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mirror of https://github.com/ppy/osu.git synced 2025-01-27 18:32:56 +08:00

Rename out of place interface name

This commit is contained in:
Dean Herbert 2021-10-04 16:35:55 +09:00
parent e631653f4b
commit 63f0b0c932
5 changed files with 11 additions and 11 deletions

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@ -178,7 +178,7 @@ namespace osu.Game.Beatmaps
/// <summary>
/// Fired when the user requests to view the resulting import.
/// </summary>
public Action<IEnumerable<ILive<BeatmapSetInfo>>> PresentImport { set => beatmapModelManager.PresentImport = value; }
public Action<IEnumerable<ILive<BeatmapSetInfo>>> PresentImport { set => beatmapModelManager.PostImport = value; }
/// <summary>
/// Delete a beatmap difficulty.

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@ -30,7 +30,7 @@ namespace osu.Game.Database
/// </summary>
/// <typeparam name="TModel">The model type.</typeparam>
/// <typeparam name="TFileModel">The associated file join type.</typeparam>
public abstract class ArchiveModelManager<TModel, TFileModel> : ICanAcceptFiles, IModelManager<TModel>, IModelFileManager<TModel, TFileModel>, IPresentImports<TModel>
public abstract class ArchiveModelManager<TModel, TFileModel> : ICanAcceptFiles, IModelManager<TModel>, IModelFileManager<TModel, TFileModel>, IPostImports<TModel>
where TModel : class, IHasFiles<TFileModel>, IHasPrimaryKey, ISoftDelete
where TFileModel : class, INamedFileInfo, new()
{
@ -200,12 +200,12 @@ namespace osu.Game.Database
? $"Imported {imported.First()}!"
: $"Imported {imported.Count} {HumanisedModelName}s!";
if (imported.Count > 0 && PresentImport != null)
if (imported.Count > 0 && PostImport != null)
{
notification.CompletionText += " Click to view.";
notification.CompletionClickAction = () =>
{
PresentImport?.Invoke(imported);
PostImport?.Invoke(imported);
return true;
};
}
@ -249,7 +249,7 @@ namespace osu.Game.Database
return import;
}
public Action<IEnumerable<ILive<TModel>>> PresentImport { protected get; set; }
public Action<IEnumerable<ILive<TModel>>> PostImport { protected get; set; }
/// <summary>
/// Silently import an item from an <see cref="ArchiveReader"/>.

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@ -6,12 +6,12 @@ using System.Collections.Generic;
namespace osu.Game.Database
{
public interface IPresentImports<out TModel>
public interface IPostImports<out TModel>
where TModel : class
{
/// <summary>
/// Fired when the user requests to view the resulting import.
/// </summary>
public Action<IEnumerable<ILive<TModel>>> PresentImport { set; }
public Action<IEnumerable<ILive<TModel>>> PostImport { set; }
}
}

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@ -627,7 +627,7 @@ namespace osu.Game
BeatmapManager.PresentImport = items => PresentBeatmap(items.First().Value);
ScoreManager.PostNotification = n => Notifications.Post(n);
ScoreManager.PresentImport = items => PresentScore(items.First().Value);
ScoreManager.PostImport = items => PresentScore(items.First().Value);
// make config aware of how to lookup skins for on-screen display purposes.
// if this becomes a more common thing, tracked settings should be reconsidered to allow local DI.

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@ -25,7 +25,7 @@ using osu.Game.Rulesets.Scoring;
namespace osu.Game.Scoring
{
public class ScoreManager : IModelManager<ScoreInfo>, IModelFileManager<ScoreInfo, ScoreFileInfo>, IModelDownloader<ScoreInfo>, ICanAcceptFiles, IPresentImports<ScoreInfo>
public class ScoreManager : IModelManager<ScoreInfo>, IModelFileManager<ScoreInfo, ScoreFileInfo>, IModelDownloader<ScoreInfo>, ICanAcceptFiles, IPostImports<ScoreInfo>
{
private readonly Scheduler scheduler;
private readonly Func<BeatmapDifficultyCache> difficulties;
@ -365,9 +365,9 @@ namespace osu.Game.Scoring
#region Implementation of IPresentImports<ScoreInfo>
public Action<IEnumerable<ILive<ScoreInfo>>> PresentImport
public Action<IEnumerable<ILive<ScoreInfo>>> PostImport
{
set => scoreModelManager.PresentImport = value;
set => scoreModelManager.PostImport = value;
}
#endregion