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Fix another potential test case failure

This commit is contained in:
smoogipoo 2021-08-12 11:08:52 +09:00
parent 531fba8f39
commit 9393c6351d

View File

@ -8,6 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Online.API;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus;
using osu.Game.Online.Rooms;
using osu.Game.Rulesets.Osu.Scoring;
@ -55,7 +56,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
OsuScoreProcessor scoreProcessor;
Beatmap.Value = CreateWorkingBeatmap(Ruleset.Value);
var playable = Beatmap.Value.GetPlayableBeatmap(Ruleset.Value);
var playableBeatmap = Beatmap.Value.GetPlayableBeatmap(Ruleset.Value);
var multiplayerUsers = new List<MultiplayerRoomUser>();
foreach (var user in users)
{
@ -66,6 +68,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
TeamID = RNG.Next(0, 2)
};
multiplayerUsers.Add(roomUser);
}
Children = new Drawable[]
@ -73,9 +77,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
scoreProcessor = new OsuScoreProcessor(),
};
scoreProcessor.ApplyBeatmap(playable);
scoreProcessor.ApplyBeatmap(playableBeatmap);
LoadComponentAsync(leaderboard = new MultiplayerGameplayLeaderboard(scoreProcessor, Client.Room?.Users.ToArray())
LoadComponentAsync(leaderboard = new MultiplayerGameplayLeaderboard(scoreProcessor, multiplayerUsers.ToArray())
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,