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Merge pull request #12784 from smoogipoo/mania-pooling
Implement pooling for osu!mania
This commit is contained in:
commit
db6d980623
@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
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{
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RelativeSizeAxes = Axes.Both,
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Width = 0.5f,
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Child = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.ColumnBackground, 0), _ => new DefaultColumnBackground())
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Child = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.ColumnBackground), _ => new DefaultColumnBackground())
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{
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RelativeSizeAxes = Axes.Both
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}
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@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
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{
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RelativeSizeAxes = Axes.Both,
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Width = 0.5f,
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Child = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.ColumnBackground, 1), _ => new DefaultColumnBackground())
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Child = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.ColumnBackground), _ => new DefaultColumnBackground())
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{
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RelativeSizeAxes = Axes.Both
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}
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@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
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{
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RelativeSizeAxes = Axes.Both,
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Width = 0.5f,
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Child = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.KeyArea, 0), _ => new DefaultKeyArea())
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Child = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.KeyArea), _ => new DefaultKeyArea())
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{
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RelativeSizeAxes = Axes.Both
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},
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@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
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{
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RelativeSizeAxes = Axes.Both,
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Width = 0.5f,
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Child = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.KeyArea, 1), _ => new DefaultKeyArea())
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Child = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.KeyArea), _ => new DefaultKeyArea())
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{
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RelativeSizeAxes = Axes.Both
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},
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@ -4,6 +4,7 @@
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Screens;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Replays;
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@ -408,6 +409,9 @@ namespace osu.Game.Rulesets.Mania.Tests
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judgementResults = new List<JudgementResult>();
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});
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AddUntilStep("Beatmap at 0", () => Beatmap.Value.Track.CurrentTime == 0);
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AddUntilStep("Wait until player is loaded", () => currentPlayer.IsCurrentScreen());
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AddUntilStep("Wait for completion", () => currentPlayer.ScoreProcessor?.HasCompleted.Value == true);
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}
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@ -58,8 +58,9 @@ namespace osu.Game.Rulesets.Mania.Edit
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EditorBeatmap.PerformOnSelection(h =>
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{
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if (h is ManiaHitObject maniaObj)
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maniaObj.Column += columnDelta;
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maniaPlayfield.Remove(h);
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((ManiaHitObject)h).Column += columnDelta;
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maniaPlayfield.Add(h);
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});
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}
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}
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@ -9,12 +9,6 @@ namespace osu.Game.Rulesets.Mania
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{
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public class ManiaSkinComponent : GameplaySkinComponent<ManiaSkinComponents>
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{
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/// <summary>
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/// The intended <see cref="Column"/> index for this component.
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/// May be null if the component does not exist in a <see cref="Column"/>.
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/// </summary>
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public readonly int? TargetColumn;
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/// <summary>
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/// The intended <see cref="StageDefinition"/> for this component.
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/// May be null if the component is not a direct member of a <see cref="Stage"/>.
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@ -25,12 +19,10 @@ namespace osu.Game.Rulesets.Mania
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/// Creates a new <see cref="ManiaSkinComponent"/>.
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/// </summary>
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/// <param name="component">The component.</param>
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/// <param name="targetColumn">The intended <see cref="Column"/> index for this component. May be null if the component does not exist in a <see cref="Column"/>.</param>
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/// <param name="stageDefinition">The intended <see cref="StageDefinition"/> for this component. May be null if the component is not a direct member of a <see cref="Stage"/>.</param>
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public ManiaSkinComponent(ManiaSkinComponents component, int? targetColumn = null, StageDefinition? stageDefinition = null)
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public ManiaSkinComponent(ManiaSkinComponents component, StageDefinition? stageDefinition = null)
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: base(component)
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{
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TargetColumn = targetColumn;
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StageDefinition = stageDefinition;
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}
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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@ -12,6 +13,7 @@ using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Skinning;
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using osuTK;
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namespace osu.Game.Rulesets.Mania.Objects.Drawables
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{
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@ -29,21 +31,21 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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public DrawableHoldNoteHead Head => headContainer.Child;
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public DrawableHoldNoteTail Tail => tailContainer.Child;
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private readonly Container<DrawableHoldNoteHead> headContainer;
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private readonly Container<DrawableHoldNoteTail> tailContainer;
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private readonly Container<DrawableHoldNoteTick> tickContainer;
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private Container<DrawableHoldNoteHead> headContainer;
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private Container<DrawableHoldNoteTail> tailContainer;
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private Container<DrawableHoldNoteTick> tickContainer;
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/// <summary>
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/// Contains the size of the hold note covering the whole head/tail bounds. The size of this container changes as the hold note is being pressed.
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/// </summary>
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private readonly Container sizingContainer;
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private Container sizingContainer;
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/// <summary>
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/// Contains the contents of the hold note that should be masked as the hold note is being pressed. Follows changes in the size of <see cref="sizingContainer"/>.
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/// </summary>
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private readonly Container maskingContainer;
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private Container maskingContainer;
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private readonly SkinnableDrawable bodyPiece;
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private SkinnableDrawable bodyPiece;
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/// <summary>
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/// Time at which the user started holding this hold note. Null if the user is not holding this hold note.
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@ -60,11 +62,19 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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/// </summary>
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private double? releaseTime;
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public DrawableHoldNote()
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: this(null)
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{
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}
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public DrawableHoldNote(HoldNote hitObject)
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: base(hitObject)
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{
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RelativeSizeAxes = Axes.X;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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Container maskedContents;
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AddRangeInternal(new Drawable[]
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@ -86,7 +96,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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headContainer = new Container<DrawableHoldNoteHead> { RelativeSizeAxes = Axes.Both }
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}
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},
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bodyPiece = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.HoldNoteBody, hitObject.Column), _ => new DefaultBodyPiece
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bodyPiece = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.HoldNoteBody), _ => new DefaultBodyPiece
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{
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RelativeSizeAxes = Axes.Both,
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})
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@ -105,6 +115,16 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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});
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}
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protected override void OnApply()
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{
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base.OnApply();
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sizingContainer.Size = Vector2.One;
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HoldStartTime = null;
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HoldBrokenTime = null;
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releaseTime = null;
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}
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protected override void AddNestedHitObject(DrawableHitObject hitObject)
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{
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base.AddNestedHitObject(hitObject);
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@ -128,37 +148,23 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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protected override void ClearNestedHitObjects()
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{
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base.ClearNestedHitObjects();
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headContainer.Clear();
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tailContainer.Clear();
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tickContainer.Clear();
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headContainer.Clear(false);
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tailContainer.Clear(false);
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tickContainer.Clear(false);
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}
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protected override DrawableHitObject CreateNestedHitObject(HitObject hitObject)
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{
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switch (hitObject)
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{
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case TailNote _:
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return new DrawableHoldNoteTail(this)
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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AccentColour = { BindTarget = AccentColour }
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};
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case TailNote tail:
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return new DrawableHoldNoteTail(tail);
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case Note _:
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return new DrawableHoldNoteHead(this)
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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AccentColour = { BindTarget = AccentColour }
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};
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case HeadNote head:
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return new DrawableHoldNoteHead(head);
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case HoldNoteTick tick:
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return new DrawableHoldNoteTick(tick)
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{
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HoldStartTime = () => HoldStartTime,
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AccentColour = { BindTarget = AccentColour }
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};
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return new DrawableHoldNoteTick(tick);
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}
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return base.CreateNestedHitObject(hitObject);
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@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Objects.Drawables;
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namespace osu.Game.Rulesets.Mania.Objects.Drawables
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@ -12,11 +13,18 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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{
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protected override ManiaSkinComponents Component => ManiaSkinComponents.HoldNoteHead;
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public DrawableHoldNoteHead(DrawableHoldNote holdNote)
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: base(holdNote.HitObject.Head)
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public DrawableHoldNoteHead()
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: this(null)
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{
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}
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public DrawableHoldNoteHead(HeadNote headNote)
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: base(headNote)
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{
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Anchor = Anchor.TopCentre;
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Origin = Anchor.TopCentre;
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}
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public void UpdateResult() => base.UpdateResult(true);
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protected override void UpdateInitialTransforms()
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using System.Diagnostics;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Mania.Objects.Drawables
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@ -20,12 +21,18 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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protected override ManiaSkinComponents Component => ManiaSkinComponents.HoldNoteTail;
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private readonly DrawableHoldNote holdNote;
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protected DrawableHoldNote HoldNote => (DrawableHoldNote)ParentHitObject;
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public DrawableHoldNoteTail(DrawableHoldNote holdNote)
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: base(holdNote.HitObject.Tail)
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public DrawableHoldNoteTail()
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: this(null)
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{
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this.holdNote = holdNote;
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}
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public DrawableHoldNoteTail(TailNote tailNote)
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: base(tailNote)
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{
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Anchor = Anchor.TopCentre;
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Origin = Anchor.TopCentre;
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}
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public void UpdateResult() => base.UpdateResult(true);
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@ -54,7 +61,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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ApplyResult(r =>
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{
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// If the head wasn't hit or the hold note was broken, cap the max score to Meh.
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if (result > HitResult.Meh && (!holdNote.Head.IsHit || holdNote.HoldBrokenTime != null))
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if (result > HitResult.Meh && (!HoldNote.Head.IsHit || HoldNote.HoldBrokenTime != null))
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result = HitResult.Meh;
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r.Type = result;
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@ -2,7 +2,8 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osuTK;
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using System.Diagnostics;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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@ -19,38 +20,48 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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/// <summary>
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/// References the time at which the user started holding the hold note.
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/// </summary>
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public Func<double?> HoldStartTime;
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private Func<double?> holdStartTime;
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private Container glowContainer;
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public DrawableHoldNoteTick()
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: this(null)
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{
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}
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public DrawableHoldNoteTick(HoldNoteTick hitObject)
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: base(hitObject)
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{
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Container glowContainer;
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Anchor = Anchor.TopCentre;
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Origin = Anchor.TopCentre;
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RelativeSizeAxes = Axes.X;
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Size = new Vector2(1);
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}
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AddRangeInternal(new[]
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[BackgroundDependencyLoader]
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private void load()
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{
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AddInternal(glowContainer = new CircularContainer
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{
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glowContainer = new CircularContainer
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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Children = new[]
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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Children = new[]
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new Box
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0,
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AlwaysPresent = true
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}
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RelativeSizeAxes = Axes.Both,
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Alpha = 0,
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AlwaysPresent = true
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}
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}
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});
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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AccentColour.BindValueChanged(colour =>
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{
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@ -64,12 +75,29 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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}, true);
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}
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protected override void OnApply()
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{
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base.OnApply();
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Debug.Assert(ParentHitObject != null);
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var holdNote = (DrawableHoldNote)ParentHitObject;
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holdStartTime = () => holdNote.HoldStartTime;
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}
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protected override void OnFree()
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{
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base.OnFree();
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holdStartTime = null;
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}
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protected override void CheckForResult(bool userTriggered, double timeOffset)
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{
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if (Time.Current < HitObject.StartTime)
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return;
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var startTime = HoldStartTime?.Invoke();
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var startTime = holdStartTime?.Invoke();
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if (startTime == null || startTime > HitObject.StartTime)
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ApplyResult(r => r.Type = r.Judgement.MinResult);
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|
@ -50,6 +50,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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protected DrawableManiaHitObject(ManiaHitObject hitObject)
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: base(hitObject)
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{
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RelativeSizeAxes = Axes.X;
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}
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[BackgroundDependencyLoader(true)]
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@ -59,9 +60,31 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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Action.BindTo(action);
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Direction.BindTo(scrollingInfo.Direction);
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Direction.BindValueChanged(OnDirectionChanged, true);
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}
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protected override void OnApply()
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{
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base.OnApply();
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if (ParentHitObject != null)
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AccentColour.BindTo(ParentHitObject.AccentColour);
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}
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protected override void OnFree()
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{
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base.OnFree();
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if (ParentHitObject != null)
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AccentColour.UnbindFrom(ParentHitObject.AccentColour);
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}
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private double computedLifetimeStart;
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public override double LifetimeStart
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@ -147,12 +170,11 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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public abstract class DrawableManiaHitObject<TObject> : DrawableManiaHitObject
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where TObject : ManiaHitObject
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{
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public new readonly TObject HitObject;
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public new TObject HitObject => (TObject)base.HitObject;
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protected DrawableManiaHitObject(TObject hitObject)
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: base(hitObject)
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{
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HitObject = hitObject;
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}
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}
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}
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|
@ -33,31 +33,37 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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protected virtual ManiaSkinComponents Component => ManiaSkinComponents.Note;
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private readonly Drawable headPiece;
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private Drawable headPiece;
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public DrawableNote()
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: this(null)
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{
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}
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public DrawableNote(Note hitObject)
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: base(hitObject)
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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AddInternal(headPiece = new SkinnableDrawable(new ManiaSkinComponent(Component, hitObject.Column), _ => new DefaultNotePiece())
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{
|
||||
RelativeSizeAxes = Axes.X,
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||||
AutoSizeAxes = Axes.Y
|
||||
});
|
||||
}
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|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(ManiaRulesetConfigManager rulesetConfig)
|
||||
{
|
||||
rulesetConfig?.BindWith(ManiaRulesetSetting.TimingBasedNoteColouring, configTimingBasedNoteColouring);
|
||||
|
||||
AddInternal(headPiece = new SkinnableDrawable(new ManiaSkinComponent(Component), _ => new DefaultNotePiece())
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y
|
||||
});
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
HitObject.StartTimeBindable.BindValueChanged(_ => updateSnapColour());
|
||||
configTimingBasedNoteColouring.BindValueChanged(_ => updateSnapColour(), true);
|
||||
base.LoadComplete();
|
||||
|
||||
configTimingBasedNoteColouring.BindValueChanged(_ => updateSnapColour());
|
||||
StartTimeBindable.BindValueChanged(_ => updateSnapColour(), true);
|
||||
}
|
||||
|
||||
protected override void OnDirectionChanged(ValueChangedEvent<ScrollingDirection> e)
|
||||
@ -102,7 +108,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
|
||||
private void updateSnapColour()
|
||||
{
|
||||
if (beatmap == null) return;
|
||||
if (beatmap == null || HitObject == null) return;
|
||||
|
||||
int snapDivisor = beatmap.ControlPointInfo.GetClosestBeatDivisor(HitObject.StartTime);
|
||||
|
||||
|
9
osu.Game.Rulesets.Mania/Objects/HeadNote.cs
Normal file
9
osu.Game.Rulesets.Mania/Objects/HeadNote.cs
Normal file
@ -0,0 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Objects
|
||||
{
|
||||
public class HeadNote : Note
|
||||
{
|
||||
}
|
||||
}
|
@ -72,7 +72,7 @@ namespace osu.Game.Rulesets.Mania.Objects
|
||||
/// <summary>
|
||||
/// The head note of the hold.
|
||||
/// </summary>
|
||||
public Note Head { get; private set; }
|
||||
public HeadNote Head { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The tail note of the hold.
|
||||
@ -98,7 +98,7 @@ namespace osu.Game.Rulesets.Mania.Objects
|
||||
|
||||
createTicks(cancellationToken);
|
||||
|
||||
AddNested(Head = new Note
|
||||
AddNested(Head = new HeadNote
|
||||
{
|
||||
StartTime = StartTime,
|
||||
Column = Column,
|
||||
|
@ -17,6 +17,7 @@ using osu.Game.Rulesets.UI.Scrolling;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.UI
|
||||
@ -55,7 +56,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
Width = COLUMN_WIDTH;
|
||||
|
||||
Drawable background = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.ColumnBackground, Index), _ => new DefaultColumnBackground())
|
||||
Drawable background = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.ColumnBackground), _ => new DefaultColumnBackground())
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
};
|
||||
@ -66,7 +67,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
// For input purposes, the background is added at the highest depth, but is then proxied back below all other elements
|
||||
background.CreateProxy(),
|
||||
HitObjectArea = new ColumnHitObjectArea(Index, HitObjectContainer) { RelativeSizeAxes = Axes.Both },
|
||||
new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.KeyArea, Index), _ => new DefaultKeyArea())
|
||||
new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.KeyArea), _ => new DefaultKeyArea())
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
@ -83,6 +84,19 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
hitPolicy = new OrderedHitPolicy(HitObjectContainer);
|
||||
|
||||
TopLevelContainer.Add(HitObjectArea.Explosions.CreateProxy());
|
||||
|
||||
RegisterPool<Note, DrawableNote>(10, 50);
|
||||
RegisterPool<HoldNote, DrawableHoldNote>(10, 50);
|
||||
RegisterPool<HeadNote, DrawableHoldNoteHead>(10, 50);
|
||||
RegisterPool<TailNote, DrawableHoldNoteTail>(10, 50);
|
||||
RegisterPool<HoldNoteTick, DrawableHoldNoteTick>(50, 250);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
NewResult += OnNewResult;
|
||||
}
|
||||
|
||||
public ColumnType ColumnType { get; set; }
|
||||
@ -98,28 +112,14 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
return dependencies;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a DrawableHitObject to this Playfield.
|
||||
/// </summary>
|
||||
/// <param name="hitObject">The DrawableHitObject to add.</param>
|
||||
public override void Add(DrawableHitObject hitObject)
|
||||
protected override void OnNewDrawableHitObject(DrawableHitObject drawableHitObject)
|
||||
{
|
||||
hitObject.AccentColour.Value = AccentColour;
|
||||
hitObject.OnNewResult += OnNewResult;
|
||||
base.OnNewDrawableHitObject(drawableHitObject);
|
||||
|
||||
DrawableManiaHitObject maniaObject = (DrawableManiaHitObject)hitObject;
|
||||
DrawableManiaHitObject maniaObject = (DrawableManiaHitObject)drawableHitObject;
|
||||
|
||||
maniaObject.AccentColour.Value = AccentColour;
|
||||
maniaObject.CheckHittable = hitPolicy.IsHittable;
|
||||
|
||||
base.Add(hitObject);
|
||||
}
|
||||
|
||||
public override bool Remove(DrawableHitObject h)
|
||||
{
|
||||
if (!base.Remove(h))
|
||||
return false;
|
||||
|
||||
h.OnNewResult -= OnNewResult;
|
||||
return true;
|
||||
}
|
||||
|
||||
internal void OnNewResult(DrawableHitObject judgedObject, JudgementResult result)
|
||||
|
@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Mania.UI.Components
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Depth = 2,
|
||||
},
|
||||
hitTarget = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.HitTarget, columnIndex), _ => new DefaultHitTarget())
|
||||
hitTarget = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.HitTarget), _ => new DefaultHitTarget())
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Depth = 1
|
||||
|
@ -18,7 +18,6 @@ using osu.Game.Replays;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Configuration;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Mania.Replays;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
@ -134,20 +133,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
|
||||
protected override PassThroughInputManager CreateInputManager() => new ManiaInputManager(Ruleset.RulesetInfo, Variant);
|
||||
|
||||
public override DrawableHitObject<ManiaHitObject> CreateDrawableRepresentation(ManiaHitObject h)
|
||||
{
|
||||
switch (h)
|
||||
{
|
||||
case HoldNote holdNote:
|
||||
return new DrawableHoldNote(holdNote);
|
||||
|
||||
case Note note:
|
||||
return new DrawableNote(note);
|
||||
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
}
|
||||
public override DrawableHitObject<ManiaHitObject> CreateDrawableRepresentation(ManiaHitObject h) => null;
|
||||
|
||||
protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new ManiaFramedReplayInputHandler(replay);
|
||||
|
||||
|
@ -9,6 +9,7 @@ using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using osuTK;
|
||||
@ -56,6 +57,10 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
}
|
||||
}
|
||||
|
||||
public override void Add(HitObject hitObject) => getStageByColumn(((ManiaHitObject)hitObject).Column).Add(hitObject);
|
||||
|
||||
public override bool Remove(HitObject hitObject) => getStageByColumn(((ManiaHitObject)hitObject).Column).Remove(hitObject);
|
||||
|
||||
public override void Add(DrawableHitObject h) => getStageByColumn(((ManiaHitObject)h.HitObject).Column).Add(h);
|
||||
|
||||
public override bool Remove(DrawableHitObject h) => getStageByColumn(((ManiaHitObject)h.HitObject).Column).Remove(h);
|
||||
|
@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
InternalChild = skinnableExplosion = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.HitExplosion, column.Index), _ => new DefaultHitExplosion())
|
||||
InternalChild = skinnableExplosion = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.HitExplosion), _ => new DefaultHitExplosion())
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
};
|
||||
|
@ -11,6 +11,7 @@ using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Mania.UI.Components;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
@ -132,33 +133,19 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
}
|
||||
}
|
||||
|
||||
public override void Add(DrawableHitObject h)
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
var maniaObject = (ManiaHitObject)h.HitObject;
|
||||
|
||||
int columnIndex = -1;
|
||||
|
||||
maniaObject.ColumnBindable.BindValueChanged(_ =>
|
||||
{
|
||||
if (columnIndex != -1)
|
||||
Columns.ElementAt(columnIndex).Remove(h);
|
||||
|
||||
columnIndex = maniaObject.Column - firstColumnIndex;
|
||||
Columns.ElementAt(columnIndex).Add(h);
|
||||
}, true);
|
||||
|
||||
h.OnNewResult += OnNewResult;
|
||||
base.LoadComplete();
|
||||
NewResult += OnNewResult;
|
||||
}
|
||||
|
||||
public override bool Remove(DrawableHitObject h)
|
||||
{
|
||||
var maniaObject = (ManiaHitObject)h.HitObject;
|
||||
int columnIndex = maniaObject.Column - firstColumnIndex;
|
||||
Columns.ElementAt(columnIndex).Remove(h);
|
||||
public override void Add(HitObject hitObject) => Columns.ElementAt(((ManiaHitObject)hitObject).Column - firstColumnIndex).Add(hitObject);
|
||||
|
||||
h.OnNewResult -= OnNewResult;
|
||||
return true;
|
||||
}
|
||||
public override bool Remove(HitObject hitObject) => Columns.ElementAt(((ManiaHitObject)hitObject).Column - firstColumnIndex).Remove(hitObject);
|
||||
|
||||
public override void Add(DrawableHitObject h) => Columns.ElementAt(((ManiaHitObject)h.HitObject).Column - firstColumnIndex).Add(h);
|
||||
|
||||
public override bool Remove(DrawableHitObject h) => Columns.ElementAt(((ManiaHitObject)h.HitObject).Column - firstColumnIndex).Remove(h);
|
||||
|
||||
public void Add(BarLine barline) => base.Add(new DrawableBarLine(barline));
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user