mirror of
https://github.com/ppy/osu.git
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Merge branch 'master' into fix-difficulty-bindable-bind-order
This commit is contained in:
commit
35841fa4f7
@ -52,10 +52,10 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.706.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.707.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.713.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Transitive Dependencies">
|
||||
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
|
||||
<PackageReference Include="Realm" Version="10.2.1" />
|
||||
<PackageReference Include="Realm" Version="10.3.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
@ -68,6 +68,8 @@ namespace osu.Desktop.Updater
|
||||
return false;
|
||||
}
|
||||
|
||||
scheduleRecheck = false;
|
||||
|
||||
if (notification == null)
|
||||
{
|
||||
notification = new UpdateProgressNotification(this) { State = ProgressNotificationState.Active };
|
||||
@ -98,7 +100,6 @@ namespace osu.Desktop.Updater
|
||||
// could fail if deltas are unavailable for full update path (https://github.com/Squirrel/Squirrel.Windows/issues/959)
|
||||
// try again without deltas.
|
||||
await checkForUpdateAsync(false, notification).ConfigureAwait(false);
|
||||
scheduleRecheck = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -110,6 +111,7 @@ namespace osu.Desktop.Updater
|
||||
catch (Exception)
|
||||
{
|
||||
// we'll ignore this and retry later. can be triggered by no internet connection or thread abortion.
|
||||
scheduleRecheck = true;
|
||||
}
|
||||
finally
|
||||
{
|
||||
|
@ -0,0 +1,66 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Edit;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.Editor
|
||||
{
|
||||
public class CatchEditorTestSceneContainer : Container
|
||||
{
|
||||
[Cached(typeof(Playfield))]
|
||||
public readonly ScrollingPlayfield Playfield;
|
||||
|
||||
protected override Container<Drawable> Content { get; }
|
||||
|
||||
public CatchEditorTestSceneContainer()
|
||||
{
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
Width = CatchPlayfield.WIDTH;
|
||||
Height = 1000;
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Bottom = 100
|
||||
};
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new ScrollingTestContainer(ScrollingDirection.Down)
|
||||
{
|
||||
TimeRange = 1000,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = Playfield = new TestCatchPlayfield
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
}
|
||||
},
|
||||
new PlayfieldBorder
|
||||
{
|
||||
PlayfieldBorderStyle = { Value = PlayfieldBorderStyle.Full },
|
||||
Clock = new FramedClock(new StopwatchClock(true))
|
||||
},
|
||||
Content = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private class TestCatchPlayfield : CatchEditorPlayfield
|
||||
{
|
||||
public TestCatchPlayfield()
|
||||
: base(new BeatmapDifficulty { CircleSize = 0 })
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,79 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Rulesets.Catch.Edit.Blueprints.Components;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.Editor
|
||||
{
|
||||
public abstract class CatchPlacementBlueprintTestScene : PlacementBlueprintTestScene
|
||||
{
|
||||
protected const double TIME_SNAP = 100;
|
||||
|
||||
protected DrawableCatchHitObject LastObject;
|
||||
|
||||
protected new ScrollingHitObjectContainer HitObjectContainer => contentContainer.Playfield.HitObjectContainer;
|
||||
|
||||
protected override Container<Drawable> Content => contentContainer;
|
||||
|
||||
private readonly CatchEditorTestSceneContainer contentContainer;
|
||||
|
||||
protected CatchPlacementBlueprintTestScene()
|
||||
{
|
||||
base.Content.Add(contentContainer = new CatchEditorTestSceneContainer());
|
||||
|
||||
contentContainer.Playfield.Clock = new FramedClock(new ManualClock());
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
HitObjectContainer.Clear();
|
||||
ResetPlacement();
|
||||
LastObject = null;
|
||||
});
|
||||
|
||||
protected void AddMoveStep(double time, float x) => AddStep($"move to time={time}, x={x}", () =>
|
||||
{
|
||||
float y = HitObjectContainer.PositionAtTime(time);
|
||||
Vector2 pos = HitObjectContainer.ToScreenSpace(new Vector2(x, y + HitObjectContainer.DrawHeight));
|
||||
InputManager.MoveMouseTo(pos);
|
||||
});
|
||||
|
||||
protected void AddClickStep(MouseButton button) => AddStep($"click {button}", () =>
|
||||
{
|
||||
InputManager.Click(button);
|
||||
});
|
||||
|
||||
protected IEnumerable<FruitOutline> FruitOutlines => Content.ChildrenOfType<FruitOutline>();
|
||||
|
||||
// Unused because AddHitObject is overriden
|
||||
protected override Container CreateHitObjectContainer() => new Container();
|
||||
|
||||
protected override void AddHitObject(DrawableHitObject hitObject)
|
||||
{
|
||||
LastObject = (DrawableCatchHitObject)hitObject;
|
||||
contentContainer.Playfield.HitObjectContainer.Add(hitObject);
|
||||
}
|
||||
|
||||
protected override SnapResult SnapForBlueprint(PlacementBlueprint blueprint)
|
||||
{
|
||||
var result = base.SnapForBlueprint(blueprint);
|
||||
result.Time = Math.Round(HitObjectContainer.TimeAtScreenSpacePosition(result.ScreenSpacePosition) / TIME_SNAP) * TIME_SNAP;
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,24 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.Editor
|
||||
{
|
||||
public abstract class CatchSelectionBlueprintTestScene : SelectionBlueprintTestScene
|
||||
{
|
||||
protected ScrollingHitObjectContainer HitObjectContainer => contentContainer.Playfield.HitObjectContainer;
|
||||
|
||||
protected override Container<Drawable> Content => contentContainer;
|
||||
|
||||
private readonly CatchEditorTestSceneContainer contentContainer;
|
||||
|
||||
protected CatchSelectionBlueprintTestScene()
|
||||
{
|
||||
base.Content.Add(contentContainer = new CatchEditorTestSceneContainer());
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,87 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Catch.Edit.Blueprints;
|
||||
using osu.Game.Rulesets.Catch.Edit.Blueprints.Components;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.Editor
|
||||
{
|
||||
public class TestSceneBananaShowerPlacementBlueprint : CatchPlacementBlueprintTestScene
|
||||
{
|
||||
protected override DrawableHitObject CreateHitObject(HitObject hitObject) => new DrawableBananaShower((BananaShower)hitObject);
|
||||
|
||||
protected override PlacementBlueprint CreateBlueprint() => new BananaShowerPlacementBlueprint();
|
||||
|
||||
protected override void AddHitObject(DrawableHitObject hitObject)
|
||||
{
|
||||
// Create nested bananas (but positions are not randomized because beatmap processing is not done).
|
||||
hitObject.HitObject.ApplyDefaults(new ControlPointInfo(), Beatmap.Value.BeatmapInfo.BaseDifficulty);
|
||||
|
||||
base.AddHitObject(hitObject);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBasicPlacement()
|
||||
{
|
||||
const double start_time = 100;
|
||||
const double end_time = 500;
|
||||
|
||||
AddMoveStep(start_time, 0);
|
||||
AddClickStep(MouseButton.Left);
|
||||
AddMoveStep(end_time, 0);
|
||||
AddClickStep(MouseButton.Right);
|
||||
AddAssert("banana shower is placed", () => LastObject is DrawableBananaShower);
|
||||
AddAssert("start time is correct", () => Precision.AlmostEquals(LastObject.HitObject.StartTime, start_time));
|
||||
AddAssert("end time is correct", () => Precision.AlmostEquals(LastObject.HitObject.GetEndTime(), end_time));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestReversePlacement()
|
||||
{
|
||||
const double start_time = 100;
|
||||
const double end_time = 500;
|
||||
|
||||
AddMoveStep(end_time, 0);
|
||||
AddClickStep(MouseButton.Left);
|
||||
AddMoveStep(start_time, 0);
|
||||
AddClickStep(MouseButton.Right);
|
||||
AddAssert("start time is correct", () => Precision.AlmostEquals(LastObject.HitObject.StartTime, start_time));
|
||||
AddAssert("end time is correct", () => Precision.AlmostEquals(LastObject.HitObject.GetEndTime(), end_time));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFinishWithZeroDuration()
|
||||
{
|
||||
AddMoveStep(100, 0);
|
||||
AddClickStep(MouseButton.Left);
|
||||
AddClickStep(MouseButton.Right);
|
||||
AddAssert("banana shower is not placed", () => LastObject == null);
|
||||
AddAssert("state is waiting", () => CurrentBlueprint?.PlacementActive == PlacementBlueprint.PlacementState.Waiting);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestOpacity()
|
||||
{
|
||||
AddMoveStep(100, 0);
|
||||
AddClickStep(MouseButton.Left);
|
||||
AddUntilStep("outline is semitransparent", () => Precision.DefinitelyBigger(1, timeSpanOutline.Alpha));
|
||||
AddMoveStep(200, 0);
|
||||
AddUntilStep("outline is opaque", () => Precision.AlmostEquals(timeSpanOutline.Alpha, 1));
|
||||
AddMoveStep(100, 0);
|
||||
AddUntilStep("outline is semitransparent", () => Precision.DefinitelyBigger(1, timeSpanOutline.Alpha));
|
||||
}
|
||||
|
||||
private TimeSpanOutline timeSpanOutline => Content.ChildrenOfType<TimeSpanOutline>().Single();
|
||||
}
|
||||
}
|
@ -0,0 +1,44 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Catch.Edit.Blueprints;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.Editor
|
||||
{
|
||||
public class TestSceneFruitPlacementBlueprint : CatchPlacementBlueprintTestScene
|
||||
{
|
||||
protected override DrawableHitObject CreateHitObject(HitObject hitObject) => new DrawableFruit((Fruit)hitObject);
|
||||
|
||||
protected override PlacementBlueprint CreateBlueprint() => new FruitPlacementBlueprint();
|
||||
|
||||
[Test]
|
||||
public void TestFruitPlacementPosition()
|
||||
{
|
||||
const double time = 300;
|
||||
const float x = CatchPlayfield.CENTER_X;
|
||||
|
||||
AddMoveStep(time, x);
|
||||
AddClickStep(MouseButton.Left);
|
||||
|
||||
AddAssert("outline position is correct", () =>
|
||||
{
|
||||
var outline = FruitOutlines.Single();
|
||||
return Precision.AlmostEquals(outline.X, x) &&
|
||||
Precision.AlmostEquals(outline.Y, HitObjectContainer.PositionAtTime(time));
|
||||
});
|
||||
|
||||
AddAssert("fruit time is correct", () => Precision.AlmostEquals(LastObject.StartTimeBindable.Value, time));
|
||||
AddAssert("fruit position is correct", () => Precision.AlmostEquals(LastObject.X, x));
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,38 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Catch.Edit.Blueprints;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.Editor
|
||||
{
|
||||
public class TestSceneJuiceStreamSelectionBlueprint : CatchSelectionBlueprintTestScene
|
||||
{
|
||||
public TestSceneJuiceStreamSelectionBlueprint()
|
||||
{
|
||||
var hitObject = new JuiceStream
|
||||
{
|
||||
OriginalX = 100,
|
||||
StartTime = 100,
|
||||
Path = new SliderPath(PathType.PerfectCurve, new[]
|
||||
{
|
||||
Vector2.Zero,
|
||||
new Vector2(200, 100),
|
||||
new Vector2(0, 200),
|
||||
}),
|
||||
};
|
||||
var controlPoint = new ControlPointInfo();
|
||||
controlPoint.Add(0, new TimingControlPoint
|
||||
{
|
||||
BeatLength = 100
|
||||
});
|
||||
hitObject.ApplyDefaults(controlPoint, new BeatmapDifficulty { CircleSize = 0 });
|
||||
AddBlueprint(new JuiceStreamSelectionBlueprint(hitObject));
|
||||
}
|
||||
}
|
||||
}
|
@ -31,10 +31,11 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
private readonly TestBeatmapDifficultyCache testDifficultyCache = new TestBeatmapDifficultyCache();
|
||||
|
||||
[Test]
|
||||
public void TestLocal([Values("Beatmap", "Some long title and stuff")]
|
||||
string title,
|
||||
[Values("Trial", "Some1's very hardest difficulty")]
|
||||
string version)
|
||||
public void TestLocal(
|
||||
[Values("Beatmap", "Some long title and stuff")]
|
||||
string title,
|
||||
[Values("Trial", "Some1's very hardest difficulty")]
|
||||
string version)
|
||||
{
|
||||
showMetadataForBeatmap(() => CreateWorkingBeatmap(new Beatmap
|
||||
{
|
||||
|
@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Edit
|
||||
/// </summary>
|
||||
protected virtual bool AlwaysShowWhenSelected => false;
|
||||
|
||||
protected override bool ShouldBeAlive => (DrawableObject.IsAlive && DrawableObject.IsPresent) || (AlwaysShowWhenSelected && State == SelectionState.Selected);
|
||||
protected override bool ShouldBeAlive => (DrawableObject?.IsAlive == true && DrawableObject.IsPresent) || (AlwaysShowWhenSelected && State == SelectionState.Selected);
|
||||
|
||||
protected HitObjectSelectionBlueprint(HitObject hitObject)
|
||||
: base(hitObject)
|
||||
|
@ -17,11 +17,11 @@ namespace osu.Game.Tests.Visual
|
||||
public abstract class PlacementBlueprintTestScene : OsuManualInputManagerTestScene, IPlacementHandler
|
||||
{
|
||||
protected readonly Container HitObjectContainer;
|
||||
private PlacementBlueprint currentBlueprint;
|
||||
protected PlacementBlueprint CurrentBlueprint { get; private set; }
|
||||
|
||||
protected PlacementBlueprintTestScene()
|
||||
{
|
||||
Add(HitObjectContainer = CreateHitObjectContainer().With(c => c.Clock = new FramedClock(new StopwatchClock())));
|
||||
base.Content.Add(HitObjectContainer = CreateHitObjectContainer().With(c => c.Clock = new FramedClock(new StopwatchClock())));
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@ -63,9 +63,9 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
protected void ResetPlacement()
|
||||
{
|
||||
if (currentBlueprint != null)
|
||||
Remove(currentBlueprint);
|
||||
Add(currentBlueprint = CreateBlueprint());
|
||||
if (CurrentBlueprint != null)
|
||||
Remove(CurrentBlueprint);
|
||||
Add(CurrentBlueprint = CreateBlueprint());
|
||||
}
|
||||
|
||||
public void Delete(HitObject hitObject)
|
||||
@ -76,7 +76,7 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
base.Update();
|
||||
|
||||
currentBlueprint.UpdateTimeAndPosition(SnapForBlueprint(currentBlueprint));
|
||||
CurrentBlueprint.UpdateTimeAndPosition(SnapForBlueprint(CurrentBlueprint));
|
||||
}
|
||||
|
||||
protected virtual SnapResult SnapForBlueprint(PlacementBlueprint blueprint) =>
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Timing;
|
||||
@ -23,7 +24,7 @@ namespace osu.Game.Tests.Visual
|
||||
});
|
||||
}
|
||||
|
||||
protected void AddBlueprint(HitObjectSelectionBlueprint blueprint, DrawableHitObject drawableObject)
|
||||
protected void AddBlueprint(HitObjectSelectionBlueprint blueprint, [CanBeNull] DrawableHitObject drawableObject = null)
|
||||
{
|
||||
Add(blueprint.With(d =>
|
||||
{
|
||||
|
@ -35,8 +35,8 @@
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="Realm" Version="10.2.1" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2021.707.0" />
|
||||
<PackageReference Include="Realm" Version="10.3.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2021.713.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.706.0" />
|
||||
<PackageReference Include="Sentry" Version="3.6.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.28.3" />
|
||||
|
@ -70,7 +70,7 @@
|
||||
<Reference Include="System.Net.Http" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.707.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.713.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.706.0" />
|
||||
</ItemGroup>
|
||||
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
|
||||
@ -93,12 +93,12 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2021.707.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2021.713.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.28.3" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.NativeLibs" Version="2021.115.0" ExcludeAssets="all" />
|
||||
<PackageReference Include="Realm" Version="10.2.1" />
|
||||
<PackageReference Include="Realm" Version="10.3.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
Loading…
Reference in New Issue
Block a user