mirror of
https://github.com/ppy/osu.git
synced 2025-03-23 02:57:25 +08:00
Fix compilation failure
This commit is contained in:
parent
0246e6f850
commit
c56b6a5379
@ -17,6 +17,7 @@ using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Participants;
|
||||
@ -150,10 +151,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
private void createRoom(Func<Room> room)
|
||||
{
|
||||
AddStep("open room", () =>
|
||||
{
|
||||
multiplayerScreen.OpenNewRoom(room());
|
||||
});
|
||||
AddStep("open room", () => multiplayerScreen.ChildrenOfType<LoungeSubScreen>().Single().Open(room()));
|
||||
|
||||
AddUntilStep("wait for room open", () => this.ChildrenOfType<MultiplayerMatchSubScreen>().FirstOrDefault()?.IsLoaded == true);
|
||||
AddWaitStep("wait for transition", 2);
|
||||
|
Loading…
x
Reference in New Issue
Block a user