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Simplify lounge implementation
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parent
b1a732b9b7
commit
5c8ca32ea4
@ -14,33 +14,24 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
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{
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public class LoungeBackgroundScreen : OnlinePlayBackgroundScreen
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{
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public readonly Bindable<Room> SelectedRoom = new Bindable<Room>();
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private readonly BindableList<PlaylistItem> playlist = new BindableList<PlaylistItem>();
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public LoungeBackgroundScreen()
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{
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SelectedRoom.BindValueChanged(onSelectedRoomChanged);
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playlist.BindCollectionChanged((_, __) => PlaylistItem = playlist.FirstOrDefault());
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}
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private Room? selectedRoom;
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public Room? SelectedRoom
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private void onSelectedRoomChanged(ValueChangedEvent<Room> room)
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{
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get => selectedRoom;
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set
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{
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if (selectedRoom == value)
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return;
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if (room.OldValue != null)
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playlist.UnbindFrom(room.OldValue.Playlist);
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if (selectedRoom != null)
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playlist.UnbindFrom(selectedRoom.Playlist);
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selectedRoom = value;
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if (selectedRoom != null)
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playlist.BindTo(selectedRoom.Playlist);
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else
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playlist.Clear();
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}
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if (room.NewValue != null)
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playlist.BindTo(room.NewValue.Playlist);
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else
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playlist.Clear();
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}
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public override bool OnExiting(IScreen next)
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@ -36,7 +36,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
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{
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public override string Title => "Lounge";
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protected override BackgroundScreen CreateBackground() => new LoungeBackgroundScreen();
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protected override BackgroundScreen CreateBackground() => new LoungeBackgroundScreen { SelectedRoom = { BindTarget = selectedRoom } };
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protected override UserActivity InitialActivity => new UserActivity.SearchingForLobby();
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@ -166,8 +166,6 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
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var drawable = roomsContainer.Rooms.FirstOrDefault(r => r.Room == val.NewValue);
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if (drawable != null)
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scrollContainer.ScrollIntoView(drawable);
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ApplyToBackground(b => ((LoungeBackgroundScreen)b).SelectedRoom = val.NewValue);
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});
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}
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@ -29,10 +29,7 @@ namespace osu.Game.Screens.OnlinePlay.Match
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[Cached(typeof(IBindable<PlaylistItem>))]
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protected readonly Bindable<PlaylistItem> SelectedItem = new Bindable<PlaylistItem>();
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protected override BackgroundScreen CreateBackground() => new RoomBackgroundScreen
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{
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SelectedItem = { BindTarget = SelectedItem }
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};
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protected override BackgroundScreen CreateBackground() => new RoomBackgroundScreen { SelectedItem = { BindTarget = SelectedItem } };
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public override bool DisallowExternalBeatmapRulesetChanges => true;
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