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Fix test failures

This commit is contained in:
Dean Herbert 2021-10-15 21:22:38 +09:00
parent b9fd1f52df
commit 6f947cacbd
2 changed files with 20 additions and 4 deletions

View File

@ -33,6 +33,8 @@ namespace osu.Game.Screens.Play
private readonly DrawableRuleset drawableRuleset;
private readonly BindableDouble trackFreq = new BindableDouble(1);
private Container filters;
private Box failFlash;
private Track track;
@ -66,8 +68,14 @@ namespace osu.Game.Screens.Play
AddRangeInternal(new Drawable[]
{
failLowPassFilter = new AudioFilter(audio.TrackMixer),
failHighPassFilter = new AudioFilter(audio.TrackMixer, BQFType.HighPass),
filters = new Container
{
Children = new Drawable[]
{
failLowPassFilter = new AudioFilter(audio.TrackMixer),
failHighPassFilter = new AudioFilter(audio.TrackMixer, BQFType.HighPass),
},
},
Content,
failFlash = new Box
{
@ -122,6 +130,14 @@ namespace osu.Game.Screens.Play
Content.FadeColour(Color4.Gray, duration);
}
public void RemoveFilters()
{
RemoveInternal(filters);
filters.Dispose();
track?.RemoveAdjustment(AdjustableProperty.Frequency, trackFreq);
}
protected override void Update()
{
base.Update();
@ -172,7 +188,7 @@ namespace osu.Game.Screens.Play
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
track?.RemoveAdjustment(AdjustableProperty.Frequency, trackFreq);
RemoveFilters();
}
}
}

View File

@ -965,7 +965,7 @@ namespace osu.Game.Screens.Play
public override bool OnExiting(IScreen next)
{
screenSuspension?.RemoveAndDisposeImmediately();
failAnimationLayer?.RemoveAndDisposeImmediately();
failAnimationLayer?.RemoveFilters();
// if arriving here and the results screen preparation task hasn't run, it's safe to say the user has not completed the beatmap.
if (prepareScoreForDisplayTask == null)