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Rename element in OsuSettings enum

`ShowProgressGraph` -> `ShowDifficultyGraph`
This commit is contained in:
kj415j45 2021-08-14 22:35:15 +08:00
parent 78ac092147
commit c2bbe17562
No known key found for this signature in database
GPG Key ID: 54226D868052F383
3 changed files with 4 additions and 4 deletions

View File

@ -101,7 +101,7 @@ namespace osu.Game.Configuration
SetDefault(OsuSetting.HitLighting, true);
SetDefault(OsuSetting.HUDVisibilityMode, HUDVisibilityMode.Always);
SetDefault(OsuSetting.ShowProgressGraph, true);
SetDefault(OsuSetting.ShowDifficultyGraph, true);
SetDefault(OsuSetting.ShowHealthDisplayWhenCantFail, true);
SetDefault(OsuSetting.FadePlayfieldWhenHealthLow, true);
SetDefault(OsuSetting.KeyOverlay, false);
@ -217,7 +217,7 @@ namespace osu.Game.Configuration
AlwaysPlayFirstComboBreak,
FloatingComments,
HUDVisibilityMode,
ShowProgressGraph,
ShowDifficultyGraph,
ShowHealthDisplayWhenCantFail,
FadePlayfieldWhenHealthLow,
MouseDisableButtons,

View File

@ -46,7 +46,7 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
new SettingsCheckbox
{
LabelText = "Show difficulty graph on progress bar",
Current = config.GetBindable<bool>(OsuSetting.ShowProgressGraph)
Current = config.GetBindable<bool>(OsuSetting.ShowDifficultyGraph)
},
new SettingsCheckbox
{

View File

@ -125,7 +125,7 @@ namespace osu.Game.Screens.Play
Objects = drawableRuleset.Objects;
}
config.BindWith(OsuSetting.ShowProgressGraph, ShowGraph);
config.BindWith(OsuSetting.ShowDifficultyGraph, ShowGraph);
graph.FillColour = bar.FillColour = colours.BlueLighter;
}