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Reorder OrderBy
for legibility
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@ -73,10 +73,11 @@ namespace osu.Game.Input.Bindings
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else
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{
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KeyBindings = store.Query(ruleset?.ID, variant)
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.OrderBy(b => defaults.FindIndex(d => (int)d.Action == b.IntAction))
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// this ordering is important to ensure that we read entries from the database in the order
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// enforced by DefaultKeyBindings. allow for song select to handle actions that may otherwise
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// have been eaten by the music controller due to query order.
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.OrderBy(b => defaults.FindIndex(d => (int)d.Action == b.IntAction)).ToList();
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.ToList();
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}
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}
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}
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