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Ensure source is set on reset

This commit is contained in:
smoogipoo
2021-04-23 18:46:59 +09:00
Unverified
parent 3b77d02752
commit ae2fd2f2e1
@@ -100,6 +100,7 @@ namespace osu.Game.Screens.Play
/// </summary>
public virtual void Reset()
{
ChangeSource(SourceClock);
Seek(0);
// Manually stop the source in order to not affect the IsPaused state.