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Add property for tracking whether control is during operation
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@ -25,6 +25,11 @@ namespace osu.Game.Screens.Edit.Compose.Components
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private Circle circle;
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/// <summary>
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/// Whether an operation has began from this control.
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/// </summary>
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public bool InOperation { get; private set; }
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[Resolved]
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protected OsuColour Colours { get; private set; }
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@ -89,8 +94,16 @@ namespace osu.Game.Screens.Edit.Compose.Components
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this.ScaleTo(HandlingMouse || IsHovered ? 1.5f : 1, 100, Easing.OutQuint);
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}
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protected void OnOperationStarted() => OperationStarted?.Invoke();
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protected void OnOperationStarted()
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{
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InOperation = true;
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OperationStarted?.Invoke();
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}
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protected void OnOperationEnded() => OperationEnded?.Invoke();
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protected void OnOperationEnded()
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{
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InOperation = false;
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OperationEnded?.Invoke();
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}
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}
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}
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