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Avoid showing the disclaimer in game tests
No real performance gain, but this is handy to bypass when actually using one of these tests to test something.
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@ -126,6 +126,8 @@ namespace osu.Game.Tests.Visual
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public new Bindable<IReadOnlyList<Mod>> SelectedMods => base.SelectedMods;
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public override Version AssemblyVersion => new Version(0, 0);
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// if we don't do this, when running under nUnit the version that gets populated is that of nUnit.
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public override string Version => "test game";
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