2 = new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Size = new Vector2(0.01f, initial_height),
|
||||
Blending = BlendingParameters.Additive,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
public void Animate(HitExplosionEntry entry)
|
||||
{
|
||||
X = entry.Position;
|
||||
Scale = new Vector2(entry.HitObject.Scale);
|
||||
setColour(entry.ObjectColour);
|
||||
|
||||
using (BeginAbsoluteSequence(entry.LifetimeStart))
|
||||
applyTransforms(entry.HitObject.RandomSeed);
|
||||
}
|
||||
|
||||
private void applyTransforms(int randomSeed)
|
||||
{
|
||||
const double duration = 400;
|
||||
|
||||
// we want our size to be very small so the glow dominates it.
|
||||
largeFaint.Size = new Vector2(0.8f);
|
||||
largeFaint
|
||||
.ResizeTo(largeFaint.Size * new Vector2(5, 1), duration, Easing.OutQuint)
|
||||
.FadeOut(duration * 2);
|
||||
|
||||
const float angle_variangle = 15; // should be less than 45
|
||||
directionalGlow1.Rotation = StatelessRNG.NextSingle(-angle_variangle, angle_variangle, randomSeed, 4);
|
||||
directionalGlow2.Rotation = StatelessRNG.NextSingle(-angle_variangle, angle_variangle, randomSeed, 5);
|
||||
|
||||
this.FadeInFromZero(50).Then().FadeOut(duration, Easing.Out);
|
||||
}
|
||||
|
||||
private void setColour(Color4 objectColour)
|
||||
{
|
||||
const float roundness = 100;
|
||||
|
||||
largeFaint.EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = Interpolation.ValueAt(0.1f, objectColour, Color4.White, 0, 1).Opacity(0.3f),
|
||||
Roundness = 160,
|
||||
Radius = 200,
|
||||
};
|
||||
|
||||
smallFaint.EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = Interpolation.ValueAt(0.6f, objectColour, Color4.White, 0, 1),
|
||||
Roundness = 20,
|
||||
Radius = 50,
|
||||
};
|
||||
|
||||
directionalGlow1.EdgeEffect = directionalGlow2.EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = Interpolation.ValueAt(0.4f, objectColour, Color4.White, 0, 1),
|
||||
Roundness = roundness,
|
||||
Radius = 40,
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -70,13 +70,11 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
||||
|
||||
if (version < 2.3m)
|
||||
{
|
||||
if (GetTexture(@"fruit-ryuuta") != null ||
|
||||
GetTexture(@"fruit-ryuuta-0") != null)
|
||||
if (hasOldStyleCatcherSprite())
|
||||
return new LegacyCatcherOld();
|
||||
}
|
||||
|
||||
if (GetTexture(@"fruit-catcher-idle") != null ||
|
||||
GetTexture(@"fruit-catcher-idle-0") != null)
|
||||
if (hasNewStyleCatcherSprite())
|
||||
return new LegacyCatcherNew();
|
||||
|
||||
return null;
|
||||
@ -86,12 +84,26 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
||||
return new LegacyCatchComboCounter(Skin);
|
||||
|
||||
return null;
|
||||
|
||||
case CatchSkinComponents.HitExplosion:
|
||||
if (hasOldStyleCatcherSprite() || hasNewStyleCatcherSprite())
|
||||
return new LegacyHitExplosion();
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
return base.GetDrawableComponent(component);
|
||||
}
|
||||
|
||||
private bool hasOldStyleCatcherSprite() =>
|
||||
GetTexture(@"fruit-ryuuta") != null
|
||||
|| GetTexture(@"fruit-ryuuta-0") != null;
|
||||
|
||||
private bool hasNewStyleCatcherSprite() =>
|
||||
GetTexture(@"fruit-catcher-idle") != null
|
||||
|| GetTexture(@"fruit-catcher-idle-0") != null;
|
||||
|
||||
public override IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
|
||||
{
|
||||
switch (lookup)
|
||||
|
@ -0,0 +1,94 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
||||
{
|
||||
public class LegacyHitExplosion : CompositeDrawable, IHitExplosion
|
||||
{
|
||||
[Resolved]
|
||||
private Catcher catcher { get; set; }
|
||||
|
||||
private const float catch_margin = (1 - Catcher.ALLOWED_CATCH_RANGE) / 2;
|
||||
|
||||
private readonly Sprite explosion1;
|
||||
private readonly Sprite explosion2;
|
||||
|
||||
public LegacyHitExplosion()
|
||||
{
|
||||
Anchor = Anchor.BottomCentre;
|
||||
Origin = Anchor.BottomCentre;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Scale = new Vector2(0.5f);
|
||||
|
||||
InternalChildren = new[]
|
||||
{
|
||||
explosion1 = new Sprite
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Alpha = 0,
|
||||
Blending = BlendingParameters.Additive,
|
||||
Rotation = -90
|
||||
},
|
||||
explosion2 = new Sprite
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Alpha = 0,
|
||||
Blending = BlendingParameters.Additive,
|
||||
Rotation = -90
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(SkinManager skins)
|
||||
{
|
||||
var defaultLegacySkin = skins.DefaultLegacySkin;
|
||||
|
||||
// sprite names intentionally swapped to match stable member naming / ease of cross-referencing
|
||||
explosion1.Texture = defaultLegacySkin.GetTexture("scoreboard-explosion-2");
|
||||
explosion2.Texture = defaultLegacySkin.GetTexture("scoreboard-explosion-1");
|
||||
}
|
||||
|
||||
public void Animate(HitExplosionEntry entry)
|
||||
{
|
||||
Colour = entry.ObjectColour;
|
||||
|
||||
using (BeginAbsoluteSequence(entry.LifetimeStart))
|
||||
{
|
||||
float halfCatchWidth = catcher.CatchWidth / 2;
|
||||
float explosionOffset = Math.Clamp(entry.Position, -halfCatchWidth + catch_margin * 3, halfCatchWidth - catch_margin * 3);
|
||||
|
||||
if (!(entry.HitObject is Droplet))
|
||||
{
|
||||
float scale = Math.Clamp(entry.JudgementResult.ComboAtJudgement / 200f, 0.35f, 1.125f);
|
||||
|
||||
explosion1.Scale = new Vector2(1, 0.9f);
|
||||
explosion1.Position = new Vector2(explosionOffset, 0);
|
||||
|
||||
explosion1.FadeOutFromOne(300);
|
||||
explosion1.ScaleTo(new Vector2(16 * scale, 1.1f), 160, Easing.Out);
|
||||
}
|
||||
|
||||
explosion2.Scale = new Vector2(0.9f, 1);
|
||||
explosion2.Position = new Vector2(explosionOffset, 0);
|
||||
|
||||
explosion2.FadeOutFromOne(700);
|
||||
explosion2.ScaleTo(new Vector2(0.9f, 1.3f), 500, Easing.Out);
|
||||
|
||||
this.Delay(700).FadeOutFromOne();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -23,6 +23,7 @@ using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
[Cached]
|
||||
public class Catcher : SkinReloadableDrawable
|
||||
{
|
||||
/// <summary>
|
||||
@ -106,7 +107,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
/// <summary>
|
||||
/// Width of the area that can be used to attempt catches during gameplay.
|
||||
/// </summary>
|
||||
private readonly float catchWidth;
|
||||
public readonly float CatchWidth;
|
||||
|
||||
private readonly SkinnableCatcher body;
|
||||
|
||||
@ -133,7 +134,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
if (difficulty != null)
|
||||
Scale = calculateScale(difficulty);
|
||||
|
||||
catchWidth = CalculateCatchWidth(Scale);
|
||||
CatchWidth = CalculateCatchWidth(Scale);
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
@ -193,7 +194,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
if (!(hitObject is PalpableCatchHitObject fruit))
|
||||
return false;
|
||||
|
||||
float halfCatchWidth = catchWidth * 0.5f;
|
||||
float halfCatchWidth = CatchWidth * 0.5f;
|
||||
return fruit.EffectiveX >= X - halfCatchWidth &&
|
||||
fruit.EffectiveX <= X + halfCatchWidth;
|
||||
}
|
||||
@ -216,7 +217,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
placeCaughtObject(palpableObject, positionInStack);
|
||||
|
||||
if (hitLighting.Value)
|
||||
addLighting(hitObject, positionInStack.X, drawableObject.AccentColour.Value);
|
||||
addLighting(result, drawableObject.AccentColour.Value, positionInStack.X);
|
||||
}
|
||||
|
||||
// droplet doesn't affect the catcher state
|
||||
@ -365,8 +366,8 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
return position;
|
||||
}
|
||||
|
||||
private void addLighting(CatchHitObject hitObject, float x, Color4 colour) =>
|
||||
hitExplosionContainer.Add(new HitExplosionEntry(Time.Current, x, hitObject.Scale, colour, hitObject.RandomSeed));
|
||||
private void addLighting(JudgementResult judgementResult, Color4 colour, float x) =>
|
||||
hitExplosionContainer.Add(new HitExplosionEntry(Time.Current, judgementResult, colour, x));
|
||||
|
||||
private CaughtObject getCaughtObject(PalpableCatchHitObject source)
|
||||
{
|
||||
|
@ -1,129 +1,56 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Catch.Skinning.Default;
|
||||
using osu.Game.Rulesets.Objects.Pooling;
|
||||
using osu.Game.Utils;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
#nullable enable
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
public class HitExplosion : PoolableDrawableWithLifetime<HitExplosionEntry>
|
||||
{
|
||||
private readonly CircularContainer largeFaint;
|
||||
private readonly CircularContainer smallFaint;
|
||||
private readonly CircularContainer directionalGlow1;
|
||||
private readonly CircularContainer directionalGlow2;
|
||||
private readonly SkinnableDrawable skinnableExplosion;
|
||||
|
||||
public HitExplosion()
|
||||
{
|
||||
Size = new Vector2(20);
|
||||
Anchor = Anchor.TopCentre;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Anchor = Anchor.BottomCentre;
|
||||
Origin = Anchor.BottomCentre;
|
||||
|
||||
// scale roughly in-line with visual appearance of notes
|
||||
const float initial_height = 10;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
InternalChild = skinnableExplosion = new SkinnableDrawable(new CatchSkinComponent(CatchSkinComponents.HitExplosion), _ => new DefaultHitExplosion())
|
||||
{
|
||||
largeFaint = new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Blending = BlendingParameters.Additive,
|
||||
},
|
||||
smallFaint = new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Blending = BlendingParameters.Additive,
|
||||
},
|
||||
directionalGlow1 = new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Size = new Vector2(0.01f, initial_height),
|
||||
Blending = BlendingParameters.Additive,
|
||||
},
|
||||
directionalGlow2 = new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Size = new Vector2(0.01f, initial_height),
|
||||
Blending = BlendingParameters.Additive,
|
||||
}
|
||||
CentreComponent = false,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre
|
||||
};
|
||||
}
|
||||
|
||||
protected override void OnApply(HitExplosionEntry entry)
|
||||
{
|
||||
X = entry.Position;
|
||||
Scale = new Vector2(entry.Scale);
|
||||
setColour(entry.ObjectColour);
|
||||
|
||||
using (BeginAbsoluteSequence(entry.LifetimeStart))
|
||||
applyTransforms(entry.RNGSeed);
|
||||
base.OnApply(entry);
|
||||
if (IsLoaded)
|
||||
apply(entry);
|
||||
}
|
||||
|
||||
private void applyTransforms(int randomSeed)
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
apply(Entry);
|
||||
}
|
||||
|
||||
private void apply(HitExplosionEntry? entry)
|
||||
{
|
||||
if (entry == null)
|
||||
return;
|
||||
|
||||
ApplyTransformsAt(double.MinValue, true);
|
||||
ClearTransforms(true);
|
||||
|
||||
const double duration = 400;
|
||||
|
||||
// we want our size to be very small so the glow dominates it.
|
||||
largeFaint.Size = new Vector2(0.8f);
|
||||
largeFaint
|
||||
.ResizeTo(largeFaint.Size * new Vector2(5, 1), duration, Easing.OutQuint)
|
||||
.FadeOut(duration * 2);
|
||||
|
||||
const float angle_variangle = 15; // should be less than 45
|
||||
directionalGlow1.Rotation = StatelessRNG.NextSingle(-angle_variangle, angle_variangle, randomSeed, 4);
|
||||
directionalGlow2.Rotation = StatelessRNG.NextSingle(-angle_variangle, angle_variangle, randomSeed, 5);
|
||||
|
||||
this.FadeInFromZero(50).Then().FadeOut(duration, Easing.Out).Expire();
|
||||
}
|
||||
|
||||
private void setColour(Color4 objectColour)
|
||||
{
|
||||
const float roundness = 100;
|
||||
|
||||
largeFaint.EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = Interpolation.ValueAt(0.1f, objectColour, Color4.White, 0, 1).Opacity(0.3f),
|
||||
Roundness = 160,
|
||||
Radius = 200,
|
||||
};
|
||||
|
||||
smallFaint.EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = Interpolation.ValueAt(0.6f, objectColour, Color4.White, 0, 1),
|
||||
Roundness = 20,
|
||||
Radius = 50,
|
||||
};
|
||||
|
||||
directionalGlow1.EdgeEffect = directionalGlow2.EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = Interpolation.ValueAt(0.4f, objectColour, Color4.White, 0, 1),
|
||||
Roundness = roundness,
|
||||
Radius = 40,
|
||||
};
|
||||
(skinnableExplosion.Drawable as IHitExplosion)?.Animate(entry);
|
||||
LifetimeEnd = skinnableExplosion.Drawable.LatestTransformEndTime;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Pooling;
|
||||
using osu.Game.Rulesets.Objects.Pooling;
|
||||
|
||||
@ -14,6 +15,8 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
public HitExplosionContainer()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
AddInternal(pool = new DrawablePool<HitExplosion>(10));
|
||||
}
|
||||
|
||||
|
@ -2,24 +2,42 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Performance;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osuTK.Graphics;
|
||||
|
||||
#nullable enable
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
public class HitExplosionEntry : LifetimeEntry
|
||||
{
|
||||
public readonly float Position;
|
||||
public readonly float Scale;
|
||||
public readonly Color4 ObjectColour;
|
||||
public readonly int RNGSeed;
|
||||
/// <summary>
|
||||
/// The judgement result that triggered this explosion.
|
||||
/// </summary>
|
||||
public JudgementResult JudgementResult { get; }
|
||||
|
||||
public HitExplosionEntry(double startTime, float position, float scale, Color4 objectColour, int rngSeed)
|
||||
/// <summary>
|
||||
/// The hitobject which triggered this explosion.
|
||||
/// </summary>
|
||||
public CatchHitObject HitObject => (CatchHitObject)JudgementResult.HitObject;
|
||||
|
||||
/// <summary>
|
||||
/// The accent colour of the object caught.
|
||||
/// </summary>
|
||||
public Color4 ObjectColour { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The position at which the object was caught.
|
||||
/// </summary>
|
||||
public float Position { get; }
|
||||
|
||||
public HitExplosionEntry(double startTime, JudgementResult judgementResult, Color4 objectColour, float position)
|
||||
{
|
||||
LifetimeStart = startTime;
|
||||
Position = position;
|
||||
Scale = scale;
|
||||
JudgementResult = judgementResult;
|
||||
ObjectColour = objectColour;
|
||||
RNGSeed = rngSeed;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
18
osu.Game.Rulesets.Catch/UI/IHitExplosion.cs
Normal file
18
osu.Game.Rulesets.Catch/UI/IHitExplosion.cs
Normal file
@ -0,0 +1,18 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable enable
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// Common interface for all hit explosion skinnables.
|
||||
/// </summary>
|
||||
public interface IHitExplosion
|
||||
{
|
||||
/// <summary>
|
||||
/// Begins animating this <see cref="IHitExplosion"/>.
|
||||
/// </summary>
|
||||
void Animate(HitExplosionEntry entry);
|
||||
}
|
||||
}
|
@ -9,6 +9,7 @@ using osu.Framework.Input.Events;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets.Osu.UI.Cursor;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
{
|
||||
@ -21,6 +22,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
private double lastTrailTime;
|
||||
private IBindable<float> cursorSize;
|
||||
|
||||
private Vector2? currentPosition;
|
||||
|
||||
public LegacyCursorTrail(ISkin skin)
|
||||
{
|
||||
this.skin = skin;
|
||||
@ -54,22 +57,34 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
}
|
||||
|
||||
protected override double FadeDuration => disjointTrail ? 150 : 500;
|
||||
protected override float FadeExponent => 1;
|
||||
|
||||
protected override bool InterpolateMovements => !disjointTrail;
|
||||
|
||||
protected override float IntervalMultiplier => 1 / Math.Max(cursorSize.Value, 1);
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (!disjointTrail || !currentPosition.HasValue)
|
||||
return;
|
||||
|
||||
if (Time.Current - lastTrailTime >= disjoint_trail_time_separation)
|
||||
{
|
||||
lastTrailTime = Time.Current;
|
||||
AddTrail(currentPosition.Value);
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||
{
|
||||
if (!disjointTrail)
|
||||
return base.OnMouseMove(e);
|
||||
|
||||
if (Time.Current - lastTrailTime >= disjoint_trail_time_separation)
|
||||
{
|
||||
lastTrailTime = Time.Current;
|
||||
return base.OnMouseMove(e);
|
||||
}
|
||||
currentPosition = e.ScreenSpaceMousePosition;
|
||||
|
||||
// Intentionally block the base call as we're adding the trails ourselves.
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
@ -26,6 +26,11 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
{
|
||||
private const int max_sprites = 2048;
|
||||
|
||||
/// <summary>
|
||||
/// An exponentiating factor to ease the trail fade.
|
||||
/// </summary>
|
||||
protected virtual float FadeExponent => 1.7f;
|
||||
|
||||
private readonly TrailPart[] parts = new TrailPart[max_sprites];
|
||||
private int currentIndex;
|
||||
private IShader shader;
|
||||
@ -141,22 +146,25 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
|
||||
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||
{
|
||||
Vector2 pos = e.ScreenSpaceMousePosition;
|
||||
AddTrail(e.ScreenSpaceMousePosition);
|
||||
return base.OnMouseMove(e);
|
||||
}
|
||||
|
||||
if (lastPosition == null)
|
||||
protected void AddTrail(Vector2 position)
|
||||
{
|
||||
if (InterpolateMovements)
|
||||
{
|
||||
lastPosition = pos;
|
||||
resampler.AddPosition(lastPosition.Value);
|
||||
return base.OnMouseMove(e);
|
||||
}
|
||||
|
||||
foreach (Vector2 pos2 in resampler.AddPosition(pos))
|
||||
{
|
||||
Trace.Assert(lastPosition.HasValue);
|
||||
|
||||
if (InterpolateMovements)
|
||||
if (!lastPosition.HasValue)
|
||||
{
|
||||
// ReSharper disable once PossibleInvalidOperationException
|
||||
lastPosition = position;
|
||||
resampler.AddPosition(lastPosition.Value);
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (Vector2 pos2 in resampler.AddPosition(position))
|
||||
{
|
||||
Trace.Assert(lastPosition.HasValue);
|
||||
|
||||
Vector2 pos1 = lastPosition.Value;
|
||||
Vector2 diff = pos2 - pos1;
|
||||
float distance = diff.Length;
|
||||
@ -170,14 +178,12 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
addPart(lastPosition.Value);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
lastPosition = pos2;
|
||||
addPart(lastPosition.Value);
|
||||
}
|
||||
}
|
||||
|
||||
return base.OnMouseMove(e);
|
||||
else
|
||||
{
|
||||
lastPosition = position;
|
||||
addPart(lastPosition.Value);
|
||||
}
|
||||
}
|
||||
|
||||
private void addPart(Vector2 screenSpacePosition)
|
||||
@ -206,10 +212,10 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
private Texture texture;
|
||||
|
||||
private float time;
|
||||
private float fadeExponent;
|
||||
|
||||
private readonly TrailPart[] parts = new TrailPart[max_sprites];
|
||||
private Vector2 size;
|
||||
|
||||
private Vector2 originPosition;
|
||||
|
||||
private readonly QuadBatch<TexturedTrailVertex> vertexBatch = new QuadBatch<TexturedTrailVertex>(max_sprites, 1);
|
||||
@ -227,6 +233,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
texture = Source.texture;
|
||||
size = Source.partSize;
|
||||
time = Source.time;
|
||||
fadeExponent = Source.FadeExponent;
|
||||
|
||||
originPosition = Vector2.Zero;
|
||||
|
||||
@ -249,6 +256,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
|
||||
shader.Bind();
|
||||
shader.GetUniform<float>("g_FadeClock").UpdateValue(ref time);
|
||||
shader.GetUniform<float>("g_FadeExponent").UpdateValue(ref fadeExponent);
|
||||
|
||||
texture.TextureGL.Bind();
|
||||
|
||||
|
@ -25,7 +25,7 @@ using osu.Game.Screens;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Match.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Match;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
|
||||
using osu.Game.Tests.Resources;
|
||||
@ -312,6 +312,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for spectating user state", () => client.LocalUser?.State == MultiplayerUserState.Spectating);
|
||||
|
||||
AddStep("start match externally", () => client.StartMatch());
|
||||
|
||||
AddAssert("play not started", () => multiplayerScreen.IsCurrentScreen());
|
||||
@ -348,6 +350,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for spectating user state", () => client.LocalUser?.State == MultiplayerUserState.Spectating);
|
||||
|
||||
AddStep("start match externally", () => client.StartMatch());
|
||||
|
||||
AddStep("restore beatmap", () =>
|
||||
@ -396,7 +400,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
}
|
||||
});
|
||||
|
||||
AddStep("open mod overlay", () => this.ChildrenOfType<PurpleTriangleButton>().ElementAt(2).TriggerClick());
|
||||
AddStep("open mod overlay", () => this.ChildrenOfType<RoomSubScreen.UserModSelectButton>().Single().TriggerClick());
|
||||
|
||||
AddStep("invoke on back button", () => multiplayerScreen.OnBackButton());
|
||||
|
||||
|
@ -129,6 +129,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for spectating user state", () => Client.LocalUser?.State == MultiplayerUserState.Spectating);
|
||||
|
||||
AddUntilStep("wait for ready button to be enabled", () => this.ChildrenOfType<MultiplayerReadyButton>().Single().ChildrenOfType<ReadyButton>().Single().Enabled.Value);
|
||||
|
||||
AddStep("click ready button", () =>
|
||||
|
@ -3,84 +3,52 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Overlays.Comments;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Users;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osuTK;
|
||||
using JetBrains.Annotations;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Testing;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneCommentsPage : OsuTestScene
|
||||
public class TestSceneOfflineCommentsContainer : OsuTestScene
|
||||
{
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||
|
||||
private readonly BindableBool showDeleted = new BindableBool();
|
||||
private readonly Container content;
|
||||
private TestCommentsContainer comments;
|
||||
|
||||
private TestCommentsPage commentsPage;
|
||||
|
||||
public TestSceneCommentsPage()
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
Add(new FillFlowContainer
|
||||
Clear();
|
||||
Add(new BasicScrollContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Width = 200,
|
||||
Child = new OsuCheckbox
|
||||
{
|
||||
Current = showDeleted,
|
||||
LabelText = @"Show Deleted"
|
||||
}
|
||||
},
|
||||
content = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
}
|
||||
}
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = comments = new TestCommentsContainer()
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestAppendDuplicatedComment()
|
||||
{
|
||||
AddStep("Create page", () => createPage(getCommentBundle()));
|
||||
AddAssert("Dictionary length is 10", () => commentsPage?.DictionaryLength == 10);
|
||||
AddStep("Append existing comment", () => commentsPage?.AppendComments(getCommentSubBundle()));
|
||||
AddAssert("Dictionary length is 10", () => commentsPage?.DictionaryLength == 10);
|
||||
AddStep("Add comment bundle", () => comments.ShowComments(getCommentBundle()));
|
||||
AddUntilStep("Dictionary length is 10", () => comments.DictionaryLength == 10);
|
||||
AddStep("Append existing comment", () => comments.AppendComments(getCommentSubBundle()));
|
||||
AddAssert("Dictionary length is 10", () => comments.DictionaryLength == 10);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestEmptyBundle()
|
||||
public void TestLocalCommentBundle()
|
||||
{
|
||||
AddStep("Create page", () => createPage(getEmptyCommentBundle()));
|
||||
AddAssert("Dictionary length is 0", () => commentsPage?.DictionaryLength == 0);
|
||||
}
|
||||
|
||||
private void createPage(CommentBundle commentBundle)
|
||||
{
|
||||
commentsPage = null;
|
||||
content.Clear();
|
||||
content.Add(commentsPage = new TestCommentsPage(commentBundle)
|
||||
{
|
||||
ShowDeleted = { BindTarget = showDeleted }
|
||||
});
|
||||
AddStep("Add comment bundle", () => comments.ShowComments(getCommentBundle()));
|
||||
AddStep("Add empty comment bundle", () => comments.ShowComments(getEmptyCommentBundle()));
|
||||
}
|
||||
|
||||
private CommentBundle getEmptyCommentBundle() => new CommentBundle
|
||||
@ -193,6 +161,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
Username = "Good_Admin"
|
||||
}
|
||||
},
|
||||
Total = 10
|
||||
};
|
||||
|
||||
private CommentBundle getCommentSubBundle() => new CommentBundle
|
||||
@ -211,16 +180,18 @@ namespace osu.Game.Tests.Visual.Online
|
||||
IncludedComments = new List<Comment>(),
|
||||
};
|
||||
|
||||
private class TestCommentsPage : CommentsPage
|
||||
private class TestCommentsContainer : CommentsContainer
|
||||
{
|
||||
public TestCommentsPage(CommentBundle commentBundle)
|
||||
: base(commentBundle)
|
||||
{
|
||||
}
|
||||
|
||||
public new void AppendComments([NotNull] CommentBundle bundle) => base.AppendComments(bundle);
|
||||
|
||||
public int DictionaryLength => CommentDictionary.Count;
|
||||
|
||||
public void ShowComments(CommentBundle bundle)
|
||||
{
|
||||
this.ChildrenOfType<TotalCommentsCounter>().Single().Current.Value = 0;
|
||||
ClearComments();
|
||||
OnSuccess(bundle);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -14,6 +14,9 @@ using System.Linq;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Users;
|
||||
using System.Collections.Generic;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Overlays.Comments
|
||||
{
|
||||
@ -147,7 +150,7 @@ namespace osu.Game.Overlays.Comments
|
||||
|
||||
private void refetchComments()
|
||||
{
|
||||
clearComments();
|
||||
ClearComments();
|
||||
getComments();
|
||||
}
|
||||
|
||||
@ -160,50 +163,125 @@ namespace osu.Game.Overlays.Comments
|
||||
loadCancellation?.Cancel();
|
||||
scheduledCommentsLoad?.Cancel();
|
||||
request = new GetCommentsRequest(id.Value, type.Value, Sort.Value, currentPage++, 0);
|
||||
request.Success += res => scheduledCommentsLoad = Schedule(() => onSuccess(res));
|
||||
request.Success += res => scheduledCommentsLoad = Schedule(() => OnSuccess(res));
|
||||
api.PerformAsync(request);
|
||||
}
|
||||
|
||||
private void clearComments()
|
||||
protected void ClearComments()
|
||||
{
|
||||
currentPage = 1;
|
||||
deletedCommentsCounter.Count.Value = 0;
|
||||
moreButton.Show();
|
||||
moreButton.IsLoading = true;
|
||||
content.Clear();
|
||||
CommentDictionary.Clear();
|
||||
}
|
||||
|
||||
private void onSuccess(CommentBundle response)
|
||||
protected readonly Dictionary<long, DrawableComment> CommentDictionary = new Dictionary<long, DrawableComment>();
|
||||
|
||||
protected void OnSuccess(CommentBundle response)
|
||||
{
|
||||
loadCancellation = new CancellationTokenSource();
|
||||
commentCounter.Current.Value = response.Total;
|
||||
|
||||
LoadComponentAsync(new CommentsPage(response)
|
||||
if (!response.Comments.Any())
|
||||
{
|
||||
ShowDeleted = { BindTarget = ShowDeleted },
|
||||
Sort = { BindTarget = Sort },
|
||||
Type = { BindTarget = type },
|
||||
CommentableId = { BindTarget = id }
|
||||
}, loaded =>
|
||||
content.Add(new NoCommentsPlaceholder());
|
||||
moreButton.Hide();
|
||||
return;
|
||||
}
|
||||
|
||||
AppendComments(response);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Appends retrieved comments to the subtree rooted of comments in this page.
|
||||
/// </summary>
|
||||
/// <param name="bundle">The bundle of comments to add.</param>
|
||||
protected void AppendComments([NotNull] CommentBundle bundle)
|
||||
{
|
||||
var topLevelComments = new List<DrawableComment>();
|
||||
var orphaned = new List<Comment>();
|
||||
|
||||
foreach (var comment in bundle.Comments.Concat(bundle.IncludedComments))
|
||||
{
|
||||
content.Add(loaded);
|
||||
// Exclude possible duplicated comments.
|
||||
if (CommentDictionary.ContainsKey(comment.Id))
|
||||
continue;
|
||||
|
||||
deletedCommentsCounter.Count.Value += response.Comments.Count(c => c.IsDeleted && c.IsTopLevel);
|
||||
addNewComment(comment);
|
||||
}
|
||||
|
||||
if (response.HasMore)
|
||||
// Comments whose parents were seen later than themselves can now be added.
|
||||
foreach (var o in orphaned)
|
||||
addNewComment(o);
|
||||
|
||||
if (topLevelComments.Any())
|
||||
{
|
||||
LoadComponentsAsync(topLevelComments, loaded =>
|
||||
{
|
||||
int loadedTopLevelComments = 0;
|
||||
content.Children.OfType<FillFlowContainer>().ForEach(p => loadedTopLevelComments += p.Children.OfType<DrawableComment>().Count());
|
||||
content.AddRange(loaded);
|
||||
|
||||
moreButton.Current.Value = response.TopLevelCount - loadedTopLevelComments;
|
||||
moreButton.IsLoading = false;
|
||||
deletedCommentsCounter.Count.Value += topLevelComments.Select(d => d.Comment).Count(c => c.IsDeleted && c.IsTopLevel);
|
||||
|
||||
if (bundle.HasMore)
|
||||
{
|
||||
int loadedTopLevelComments = 0;
|
||||
content.Children.OfType<DrawableComment>().ForEach(p => loadedTopLevelComments++);
|
||||
|
||||
moreButton.Current.Value = bundle.TopLevelCount - loadedTopLevelComments;
|
||||
moreButton.IsLoading = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
moreButton.Hide();
|
||||
}
|
||||
}, (loadCancellation = new CancellationTokenSource()).Token);
|
||||
}
|
||||
|
||||
void addNewComment(Comment comment)
|
||||
{
|
||||
var drawableComment = getDrawableComment(comment);
|
||||
|
||||
if (comment.ParentId == null)
|
||||
{
|
||||
// Comments that have no parent are added as top-level comments to the flow.
|
||||
topLevelComments.Add(drawableComment);
|
||||
}
|
||||
else if (CommentDictionary.TryGetValue(comment.ParentId.Value, out var parentDrawable))
|
||||
{
|
||||
// The comment's parent has already been seen, so the parent<-> child links can be added.
|
||||
comment.ParentComment = parentDrawable.Comment;
|
||||
parentDrawable.Replies.Add(drawableComment);
|
||||
}
|
||||
else
|
||||
{
|
||||
moreButton.Hide();
|
||||
// The comment's parent has not been seen yet, so keep it orphaned for the time being. This can occur if the comments arrive out of order.
|
||||
// Since this comment has now been seen, any further children can be added to it without being orphaned themselves.
|
||||
orphaned.Add(comment);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
commentCounter.Current.Value = response.Total;
|
||||
}, loadCancellation.Token);
|
||||
private DrawableComment getDrawableComment(Comment comment)
|
||||
{
|
||||
if (CommentDictionary.TryGetValue(comment.Id, out var existing))
|
||||
return existing;
|
||||
|
||||
return CommentDictionary[comment.Id] = new DrawableComment(comment)
|
||||
{
|
||||
ShowDeleted = { BindTarget = ShowDeleted },
|
||||
Sort = { BindTarget = Sort },
|
||||
RepliesRequested = onCommentRepliesRequested
|
||||
};
|
||||
}
|
||||
|
||||
private void onCommentRepliesRequested(DrawableComment drawableComment, int page)
|
||||
{
|
||||
var req = new GetCommentsRequest(id.Value, type.Value, Sort.Value, page, drawableComment.Comment.Id);
|
||||
|
||||
req.Success += response => Schedule(() => AppendComments(response));
|
||||
|
||||
api.PerformAsync(req);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
@ -212,5 +290,30 @@ namespace osu.Game.Overlays.Comments
|
||||
loadCancellation?.Cancel();
|
||||
base.Dispose(isDisposing);
|
||||
}
|
||||
|
||||
private class NoCommentsPlaceholder : CompositeDrawable
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
Height = 80;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background4
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Margin = new MarginPadding { Left = 50 },
|
||||
Text = @"No comments yet."
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,161 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using System.Linq;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.API;
|
||||
using System.Collections.Generic;
|
||||
using JetBrains.Annotations;
|
||||
|
||||
namespace osu.Game.Overlays.Comments
|
||||
{
|
||||
public class CommentsPage : CompositeDrawable
|
||||
{
|
||||
public readonly BindableBool ShowDeleted = new BindableBool();
|
||||
public readonly Bindable<CommentsSortCriteria> Sort = new Bindable<CommentsSortCriteria>();
|
||||
public readonly Bindable<CommentableType> Type = new Bindable<CommentableType>();
|
||||
public readonly BindableLong CommentableId = new BindableLong();
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
private readonly CommentBundle commentBundle;
|
||||
private FillFlowContainer flow;
|
||||
|
||||
public CommentsPage(CommentBundle commentBundle)
|
||||
{
|
||||
this.commentBundle = commentBundle;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background5
|
||||
},
|
||||
flow = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
}
|
||||
});
|
||||
|
||||
if (!commentBundle.Comments.Any())
|
||||
{
|
||||
flow.Add(new NoCommentsPlaceholder());
|
||||
return;
|
||||
}
|
||||
|
||||
AppendComments(commentBundle);
|
||||
}
|
||||
|
||||
private DrawableComment getDrawableComment(Comment comment)
|
||||
{
|
||||
if (CommentDictionary.TryGetValue(comment.Id, out var existing))
|
||||
return existing;
|
||||
|
||||
return CommentDictionary[comment.Id] = new DrawableComment(comment)
|
||||
{
|
||||
ShowDeleted = { BindTarget = ShowDeleted },
|
||||
Sort = { BindTarget = Sort },
|
||||
RepliesRequested = onCommentRepliesRequested
|
||||
};
|
||||
}
|
||||
|
||||
private void onCommentRepliesRequested(DrawableComment drawableComment, int page)
|
||||
{
|
||||
var request = new GetCommentsRequest(CommentableId.Value, Type.Value, Sort.Value, page, drawableComment.Comment.Id);
|
||||
|
||||
request.Success += response => Schedule(() => AppendComments(response));
|
||||
|
||||
api.PerformAsync(request);
|
||||
}
|
||||
|
||||
protected readonly Dictionary<long, DrawableComment> CommentDictionary = new Dictionary<long, DrawableComment>();
|
||||
|
||||
/// <summary>
|
||||
/// Appends retrieved comments to the subtree rooted of comments in this page.
|
||||
/// </summary>
|
||||
/// <param name="bundle">The bundle of comments to add.</param>
|
||||
protected void AppendComments([NotNull] CommentBundle bundle)
|
||||
{
|
||||
var orphaned = new List<Comment>();
|
||||
|
||||
foreach (var comment in bundle.Comments.Concat(bundle.IncludedComments))
|
||||
{
|
||||
// Exclude possible duplicated comments.
|
||||
if (CommentDictionary.ContainsKey(comment.Id))
|
||||
continue;
|
||||
|
||||
addNewComment(comment);
|
||||
}
|
||||
|
||||
// Comments whose parents were seen later than themselves can now be added.
|
||||
foreach (var o in orphaned)
|
||||
addNewComment(o);
|
||||
|
||||
void addNewComment(Comment comment)
|
||||
{
|
||||
var drawableComment = getDrawableComment(comment);
|
||||
|
||||
if (comment.ParentId == null)
|
||||
{
|
||||
// Comments that have no parent are added as top-level comments to the flow.
|
||||
flow.Add(drawableComment);
|
||||
}
|
||||
else if (CommentDictionary.TryGetValue(comment.ParentId.Value, out var parentDrawable))
|
||||
{
|
||||
// The comment's parent has already been seen, so the parent<-> child links can be added.
|
||||
comment.ParentComment = parentDrawable.Comment;
|
||||
parentDrawable.Replies.Add(drawableComment);
|
||||
}
|
||||
else
|
||||
{
|
||||
// The comment's parent has not been seen yet, so keep it orphaned for the time being. This can occur if the comments arrive out of order.
|
||||
// Since this comment has now been seen, any further children can be added to it without being orphaned themselves.
|
||||
orphaned.Add(comment);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class NoCommentsPlaceholder : CompositeDrawable
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
Height = 80;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background4
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Margin = new MarginPadding { Left = 50 },
|
||||
Text = @"No comments yet."
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -17,6 +17,7 @@ using osu.Game.Online.Rooms;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Screens.OnlinePlay.Match.Components;
|
||||
|
||||
namespace osu.Game.Screens.OnlinePlay.Match
|
||||
{
|
||||
@ -250,5 +251,9 @@ namespace osu.Game.Screens.OnlinePlay.Match
|
||||
private class UserModSelectOverlay : LocalPlayerModSelectOverlay
|
||||
{
|
||||
}
|
||||
|
||||
public class UserModSelectButton : PurpleTriangleButton
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -176,7 +176,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
Spacing = new Vector2(10, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new PurpleTriangleButton
|
||||
new UserModSelectButton
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
|
@ -163,7 +163,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
|
||||
Spacing = new Vector2(10, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new PurpleTriangleButton
|
||||
new UserModSelectButton
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
|
@ -36,8 +36,8 @@
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="Realm" Version="10.3.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2021.811.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.810.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2021.813.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.813.0" />
|
||||
<PackageReference Include="Sentry" Version="3.8.3" />
|
||||
<PackageReference Include="SharpCompress" Version="0.28.3" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
|
@ -70,8 +70,8 @@
|
||||
<Reference Include="System.Net.Http" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.811.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.810.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.813.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.813.0" />
|
||||
</ItemGroup>
|
||||
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
|
||||
<PropertyGroup>
|
||||
@ -93,7 +93,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2021.811.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2021.813.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.28.3" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
Loading…
Reference in New Issue
Block a user