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Merge pull request #13657 from smoogipoo/rework-multiplayer-test-scenes
Rework multiplayer test scenes
This commit is contained in:
commit
162494596b
@ -7,6 +7,7 @@ using NUnit.Framework;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Framework.Testing;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.Rooms;
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using osu.Game.Tests.Visual.Multiplayer;
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using osu.Game.Users;
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@ -50,7 +51,10 @@ namespace osu.Game.Tests.NonVisual.Multiplayer
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AddStep("create room initially in gameplay", () =>
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{
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Room.RoomID.Value = null;
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var newRoom = new Room();
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newRoom.CopyFrom(SelectedRoom.Value);
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newRoom.RoomID.Value = null;
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Client.RoomSetupAction = room =>
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{
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room.State = MultiplayerRoomState.Playing;
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@ -61,7 +65,7 @@ namespace osu.Game.Tests.NonVisual.Multiplayer
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});
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};
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RoomManager.CreateRoom(Room);
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RoomManager.CreateRoom(newRoom);
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});
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AddUntilStep("wait for room join", () => Client.Room != null);
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@ -2,8 +2,6 @@
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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@ -232,14 +230,5 @@ namespace osu.Game.Tests.Visual.Gameplay
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AddStep("load screen", () => LoadScreen(spectatorScreen = new SoloSpectator(streamingUser)));
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AddUntilStep("wait for screen load", () => spectatorScreen.LoadState == LoadState.Loaded);
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}
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internal class TestUserLookupCache : UserLookupCache
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{
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protected override Task<User> ComputeValueAsync(int lookup, CancellationToken token = default) => Task.FromResult(new User
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{
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Id = lookup,
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Username = $"User {lookup}"
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});
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}
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}
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}
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@ -1,61 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Allocation;
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using osu.Game.Beatmaps;
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using osu.Game.Online.Rooms;
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using osu.Game.Rulesets;
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using osu.Game.Screens.OnlinePlay;
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using osu.Game.Users;
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namespace osu.Game.Tests.Visual.Multiplayer
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{
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public abstract class RoomManagerTestScene : RoomTestScene
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{
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[Cached(Type = typeof(IRoomManager))]
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protected TestRoomManager RoomManager { get; } = new TestRoomManager();
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public override void SetUpSteps()
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{
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base.SetUpSteps();
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AddStep("clear rooms", () => RoomManager.Rooms.Clear());
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}
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protected void AddRooms(int count, RulesetInfo ruleset = null)
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{
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AddStep("add rooms", () =>
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{
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for (int i = 0; i < count; i++)
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{
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var room = new Room
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{
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RoomID = { Value = i },
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Name = { Value = $"Room {i}" },
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Host = { Value = new User { Username = "Host" } },
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EndDate = { Value = DateTimeOffset.Now + TimeSpan.FromSeconds(10) },
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Category = { Value = i % 2 == 0 ? RoomCategory.Spotlight : RoomCategory.Normal }
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};
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if (ruleset != null)
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{
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room.Playlist.Add(new PlaylistItem
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{
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Ruleset = { Value = ruleset },
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Beatmap =
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{
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Value = new BeatmapInfo
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{
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Metadata = new BeatmapMetadata()
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}
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}
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});
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}
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RoomManager.Rooms.Add(room);
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}
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});
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}
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}
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}
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@ -1,35 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Bindables;
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using osu.Game.Online.Rooms;
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using osu.Game.Screens.OnlinePlay;
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namespace osu.Game.Tests.Visual.Multiplayer
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{
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public class TestRoomManager : IRoomManager
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{
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public event Action RoomsUpdated
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{
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add { }
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remove { }
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}
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public readonly BindableList<Room> Rooms = new BindableList<Room>();
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public IBindable<bool> InitialRoomsReceived { get; } = new Bindable<bool>(true);
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IBindableList<Room> IRoomManager.Rooms => Rooms;
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public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null) => Rooms.Add(room);
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public void JoinRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null)
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{
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}
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public void PartRoom()
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{
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}
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}
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}
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@ -4,17 +4,21 @@
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using System;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Game.Online.Rooms;
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using osu.Game.Online.Rooms.RoomStatuses;
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using osu.Game.Screens.OnlinePlay.Lounge.Components;
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using osu.Game.Tests.Visual.OnlinePlay;
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using osu.Game.Users;
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namespace osu.Game.Tests.Visual.Multiplayer
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{
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public class TestSceneLoungeRoomInfo : RoomTestScene
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public class TestSceneLoungeRoomInfo : OnlinePlayTestScene
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{
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[SetUp]
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public new void Setup() => Schedule(() =>
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{
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SelectedRoom.Value = new Room();
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Child = new RoomInfo
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{
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Anchor = Anchor.Centre,
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@ -23,15 +27,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
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};
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});
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public override void SetUpSteps()
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{
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// Todo: Temp
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}
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[Test]
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public void TestNonSelectedRoom()
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{
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AddStep("set null room", () => Room.RoomID.Value = null);
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AddStep("set null room", () => SelectedRoom.Value.RoomID.Value = null);
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}
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[Test]
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@ -39,11 +38,11 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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AddStep("set open room", () =>
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{
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Room.RoomID.Value = 0;
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Room.Name.Value = "Room 0";
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Room.Host.Value = new User { Username = "peppy", Id = 2 };
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Room.EndDate.Value = DateTimeOffset.Now.AddMonths(1);
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Room.Status.Value = new RoomStatusOpen();
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SelectedRoom.Value.RoomID.Value = 0;
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SelectedRoom.Value.Name.Value = "Room 0";
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SelectedRoom.Value.Host.Value = new User { Username = "peppy", Id = 2 };
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SelectedRoom.Value.EndDate.Value = DateTimeOffset.Now.AddMonths(1);
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SelectedRoom.Value.Status.Value = new RoomStatusOpen();
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});
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}
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}
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@ -3,24 +3,26 @@
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Online.Rooms;
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using osu.Game.Rulesets.Catch;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Screens.OnlinePlay.Lounge.Components;
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using osu.Game.Tests.Visual.OnlinePlay;
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using osuTK.Graphics;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.Multiplayer
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{
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public class TestSceneLoungeRoomsContainer : RoomManagerTestScene
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public class TestSceneLoungeRoomsContainer : OnlinePlayTestScene
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{
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protected new BasicTestRoomManager RoomManager => (BasicTestRoomManager)base.RoomManager;
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private RoomsContainer container;
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[BackgroundDependencyLoader]
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private void load()
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[SetUp]
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public new void Setup() => Schedule(() =>
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{
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Child = container = new RoomsContainer
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{
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@ -29,12 +31,12 @@ namespace osu.Game.Tests.Visual.Multiplayer
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Width = 0.5f,
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JoinRequested = joinRequested
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};
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}
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});
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[Test]
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public void TestBasicListChanges()
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{
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AddRooms(3);
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AddStep("add rooms", () => RoomManager.AddRooms(3));
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AddAssert("has 3 rooms", () => container.Rooms.Count == 3);
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AddStep("remove first room", () => RoomManager.Rooms.Remove(RoomManager.Rooms.FirstOrDefault()));
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@ -51,7 +53,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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[Test]
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public void TestKeyboardNavigation()
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{
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AddRooms(3);
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AddStep("add rooms", () => RoomManager.AddRooms(3));
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AddAssert("no selection", () => checkRoomSelected(null));
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@ -72,7 +74,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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[Test]
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public void TestClickDeselection()
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{
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AddRooms(1);
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AddStep("add room", () => RoomManager.AddRooms(1));
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AddAssert("no selection", () => checkRoomSelected(null));
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@ -91,7 +93,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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[Test]
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public void TestStringFiltering()
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{
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AddRooms(4);
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AddStep("add rooms", () => RoomManager.AddRooms(4));
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AddUntilStep("4 rooms visible", () => container.Rooms.Count(r => r.IsPresent) == 4);
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@ -107,21 +109,21 @@ namespace osu.Game.Tests.Visual.Multiplayer
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[Test]
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public void TestRulesetFiltering()
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{
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AddRooms(2, new OsuRuleset().RulesetInfo);
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AddRooms(3, new CatchRuleset().RulesetInfo);
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AddStep("add rooms", () => RoomManager.AddRooms(2, new OsuRuleset().RulesetInfo));
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AddStep("add rooms", () => RoomManager.AddRooms(3, new CatchRuleset().RulesetInfo));
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// Todo: What even is this case...?
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AddStep("set empty filter criteria", () => container.Filter(null));
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AddUntilStep("5 rooms visible", () => container.Rooms.Count(r => r.IsPresent) == 5);
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AddStep("filter osu! rooms", () => container.Filter(new FilterCriteria { Ruleset = new OsuRuleset().RulesetInfo }));
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AddUntilStep("2 rooms visible", () => container.Rooms.Count(r => r.IsPresent) == 2);
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AddStep("filter catch rooms", () => container.Filter(new FilterCriteria { Ruleset = new CatchRuleset().RulesetInfo }));
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AddUntilStep("3 rooms visible", () => container.Rooms.Count(r => r.IsPresent) == 3);
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}
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private bool checkRoomSelected(Room room) => Room == room;
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private bool checkRoomSelected(Room room) => SelectedRoom.Value == room;
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private void joinRequested(Room room) => room.Status.Value = new JoinedRoomStatus();
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@ -11,11 +11,12 @@ using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Screens.OnlinePlay.Components;
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using osu.Game.Tests.Beatmaps;
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using osu.Game.Tests.Visual.OnlinePlay;
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using osuTK;
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namespace osu.Game.Tests.Visual.Multiplayer
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{
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public class TestSceneMatchBeatmapDetailArea : RoomTestScene
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public class TestSceneMatchBeatmapDetailArea : OnlinePlayTestScene
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{
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[Resolved]
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private BeatmapManager beatmapManager { get; set; }
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@ -26,6 +27,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
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[SetUp]
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public new void Setup() => Schedule(() =>
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{
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SelectedRoom.Value = new Room();
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Child = new MatchBeatmapDetailArea
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{
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Anchor = Anchor.Centre,
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@ -37,9 +40,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
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private void createNewItem()
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{
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Room.Playlist.Add(new PlaylistItem
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SelectedRoom.Value.Playlist.Add(new PlaylistItem
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{
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ID = Room.Playlist.Count,
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ID = SelectedRoom.Value.Playlist.Count,
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Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
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Ruleset = { Value = new OsuRuleset().RulesetInfo },
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RequiredMods =
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@ -7,46 +7,49 @@ using osu.Game.Online.Rooms;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Screens.OnlinePlay.Match.Components;
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using osu.Game.Tests.Visual.OnlinePlay;
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using osu.Game.Users;
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namespace osu.Game.Tests.Visual.Multiplayer
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{
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public class TestSceneMatchHeader : RoomTestScene
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public class TestSceneMatchHeader : OnlinePlayTestScene
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{
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public TestSceneMatchHeader()
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{
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Child = new Header();
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}
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[SetUp]
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public new void Setup() => Schedule(() =>
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{
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Room.Playlist.Add(new PlaylistItem
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SelectedRoom.Value = new Room
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{
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Beatmap =
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Name = { Value = "A very awesome room" },
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Host = { Value = new User { Id = 2, Username = "peppy" } },
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Playlist =
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{
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Value = new BeatmapInfo
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new PlaylistItem
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{
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Metadata = new BeatmapMetadata
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Beatmap =
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{
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Title = "Title",
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Artist = "Artist",
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AuthorString = "Author",
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Value = new BeatmapInfo
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{
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Metadata = new BeatmapMetadata
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{
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Title = "Title",
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Artist = "Artist",
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AuthorString = "Author",
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},
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Version = "Version",
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Ruleset = new OsuRuleset().RulesetInfo
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}
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},
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Version = "Version",
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Ruleset = new OsuRuleset().RulesetInfo
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RequiredMods =
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{
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new OsuModDoubleTime(),
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new OsuModNoFail(),
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new OsuModRelax(),
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}
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}
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},
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RequiredMods =
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{
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new OsuModDoubleTime(),
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new OsuModNoFail(),
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new OsuModRelax(),
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}
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});
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};
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Room.Name.Value = "A very awesome room";
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Room.Host.Value = new User { Id = 2, Username = "peppy" };
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Child = new Header();
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});
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}
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}
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|
@ -2,72 +2,74 @@
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// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
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using Newtonsoft.Json;
|
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using NUnit.Framework;
|
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using osu.Framework.Allocation;
|
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using osu.Framework.Graphics;
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using osu.Game.Online.API;
|
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Rooms;
|
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using osu.Game.Screens.OnlinePlay.Match.Components;
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using osu.Game.Tests.Visual.OnlinePlay;
|
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using osu.Game.Users;
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using osuTK;
|
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|
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namespace osu.Game.Tests.Visual.Multiplayer
|
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{
|
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public class TestSceneMatchLeaderboard : RoomTestScene
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public class TestSceneMatchLeaderboard : OnlinePlayTestScene
|
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{
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protected override bool UseOnlineAPI => true;
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public TestSceneMatchLeaderboard()
|
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{
|
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Add(new MatchLeaderboard
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{
|
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Size = new Vector2(550f, 450f),
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Scope = MatchLeaderboardScope.Overall,
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});
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}
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[BackgroundDependencyLoader]
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private void load(IAPIProvider api)
|
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private void load()
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{
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var req = new GetRoomScoresRequest();
|
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req.Success += v => { };
|
||||
req.Failure += _ => { };
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((DummyAPIAccess)API).HandleRequest = r =>
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{
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switch (r)
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{
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case GetRoomLeaderboardRequest leaderboardRequest:
|
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leaderboardRequest.TriggerSuccess(new APILeaderboard
|
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{
|
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Leaderboard = new List<APIUserScoreAggregate>
|
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{
|
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new APIUserScoreAggregate
|
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{
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UserID = 2,
|
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User = new User { Id = 2, Username = "peppy" },
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TotalScore = 995533,
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RoomID = 3,
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CompletedBeatmaps = 1,
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TotalAttempts = 6,
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Accuracy = 0.9851
|
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},
|
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new APIUserScoreAggregate
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{
|
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UserID = 1040328,
|
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User = new User { Id = 1040328, Username = "smoogipoo" },
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TotalScore = 981100,
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RoomID = 3,
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CompletedBeatmaps = 1,
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TotalAttempts = 9,
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Accuracy = 0.937
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||||
}
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||||
}
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});
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return true;
|
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}
|
||||
|
||||
api.Queue(req);
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return false;
|
||||
};
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public new void Setup() => Schedule(() =>
|
||||
{
|
||||
Room.RoomID.Value = 3;
|
||||
SelectedRoom.Value = new Room { RoomID = { Value = 3 } };
|
||||
|
||||
Child = new MatchLeaderboard
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Size = new Vector2(550f, 450f),
|
||||
Scope = MatchLeaderboardScope.Overall,
|
||||
};
|
||||
});
|
||||
|
||||
private class GetRoomScoresRequest : APIRequest<List<RoomScore>>
|
||||
{
|
||||
protected override string Target => "rooms/3/leaderboard";
|
||||
}
|
||||
|
||||
private class RoomScore
|
||||
{
|
||||
[JsonProperty("user")]
|
||||
public User User { get; set; }
|
||||
|
||||
[JsonProperty("accuracy")]
|
||||
public double Accuracy { get; set; }
|
||||
|
||||
[JsonProperty("total_score")]
|
||||
public int TotalScore { get; set; }
|
||||
|
||||
[JsonProperty("pp")]
|
||||
public double PP { get; set; }
|
||||
|
||||
[JsonProperty("attempts")]
|
||||
public int TotalAttempts { get; set; }
|
||||
|
||||
[JsonProperty("completed")]
|
||||
public int CompletedAttempts { get; set; }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3,74 +3,40 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Online.Spectator;
|
||||
using osu.Game.Rulesets.Osu.Scoring;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Spectate;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Tests.Visual.Spectator;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneMultiSpectatorLeaderboard : MultiplayerTestScene
|
||||
{
|
||||
[Cached(typeof(SpectatorClient))]
|
||||
private TestSpectatorClient spectatorClient = new TestSpectatorClient();
|
||||
|
||||
[Cached(typeof(UserLookupCache))]
|
||||
private UserLookupCache lookupCache = new TestUserLookupCache();
|
||||
|
||||
protected override Container<Drawable> Content => content;
|
||||
private readonly Container content;
|
||||
|
||||
private readonly Dictionary<int, ManualClock> clocks = new Dictionary<int, ManualClock>
|
||||
{
|
||||
{ PLAYER_1_ID, new ManualClock() },
|
||||
{ PLAYER_2_ID, new ManualClock() }
|
||||
};
|
||||
|
||||
public TestSceneMultiSpectatorLeaderboard()
|
||||
{
|
||||
base.Content.AddRange(new Drawable[]
|
||||
{
|
||||
spectatorClient,
|
||||
lookupCache,
|
||||
content = new Container { RelativeSizeAxes = Axes.Both }
|
||||
});
|
||||
}
|
||||
private Dictionary<int, ManualClock> clocks;
|
||||
private MultiSpectatorLeaderboard leaderboard;
|
||||
|
||||
[SetUpSteps]
|
||||
public new void SetUpSteps()
|
||||
{
|
||||
MultiSpectatorLeaderboard leaderboard = null;
|
||||
|
||||
AddStep("reset", () =>
|
||||
{
|
||||
Clear();
|
||||
|
||||
foreach (var (userId, clock) in clocks)
|
||||
clocks = new Dictionary<int, ManualClock>
|
||||
{
|
||||
spectatorClient.EndPlay(userId);
|
||||
clock.CurrentTime = 0;
|
||||
}
|
||||
{ PLAYER_1_ID, new ManualClock() },
|
||||
{ PLAYER_2_ID, new ManualClock() }
|
||||
};
|
||||
|
||||
foreach (var (userId, _) in clocks)
|
||||
SpectatorClient.StartPlay(userId, 0);
|
||||
});
|
||||
|
||||
AddStep("create leaderboard", () =>
|
||||
{
|
||||
foreach (var (userId, _) in clocks)
|
||||
spectatorClient.StartPlay(userId, 0);
|
||||
|
||||
Beatmap.Value = CreateWorkingBeatmap(Ruleset.Value);
|
||||
|
||||
var playable = Beatmap.Value.GetPlayableBeatmap(Ruleset.Value);
|
||||
var scoreProcessor = new OsuScoreProcessor();
|
||||
scoreProcessor.ApplyBeatmap(playable);
|
||||
@ -96,10 +62,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
// For player 2, send frames in sets of 10.
|
||||
for (int i = 0; i < 100; i++)
|
||||
{
|
||||
spectatorClient.SendFrames(PLAYER_1_ID, i, 1);
|
||||
SpectatorClient.SendFrames(PLAYER_1_ID, i, 1);
|
||||
|
||||
if (i % 10 == 0)
|
||||
spectatorClient.SendFrames(PLAYER_2_ID, i, 10);
|
||||
SpectatorClient.SendFrames(PLAYER_2_ID, i, 10);
|
||||
}
|
||||
});
|
||||
|
||||
@ -145,17 +111,5 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
private void assertCombo(int userId, int expectedCombo)
|
||||
=> AddUntilStep($"player {userId} has {expectedCombo} combo", () => this.ChildrenOfType<GameplayLeaderboardScore>().Single(s => s.User?.Id == userId).Combo.Value == expectedCombo);
|
||||
|
||||
private class TestUserLookupCache : UserLookupCache
|
||||
{
|
||||
protected override Task<User> ComputeValueAsync(int lookup, CancellationToken token = default)
|
||||
{
|
||||
return Task.FromResult(new User
|
||||
{
|
||||
Id = lookup,
|
||||
Username = $"User {lookup}"
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3,31 +3,19 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Online.Spectator;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Spectate;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Tests.Beatmaps.IO;
|
||||
using osu.Game.Tests.Visual.Spectator;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneMultiSpectatorScreen : MultiplayerTestScene
|
||||
{
|
||||
[Cached(typeof(SpectatorClient))]
|
||||
private TestSpectatorClient spectatorClient = new TestSpectatorClient();
|
||||
|
||||
[Cached(typeof(UserLookupCache))]
|
||||
private UserLookupCache lookupCache = new TestUserLookupCache();
|
||||
|
||||
[Resolved]
|
||||
private OsuGameBase game { get; set; }
|
||||
|
||||
@ -51,25 +39,12 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
importedBeatmapId = importedBeatmap.OnlineBeatmapID ?? -1;
|
||||
}
|
||||
|
||||
public override void SetUpSteps()
|
||||
[SetUp]
|
||||
public new void Setup() => Schedule(() =>
|
||||
{
|
||||
base.SetUpSteps();
|
||||
|
||||
AddStep("reset sent frames", () => nextFrame.Clear());
|
||||
|
||||
AddStep("add streaming client", () =>
|
||||
{
|
||||
Remove(spectatorClient);
|
||||
Add(spectatorClient);
|
||||
});
|
||||
|
||||
AddStep("finish previous gameplay", () =>
|
||||
{
|
||||
foreach (var id in playingUserIds)
|
||||
spectatorClient.EndPlay(id);
|
||||
playingUserIds.Clear();
|
||||
});
|
||||
}
|
||||
nextFrame.Clear();
|
||||
playingUserIds.Clear();
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestDelayedStart()
|
||||
@ -87,11 +62,11 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
loadSpectateScreen(false);
|
||||
|
||||
AddWaitStep("wait a bit", 10);
|
||||
AddStep("load player first_player_id", () => spectatorClient.StartPlay(PLAYER_1_ID, importedBeatmapId));
|
||||
AddStep("load player first_player_id", () => SpectatorClient.StartPlay(PLAYER_1_ID, importedBeatmapId));
|
||||
AddUntilStep("one player added", () => spectatorScreen.ChildrenOfType<Player>().Count() == 1);
|
||||
|
||||
AddWaitStep("wait a bit", 10);
|
||||
AddStep("load player second_player_id", () => spectatorClient.StartPlay(PLAYER_2_ID, importedBeatmapId));
|
||||
AddStep("load player second_player_id", () => SpectatorClient.StartPlay(PLAYER_2_ID, importedBeatmapId));
|
||||
AddUntilStep("two players added", () => spectatorScreen.ChildrenOfType<Player>().Count() == 2);
|
||||
}
|
||||
|
||||
@ -242,8 +217,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddUntilStep("wait for screen load", () => spectatorScreen.LoadState == LoadState.Loaded && (!waitForPlayerLoad || spectatorScreen.AllPlayersLoaded));
|
||||
}
|
||||
|
||||
private void start(int userId, int? beatmapId = null) => start(new[] { userId }, beatmapId);
|
||||
|
||||
private void start(int[] userIds, int? beatmapId = null)
|
||||
{
|
||||
AddStep("start play", () =>
|
||||
@ -251,23 +224,13 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
foreach (int id in userIds)
|
||||
{
|
||||
Client.CurrentMatchPlayingUserIds.Add(id);
|
||||
spectatorClient.StartPlay(id, beatmapId ?? importedBeatmapId);
|
||||
SpectatorClient.StartPlay(id, beatmapId ?? importedBeatmapId);
|
||||
playingUserIds.Add(id);
|
||||
nextFrame[id] = 0;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void finish(int userId)
|
||||
{
|
||||
AddStep("end play", () =>
|
||||
{
|
||||
spectatorClient.EndPlay(userId);
|
||||
playingUserIds.Remove(userId);
|
||||
nextFrame.Remove(userId);
|
||||
});
|
||||
}
|
||||
|
||||
private void sendFrames(int userId, int count = 10) => sendFrames(new[] { userId }, count);
|
||||
|
||||
private void sendFrames(int[] userIds, int count = 10)
|
||||
@ -276,7 +239,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
foreach (int id in userIds)
|
||||
{
|
||||
spectatorClient.SendFrames(id, nextFrame[id], count);
|
||||
SpectatorClient.SendFrames(id, nextFrame[id], count);
|
||||
nextFrame[id] += count;
|
||||
}
|
||||
});
|
||||
@ -297,17 +260,5 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
private Player getPlayer(int userId) => getInstance(userId).ChildrenOfType<Player>().Single();
|
||||
|
||||
private PlayerArea getInstance(int userId) => spectatorScreen.ChildrenOfType<PlayerArea>().Single(p => p.UserId == userId);
|
||||
|
||||
internal class TestUserLookupCache : UserLookupCache
|
||||
{
|
||||
protected override Task<User> ComputeValueAsync(int lookup, CancellationToken token = default)
|
||||
{
|
||||
return Task.FromResult(new User
|
||||
{
|
||||
Id = lookup,
|
||||
Username = $"User {lookup}"
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -18,6 +18,7 @@ using osu.Game.Overlays.Mods;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Match.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||
@ -30,14 +31,13 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneMultiplayer : ScreenTestScene
|
||||
{
|
||||
private TestMultiplayer multiplayerScreen;
|
||||
|
||||
private BeatmapManager beatmaps;
|
||||
private RulesetStore rulesets;
|
||||
private BeatmapSetInfo importedSet;
|
||||
|
||||
private TestMultiplayerClient client => multiplayerScreen.Client;
|
||||
private Room room => client.APIRoom;
|
||||
private DependenciesScreen dependenciesScreen;
|
||||
private TestMultiplayer multiplayerScreen;
|
||||
private TestMultiplayerClient client;
|
||||
|
||||
public TestSceneMultiplayer()
|
||||
{
|
||||
@ -229,30 +229,43 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
private void loadMultiplayer()
|
||||
{
|
||||
AddStep("show", () =>
|
||||
AddStep("create multiplayer screen", () => multiplayerScreen = new TestMultiplayer());
|
||||
|
||||
AddStep("load dependencies", () =>
|
||||
{
|
||||
multiplayerScreen = new TestMultiplayer();
|
||||
client = new TestMultiplayerClient(multiplayerScreen.RoomManager);
|
||||
|
||||
// Needs to be added at a higher level since the multiplayer screen becomes non-current.
|
||||
Child = multiplayerScreen.Client;
|
||||
// The screen gets suspended so it stops receiving updates.
|
||||
Child = client;
|
||||
|
||||
LoadScreen(multiplayerScreen);
|
||||
LoadScreen(dependenciesScreen = new DependenciesScreen(client));
|
||||
});
|
||||
|
||||
AddUntilStep("wait for loaded", () => multiplayerScreen.IsLoaded);
|
||||
AddUntilStep("wait for dependencies to load", () => dependenciesScreen.IsLoaded);
|
||||
|
||||
AddStep("load multiplayer", () => LoadScreen(multiplayerScreen));
|
||||
AddUntilStep("wait for multiplayer to load", () => multiplayerScreen.IsLoaded);
|
||||
}
|
||||
|
||||
private class TestMultiplayer : Screens.OnlinePlay.Multiplayer.Multiplayer
|
||||
/// <summary>
|
||||
/// Used for the sole purpose of adding <see cref="TestMultiplayerClient"/> as a resolvable dependency.
|
||||
/// </summary>
|
||||
private class DependenciesScreen : OsuScreen
|
||||
{
|
||||
[Cached(typeof(MultiplayerClient))]
|
||||
public readonly TestMultiplayerClient Client;
|
||||
|
||||
public TestMultiplayer()
|
||||
public DependenciesScreen(TestMultiplayerClient client)
|
||||
{
|
||||
Client = new TestMultiplayerClient((TestMultiplayerRoomManager)RoomManager);
|
||||
Client = client;
|
||||
}
|
||||
}
|
||||
|
||||
protected override RoomManager CreateRoomManager() => new TestMultiplayerRoomManager();
|
||||
private class TestMultiplayer : Screens.OnlinePlay.Multiplayer.Multiplayer
|
||||
{
|
||||
public new TestMultiplayerRoomManager RoomManager { get; private set; }
|
||||
|
||||
protected override RoomManager CreateRoomManager() => RoomManager = new TestMultiplayerRoomManager();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -6,12 +6,11 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Spectator;
|
||||
using osu.Game.Replays.Legacy;
|
||||
@ -19,37 +18,20 @@ using osu.Game.Rulesets.Osu.Scoring;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Tests.Visual.Online;
|
||||
using osu.Game.Tests.Visual.OnlinePlay;
|
||||
using osu.Game.Tests.Visual.Spectator;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneMultiplayerGameplayLeaderboard : MultiplayerTestScene
|
||||
{
|
||||
private const int users = 16;
|
||||
private static IEnumerable<int> users => Enumerable.Range(0, 16);
|
||||
|
||||
[Cached(typeof(SpectatorClient))]
|
||||
private TestMultiplayerSpectatorClient spectatorClient = new TestMultiplayerSpectatorClient();
|
||||
|
||||
[Cached(typeof(UserLookupCache))]
|
||||
private UserLookupCache lookupCache = new TestSceneCurrentlyPlayingDisplay.TestUserLookupCache();
|
||||
public new TestMultiplayerSpectatorClient SpectatorClient => (TestMultiplayerSpectatorClient)OnlinePlayDependencies?.SpectatorClient;
|
||||
|
||||
private MultiplayerGameplayLeaderboard leaderboard;
|
||||
|
||||
protected override Container<Drawable> Content { get; } = new Container { RelativeSizeAxes = Axes.Both };
|
||||
|
||||
private OsuConfigManager config;
|
||||
|
||||
public TestSceneMultiplayerGameplayLeaderboard()
|
||||
{
|
||||
base.Content.Children = new Drawable[]
|
||||
{
|
||||
spectatorClient,
|
||||
lookupCache,
|
||||
Content
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
@ -59,7 +41,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[SetUpSteps]
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
AddStep("set local user", () => ((DummyAPIAccess)API).LocalUser.Value = lookupCache.GetUserAsync(1).Result);
|
||||
AddStep("set local user", () => ((DummyAPIAccess)API).LocalUser.Value = LookupCache.GetUserAsync(1).Result);
|
||||
|
||||
AddStep("create leaderboard", () =>
|
||||
{
|
||||
@ -70,14 +52,11 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
var playable = Beatmap.Value.GetPlayableBeatmap(Ruleset.Value);
|
||||
|
||||
for (int i = 0; i < users; i++)
|
||||
spectatorClient.StartPlay(i, Beatmap.Value.BeatmapInfo.OnlineBeatmapID ?? 0);
|
||||
foreach (var user in users)
|
||||
SpectatorClient.StartPlay(user, Beatmap.Value.BeatmapInfo.OnlineBeatmapID ?? 0);
|
||||
|
||||
spectatorClient.Schedule(() =>
|
||||
{
|
||||
Client.CurrentMatchPlayingUserIds.Clear();
|
||||
Client.CurrentMatchPlayingUserIds.AddRange(spectatorClient.PlayingUsers);
|
||||
});
|
||||
// Todo: This is REALLY bad.
|
||||
Client.CurrentMatchPlayingUserIds.AddRange(users);
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
@ -86,7 +65,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
scoreProcessor.ApplyBeatmap(playable);
|
||||
|
||||
LoadComponentAsync(leaderboard = new MultiplayerGameplayLeaderboard(scoreProcessor, spectatorClient.PlayingUsers.ToArray())
|
||||
LoadComponentAsync(leaderboard = new MultiplayerGameplayLeaderboard(scoreProcessor, users.ToArray())
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
@ -100,24 +79,32 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[Test]
|
||||
public void TestScoreUpdates()
|
||||
{
|
||||
AddRepeatStep("update state", () => spectatorClient.RandomlyUpdateState(), 100);
|
||||
AddRepeatStep("update state", () => SpectatorClient.RandomlyUpdateState(), 100);
|
||||
AddToggleStep("switch compact mode", expanded => leaderboard.Expanded.Value = expanded);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestUserQuit()
|
||||
{
|
||||
AddRepeatStep("mark user quit", () => Client.CurrentMatchPlayingUserIds.RemoveAt(0), users);
|
||||
foreach (var user in users)
|
||||
AddStep($"mark user {user} quit", () => Client.RemoveUser(LookupCache.GetUserAsync(user).Result.AsNonNull()));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestChangeScoringMode()
|
||||
{
|
||||
AddRepeatStep("update state", () => spectatorClient.RandomlyUpdateState(), 5);
|
||||
AddRepeatStep("update state", () => SpectatorClient.RandomlyUpdateState(), 5);
|
||||
AddStep("change to classic", () => config.SetValue(OsuSetting.ScoreDisplayMode, ScoringMode.Classic));
|
||||
AddStep("change to standardised", () => config.SetValue(OsuSetting.ScoreDisplayMode, ScoringMode.Standardised));
|
||||
}
|
||||
|
||||
protected override OnlinePlayTestSceneDependencies CreateOnlinePlayDependencies() => new TestDependencies();
|
||||
|
||||
protected class TestDependencies : MultiplayerTestSceneDependencies
|
||||
{
|
||||
protected override TestSpectatorClient CreateSpectatorClient() => new TestMultiplayerSpectatorClient();
|
||||
}
|
||||
|
||||
public class TestMultiplayerSpectatorClient : TestSpectatorClient
|
||||
{
|
||||
private readonly Dictionary<int, FrameHeader> lastHeaders = new Dictionary<int, FrameHeader>();
|
||||
|
@ -1,7 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
|
||||
@ -10,18 +10,17 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneMultiplayerMatchFooter : MultiplayerTestScene
|
||||
{
|
||||
[Cached]
|
||||
private readonly OnlinePlayBeatmapAvailabilityTracker availablilityTracker = new OnlinePlayBeatmapAvailabilityTracker();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
[SetUp]
|
||||
public new void Setup() => Schedule(() =>
|
||||
{
|
||||
SelectedRoom.Value = new Room();
|
||||
|
||||
Child = new MultiplayerMatchFooter
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Height = 50
|
||||
};
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -29,7 +29,7 @@ using osu.Game.Screens.Select;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneMultiplayerMatchSongSelect : RoomTestScene
|
||||
public class TestSceneMultiplayerMatchSongSelect : MultiplayerTestScene
|
||||
{
|
||||
private BeatmapManager manager;
|
||||
private RulesetStore rulesets;
|
||||
|
@ -49,13 +49,13 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[SetUp]
|
||||
public new void Setup() => Schedule(() =>
|
||||
{
|
||||
Room.Name.Value = "Test Room";
|
||||
SelectedRoom.Value = new Room { Name = { Value = "Test Room" } };
|
||||
});
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetupSteps()
|
||||
{
|
||||
AddStep("load match", () => LoadScreen(screen = new MultiplayerMatchSubScreen(Room)));
|
||||
AddStep("load match", () => LoadScreen(screen = new MultiplayerMatchSubScreen(SelectedRoom.Value)));
|
||||
AddUntilStep("wait for load", () => screen.IsCurrentScreen());
|
||||
}
|
||||
|
||||
@ -66,7 +66,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
AddStep("set playlist", () =>
|
||||
{
|
||||
Room.Playlist.Add(new PlaylistItem
|
||||
SelectedRoom.Value.Playlist.Add(new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
||||
@ -81,7 +81,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
AddStep("set playlist", () =>
|
||||
{
|
||||
Room.Playlist.Add(new PlaylistItem
|
||||
SelectedRoom.Value.Playlist.Add(new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
||||
@ -102,7 +102,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
AddStep("set playlist", () =>
|
||||
{
|
||||
Room.Playlist.Add(new PlaylistItem
|
||||
SelectedRoom.Value.Playlist.Add(new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First()).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
||||
|
@ -22,8 +22,11 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneMultiplayerParticipantsList : MultiplayerTestScene
|
||||
{
|
||||
[SetUp]
|
||||
public new void Setup() => Schedule(createNewParticipantsList);
|
||||
[SetUpSteps]
|
||||
public void SetupSteps()
|
||||
{
|
||||
createNewParticipantsList();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAddUser()
|
||||
@ -88,7 +91,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
public void TestCorrectInitialState()
|
||||
{
|
||||
AddStep("set to downloading map", () => Client.ChangeBeatmapAvailability(BeatmapAvailability.Downloading(0)));
|
||||
AddStep("recreate list", createNewParticipantsList);
|
||||
createNewParticipantsList();
|
||||
checkProgressBarVisibility(true);
|
||||
}
|
||||
|
||||
@ -233,7 +236,17 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
private void createNewParticipantsList()
|
||||
{
|
||||
Child = new ParticipantsList { Anchor = Anchor.Centre, Origin = Anchor.Centre, RelativeSizeAxes = Axes.Y, Size = new Vector2(380, 0.7f) };
|
||||
ParticipantsList participantsList = null;
|
||||
|
||||
AddStep("create new list", () => Child = participantsList = new ParticipantsList
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Size = new Vector2(380, 0.7f)
|
||||
});
|
||||
|
||||
AddUntilStep("wait for list to load", () => participantsList.IsLoaded);
|
||||
}
|
||||
|
||||
private void checkProgressBarVisibility(bool visible) =>
|
||||
|
@ -27,7 +27,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
public class TestSceneMultiplayerReadyButton : MultiplayerTestScene
|
||||
{
|
||||
private MultiplayerReadyButton button;
|
||||
private OnlinePlayBeatmapAvailabilityTracker beatmapTracker;
|
||||
private BeatmapSetInfo importedSet;
|
||||
|
||||
private readonly Bindable<PlaylistItem> selectedItem = new Bindable<PlaylistItem>();
|
||||
@ -43,18 +42,13 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, Resources, host, Beatmap.Default));
|
||||
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
|
||||
|
||||
Add(beatmapTracker = new OnlinePlayBeatmapAvailabilityTracker
|
||||
{
|
||||
SelectedItem = { BindTarget = selectedItem }
|
||||
});
|
||||
|
||||
Dependencies.Cache(beatmapTracker);
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public new void Setup() => Schedule(() =>
|
||||
{
|
||||
AvailabilityTracker.SelectedItem.BindTo(selectedItem);
|
||||
|
||||
importedSet = beatmaps.GetAllUsableBeatmapSetsEnumerable(IncludedDetails.All).First();
|
||||
Beatmap.Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First());
|
||||
selectedItem.Value = new PlaylistItem
|
||||
|
@ -3,37 +3,38 @@
|
||||
|
||||
using System;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Tests.Visual.OnlinePlay;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
[HeadlessTest]
|
||||
public class TestSceneMultiplayerRoomManager : RoomTestScene
|
||||
public class TestSceneMultiplayerRoomManager : MultiplayerTestScene
|
||||
{
|
||||
private TestMultiplayerRoomContainer roomContainer;
|
||||
private TestMultiplayerRoomManager roomManager => roomContainer.RoomManager;
|
||||
protected override OnlinePlayTestSceneDependencies CreateOnlinePlayDependencies() => new TestDependencies();
|
||||
|
||||
public TestSceneMultiplayerRoomManager()
|
||||
: base(false)
|
||||
{
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestPollsInitially()
|
||||
{
|
||||
AddStep("create room manager with a few rooms", () =>
|
||||
{
|
||||
createRoomManager().With(d => d.OnLoadComplete += _ =>
|
||||
{
|
||||
roomManager.CreateRoom(createRoom(r => r.Name.Value = "1"));
|
||||
roomManager.PartRoom();
|
||||
roomManager.CreateRoom(createRoom(r => r.Name.Value = "2"));
|
||||
roomManager.PartRoom();
|
||||
roomManager.ClearRooms();
|
||||
});
|
||||
RoomManager.CreateRoom(createRoom(r => r.Name.Value = "1"));
|
||||
RoomManager.PartRoom();
|
||||
RoomManager.CreateRoom(createRoom(r => r.Name.Value = "2"));
|
||||
RoomManager.PartRoom();
|
||||
RoomManager.ClearRooms();
|
||||
});
|
||||
|
||||
AddAssert("manager polled for rooms", () => ((RoomManager)roomManager).Rooms.Count == 2);
|
||||
AddAssert("initial rooms received", () => roomManager.InitialRoomsReceived.Value);
|
||||
AddAssert("manager polled for rooms", () => ((RoomManager)RoomManager).Rooms.Count == 2);
|
||||
AddAssert("initial rooms received", () => RoomManager.InitialRoomsReceived.Value);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -41,19 +42,16 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
AddStep("create room manager with a few rooms", () =>
|
||||
{
|
||||
createRoomManager().With(d => d.OnLoadComplete += _ =>
|
||||
{
|
||||
roomManager.CreateRoom(createRoom());
|
||||
roomManager.PartRoom();
|
||||
roomManager.CreateRoom(createRoom());
|
||||
roomManager.PartRoom();
|
||||
});
|
||||
RoomManager.CreateRoom(createRoom());
|
||||
RoomManager.PartRoom();
|
||||
RoomManager.CreateRoom(createRoom());
|
||||
RoomManager.PartRoom();
|
||||
});
|
||||
|
||||
AddStep("disconnect", () => roomContainer.Client.Disconnect());
|
||||
AddStep("disconnect", () => Client.Disconnect());
|
||||
|
||||
AddAssert("rooms cleared", () => ((RoomManager)roomManager).Rooms.Count == 0);
|
||||
AddAssert("initial rooms not received", () => !roomManager.InitialRoomsReceived.Value);
|
||||
AddAssert("rooms cleared", () => ((RoomManager)RoomManager).Rooms.Count == 0);
|
||||
AddAssert("initial rooms not received", () => !RoomManager.InitialRoomsReceived.Value);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -61,20 +59,17 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
AddStep("create room manager with a few rooms", () =>
|
||||
{
|
||||
createRoomManager().With(d => d.OnLoadComplete += _ =>
|
||||
{
|
||||
roomManager.CreateRoom(createRoom());
|
||||
roomManager.PartRoom();
|
||||
roomManager.CreateRoom(createRoom());
|
||||
roomManager.PartRoom();
|
||||
});
|
||||
RoomManager.CreateRoom(createRoom());
|
||||
RoomManager.PartRoom();
|
||||
RoomManager.CreateRoom(createRoom());
|
||||
RoomManager.PartRoom();
|
||||
});
|
||||
|
||||
AddStep("disconnect", () => roomContainer.Client.Disconnect());
|
||||
AddStep("connect", () => roomContainer.Client.Connect());
|
||||
AddStep("disconnect", () => Client.Disconnect());
|
||||
AddStep("connect", () => Client.Connect());
|
||||
|
||||
AddAssert("manager polled for rooms", () => ((RoomManager)roomManager).Rooms.Count == 2);
|
||||
AddAssert("initial rooms received", () => roomManager.InitialRoomsReceived.Value);
|
||||
AddAssert("manager polled for rooms", () => ((RoomManager)RoomManager).Rooms.Count == 2);
|
||||
AddAssert("initial rooms received", () => RoomManager.InitialRoomsReceived.Value);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -82,15 +77,12 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
AddStep("create room manager with a room", () =>
|
||||
{
|
||||
createRoomManager().With(d => d.OnLoadComplete += _ =>
|
||||
{
|
||||
roomManager.CreateRoom(createRoom());
|
||||
roomManager.ClearRooms();
|
||||
});
|
||||
RoomManager.CreateRoom(createRoom());
|
||||
RoomManager.ClearRooms();
|
||||
});
|
||||
|
||||
AddAssert("manager not polled for rooms", () => ((RoomManager)roomManager).Rooms.Count == 0);
|
||||
AddAssert("initial rooms not received", () => !roomManager.InitialRoomsReceived.Value);
|
||||
AddAssert("manager not polled for rooms", () => ((RoomManager)RoomManager).Rooms.Count == 0);
|
||||
AddAssert("initial rooms not received", () => !RoomManager.InitialRoomsReceived.Value);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -98,13 +90,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
AddStep("create room manager with a room", () =>
|
||||
{
|
||||
createRoomManager().With(d => d.OnLoadComplete += _ =>
|
||||
{
|
||||
roomManager.CreateRoom(createRoom());
|
||||
});
|
||||
RoomManager.CreateRoom(createRoom());
|
||||
});
|
||||
|
||||
AddUntilStep("multiplayer room joined", () => roomContainer.Client.Room != null);
|
||||
AddUntilStep("multiplayer room joined", () => Client.Room != null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -112,14 +101,11 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
AddStep("create room manager with a room", () =>
|
||||
{
|
||||
createRoomManager().With(d => d.OnLoadComplete += _ =>
|
||||
{
|
||||
roomManager.CreateRoom(createRoom());
|
||||
roomManager.PartRoom();
|
||||
});
|
||||
RoomManager.CreateRoom(createRoom());
|
||||
RoomManager.PartRoom();
|
||||
});
|
||||
|
||||
AddAssert("multiplayer room parted", () => roomContainer.Client.Room == null);
|
||||
AddAssert("multiplayer room parted", () => Client.Room == null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -127,16 +113,13 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
AddStep("create room manager with a room", () =>
|
||||
{
|
||||
createRoomManager().With(d => d.OnLoadComplete += _ =>
|
||||
{
|
||||
var r = createRoom();
|
||||
roomManager.CreateRoom(r);
|
||||
roomManager.PartRoom();
|
||||
roomManager.JoinRoom(r);
|
||||
});
|
||||
var r = createRoom();
|
||||
RoomManager.CreateRoom(r);
|
||||
RoomManager.PartRoom();
|
||||
RoomManager.JoinRoom(r);
|
||||
});
|
||||
|
||||
AddUntilStep("multiplayer room joined", () => roomContainer.Client.Room != null);
|
||||
AddUntilStep("multiplayer room joined", () => Client.Room != null);
|
||||
}
|
||||
|
||||
private Room createRoom(Action<Room> initFunc = null)
|
||||
@ -161,18 +144,14 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
return room;
|
||||
}
|
||||
|
||||
private TestMultiplayerRoomManager createRoomManager()
|
||||
private class TestDependencies : MultiplayerTestSceneDependencies
|
||||
{
|
||||
Child = roomContainer = new TestMultiplayerRoomContainer
|
||||
public TestDependencies()
|
||||
{
|
||||
RoomManager =
|
||||
{
|
||||
TimeBetweenListingPolls = { Value = 1 },
|
||||
TimeBetweenSelectionPolls = { Value = 1 }
|
||||
}
|
||||
};
|
||||
|
||||
return roomManager;
|
||||
// Need to set these values as early as possible.
|
||||
RoomManager.TimeBetweenListingPolls.Value = 1;
|
||||
RoomManager.TimeBetweenSelectionPolls.Value = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -37,40 +37,19 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
private IDisposable readyClickOperation;
|
||||
|
||||
protected override Container<Drawable> Content => content;
|
||||
private readonly Container content;
|
||||
|
||||
public TestSceneMultiplayerSpectateButton()
|
||||
{
|
||||
base.Content.Add(content = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
});
|
||||
}
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||
{
|
||||
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
||||
|
||||
return dependencies;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, Resources, host, Beatmap.Default));
|
||||
|
||||
var beatmapTracker = new OnlinePlayBeatmapAvailabilityTracker { SelectedItem = { BindTarget = selectedItem } };
|
||||
base.Content.Add(beatmapTracker);
|
||||
Dependencies.Cache(beatmapTracker);
|
||||
|
||||
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public new void Setup() => Schedule(() =>
|
||||
{
|
||||
AvailabilityTracker.SelectedItem.BindTo(selectedItem);
|
||||
|
||||
importedSet = beatmaps.GetAllUsableBeatmapSetsEnumerable(IncludedDetails.All).First();
|
||||
Beatmap.Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First());
|
||||
selectedItem.Value = new PlaylistItem
|
||||
|
@ -14,16 +14,18 @@ using osu.Framework.Platform;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Playlists;
|
||||
using osu.Game.Tests.Visual.OnlinePlay;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestScenePlaylistsSongSelect : RoomTestScene
|
||||
public class TestScenePlaylistsSongSelect : OnlinePlayTestScene
|
||||
{
|
||||
[Resolved]
|
||||
private BeatmapManager beatmapManager { get; set; }
|
||||
@ -85,6 +87,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
AddStep("reset", () =>
|
||||
{
|
||||
SelectedRoom.Value = new Room();
|
||||
Ruleset.Value = new OsuRuleset().RulesetInfo;
|
||||
Beatmap.SetDefault();
|
||||
SelectedMods.Value = Array.Empty<Mod>();
|
||||
@ -98,14 +101,14 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
public void TestItemAddedIfEmptyOnStart()
|
||||
{
|
||||
AddStep("finalise selection", () => songSelect.FinaliseSelection());
|
||||
AddAssert("playlist has 1 item", () => Room.Playlist.Count == 1);
|
||||
AddAssert("playlist has 1 item", () => SelectedRoom.Value.Playlist.Count == 1);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestItemAddedWhenCreateNewItemClicked()
|
||||
{
|
||||
AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem());
|
||||
AddAssert("playlist has 1 item", () => Room.Playlist.Count == 1);
|
||||
AddAssert("playlist has 1 item", () => SelectedRoom.Value.Playlist.Count == 1);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -113,7 +116,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem());
|
||||
AddStep("finalise selection", () => songSelect.FinaliseSelection());
|
||||
AddAssert("playlist has 1 item", () => Room.Playlist.Count == 1);
|
||||
AddAssert("playlist has 1 item", () => SelectedRoom.Value.Playlist.Count == 1);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -121,7 +124,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem());
|
||||
AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem());
|
||||
AddAssert("playlist has 2 items", () => Room.Playlist.Count == 2);
|
||||
AddAssert("playlist has 2 items", () => SelectedRoom.Value.Playlist.Count == 2);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -131,13 +134,13 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem());
|
||||
AddStep("rearrange", () =>
|
||||
{
|
||||
var item = Room.Playlist[0];
|
||||
Room.Playlist.RemoveAt(0);
|
||||
Room.Playlist.Add(item);
|
||||
var item = SelectedRoom.Value.Playlist[0];
|
||||
SelectedRoom.Value.Playlist.RemoveAt(0);
|
||||
SelectedRoom.Value.Playlist.Add(item);
|
||||
});
|
||||
|
||||
AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem());
|
||||
AddAssert("new item has id 2", () => Room.Playlist.Last().ID == 2);
|
||||
AddAssert("new item has id 2", () => SelectedRoom.Value.Playlist.Last().ID == 2);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -151,8 +154,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddStep("change mod rate", () => ((OsuModDoubleTime)SelectedMods.Value[0]).SpeedChange.Value = 2);
|
||||
AddStep("create item", () => songSelect.BeatmapDetails.CreateNewItem());
|
||||
|
||||
AddAssert("item 1 has rate 1.5", () => Precision.AlmostEquals(1.5, ((OsuModDoubleTime)Room.Playlist.First().RequiredMods[0]).SpeedChange.Value));
|
||||
AddAssert("item 2 has rate 2", () => Precision.AlmostEquals(2, ((OsuModDoubleTime)Room.Playlist.Last().RequiredMods[0]).SpeedChange.Value));
|
||||
AddAssert("item 1 has rate 1.5", () => Precision.AlmostEquals(1.5, ((OsuModDoubleTime)SelectedRoom.Value.Playlist.First().RequiredMods[0]).SpeedChange.Value));
|
||||
AddAssert("item 2 has rate 2", () => Precision.AlmostEquals(2, ((OsuModDoubleTime)SelectedRoom.Value.Playlist.Last().RequiredMods[0]).SpeedChange.Value));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -174,7 +177,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddStep("create item", () => songSelect.BeatmapDetails.CreateNewItem());
|
||||
|
||||
AddStep("change stored mod rate", () => mod.SpeedChange.Value = 2);
|
||||
AddAssert("item has rate 1.5", () => Precision.AlmostEquals(1.5, ((OsuModDoubleTime)Room.Playlist.First().RequiredMods[0]).SpeedChange.Value));
|
||||
AddAssert("item has rate 1.5", () => Precision.AlmostEquals(1.5, ((OsuModDoubleTime)SelectedRoom.Value.Playlist.First().RequiredMods[0]).SpeedChange.Value));
|
||||
}
|
||||
|
||||
private class TestPlaylistsSongSelect : PlaylistsSongSelect
|
||||
|
@ -3,25 +3,21 @@
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Playlists;
|
||||
using osu.Game.Tests.Visual.Multiplayer;
|
||||
using osu.Game.Tests.Visual.OnlinePlay;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Playlists
|
||||
{
|
||||
public class TestScenePlaylistsLoungeSubScreen : RoomManagerTestScene
|
||||
public class TestScenePlaylistsLoungeSubScreen : OnlinePlayTestScene
|
||||
{
|
||||
private LoungeSubScreen loungeScreen;
|
||||
protected new BasicTestRoomManager RoomManager => (BasicTestRoomManager)base.RoomManager;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
}
|
||||
private LoungeSubScreen loungeScreen;
|
||||
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
@ -37,7 +33,7 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
[Test]
|
||||
public void TestScrollSelectedIntoView()
|
||||
{
|
||||
AddRooms(30);
|
||||
AddStep("add rooms", () => RoomManager.AddRooms(30));
|
||||
|
||||
AddUntilStep("first room is not masked", () => checkRoomVisible(roomsContainer.Rooms.First()));
|
||||
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
using System;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -12,26 +11,28 @@ using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Screens.OnlinePlay;
|
||||
using osu.Game.Screens.OnlinePlay.Playlists;
|
||||
using osu.Game.Tests.Visual.OnlinePlay;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Playlists
|
||||
{
|
||||
public class TestScenePlaylistsMatchSettingsOverlay : RoomTestScene
|
||||
public class TestScenePlaylistsMatchSettingsOverlay : OnlinePlayTestScene
|
||||
{
|
||||
[Cached(Type = typeof(IRoomManager))]
|
||||
private TestRoomManager roomManager = new TestRoomManager();
|
||||
protected new TestRoomManager RoomManager => (TestRoomManager)base.RoomManager;
|
||||
|
||||
private TestRoomSettings settings;
|
||||
|
||||
protected override OnlinePlayTestSceneDependencies CreateOnlinePlayDependencies() => new TestDependencies();
|
||||
|
||||
[SetUp]
|
||||
public new void Setup() => Schedule(() =>
|
||||
{
|
||||
settings = new TestRoomSettings
|
||||
SelectedRoom.Value = new Room();
|
||||
|
||||
Child = settings = new TestRoomSettings
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
State = { Value = Visibility.Visible }
|
||||
};
|
||||
|
||||
Child = settings;
|
||||
});
|
||||
|
||||
[Test]
|
||||
@ -39,19 +40,19 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
{
|
||||
AddStep("clear name and beatmap", () =>
|
||||
{
|
||||
Room.Name.Value = "";
|
||||
Room.Playlist.Clear();
|
||||
SelectedRoom.Value.Name.Value = "";
|
||||
SelectedRoom.Value.Playlist.Clear();
|
||||
});
|
||||
|
||||
AddAssert("button disabled", () => !settings.ApplyButton.Enabled.Value);
|
||||
|
||||
AddStep("set name", () => Room.Name.Value = "Room name");
|
||||
AddStep("set name", () => SelectedRoom.Value.Name.Value = "Room name");
|
||||
AddAssert("button disabled", () => !settings.ApplyButton.Enabled.Value);
|
||||
|
||||
AddStep("set beatmap", () => Room.Playlist.Add(new PlaylistItem { Beatmap = { Value = CreateBeatmap(Ruleset.Value).BeatmapInfo } }));
|
||||
AddStep("set beatmap", () => SelectedRoom.Value.Playlist.Add(new PlaylistItem { Beatmap = { Value = CreateBeatmap(Ruleset.Value).BeatmapInfo } }));
|
||||
AddAssert("button enabled", () => settings.ApplyButton.Enabled.Value);
|
||||
|
||||
AddStep("clear name", () => Room.Name.Value = "");
|
||||
AddStep("clear name", () => SelectedRoom.Value.Name.Value = "");
|
||||
AddAssert("button disabled", () => !settings.ApplyButton.Enabled.Value);
|
||||
}
|
||||
|
||||
@ -67,9 +68,9 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
{
|
||||
settings.NameField.Current.Value = expected_name;
|
||||
settings.DurationField.Current.Value = expectedDuration;
|
||||
Room.Playlist.Add(new PlaylistItem { Beatmap = { Value = CreateBeatmap(Ruleset.Value).BeatmapInfo } });
|
||||
SelectedRoom.Value.Playlist.Add(new PlaylistItem { Beatmap = { Value = CreateBeatmap(Ruleset.Value).BeatmapInfo } });
|
||||
|
||||
roomManager.CreateRequested = r =>
|
||||
RoomManager.CreateRequested = r =>
|
||||
{
|
||||
createdRoom = r;
|
||||
return true;
|
||||
@ -88,11 +89,11 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
|
||||
AddStep("setup", () =>
|
||||
{
|
||||
Room.Name.Value = "Test Room";
|
||||
Room.Playlist.Add(new PlaylistItem { Beatmap = { Value = CreateBeatmap(Ruleset.Value).BeatmapInfo } });
|
||||
SelectedRoom.Value.Name.Value = "Test Room";
|
||||
SelectedRoom.Value.Playlist.Add(new PlaylistItem { Beatmap = { Value = CreateBeatmap(Ruleset.Value).BeatmapInfo } });
|
||||
|
||||
fail = true;
|
||||
roomManager.CreateRequested = _ => !fail;
|
||||
RoomManager.CreateRequested = _ => !fail;
|
||||
});
|
||||
AddAssert("error not displayed", () => !settings.ErrorText.IsPresent);
|
||||
|
||||
@ -119,7 +120,12 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
public OsuSpriteText ErrorText => ((MatchSettings)Settings).ErrorText;
|
||||
}
|
||||
|
||||
private class TestRoomManager : IRoomManager
|
||||
private class TestDependencies : OnlinePlayTestSceneDependencies
|
||||
{
|
||||
protected override IRoomManager CreateRoomManager() => new TestRoomManager();
|
||||
}
|
||||
|
||||
protected class TestRoomManager : IRoomManager
|
||||
{
|
||||
public const string FAILED_TEXT = "failed";
|
||||
|
||||
|
@ -3,21 +3,23 @@
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Tests.Visual.OnlinePlay;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Playlists
|
||||
{
|
||||
public class TestScenePlaylistsParticipantsList : RoomTestScene
|
||||
public class TestScenePlaylistsParticipantsList : OnlinePlayTestScene
|
||||
{
|
||||
[SetUp]
|
||||
public new void Setup() => Schedule(() =>
|
||||
{
|
||||
Room.RoomID.Value = 7;
|
||||
SelectedRoom.Value = new Room { RoomID = { Value = 7 } };
|
||||
|
||||
for (int i = 0; i < 50; i++)
|
||||
{
|
||||
Room.RecentParticipants.Add(new User
|
||||
SelectedRoom.Value.RecentParticipants.Add(new User
|
||||
{
|
||||
Username = "peppy",
|
||||
Statistics = new UserStatistics { GlobalRank = 1234 },
|
||||
|
@ -15,20 +15,17 @@ using osu.Game.Online.API;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.OnlinePlay;
|
||||
using osu.Game.Screens.OnlinePlay.Playlists;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Tests.Visual.OnlinePlay;
|
||||
using osu.Game.Users;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Playlists
|
||||
{
|
||||
public class TestScenePlaylistsRoomSubScreen : RoomTestScene
|
||||
public class TestScenePlaylistsRoomSubScreen : OnlinePlayTestScene
|
||||
{
|
||||
[Cached(typeof(IRoomManager))]
|
||||
private readonly TestRoomManager roomManager = new TestRoomManager();
|
||||
|
||||
private BeatmapManager manager;
|
||||
private RulesetStore rulesets;
|
||||
|
||||
@ -56,8 +53,9 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
[SetUpSteps]
|
||||
public void SetupSteps()
|
||||
{
|
||||
AddStep("set room", () => SelectedRoom.Value = new Room());
|
||||
AddStep("ensure has beatmap", () => manager.Import(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo.BeatmapSet).Wait());
|
||||
AddStep("load match", () => LoadScreen(match = new TestPlaylistsRoomSubScreen(Room)));
|
||||
AddStep("load match", () => LoadScreen(match = new TestPlaylistsRoomSubScreen(SelectedRoom.Value)));
|
||||
AddUntilStep("wait for load", () => match.IsCurrentScreen());
|
||||
}
|
||||
|
||||
@ -66,12 +64,12 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
{
|
||||
AddStep("set room properties", () =>
|
||||
{
|
||||
Room.RoomID.Value = 1;
|
||||
Room.Name.Value = "my awesome room";
|
||||
Room.Host.Value = new User { Id = 2, Username = "peppy" };
|
||||
Room.RecentParticipants.Add(Room.Host.Value);
|
||||
Room.EndDate.Value = DateTimeOffset.Now.AddMinutes(5);
|
||||
Room.Playlist.Add(new PlaylistItem
|
||||
SelectedRoom.Value.RoomID.Value = 1;
|
||||
SelectedRoom.Value.Name.Value = "my awesome room";
|
||||
SelectedRoom.Value.Host.Value = new User { Id = 2, Username = "peppy" };
|
||||
SelectedRoom.Value.RecentParticipants.Add(SelectedRoom.Value.Host.Value);
|
||||
SelectedRoom.Value.EndDate.Value = DateTimeOffset.Now.AddMinutes(5);
|
||||
SelectedRoom.Value.Playlist.Add(new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo }
|
||||
@ -87,9 +85,9 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
{
|
||||
AddStep("set room properties", () =>
|
||||
{
|
||||
Room.Name.Value = "my awesome room";
|
||||
Room.Host.Value = new User { Id = 2, Username = "peppy" };
|
||||
Room.Playlist.Add(new PlaylistItem
|
||||
SelectedRoom.Value.Name.Value = "my awesome room";
|
||||
SelectedRoom.Value.Host.Value = new User { Id = 2, Username = "peppy" };
|
||||
SelectedRoom.Value.Playlist.Add(new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo }
|
||||
@ -103,7 +101,7 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
|
||||
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
||||
|
||||
AddAssert("first playlist item selected", () => match.SelectedItem.Value == Room.Playlist[0]);
|
||||
AddAssert("first playlist item selected", () => match.SelectedItem.Value == SelectedRoom.Value.Playlist[0]);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -138,9 +136,9 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
|
||||
AddStep("load room", () =>
|
||||
{
|
||||
Room.Name.Value = "my awesome room";
|
||||
Room.Host.Value = new User { Id = 2, Username = "peppy" };
|
||||
Room.Playlist.Add(new PlaylistItem
|
||||
SelectedRoom.Value.Name.Value = "my awesome room";
|
||||
SelectedRoom.Value.Host.Value = new User { Id = 2, Username = "peppy" };
|
||||
SelectedRoom.Value.Playlist.Add(new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = importedSet.Beatmaps[0] },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo }
|
||||
@ -171,30 +169,5 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private class TestRoomManager : IRoomManager
|
||||
{
|
||||
public event Action RoomsUpdated
|
||||
{
|
||||
add => throw new NotImplementedException();
|
||||
remove => throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public IBindable<bool> InitialRoomsReceived { get; } = new Bindable<bool>(true);
|
||||
|
||||
public IBindableList<Room> Rooms { get; } = new BindableList<Room>();
|
||||
|
||||
public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null)
|
||||
{
|
||||
room.RoomID.Value = 1;
|
||||
onSuccess?.Invoke(room);
|
||||
}
|
||||
|
||||
public void JoinRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null) => onSuccess?.Invoke(room);
|
||||
|
||||
public void PartRoom()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -93,7 +93,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
{
|
||||
bool matchingFilter = true;
|
||||
|
||||
matchingFilter &= r.Room.Playlist.Count == 0 || r.Room.Playlist.Any(i => i.Ruleset.Value.Equals(criteria.Ruleset));
|
||||
matchingFilter &= r.Room.Playlist.Count == 0 || criteria.Ruleset == null || r.Room.Playlist.Any(i => i.Ruleset.Value.Equals(criteria.Ruleset));
|
||||
|
||||
if (!string.IsNullOrEmpty(criteria.SearchString))
|
||||
matchingFilter &= r.FilterTerms.Any(term => term.Contains(criteria.SearchString, StringComparison.InvariantCultureIgnoreCase));
|
||||
|
@ -0,0 +1,37 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Screens.OnlinePlay;
|
||||
using osu.Game.Tests.Visual.OnlinePlay;
|
||||
using osu.Game.Tests.Visual.Spectator;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
/// <summary>
|
||||
/// Interface that defines the dependencies required for multiplayer test scenes.
|
||||
/// </summary>
|
||||
public interface IMultiplayerTestSceneDependencies : IOnlinePlayTestSceneDependencies
|
||||
{
|
||||
/// <summary>
|
||||
/// The cached <see cref="MultiplayerClient"/>.
|
||||
/// </summary>
|
||||
TestMultiplayerClient Client { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The cached <see cref="IRoomManager"/>.
|
||||
/// </summary>
|
||||
new TestMultiplayerRoomManager RoomManager { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The cached <see cref="UserLookupCache"/>.
|
||||
/// </summary>
|
||||
TestUserLookupCache LookupCache { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The cached <see cref="osu.Game.Online.Spectator.SpectatorClient"/>.
|
||||
/// </summary>
|
||||
TestSpectatorClient SpectatorClient { get; }
|
||||
}
|
||||
}
|
@ -2,66 +2,55 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Screens.OnlinePlay;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Tests.Visual.OnlinePlay;
|
||||
using osu.Game.Tests.Visual.Spectator;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public abstract class MultiplayerTestScene : RoomTestScene
|
||||
/// <summary>
|
||||
/// The base test scene for all multiplayer components and screens.
|
||||
/// </summary>
|
||||
public abstract class MultiplayerTestScene : OnlinePlayTestScene, IMultiplayerTestSceneDependencies
|
||||
{
|
||||
public const int PLAYER_1_ID = 55;
|
||||
public const int PLAYER_2_ID = 56;
|
||||
|
||||
[Cached(typeof(MultiplayerClient))]
|
||||
public TestMultiplayerClient Client { get; }
|
||||
public TestMultiplayerClient Client => OnlinePlayDependencies.Client;
|
||||
public new TestMultiplayerRoomManager RoomManager => OnlinePlayDependencies.RoomManager;
|
||||
public TestUserLookupCache LookupCache => OnlinePlayDependencies?.LookupCache;
|
||||
public TestSpectatorClient SpectatorClient => OnlinePlayDependencies?.SpectatorClient;
|
||||
|
||||
[Cached(typeof(IRoomManager))]
|
||||
public TestMultiplayerRoomManager RoomManager { get; }
|
||||
|
||||
[Cached]
|
||||
public Bindable<FilterCriteria> Filter { get; }
|
||||
|
||||
[Cached]
|
||||
public OngoingOperationTracker OngoingOperationTracker { get; }
|
||||
|
||||
protected override Container<Drawable> Content => content;
|
||||
private readonly TestMultiplayerRoomContainer content;
|
||||
protected new MultiplayerTestSceneDependencies OnlinePlayDependencies => (MultiplayerTestSceneDependencies)base.OnlinePlayDependencies;
|
||||
|
||||
private readonly bool joinRoom;
|
||||
|
||||
protected MultiplayerTestScene(bool joinRoom = true)
|
||||
{
|
||||
this.joinRoom = joinRoom;
|
||||
base.Content.Add(content = new TestMultiplayerRoomContainer { RelativeSizeAxes = Axes.Both });
|
||||
|
||||
Client = content.Client;
|
||||
RoomManager = content.RoomManager;
|
||||
Filter = content.Filter;
|
||||
OngoingOperationTracker = content.OngoingOperationTracker;
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public new void Setup() => Schedule(() =>
|
||||
{
|
||||
RoomManager.Schedule(() => RoomManager.PartRoom());
|
||||
|
||||
if (joinRoom)
|
||||
{
|
||||
Room.Name.Value = "test name";
|
||||
Room.Playlist.Add(new PlaylistItem
|
||||
var room = new Room
|
||||
{
|
||||
Beatmap = { Value = new TestBeatmap(Ruleset.Value).BeatmapInfo },
|
||||
Ruleset = { Value = Ruleset.Value }
|
||||
});
|
||||
Name = { Value = "test name" },
|
||||
Playlist =
|
||||
{
|
||||
new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = new TestBeatmap(Ruleset.Value).BeatmapInfo },
|
||||
Ruleset = { Value = Ruleset.Value }
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
RoomManager.Schedule(() => RoomManager.CreateRoom(Room));
|
||||
RoomManager.CreateRoom(room);
|
||||
SelectedRoom.Value = room;
|
||||
}
|
||||
});
|
||||
|
||||
@ -72,5 +61,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
if (joinRoom)
|
||||
AddUntilStep("wait for room join", () => Client.Room != null);
|
||||
}
|
||||
|
||||
protected override OnlinePlayTestSceneDependencies CreateOnlinePlayDependencies() => new MultiplayerTestSceneDependencies();
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,38 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Spectator;
|
||||
using osu.Game.Screens.OnlinePlay;
|
||||
using osu.Game.Tests.Visual.OnlinePlay;
|
||||
using osu.Game.Tests.Visual.Spectator;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
/// <summary>
|
||||
/// Contains the basic dependencies of multiplayer test scenes.
|
||||
/// </summary>
|
||||
public class MultiplayerTestSceneDependencies : OnlinePlayTestSceneDependencies, IMultiplayerTestSceneDependencies
|
||||
{
|
||||
public TestMultiplayerClient Client { get; }
|
||||
public TestUserLookupCache LookupCache { get; }
|
||||
public TestSpectatorClient SpectatorClient { get; }
|
||||
public new TestMultiplayerRoomManager RoomManager => (TestMultiplayerRoomManager)base.RoomManager;
|
||||
|
||||
public MultiplayerTestSceneDependencies()
|
||||
{
|
||||
Client = new TestMultiplayerClient(RoomManager);
|
||||
LookupCache = new TestUserLookupCache();
|
||||
SpectatorClient = CreateSpectatorClient();
|
||||
|
||||
CacheAs<MultiplayerClient>(Client);
|
||||
CacheAs<UserLookupCache>(LookupCache);
|
||||
CacheAs<SpectatorClient>(SpectatorClient);
|
||||
}
|
||||
|
||||
protected override IRoomManager CreateRoomManager() => new TestMultiplayerRoomManager();
|
||||
|
||||
protected virtual TestSpectatorClient CreateSpectatorClient() => new TestSpectatorClient();
|
||||
}
|
||||
}
|
@ -20,6 +20,9 @@ using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
/// <summary>
|
||||
/// A <see cref="MultiplayerClient"/> for use in multiplayer test scenes. Should generally not be used by itself outside of a <see cref="MultiplayerTestScene"/>.
|
||||
/// </summary>
|
||||
public class TestMultiplayerClient : MultiplayerClient
|
||||
{
|
||||
public override IBindable<bool> IsConnected => isConnected;
|
||||
|
@ -1,48 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Screens.OnlinePlay;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestMultiplayerRoomContainer : Container
|
||||
{
|
||||
protected override Container<Drawable> Content => content;
|
||||
private readonly Container content;
|
||||
|
||||
[Cached(typeof(MultiplayerClient))]
|
||||
public readonly TestMultiplayerClient Client;
|
||||
|
||||
[Cached(typeof(IRoomManager))]
|
||||
public readonly TestMultiplayerRoomManager RoomManager;
|
||||
|
||||
[Cached]
|
||||
public readonly Bindable<FilterCriteria> Filter = new Bindable<FilterCriteria>(new FilterCriteria());
|
||||
|
||||
[Cached]
|
||||
public readonly OngoingOperationTracker OngoingOperationTracker;
|
||||
|
||||
public TestMultiplayerRoomContainer()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
RoomManager = new TestMultiplayerRoomManager();
|
||||
Client = new TestMultiplayerClient(RoomManager);
|
||||
OngoingOperationTracker = new OngoingOperationTracker();
|
||||
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
Client,
|
||||
RoomManager,
|
||||
OngoingOperationTracker,
|
||||
content = new Container { RelativeSizeAxes = Axes.Both }
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
@ -11,11 +11,15 @@ using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
/// <summary>
|
||||
/// A <see cref="RoomManager"/> for use in multiplayer test scenes. Should generally not be used by itself outside of a <see cref="MultiplayerTestScene"/>.
|
||||
/// </summary>
|
||||
public class TestMultiplayerRoomManager : MultiplayerRoomManager
|
||||
{
|
||||
[Resolved]
|
||||
@ -29,10 +33,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
public new readonly List<Room> Rooms = new List<Room>();
|
||||
|
||||
protected override void LoadComplete()
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
int currentScoreId = 0;
|
||||
int currentRoomId = 0;
|
||||
int currentPlaylistItemId = 0;
|
||||
|
78
osu.Game/Tests/Visual/OnlinePlay/BasicTestRoomManager.cs
Normal file
78
osu.Game/Tests/Visual/OnlinePlay/BasicTestRoomManager.cs
Normal file
@ -0,0 +1,78 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.OnlinePlay;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.OnlinePlay
|
||||
{
|
||||
/// <summary>
|
||||
/// A very simple <see cref="RoomManager"/> for use in online play test scenes.
|
||||
/// </summary>
|
||||
public class BasicTestRoomManager : IRoomManager
|
||||
{
|
||||
public event Action RoomsUpdated
|
||||
{
|
||||
add { }
|
||||
remove { }
|
||||
}
|
||||
|
||||
public readonly BindableList<Room> Rooms = new BindableList<Room>();
|
||||
|
||||
public IBindable<bool> InitialRoomsReceived { get; } = new Bindable<bool>(true);
|
||||
|
||||
IBindableList<Room> IRoomManager.Rooms => Rooms;
|
||||
|
||||
public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null)
|
||||
{
|
||||
room.RoomID.Value ??= Rooms.Select(r => r.RoomID.Value).Where(id => id != null).Select(id => id.Value).DefaultIfEmpty().Max() + 1;
|
||||
Rooms.Add(room);
|
||||
onSuccess?.Invoke(room);
|
||||
}
|
||||
|
||||
public void JoinRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null) => onSuccess?.Invoke(room);
|
||||
|
||||
public void PartRoom()
|
||||
{
|
||||
}
|
||||
|
||||
public void AddRooms(int count, RulesetInfo ruleset = null)
|
||||
{
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
var room = new Room
|
||||
{
|
||||
RoomID = { Value = i },
|
||||
Name = { Value = $"Room {i}" },
|
||||
Host = { Value = new User { Username = "Host" } },
|
||||
EndDate = { Value = DateTimeOffset.Now + TimeSpan.FromSeconds(10) },
|
||||
Category = { Value = i % 2 == 0 ? RoomCategory.Spotlight : RoomCategory.Normal }
|
||||
};
|
||||
|
||||
if (ruleset != null)
|
||||
{
|
||||
room.Playlist.Add(new PlaylistItem
|
||||
{
|
||||
Ruleset = { Value = ruleset },
|
||||
Beatmap =
|
||||
{
|
||||
Value = new BeatmapInfo
|
||||
{
|
||||
Metadata = new BeatmapMetadata()
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
CreateRoom(room);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,41 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Screens.OnlinePlay;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
||||
|
||||
namespace osu.Game.Tests.Visual.OnlinePlay
|
||||
{
|
||||
/// <summary>
|
||||
/// Interface that defines the dependencies required for online play test scenes.
|
||||
/// </summary>
|
||||
public interface IOnlinePlayTestSceneDependencies
|
||||
{
|
||||
/// <summary>
|
||||
/// The cached <see cref="Room"/>.
|
||||
/// </summary>
|
||||
Bindable<Room> SelectedRoom { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The cached <see cref="IRoomManager"/>
|
||||
/// </summary>
|
||||
IRoomManager RoomManager { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The cached <see cref="FilterCriteria"/>.
|
||||
/// </summary>
|
||||
Bindable<FilterCriteria> Filter { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The cached <see cref="OngoingOperationTracker"/>.
|
||||
/// </summary>
|
||||
OngoingOperationTracker OngoingOperationTracker { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The cached <see cref="OnlinePlayBeatmapAvailabilityTracker"/>.
|
||||
/// </summary>
|
||||
OnlinePlayBeatmapAvailabilityTracker AvailabilityTracker { get; }
|
||||
}
|
||||
}
|
104
osu.Game/Tests/Visual/OnlinePlay/OnlinePlayTestScene.cs
Normal file
104
osu.Game/Tests/Visual/OnlinePlay/OnlinePlayTestScene.cs
Normal file
@ -0,0 +1,104 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Screens.OnlinePlay;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
||||
|
||||
namespace osu.Game.Tests.Visual.OnlinePlay
|
||||
{
|
||||
/// <summary>
|
||||
/// A base test scene for all online play components and screens.
|
||||
/// </summary>
|
||||
public abstract class OnlinePlayTestScene : ScreenTestScene, IOnlinePlayTestSceneDependencies
|
||||
{
|
||||
public Bindable<Room> SelectedRoom => OnlinePlayDependencies?.SelectedRoom;
|
||||
public IRoomManager RoomManager => OnlinePlayDependencies?.RoomManager;
|
||||
public Bindable<FilterCriteria> Filter => OnlinePlayDependencies?.Filter;
|
||||
public OngoingOperationTracker OngoingOperationTracker => OnlinePlayDependencies?.OngoingOperationTracker;
|
||||
public OnlinePlayBeatmapAvailabilityTracker AvailabilityTracker => OnlinePlayDependencies?.AvailabilityTracker;
|
||||
|
||||
/// <summary>
|
||||
/// All dependencies required for online play components and screens.
|
||||
/// </summary>
|
||||
protected OnlinePlayTestSceneDependencies OnlinePlayDependencies => dependencies?.OnlinePlayDependencies;
|
||||
|
||||
private DelegatedDependencyContainer dependencies;
|
||||
|
||||
protected override Container<Drawable> Content => content;
|
||||
private readonly Container content;
|
||||
private readonly Container drawableDependenciesContainer;
|
||||
|
||||
protected OnlinePlayTestScene()
|
||||
{
|
||||
base.Content.AddRange(new Drawable[]
|
||||
{
|
||||
drawableDependenciesContainer = new Container { RelativeSizeAxes = Axes.Both },
|
||||
content = new Container { RelativeSizeAxes = Axes.Both },
|
||||
});
|
||||
}
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||
{
|
||||
dependencies = new DelegatedDependencyContainer(base.CreateChildDependencies(parent));
|
||||
return dependencies;
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
// Reset the room dependencies to a fresh state.
|
||||
drawableDependenciesContainer.Clear();
|
||||
dependencies.OnlinePlayDependencies = CreateOnlinePlayDependencies();
|
||||
drawableDependenciesContainer.AddRange(OnlinePlayDependencies.DrawableComponents);
|
||||
});
|
||||
|
||||
/// <summary>
|
||||
/// Creates the room dependencies. Called every <see cref="Setup"/>.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Any custom dependencies required for online play sub-classes should be added here.
|
||||
/// </remarks>
|
||||
protected virtual OnlinePlayTestSceneDependencies CreateOnlinePlayDependencies() => new OnlinePlayTestSceneDependencies();
|
||||
|
||||
/// <summary>
|
||||
/// A <see cref="IReadOnlyDependencyContainer"/> providing a mutable lookup source for online play dependencies.
|
||||
/// </summary>
|
||||
private class DelegatedDependencyContainer : IReadOnlyDependencyContainer
|
||||
{
|
||||
/// <summary>
|
||||
/// The online play dependencies.
|
||||
/// </summary>
|
||||
public OnlinePlayTestSceneDependencies OnlinePlayDependencies { get; set; }
|
||||
|
||||
private readonly IReadOnlyDependencyContainer parent;
|
||||
private readonly DependencyContainer injectableDependencies;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new <see cref="DelegatedDependencyContainer"/>.
|
||||
/// </summary>
|
||||
/// <param name="parent">The fallback <see cref="IReadOnlyDependencyContainer"/> to use when <see cref="OnlinePlayDependencies"/> cannot satisfy a dependency.</param>
|
||||
public DelegatedDependencyContainer(IReadOnlyDependencyContainer parent)
|
||||
{
|
||||
this.parent = parent;
|
||||
injectableDependencies = new DependencyContainer(this);
|
||||
}
|
||||
|
||||
public object Get(Type type)
|
||||
=> OnlinePlayDependencies?.Get(type) ?? parent.Get(type);
|
||||
|
||||
public object Get(Type type, CacheInfo info)
|
||||
=> OnlinePlayDependencies?.Get(type, info) ?? parent.Get(type, info);
|
||||
|
||||
public void Inject<T>(T instance)
|
||||
where T : class
|
||||
=> injectableDependencies.Inject(instance);
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,78 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Screens.OnlinePlay;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
||||
|
||||
namespace osu.Game.Tests.Visual.OnlinePlay
|
||||
{
|
||||
/// <summary>
|
||||
/// Contains the basic dependencies of online play test scenes.
|
||||
/// </summary>
|
||||
public class OnlinePlayTestSceneDependencies : IReadOnlyDependencyContainer, IOnlinePlayTestSceneDependencies
|
||||
{
|
||||
public Bindable<Room> SelectedRoom { get; }
|
||||
public IRoomManager RoomManager { get; }
|
||||
public Bindable<FilterCriteria> Filter { get; }
|
||||
public OngoingOperationTracker OngoingOperationTracker { get; }
|
||||
public OnlinePlayBeatmapAvailabilityTracker AvailabilityTracker { get; }
|
||||
|
||||
/// <summary>
|
||||
/// All cached dependencies which are also <see cref="Drawable"/> components.
|
||||
/// </summary>
|
||||
public IReadOnlyList<Drawable> DrawableComponents => drawableComponents;
|
||||
|
||||
private readonly List<Drawable> drawableComponents = new List<Drawable>();
|
||||
private readonly DependencyContainer dependencies;
|
||||
|
||||
public OnlinePlayTestSceneDependencies()
|
||||
{
|
||||
SelectedRoom = new Bindable<Room>();
|
||||
RoomManager = CreateRoomManager();
|
||||
Filter = new Bindable<FilterCriteria>(new FilterCriteria());
|
||||
OngoingOperationTracker = new OngoingOperationTracker();
|
||||
AvailabilityTracker = new OnlinePlayBeatmapAvailabilityTracker();
|
||||
|
||||
dependencies = new DependencyContainer(new CachedModelDependencyContainer<Room>(null) { Model = { BindTarget = SelectedRoom } });
|
||||
|
||||
CacheAs(SelectedRoom);
|
||||
CacheAs(RoomManager);
|
||||
CacheAs(Filter);
|
||||
CacheAs(OngoingOperationTracker);
|
||||
CacheAs(AvailabilityTracker);
|
||||
}
|
||||
|
||||
public object Get(Type type)
|
||||
=> dependencies.Get(type);
|
||||
|
||||
public object Get(Type type, CacheInfo info)
|
||||
=> dependencies.Get(type, info);
|
||||
|
||||
public void Inject<T>(T instance)
|
||||
where T : class
|
||||
=> dependencies.Inject(instance);
|
||||
|
||||
protected void Cache(object instance)
|
||||
{
|
||||
dependencies.Cache(instance);
|
||||
if (instance is Drawable drawable)
|
||||
drawableComponents.Add(drawable);
|
||||
}
|
||||
|
||||
protected void CacheAs<T>(T instance)
|
||||
where T : class
|
||||
{
|
||||
dependencies.CacheAs(instance);
|
||||
if (instance is Drawable drawable)
|
||||
drawableComponents.Add(drawable);
|
||||
}
|
||||
|
||||
protected virtual IRoomManager CreateRoomManager() => new BasicTestRoomManager();
|
||||
}
|
||||
}
|
@ -1,33 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Online.Rooms;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
{
|
||||
public abstract class RoomTestScene : ScreenTestScene
|
||||
{
|
||||
[Cached]
|
||||
private readonly Bindable<Room> currentRoom = new Bindable<Room>();
|
||||
|
||||
protected Room Room => currentRoom.Value;
|
||||
|
||||
private CachedModelDependencyContainer<Room> dependencies;
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||
{
|
||||
dependencies = new CachedModelDependencyContainer<Room>(base.CreateChildDependencies(parent));
|
||||
dependencies.Model.BindTo(currentRoom);
|
||||
return dependencies;
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
currentRoom.Value = new Room();
|
||||
});
|
||||
}
|
||||
}
|
19
osu.Game/Tests/Visual/TestUserLookupCache.cs
Normal file
19
osu.Game/Tests/Visual/TestUserLookupCache.cs
Normal file
@ -0,0 +1,19 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
{
|
||||
public class TestUserLookupCache : UserLookupCache
|
||||
{
|
||||
protected override Task<User> ComputeValueAsync(int lookup, CancellationToken token = default) => Task.FromResult(new User
|
||||
{
|
||||
Id = lookup,
|
||||
Username = $"User {lookup}"
|
||||
});
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user