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Merge pull request #14218 from peppy/nub-animation-speed

Adjust checkbox / sliderbar animation speeds to match sound effects better
This commit is contained in:
Dan Balasescu 2021-08-11 12:56:14 +09:00 committed by GitHub
commit c54a37a4ca
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@ -21,6 +21,9 @@ namespace osu.Game.Graphics.UserInterface
private const float border_width = 3;
private const double animate_in_duration = 150;
private const double animate_out_duration = 500;
public Nub()
{
Box fill;
@ -77,20 +80,26 @@ namespace osu.Game.Graphics.UserInterface
if (value)
{
this.FadeColour(GlowingAccentColour, 500, Easing.OutQuint);
FadeEdgeEffectTo(1, 500, Easing.OutQuint);
this.FadeColour(GlowingAccentColour, animate_in_duration, Easing.OutQuint);
FadeEdgeEffectTo(1, animate_in_duration, Easing.OutQuint);
}
else
{
FadeEdgeEffectTo(0, 500);
this.FadeColour(AccentColour, 500);
FadeEdgeEffectTo(0, animate_out_duration);
this.FadeColour(AccentColour, animate_out_duration);
}
}
}
public bool Expanded
{
set => this.ResizeTo(new Vector2(value ? EXPANDED_SIZE : COLLAPSED_SIZE, 12), 500, Easing.OutQuint);
set
{
if (value)
this.ResizeTo(new Vector2(EXPANDED_SIZE, 12), animate_in_duration, Easing.OutQuint);
else
this.ResizeTo(new Vector2(COLLAPSED_SIZE, 12), animate_out_duration, Easing.OutQuint);
}
}
private readonly Bindable<bool> current = new Bindable<bool>();