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Update player test scene Ruleset
bindable from creation method
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@ -57,7 +57,9 @@ namespace osu.Game.Tests.Visual
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protected void LoadPlayer()
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{
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var ruleset = Ruleset.Value.CreateInstance();
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var ruleset = CreatePlayerRuleset();
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Ruleset.Value = ruleset.RulesetInfo;
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var beatmap = CreateBeatmap(ruleset.RulesetInfo);
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Beatmap.Value = CreateWorkingBeatmap(beatmap);
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