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Fix incorrect inline comments
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
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@ -85,13 +85,13 @@ namespace osu.Game.Skinning.Editor
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protected override void OnSelected()
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{
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// base logic hides selected blueprints when not selected, but timeline doesn't do that.
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// base logic hides selected blueprints when not selected, but skin blueprints don't do that.
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updateSelectedState();
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}
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protected override void OnDeselected()
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{
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// base logic hides selected blueprints when not selected, but timeline doesn't do that.
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// base logic hides selected blueprints when not selected, but skin blueprints don't do that.
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updateSelectedState();
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}
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