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add new background type in BackgroundScreenDefault
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@@ -110,6 +110,10 @@ namespace osu.Game.Screens.Backgrounds
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newBackground = new BeatmapBackground(beatmap.Value, backgroundName);
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break;
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case BackgroundSource.BeatmapWithStoryboard:
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newBackground = new BeatmapBackgroundWithStoryboard(beatmap.Value, backgroundName);
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break;
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default:
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newBackground = new SkinnedBackground(skin.Value, backgroundName);
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break;
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