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Removed unused variables and directives
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76a377f3e0
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@ -10,11 +10,9 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Utils;
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using osu.Game.Audio;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Scoring;
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using osu.Game.Skinning;
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using osuTK;
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namespace osu.Game.Screens.Ranking.Expanded.Accuracy
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@ -76,8 +74,6 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
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private readonly ScoreInfo score;
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private readonly bool withFlair;
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private SmoothCircularProgress accuracyCircle;
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private SmoothCircularProgress innerMask;
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private Container<RankBadge> badges;
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@ -86,7 +82,6 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
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public AccuracyCircle(ScoreInfo score, bool withFlair)
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{
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this.score = score;
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this.withFlair = withFlair;
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}
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[BackgroundDependencyLoader]
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@ -196,7 +196,7 @@ namespace osu.Game.Screens.Ranking
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statisticsPanel.State.BindValueChanged(onStatisticsStateChanged, true);
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using(BeginDelayedSequence(AccuracyCircle.ACCURACY_TRANSFORM_DELAY + AccuracyCircle.TEXT_APPEAR_DELAY, true))
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using (BeginDelayedSequence(AccuracyCircle.ACCURACY_TRANSFORM_DELAY + AccuracyCircle.TEXT_APPEAR_DELAY, true))
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{
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this.Delay(-1000).Schedule(() => applauseSound?.Play());
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}
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