1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-11 11:37:28 +08:00

ResourcesSkin -> ResourceStoreBackedSkin

This commit is contained in:
Salman Ahmed 2021-06-28 09:18:29 +03:00
parent 692f24437e
commit f598de4cdb
2 changed files with 4 additions and 5 deletions

View File

@ -19,12 +19,12 @@ namespace osu.Game.Skinning
/// <summary>
/// An <see cref="ISkin"/> that uses an underlying <see cref="IResourceStore{T}"/> with namespaces for resources retrieval.
/// </summary>
public class ResourcesSkin : ISkin, IDisposable
public class ResourceStoreBackedSkin : ISkin, IDisposable
{
private readonly TextureStore textures;
private readonly ISampleStore samples;
public ResourcesSkin(IResourceStore<byte[]> resources, GameHost host, AudioManager audio)
public ResourceStoreBackedSkin(IResourceStore<byte[]> resources, GameHost host, AudioManager audio)
{
textures = new TextureStore(host.CreateTextureLoaderStore(new NamespacedResourceStore<byte[]>(resources, @"Textures")));
samples = audio.GetSampleStore(new NamespacedResourceStore<byte[]>(resources, @"Samples"));

View File

@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Audio;
@ -52,13 +51,13 @@ namespace osu.Game.Skinning
[Resolved]
private ISkinSource skinSource { get; set; }
private ResourcesSkin rulesetResourcesSkin;
private ResourceStoreBackedSkin rulesetResourcesSkin;
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
if (Ruleset.CreateResourceStore() is IResourceStore<byte[]> resources)
rulesetResourcesSkin = new ResourcesSkin(resources, host, audio);
rulesetResourcesSkin = new ResourceStoreBackedSkin(resources, host, audio);
UpdateSkins();
skinSource.SourceChanged += OnSourceChanged;