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Increase the multiplier when hidden is applied on the Flashlight skill

This commit is contained in:
MBmasher 2021-08-11 15:55:13 +10:00
parent 1cadcb43d9
commit 27918583e1

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@ -203,7 +203,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
// Add an additional bonus for HDFL.
if (mods.Any(h => h is OsuModHidden))
flashlightValue *= 1.2;
flashlightValue *= 1.3;
// Penalize misses by assessing # of misses relative to the total # of objects. Default a 3% reduction for any # of misses.
if (countMiss > 0)