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mirror of https://github.com/ppy/osu.git synced 2024-11-11 17:07:38 +08:00

Fix intendation in a way it doesn't regress with older inspectcode

This commit is contained in:
Dean Herbert 2021-10-18 14:28:29 +09:00
parent 6d6eed61aa
commit ad112cbbc5

View File

@ -39,17 +39,19 @@ namespace osu.Game.Online.API
if (string.IsNullOrEmpty(username)) throw new ArgumentException("Missing username.");
if (string.IsNullOrEmpty(password)) throw new ArgumentException("Missing password.");
using (var req = new AccessTokenRequestPassword(username, password)
{
Url = $@"{endpoint}/oauth/token",
Method = HttpMethod.Post,
ClientId = clientId,
ClientSecret = clientSecret
})
var accessTokenRequest = new AccessTokenRequestPassword(username, password)
{
Url = $@"{endpoint}/oauth/token",
Method = HttpMethod.Post,
ClientId = clientId,
ClientSecret = clientSecret
};
using (accessTokenRequest)
{
try
{
req.Perform();
accessTokenRequest.Perform();
}
catch (Exception ex)
{
@ -60,7 +62,7 @@ namespace osu.Game.Online.API
try
{
// attempt to decode a displayable error string.
var error = JsonConvert.DeserializeObject<OAuthError>(req.GetResponseString() ?? string.Empty);
var error = JsonConvert.DeserializeObject<OAuthError>(accessTokenRequest.GetResponseString() ?? string.Empty);
if (error != null)
throwableException = new APIException(error.UserDisplayableError, ex);
}
@ -71,7 +73,7 @@ namespace osu.Game.Online.API
throw throwableException;
}
Token.Value = req.ResponseObject;
Token.Value = accessTokenRequest.ResponseObject;
}
}
@ -79,17 +81,19 @@ namespace osu.Game.Online.API
{
try
{
using (var req = new AccessTokenRequestRefresh(refresh)
{
Url = $@"{endpoint}/oauth/token",
Method = HttpMethod.Post,
ClientId = clientId,
ClientSecret = clientSecret
})
var refreshRequest = new AccessTokenRequestRefresh(refresh)
{
req.Perform();
Url = $@"{endpoint}/oauth/token",
Method = HttpMethod.Post,
ClientId = clientId,
ClientSecret = clientSecret
};
Token.Value = req.ResponseObject;
using (refreshRequest)
{
refreshRequest.Perform();
Token.Value = refreshRequest.ResponseObject;
return true;
}
}