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Round when totalling up team scores instead of truncating
Matches score handling in `ScoreManager`.
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@ -184,7 +184,7 @@ namespace osu.Game.Screens.Play.HUD
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continue;
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if (TeamScores.TryGetValue(u.Team.Value, out var team))
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team.Value += (int)u.Score.Value;
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team.Value += (int)Math.Round(u.Score.Value);
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}
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}
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