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Fix slider ticks not being shifted along with their parent sliders

This commit is contained in:
Pasi4K5
2021-05-15 02:07:24 +02:00
Unverified
parent 3fa6a0413b
commit 878182fbdf
@@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@@ -91,6 +92,7 @@ namespace osu.Game.Rulesets.Osu.Mods
circle.Position = currentObjectInfo.StartPosChanged;
currentObjectInfo.EndPosChanged = currentObjectInfo.StartPosChanged;
break;
case Slider slider:
@@ -109,6 +111,12 @@ namespace osu.Game.Rulesets.Osu.Mods
currentObjectInfo.EndPosChanged = slider.TailCircle.Position;
moveSliderIntoPlayfield(ref slider, ref currentObjectInfo);
var sliderShift = Vector2.Subtract(slider.Position, currentObjectInfo.StartPosUnchanged);
foreach (var tick in slider.NestedHitObjects.OfType<SliderTick>())
tick.Position = Vector2.Add(tick.Position, sliderShift);
break;
}