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mirror of https://github.com/ppy/osu.git synced 2024-11-11 12:57:36 +08:00

Allow UpdateableAvatar to handle displaying username as tooltip

This commit is contained in:
Dean Herbert 2021-06-17 16:25:55 +09:00
parent 044ff9d1d2
commit d9cc1c227b
6 changed files with 48 additions and 35 deletions

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@ -51,7 +51,7 @@ namespace osu.Game.Overlays.Chat.Tabs
Child = new DelayedLoadWrapper(avatar = new ClickableAvatar(value.Users.First())
{
RelativeSizeAxes = Axes.Both,
OpenOnClick = { Value = false },
OpenOnClick = false,
})
{
RelativeSizeAxes = Axes.Both,

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@ -58,12 +58,11 @@ namespace osu.Game.Overlays.Profile.Header
Origin = Anchor.CentreLeft,
Children = new Drawable[]
{
avatar = new UpdateableAvatar
avatar = new UpdateableAvatar(openOnClick: false)
{
Size = new Vector2(avatar_size),
Masking = true,
CornerRadius = avatar_size * 0.25f,
OpenOnClick = { Value = false },
ShowGuestOnNull = false,
},
new Container

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@ -32,14 +32,13 @@ namespace osu.Game.Overlays.Toolbar
Add(new OpaqueBackground { Depth = 1 });
Flow.Add(avatar = new UpdateableAvatar
Flow.Add(avatar = new UpdateableAvatar(openOnClick: false)
{
Masking = true,
Size = new Vector2(32),
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
CornerRadius = 4,
OpenOnClick = { Value = false },
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,

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@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Textures;
@ -13,16 +12,32 @@ namespace osu.Game.Users.Drawables
{
public class ClickableAvatar : Container
{
private const string default_tooltip_text = "view profile";
/// <summary>
/// Whether to open the user's profile when clicked.
/// </summary>
public readonly BindableBool OpenOnClick = new BindableBool(true);
public bool OpenOnClick
{
set => clickableArea.Enabled.Value = value;
}
/// <summary>
/// By default, the tooltip will show "view profile" as avatars are usually displayed next to a username.
/// Setting this to <c>true</c> exposes the username via tooltip for special cases where this is not true.
/// </summary>
public bool ShowUsernameTooltip
{
set => clickableArea.TooltipText = value ? (user?.Username ?? string.Empty) : default_tooltip_text;
}
private readonly User user;
[Resolved(CanBeNull = true)]
private OsuGame game { get; set; }
private readonly ClickableArea clickableArea;
/// <summary>
/// A clickable avatar for the specified user, with UI sounds included.
/// If <see cref="OpenOnClick"/> is <c>true</c>, clicking will open the user's profile.
@ -31,35 +46,35 @@ namespace osu.Game.Users.Drawables
public ClickableAvatar(User user = null)
{
this.user = user;
}
[BackgroundDependencyLoader]
private void load(LargeTextureStore textures)
{
ClickableArea clickableArea;
Add(clickableArea = new ClickableArea
{
RelativeSizeAxes = Axes.Both,
Action = openProfile
});
}
[BackgroundDependencyLoader]
private void load(LargeTextureStore textures)
{
LoadComponentAsync(new DrawableAvatar(user), clickableArea.Add);
clickableArea.Enabled.BindTo(OpenOnClick);
}
private void openProfile()
{
if (!OpenOnClick.Value)
return;
if (user?.Id > 1)
game?.ShowUser(user.Id);
}
private class ClickableArea : OsuClickableContainer
{
public override string TooltipText => Enabled.Value ? @"view profile" : null;
private string tooltip = default_tooltip_text;
public override string TooltipText
{
get => Enabled.Value ? tooltip : null;
set => tooltip = value;
}
protected override bool OnClick(ClickEvent e)
{

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@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
@ -45,33 +44,38 @@ namespace osu.Game.Users.Drawables
protected override double LoadDelay => 200;
/// <summary>
/// Whether to show a default guest representation on null user (as opposed to nothing).
/// </summary>
public bool ShowGuestOnNull = true;
private readonly bool openOnClick;
private readonly bool showUsernameTooltip;
private readonly bool showGuestOnNull;
/// <summary>
/// Whether to open the user's profile when clicked.
/// Construct a new UpdateableAvatar.
/// </summary>
public readonly BindableBool OpenOnClick = new BindableBool(true);
public UpdateableAvatar(User user = null)
/// <param name="user">The initial user to display.</param>
/// <param name="openOnClick">Whether to open the user's profile when clicked.</param>
/// <param name="showUsernameTooltip">Whether to show the username rather than "view profile" on the tooltip.</param>
/// <param name="showGuestOnNull">Whether to show a default guest representation on null user (as opposed to nothing).</param>
public UpdateableAvatar(User user = null, bool openOnClick = true, bool showUsernameTooltip = false, bool showGuestOnNull = true)
{
this.openOnClick = openOnClick;
this.showUsernameTooltip = showUsernameTooltip;
this.showGuestOnNull = showGuestOnNull;
User = user;
}
protected override Drawable CreateDrawable(User user)
{
if (user == null && !ShowGuestOnNull)
if (user == null && !showGuestOnNull)
return null;
var avatar = new ClickableAvatar(user)
{
OpenOnClick = openOnClick,
ShowUsernameTooltip = showUsernameTooltip,
RelativeSizeAxes = Axes.Both,
};
avatar.OpenOnClick.BindTo(OpenOnClick);
return avatar;
}
}

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@ -48,11 +48,7 @@ namespace osu.Game.Users
statusIcon.FinishTransforms();
}
protected UpdateableAvatar CreateAvatar() => new UpdateableAvatar
{
User = User,
OpenOnClick = { Value = false }
};
protected UpdateableAvatar CreateAvatar() => new UpdateableAvatar(User, false);
protected UpdateableFlag CreateFlag() => new UpdateableFlag(User.Country)
{