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Update blueprint implementation in line with #12625.
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434e63d629
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@ -78,10 +78,8 @@ namespace osu.Game.Skinning.Editor
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => drawable.ReceivePositionalInputAt(screenSpacePos);
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public override Vector2 ScreenSpaceSelectionPoint => drawable.Parent.ToScreenSpace(drawable.DrawPosition);
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public override Vector2 ScreenSpaceSelectionPoint => drawable.ScreenSpaceDrawQuad.Centre;
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public override Quad SelectionQuad => drawable.ScreenSpaceDrawQuad;
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public override Vector2 GetInstantDelta(Vector2 screenSpacePosition) => Component.Parent.ToLocalSpace(screenSpacePosition) - drawable.DrawPosition;
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}
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}
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@ -6,6 +6,7 @@ using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Extensions;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Screens.Edit.Compose.Components;
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@ -107,7 +108,8 @@ namespace osu.Game.Skinning.Editor
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{
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foreach (var c in SelectedBlueprints)
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{
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((Drawable)c.Item).Position += moveEvent.InstantDelta;
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Drawable drawable = (Drawable)c.Item;
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drawable.Position += drawable.ScreenSpaceDeltaToParentSpace(moveEvent.ScreenSpaceDelta);
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}
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return true;
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