mirror of
https://github.com/ppy/osu.git
synced 2025-01-28 04:02:57 +08:00
Fix possible nullref when exiting song select too fast
This commit is contained in:
parent
e3cb6f45f5
commit
7fa0ac6ed7
@ -152,6 +152,14 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
AddUntilStep("wait for track", () => !Game.MusicController.CurrentTrack.IsDummyDevice && Game.MusicController.IsPlaying);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestPushSongSelectAndPressBackButtonImmediately()
|
||||
{
|
||||
AddStep("push song select", () => Game.ScreenStack.Push(new TestPlaySongSelect()));
|
||||
AddStep("press back button", () => Game.ChildrenOfType<BackButton>().First().Action());
|
||||
AddWaitStep("wait two frame", 2);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestExitSongSelectWithClick()
|
||||
{
|
||||
|
@ -665,7 +665,7 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
public override bool OnBackButton()
|
||||
{
|
||||
if (ModSelect.State.Value == Visibility.Visible)
|
||||
if (ModSelect?.State.Value == Visibility.Visible)
|
||||
{
|
||||
ModSelect.Hide();
|
||||
return true;
|
||||
|
Loading…
Reference in New Issue
Block a user