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Also add logging of realm block/flush operations
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parent
9acc5e38bb
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@ -89,12 +89,18 @@ namespace osu.Game.Database
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if (IsDisposed)
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throw new ObjectDisposedException(nameof(RealmContextFactory));
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Logger.Log(@"Blocking realm operations.", LoggingTarget.Database);
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blockingLock.Wait();
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flushContexts();
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return new InvokeOnDisposal<RealmContextFactory>(this, endBlockingSection);
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static void endBlockingSection(RealmContextFactory factory) => factory.blockingLock.Release();
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static void endBlockingSection(RealmContextFactory factory)
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{
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factory.blockingLock.Release();
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Logger.Log(@"Restoring realm operations.", LoggingTarget.Database);
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}
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}
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protected override void Update()
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@ -147,6 +153,8 @@ namespace osu.Game.Database
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private void flushContexts()
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{
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Logger.Log(@"Flushing realm contexts...", LoggingTarget.Database);
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var previousContext = context;
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context = null;
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@ -155,6 +163,8 @@ namespace osu.Game.Database
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Thread.Sleep(50);
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previousContext?.Dispose();
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Logger.Log(@"Realm contexts flushed.", LoggingTarget.Database);
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}
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protected override void Dispose(bool isDisposing)
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