mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 01:52:55 +08:00
Merge branch 'master' into fix-taiko-editor-sample-mutations
This commit is contained in:
commit
268230c8c4
@ -31,6 +31,12 @@
|
||||
"commands": [
|
||||
"CodeFileSanity"
|
||||
]
|
||||
},
|
||||
"ppy.localisationanalyser.tools": {
|
||||
"version": "2021.524.0",
|
||||
"commands": [
|
||||
"localisation"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
@ -52,6 +52,6 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.422.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.521.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.524.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
@ -5,12 +5,14 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests
|
||||
@ -32,6 +34,16 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
AddStep($"{term} Small", () => SetContents(() => testSingle(7, autoplay)));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSpinningSamplePitchShift()
|
||||
{
|
||||
AddStep("Add spinner", () => SetContents(() => testSingle(5, true, 4000)));
|
||||
AddUntilStep("Pitch starts low", () => getSpinningSample().Frequency.Value < 0.8);
|
||||
AddUntilStep("Pitch increases", () => getSpinningSample().Frequency.Value > 0.8);
|
||||
|
||||
PausableSkinnableSound getSpinningSample() => drawableSpinner.ChildrenOfType<PausableSkinnableSound>().FirstOrDefault(s => s.Samples.Any(i => i.LookupNames.Any(l => l.Contains("spinnerspin"))));
|
||||
}
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestLongSpinner(bool autoplay)
|
||||
@ -93,7 +105,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
base.Update();
|
||||
if (auto)
|
||||
RotationTracker.AddRotation((float)(Clock.ElapsedFrameTime * 3));
|
||||
RotationTracker.AddRotation((float)(Clock.ElapsedFrameTime * 2));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -16,6 +16,7 @@ using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Screens.Edit.Compose;
|
||||
using osuTK;
|
||||
@ -25,6 +26,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
||||
{
|
||||
public class SliderSelectionBlueprint : OsuSelectionBlueprint<Slider>
|
||||
{
|
||||
protected new DrawableSlider DrawableObject => (DrawableSlider)base.DrawableObject;
|
||||
|
||||
protected SliderBodyPiece BodyPiece { get; private set; }
|
||||
protected SliderCircleOverlay HeadOverlay { get; private set; }
|
||||
protected SliderCircleOverlay TailOverlay { get; private set; }
|
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@ -236,7 +239,9 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
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new OsuMenuItem("Add control point", MenuItemType.Standard, () => addControlPoint(rightClickPosition)),
|
||||
};
|
||||
|
||||
public override Vector2 ScreenSpaceSelectionPoint => BodyPiece.ToScreenSpace(BodyPiece.PathStartLocation);
|
||||
// Always refer to the drawable object's slider body so subsequent movement deltas are calculated with updated positions.
|
||||
public override Vector2 ScreenSpaceSelectionPoint => DrawableObject.SliderBody?.ToScreenSpace(DrawableObject.SliderBody.PathOffset)
|
||||
?? BodyPiece.ToScreenSpace(BodyPiece.PathStartLocation);
|
||||
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) =>
|
||||
BodyPiece.ReceivePositionalInputAt(screenSpacePos) || ControlPointVisualiser?.Pieces.Any(p => p.ReceivePositionalInputAt(screenSpacePos)) == true;
|
||||
|
@ -34,7 +34,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
|
||||
public override bool DisplayResult => !HitObject.OnlyJudgeNestedObjects;
|
||||
|
||||
private PlaySliderBody sliderBody => Body.Drawable as PlaySliderBody;
|
||||
[CanBeNull]
|
||||
public PlaySliderBody SliderBody => Body.Drawable as PlaySliderBody;
|
||||
|
||||
public IBindable<int> PathVersion => pathVersion;
|
||||
private readonly Bindable<int> pathVersion = new Bindable<int>();
|
||||
@ -215,16 +216,16 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
double completionProgress = Math.Clamp((Time.Current - HitObject.StartTime) / HitObject.Duration, 0, 1);
|
||||
|
||||
Ball.UpdateProgress(completionProgress);
|
||||
sliderBody?.UpdateProgress(completionProgress);
|
||||
SliderBody?.UpdateProgress(completionProgress);
|
||||
|
||||
foreach (DrawableHitObject hitObject in NestedHitObjects)
|
||||
{
|
||||
if (hitObject is ITrackSnaking s) s.UpdateSnakingPosition(HitObject.Path.PositionAt(sliderBody?.SnakedStart ?? 0), HitObject.Path.PositionAt(sliderBody?.SnakedEnd ?? 0));
|
||||
if (hitObject is ITrackSnaking s) s.UpdateSnakingPosition(HitObject.Path.PositionAt(SliderBody?.SnakedStart ?? 0), HitObject.Path.PositionAt(SliderBody?.SnakedEnd ?? 0));
|
||||
if (hitObject is IRequireTracking t) t.Tracking = Ball.Tracking;
|
||||
}
|
||||
|
||||
Size = sliderBody?.Size ?? Vector2.Zero;
|
||||
OriginPosition = sliderBody?.PathOffset ?? Vector2.Zero;
|
||||
Size = SliderBody?.Size ?? Vector2.Zero;
|
||||
OriginPosition = SliderBody?.PathOffset ?? Vector2.Zero;
|
||||
|
||||
if (DrawSize != Vector2.Zero)
|
||||
{
|
||||
@ -238,7 +239,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
public override void OnKilled()
|
||||
{
|
||||
base.OnKilled();
|
||||
sliderBody?.RecyclePath();
|
||||
SliderBody?.RecyclePath();
|
||||
}
|
||||
|
||||
protected override void ApplySkin(ISkinSource skin, bool allowFallback)
|
||||
@ -324,7 +325,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
{
|
||||
case ArmedState.Hit:
|
||||
Ball.ScaleTo(HitObject.Scale * 1.4f, fade_out_time, Easing.Out);
|
||||
if (sliderBody?.SnakingOut.Value == true)
|
||||
if (SliderBody?.SnakingOut.Value == true)
|
||||
Body.FadeOut(40); // short fade to allow for any body colour to smoothly disappear.
|
||||
break;
|
||||
}
|
||||
@ -332,7 +333,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
this.FadeOut(fade_out_time, Easing.OutQuint).Expire();
|
||||
}
|
||||
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => sliderBody?.ReceivePositionalInputAt(screenSpacePos) ?? base.ReceivePositionalInputAt(screenSpacePos);
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => SliderBody?.ReceivePositionalInputAt(screenSpacePos) ?? base.ReceivePositionalInputAt(screenSpacePos);
|
||||
|
||||
private class DefaultSliderBody : PlaySliderBody
|
||||
{
|
||||
|
@ -39,6 +39,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
private Bindable<bool> isSpinning;
|
||||
private bool spinnerFrequencyModulate;
|
||||
|
||||
private const float spinning_sample_initial_frequency = 1.0f;
|
||||
private const float spinning_sample_modulated_base_frequency = 0.5f;
|
||||
|
||||
/// <summary>
|
||||
/// The amount of bonus score gained from spinning after the required number of spins, for display purposes.
|
||||
/// </summary>
|
||||
@ -106,9 +109,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
isSpinning.BindValueChanged(updateSpinningSample);
|
||||
}
|
||||
|
||||
private const float spinning_sample_initial_frequency = 1.0f;
|
||||
private const float spinning_sample_modulated_base_frequency = 0.5f;
|
||||
|
||||
protected override void OnFree()
|
||||
{
|
||||
base.OnFree();
|
||||
|
@ -6,6 +6,7 @@ using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.KeyBinding;
|
||||
using osuTK.Input;
|
||||
@ -28,6 +29,39 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
panel.Show();
|
||||
}
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUpSteps()
|
||||
{
|
||||
AddStep("Scroll to top", () => panel.ChildrenOfType<SettingsPanel.SettingsSectionsContainer>().First().ScrollToTop());
|
||||
AddWaitStep("wait for scroll", 5);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBindingMouseWheelToNonGameplay()
|
||||
{
|
||||
scrollToAndStartBinding("Increase volume");
|
||||
AddStep("press k", () => InputManager.Key(Key.K));
|
||||
checkBinding("Increase volume", "K");
|
||||
|
||||
AddStep("click again", () => InputManager.Click(MouseButton.Left));
|
||||
AddStep("scroll mouse wheel", () => InputManager.ScrollVerticalBy(1));
|
||||
|
||||
checkBinding("Increase volume", "Wheel Up");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBindingMouseWheelToGameplay()
|
||||
{
|
||||
scrollToAndStartBinding("Left button");
|
||||
AddStep("press k", () => InputManager.Key(Key.Z));
|
||||
checkBinding("Left button", "Z");
|
||||
|
||||
AddStep("click again", () => InputManager.Click(MouseButton.Left));
|
||||
AddStep("scroll mouse wheel", () => InputManager.ScrollVerticalBy(1));
|
||||
|
||||
checkBinding("Left button", "Z");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestClickTwiceOnClearButton()
|
||||
{
|
||||
@ -135,5 +169,37 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
|
||||
AddAssert("first binding selected", () => multiBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().First().IsBinding);
|
||||
}
|
||||
|
||||
private void checkBinding(string name, string keyName)
|
||||
{
|
||||
AddAssert($"Check {name} is bound to {keyName}", () =>
|
||||
{
|
||||
var firstRow = panel.ChildrenOfType<KeyBindingRow>().First(r => r.ChildrenOfType<OsuSpriteText>().Any(s => s.Text == name));
|
||||
var firstButton = firstRow.ChildrenOfType<KeyBindingRow.KeyButton>().First();
|
||||
|
||||
return firstButton.Text.Text == keyName;
|
||||
});
|
||||
}
|
||||
|
||||
private void scrollToAndStartBinding(string name)
|
||||
{
|
||||
KeyBindingRow.KeyButton firstButton = null;
|
||||
|
||||
AddStep($"Scroll to {name}", () =>
|
||||
{
|
||||
var firstRow = panel.ChildrenOfType<KeyBindingRow>().First(r => r.ChildrenOfType<OsuSpriteText>().Any(s => s.Text == name));
|
||||
firstButton = firstRow.ChildrenOfType<KeyBindingRow.KeyButton>().First();
|
||||
|
||||
panel.ChildrenOfType<SettingsPanel.SettingsSectionsContainer>().First().ScrollTo(firstButton);
|
||||
});
|
||||
|
||||
AddWaitStep("wait for scroll", 5);
|
||||
|
||||
AddStep("click to bind", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(firstButton);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,183 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneUpdateableBeatmapSetCover : OsuTestScene
|
||||
{
|
||||
[Test]
|
||||
public void TestLocal([Values] BeatmapSetCoverType coverType)
|
||||
{
|
||||
AddStep("setup cover", () => Child = new UpdateableBeatmapSetCover(coverType)
|
||||
{
|
||||
BeatmapSet = CreateBeatmap(Ruleset.Value).BeatmapInfo.BeatmapSet,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
});
|
||||
|
||||
AddUntilStep("wait for load", () => this.ChildrenOfType<BeatmapSetCover>().SingleOrDefault()?.IsLoaded ?? false);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestUnloadAndReload()
|
||||
{
|
||||
OsuScrollContainer scroll = null;
|
||||
List<UpdateableBeatmapSetCover> covers = new List<UpdateableBeatmapSetCover>();
|
||||
|
||||
AddStep("setup covers", () =>
|
||||
{
|
||||
BeatmapSetInfo setInfo = CreateBeatmap(Ruleset.Value).BeatmapInfo.BeatmapSet;
|
||||
|
||||
FillFlowContainer fillFlow;
|
||||
|
||||
Child = scroll = new OsuScrollContainer
|
||||
{
|
||||
Size = new Vector2(500f),
|
||||
Child = fillFlow = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(10),
|
||||
Padding = new MarginPadding { Bottom = 550 }
|
||||
}
|
||||
};
|
||||
|
||||
var coverTypes = Enum.GetValues(typeof(BeatmapSetCoverType))
|
||||
.Cast<BeatmapSetCoverType>()
|
||||
.ToList();
|
||||
|
||||
for (int i = 0; i < 25; i++)
|
||||
{
|
||||
var coverType = coverTypes[i % coverTypes.Count];
|
||||
|
||||
var cover = new UpdateableBeatmapSetCover(coverType)
|
||||
{
|
||||
BeatmapSet = setInfo,
|
||||
Height = 100,
|
||||
Masking = true,
|
||||
};
|
||||
|
||||
if (coverType == BeatmapSetCoverType.Cover)
|
||||
cover.Width = 500;
|
||||
else if (coverType == BeatmapSetCoverType.Card)
|
||||
cover.Width = 400;
|
||||
else if (coverType == BeatmapSetCoverType.List)
|
||||
cover.Size = new Vector2(100, 50);
|
||||
|
||||
fillFlow.Add(cover);
|
||||
covers.Add(cover);
|
||||
}
|
||||
});
|
||||
|
||||
var loadedCovers = covers.Where(c => c.ChildrenOfType<BeatmapSetCover>().SingleOrDefault()?.IsLoaded ?? false);
|
||||
|
||||
AddUntilStep("some loaded", () => loadedCovers.Any());
|
||||
AddStep("scroll to end", () => scroll.ScrollToEnd());
|
||||
AddUntilStep("all unloaded", () => !loadedCovers.Any());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSetNullBeatmapWhileLoading()
|
||||
{
|
||||
TestUpdateableBeatmapSetCover updateableCover = null;
|
||||
|
||||
AddStep("setup cover", () => Child = updateableCover = new TestUpdateableBeatmapSetCover
|
||||
{
|
||||
BeatmapSet = CreateBeatmap(Ruleset.Value).BeatmapInfo.BeatmapSet,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
});
|
||||
|
||||
AddStep("change model", () => updateableCover.BeatmapSet = null);
|
||||
AddWaitStep("wait some", 5);
|
||||
AddAssert("no cover added", () => !updateableCover.ChildrenOfType<DelayedLoadUnloadWrapper>().Any());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCoverChangeOnNewBeatmap()
|
||||
{
|
||||
TestUpdateableBeatmapSetCover updateableCover = null;
|
||||
BeatmapSetCover initialCover = null;
|
||||
|
||||
AddStep("setup cover", () => Child = updateableCover = new TestUpdateableBeatmapSetCover(0)
|
||||
{
|
||||
BeatmapSet = createBeatmapWithCover("https://assets.ppy.sh/beatmaps/1189904/covers/cover.jpg"),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Alpha = 0.4f
|
||||
});
|
||||
|
||||
AddUntilStep("cover loaded", () => updateableCover.ChildrenOfType<BeatmapSetCover>().Any());
|
||||
AddStep("store initial cover", () => initialCover = updateableCover.ChildrenOfType<BeatmapSetCover>().Single());
|
||||
AddUntilStep("wait for fade complete", () => initialCover.Alpha == 1);
|
||||
|
||||
AddStep("switch beatmap",
|
||||
() => updateableCover.BeatmapSet = createBeatmapWithCover("https://assets.ppy.sh/beatmaps/1079428/covers/cover.jpg"));
|
||||
AddUntilStep("new cover loaded", () => updateableCover.ChildrenOfType<BeatmapSetCover>().Except(new[] { initialCover }).Any());
|
||||
}
|
||||
|
||||
private static BeatmapSetInfo createBeatmapWithCover(string coverUrl) => new BeatmapSetInfo
|
||||
{
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
Covers = new BeatmapSetOnlineCovers { Cover = coverUrl }
|
||||
}
|
||||
};
|
||||
|
||||
private class TestUpdateableBeatmapSetCover : UpdateableBeatmapSetCover
|
||||
{
|
||||
private readonly int loadDelay;
|
||||
|
||||
public TestUpdateableBeatmapSetCover(int loadDelay = 10000)
|
||||
{
|
||||
this.loadDelay = loadDelay;
|
||||
}
|
||||
|
||||
protected override Drawable CreateDrawable(BeatmapSetInfo model)
|
||||
{
|
||||
if (model == null)
|
||||
return null;
|
||||
|
||||
return new TestBeatmapSetCover(model, loadDelay)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fill,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private class TestBeatmapSetCover : BeatmapSetCover
|
||||
{
|
||||
private readonly int loadDelay;
|
||||
|
||||
public TestBeatmapSetCover(BeatmapSetInfo set, int loadDelay)
|
||||
: base(set)
|
||||
{
|
||||
this.loadDelay = loadDelay;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Thread.Sleep(loadDelay);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@ -8,78 +9,52 @@ using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Beatmaps.Drawables
|
||||
{
|
||||
public class UpdateableBeatmapSetCover : Container
|
||||
public class UpdateableBeatmapSetCover : ModelBackedDrawable<BeatmapSetInfo>
|
||||
{
|
||||
private Drawable displayedCover;
|
||||
|
||||
private BeatmapSetInfo beatmapSet;
|
||||
private readonly BeatmapSetCoverType coverType;
|
||||
|
||||
public BeatmapSetInfo BeatmapSet
|
||||
{
|
||||
get => beatmapSet;
|
||||
set
|
||||
{
|
||||
if (value == beatmapSet) return;
|
||||
|
||||
beatmapSet = value;
|
||||
|
||||
if (IsLoaded)
|
||||
updateCover();
|
||||
}
|
||||
get => Model;
|
||||
set => Model = value;
|
||||
}
|
||||
|
||||
private BeatmapSetCoverType coverType = BeatmapSetCoverType.Cover;
|
||||
|
||||
public BeatmapSetCoverType CoverType
|
||||
public new bool Masking
|
||||
{
|
||||
get => coverType;
|
||||
set
|
||||
{
|
||||
if (value == coverType) return;
|
||||
|
||||
coverType = value;
|
||||
|
||||
if (IsLoaded)
|
||||
updateCover();
|
||||
}
|
||||
get => base.Masking;
|
||||
set => base.Masking = value;
|
||||
}
|
||||
|
||||
public UpdateableBeatmapSetCover()
|
||||
public UpdateableBeatmapSetCover(BeatmapSetCoverType coverType = BeatmapSetCoverType.Cover)
|
||||
{
|
||||
Child = new Box
|
||||
this.coverType = coverType;
|
||||
|
||||
InternalChild = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.Gray(0.2f),
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
updateCover();
|
||||
}
|
||||
protected override double LoadDelay => 500;
|
||||
|
||||
private void updateCover()
|
||||
{
|
||||
displayedCover?.FadeOut(400);
|
||||
displayedCover?.Expire();
|
||||
displayedCover = null;
|
||||
protected override double TransformDuration => 400;
|
||||
|
||||
if (beatmapSet != null)
|
||||
protected override DelayedLoadWrapper CreateDelayedLoadWrapper(Func<Drawable> createContentFunc, double timeBeforeLoad)
|
||||
=> new DelayedLoadUnloadWrapper(createContentFunc, timeBeforeLoad);
|
||||
|
||||
protected override Drawable CreateDrawable(BeatmapSetInfo model)
|
||||
{
|
||||
if (model == null)
|
||||
return null;
|
||||
|
||||
return new BeatmapSetCover(model, coverType)
|
||||
{
|
||||
Add(displayedCover = new DelayedLoadUnloadWrapper(() =>
|
||||
{
|
||||
var cover = new BeatmapSetCover(beatmapSet, coverType)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fill,
|
||||
};
|
||||
cover.OnLoadComplete += d => d.FadeInFromZero(400, Easing.Out);
|
||||
return cover;
|
||||
}));
|
||||
}
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
FillMode = FillMode.Fill,
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -15,6 +15,7 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Localisation;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
@ -180,9 +181,9 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
}
|
||||
|
||||
private string text;
|
||||
private LocalisableString text;
|
||||
|
||||
public string Text
|
||||
public LocalisableString Text
|
||||
{
|
||||
get => text;
|
||||
set
|
||||
|
@ -73,10 +73,11 @@ namespace osu.Game.Input.Bindings
|
||||
else
|
||||
{
|
||||
KeyBindings = store.Query(ruleset?.ID, variant)
|
||||
.OrderBy(b => defaults.FindIndex(d => (int)d.Action == b.IntAction))
|
||||
// this ordering is important to ensure that we read entries from the database in the order
|
||||
// enforced by DefaultKeyBindings. allow for song select to handle actions that may otherwise
|
||||
// have been eaten by the music controller due to query order.
|
||||
.OrderBy(b => defaults.FindIndex(d => (int)d.Action == b.IntAction)).ToList();
|
||||
.ToList();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Platform;
|
||||
@ -16,6 +17,17 @@ namespace osu.Game.Input
|
||||
{
|
||||
public event Action KeyBindingChanged;
|
||||
|
||||
/// <summary>
|
||||
/// Keys which should not be allowed for gameplay input purposes.
|
||||
/// </summary>
|
||||
private static readonly IEnumerable<InputKey> banned_keys = new[]
|
||||
{
|
||||
InputKey.MouseWheelDown,
|
||||
InputKey.MouseWheelLeft,
|
||||
InputKey.MouseWheelUp,
|
||||
InputKey.MouseWheelRight
|
||||
};
|
||||
|
||||
public KeyBindingStore(DatabaseContextFactory contextFactory, RulesetStore rulesets, Storage storage = null)
|
||||
: base(contextFactory, storage)
|
||||
{
|
||||
@ -93,6 +105,9 @@ namespace osu.Game.Input
|
||||
using (ContextFactory.GetForWrite())
|
||||
{
|
||||
var dbKeyBinding = (DatabasedKeyBinding)keyBinding;
|
||||
|
||||
Debug.Assert(dbKeyBinding.RulesetID == null || CheckValidForGameplay(keyBinding.KeyCombination));
|
||||
|
||||
Refresh(ref dbKeyBinding);
|
||||
|
||||
if (dbKeyBinding.KeyCombination.Equals(keyBinding.KeyCombination))
|
||||
@ -103,5 +118,16 @@ namespace osu.Game.Input
|
||||
|
||||
KeyBindingChanged?.Invoke();
|
||||
}
|
||||
|
||||
public static bool CheckValidForGameplay(KeyCombination combination)
|
||||
{
|
||||
foreach (var key in banned_keys)
|
||||
{
|
||||
if (combination.Keys.Contains(key))
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
38
osu.Game/Localisation/ButtonSystem.ja.resx
Normal file
38
osu.Game/Localisation/ButtonSystem.ja.resx
Normal file
@ -0,0 +1,38 @@
|
||||
<root>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>1.3</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="solo" xml:space="preserve">
|
||||
<value>ソロ</value>
|
||||
</data>
|
||||
<data name="playlists" xml:space="preserve">
|
||||
<value>プレイリスト</value>
|
||||
</data>
|
||||
<data name="play" xml:space="preserve">
|
||||
<value>遊ぶ</value>
|
||||
</data>
|
||||
<data name="multi" xml:space="preserve">
|
||||
<value>マルチ</value>
|
||||
</data>
|
||||
<data name="edit" xml:space="preserve">
|
||||
<value>エディット</value>
|
||||
</data>
|
||||
<data name="browse" xml:space="preserve">
|
||||
<value>ブラウズ</value>
|
||||
</data>
|
||||
<data name="exit" xml:space="preserve">
|
||||
<value>閉じる</value>
|
||||
</data>
|
||||
<data name="settings" xml:space="preserve">
|
||||
<value>設定</value>
|
||||
</data>
|
||||
</root>
|
88
osu.Game/Localisation/ButtonSystem.resx
Normal file
88
osu.Game/Localisation/ButtonSystem.resx
Normal file
@ -0,0 +1,88 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="solo" xml:space="preserve">
|
||||
<value>solo</value>
|
||||
</data>
|
||||
<data name="multi" xml:space="preserve">
|
||||
<value>multi</value>
|
||||
</data>
|
||||
<data name="playlists" xml:space="preserve">
|
||||
<value>playlists</value>
|
||||
</data>
|
||||
<data name="play" xml:space="preserve">
|
||||
<value>play</value>
|
||||
</data>
|
||||
<data name="edit" xml:space="preserve">
|
||||
<value>edit</value>
|
||||
</data>
|
||||
<data name="browse" xml:space="preserve">
|
||||
<value>browse</value>
|
||||
</data>
|
||||
<data name="settings" xml:space="preserve">
|
||||
<value>settings</value>
|
||||
</data>
|
||||
<data name="back" xml:space="preserve">
|
||||
<value>back</value>
|
||||
</data>
|
||||
<data name="exit" xml:space="preserve">
|
||||
<value>exit</value>
|
||||
</data>
|
||||
</root>
|
59
osu.Game/Localisation/ButtonSystemStrings.cs
Normal file
59
osu.Game/Localisation/ButtonSystemStrings.cs
Normal file
@ -0,0 +1,59 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Localisation;
|
||||
|
||||
namespace osu.Game.Localisation
|
||||
{
|
||||
public static class ButtonSystemStrings
|
||||
{
|
||||
private const string prefix = @"osu.Game.Localisation.ButtonSystem";
|
||||
|
||||
/// <summary>
|
||||
/// "solo"
|
||||
/// </summary>
|
||||
public static LocalisableString Solo => new TranslatableString(getKey(@"solo"), @"solo");
|
||||
|
||||
/// <summary>
|
||||
/// "multi"
|
||||
/// </summary>
|
||||
public static LocalisableString Multi => new TranslatableString(getKey(@"multi"), @"multi");
|
||||
|
||||
/// <summary>
|
||||
/// "playlists"
|
||||
/// </summary>
|
||||
public static LocalisableString Playlists => new TranslatableString(getKey(@"playlists"), @"playlists");
|
||||
|
||||
/// <summary>
|
||||
/// "play"
|
||||
/// </summary>
|
||||
public static LocalisableString Play => new TranslatableString(getKey(@"play"), @"play");
|
||||
|
||||
/// <summary>
|
||||
/// "edit"
|
||||
/// </summary>
|
||||
public static LocalisableString Edit => new TranslatableString(getKey(@"edit"), @"edit");
|
||||
|
||||
/// <summary>
|
||||
/// "browse"
|
||||
/// </summary>
|
||||
public static LocalisableString Browse => new TranslatableString(getKey(@"browse"), @"browse");
|
||||
|
||||
/// <summary>
|
||||
/// "settings"
|
||||
/// </summary>
|
||||
public static LocalisableString Settings => new TranslatableString(getKey(@"settings"), @"settings");
|
||||
|
||||
/// <summary>
|
||||
/// "back"
|
||||
/// </summary>
|
||||
public static LocalisableString Back => new TranslatableString(getKey(@"back"), @"back");
|
||||
|
||||
/// <summary>
|
||||
/// "exit"
|
||||
/// </summary>
|
||||
public static LocalisableString Exit => new TranslatableString(getKey(@"exit"), @"exit");
|
||||
|
||||
private static string getKey(string key) => $@"{prefix}:{key}";
|
||||
}
|
||||
}
|
67
osu.Game/Localisation/Chat.resx
Normal file
67
osu.Game/Localisation/Chat.resx
Normal file
@ -0,0 +1,67 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="header_title" xml:space="preserve">
|
||||
<value>chat</value>
|
||||
</data>
|
||||
<data name="header_description" xml:space="preserve">
|
||||
<value>join the real-time discussion</value>
|
||||
</data>
|
||||
</root>
|
24
osu.Game/Localisation/ChatStrings.cs
Normal file
24
osu.Game/Localisation/ChatStrings.cs
Normal file
@ -0,0 +1,24 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Localisation;
|
||||
|
||||
namespace osu.Game.Localisation
|
||||
{
|
||||
public static class ChatStrings
|
||||
{
|
||||
private const string prefix = "osu.Game.Localisation.Chat";
|
||||
|
||||
/// <summary>
|
||||
/// "chat"
|
||||
/// </summary>
|
||||
public static LocalisableString HeaderTitle => new TranslatableString(getKey("header_title"), "chat");
|
||||
|
||||
/// <summary>
|
||||
/// "join the real-time discussion"
|
||||
/// </summary>
|
||||
public static LocalisableString HeaderDescription => new TranslatableString(getKey("header_description"), "join the real-time discussion");
|
||||
|
||||
private static string getKey(string key) => $"{prefix}:{key}";
|
||||
}
|
||||
}
|
64
osu.Game/Localisation/Common.resx
Normal file
64
osu.Game/Localisation/Common.resx
Normal file
@ -0,0 +1,64 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="cancel" xml:space="preserve">
|
||||
<value>Cancel</value>
|
||||
</data>
|
||||
</root>
|
19
osu.Game/Localisation/CommonStrings.cs
Normal file
19
osu.Game/Localisation/CommonStrings.cs
Normal file
@ -0,0 +1,19 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Localisation;
|
||||
|
||||
namespace osu.Game.Localisation
|
||||
{
|
||||
public static class CommonStrings
|
||||
{
|
||||
private const string prefix = "osu.Game.Localisation.Common";
|
||||
|
||||
/// <summary>
|
||||
/// "Cancel"
|
||||
/// </summary>
|
||||
public static LocalisableString Cancel => new TranslatableString(getKey("cancel"), "Cancel");
|
||||
|
||||
private static string getKey(string key) => $"{prefix}:{key}";
|
||||
}
|
||||
}
|
16
osu.Game/Localisation/Language.cs
Normal file
16
osu.Game/Localisation/Language.cs
Normal file
@ -0,0 +1,16 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace osu.Game.Localisation
|
||||
{
|
||||
public enum Language
|
||||
{
|
||||
[Description("English")]
|
||||
en,
|
||||
|
||||
[Description("日本語")]
|
||||
ja
|
||||
}
|
||||
}
|
67
osu.Game/Localisation/Notifications.resx
Normal file
67
osu.Game/Localisation/Notifications.resx
Normal file
@ -0,0 +1,67 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="header_title" xml:space="preserve">
|
||||
<value>notifications</value>
|
||||
</data>
|
||||
<data name="header_description" xml:space="preserve">
|
||||
<value>waiting for 'ya</value>
|
||||
</data>
|
||||
</root>
|
24
osu.Game/Localisation/NotificationsStrings.cs
Normal file
24
osu.Game/Localisation/NotificationsStrings.cs
Normal file
@ -0,0 +1,24 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Localisation;
|
||||
|
||||
namespace osu.Game.Localisation
|
||||
{
|
||||
public static class NotificationsStrings
|
||||
{
|
||||
private const string prefix = "osu.Game.Localisation.Notifications";
|
||||
|
||||
/// <summary>
|
||||
/// "notifications"
|
||||
/// </summary>
|
||||
public static LocalisableString HeaderTitle => new TranslatableString(getKey("header_title"), "notifications");
|
||||
|
||||
/// <summary>
|
||||
/// "waiting for 'ya"
|
||||
/// </summary>
|
||||
public static LocalisableString HeaderDescription => new TranslatableString(getKey("header_description"), "waiting for 'ya");
|
||||
|
||||
private static string getKey(string key) => $"{prefix}:{key}";
|
||||
}
|
||||
}
|
67
osu.Game/Localisation/NowPlaying.resx
Normal file
67
osu.Game/Localisation/NowPlaying.resx
Normal file
@ -0,0 +1,67 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="header_title" xml:space="preserve">
|
||||
<value>now playing</value>
|
||||
</data>
|
||||
<data name="header_description" xml:space="preserve">
|
||||
<value>manage the currently playing track</value>
|
||||
</data>
|
||||
</root>
|
24
osu.Game/Localisation/NowPlayingStrings.cs
Normal file
24
osu.Game/Localisation/NowPlayingStrings.cs
Normal file
@ -0,0 +1,24 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Localisation;
|
||||
|
||||
namespace osu.Game.Localisation
|
||||
{
|
||||
public static class NowPlayingStrings
|
||||
{
|
||||
private const string prefix = "osu.Game.Localisation.NowPlaying";
|
||||
|
||||
/// <summary>
|
||||
/// "now playing"
|
||||
/// </summary>
|
||||
public static LocalisableString HeaderTitle => new TranslatableString(getKey("header_title"), "now playing");
|
||||
|
||||
/// <summary>
|
||||
/// "manage the currently playing track"
|
||||
/// </summary>
|
||||
public static LocalisableString HeaderDescription => new TranslatableString(getKey("header_description"), "manage the currently playing track");
|
||||
|
||||
private static string getKey(string key) => $"{prefix}:{key}";
|
||||
}
|
||||
}
|
69
osu.Game/Localisation/ResourceManagerLocalisationStore.cs
Normal file
69
osu.Game/Localisation/ResourceManagerLocalisationStore.cs
Normal file
@ -0,0 +1,69 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Resources;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Localisation;
|
||||
|
||||
namespace osu.Game.Localisation
|
||||
{
|
||||
public class ResourceManagerLocalisationStore : ILocalisationStore
|
||||
{
|
||||
private readonly Dictionary<string, ResourceManager> resourceManagers = new Dictionary<string, ResourceManager>();
|
||||
|
||||
public ResourceManagerLocalisationStore(string cultureCode)
|
||||
{
|
||||
EffectiveCulture = new CultureInfo(cultureCode);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
}
|
||||
|
||||
public string Get(string lookup)
|
||||
{
|
||||
var split = lookup.Split(':');
|
||||
|
||||
string ns = split[0];
|
||||
string key = split[1];
|
||||
|
||||
lock (resourceManagers)
|
||||
{
|
||||
if (!resourceManagers.TryGetValue(ns, out var manager))
|
||||
resourceManagers[ns] = manager = new ResourceManager(ns, GetType().Assembly);
|
||||
|
||||
try
|
||||
{
|
||||
return manager.GetString(key, EffectiveCulture);
|
||||
}
|
||||
catch (MissingManifestResourceException)
|
||||
{
|
||||
// in the case the manifest is missing, it is likely that the user is adding code-first implementations of new localisation namespaces.
|
||||
// it's fine to ignore this as localisation will fallback to default values.
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public Task<string> GetAsync(string lookup)
|
||||
{
|
||||
return Task.FromResult(Get(lookup));
|
||||
}
|
||||
|
||||
public Stream GetStream(string name)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public IEnumerable<string> GetAvailableResources()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public CultureInfo EffectiveCulture { get; }
|
||||
}
|
||||
}
|
67
osu.Game/Localisation/Settings.resx
Normal file
67
osu.Game/Localisation/Settings.resx
Normal file
@ -0,0 +1,67 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="header_title" xml:space="preserve">
|
||||
<value>settings</value>
|
||||
</data>
|
||||
<data name="header_description" xml:space="preserve">
|
||||
<value>change the way osu! behaves</value>
|
||||
</data>
|
||||
</root>
|
24
osu.Game/Localisation/SettingsStrings.cs
Normal file
24
osu.Game/Localisation/SettingsStrings.cs
Normal file
@ -0,0 +1,24 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Localisation;
|
||||
|
||||
namespace osu.Game.Localisation
|
||||
{
|
||||
public static class SettingsStrings
|
||||
{
|
||||
private const string prefix = "osu.Game.Localisation.Settings";
|
||||
|
||||
/// <summary>
|
||||
/// "settings"
|
||||
/// </summary>
|
||||
public static LocalisableString HeaderTitle => new TranslatableString(getKey("header_title"), "settings");
|
||||
|
||||
/// <summary>
|
||||
/// "change the way osu! behaves"
|
||||
/// </summary>
|
||||
public static LocalisableString HeaderDescription => new TranslatableString(getKey("header_description"), "change the way osu! behaves");
|
||||
|
||||
private static string getKey(string key) => $"{prefix}:{key}";
|
||||
}
|
||||
}
|
@ -51,6 +51,7 @@ using osu.Game.Utils;
|
||||
using LogLevel = osu.Framework.Logging.LogLevel;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.IO;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Skinning.Editor;
|
||||
|
||||
namespace osu.Game
|
||||
@ -562,6 +563,12 @@ namespace osu.Game
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
foreach (var language in Enum.GetValues(typeof(Language)).OfType<Language>())
|
||||
{
|
||||
var cultureCode = language.ToString();
|
||||
Localisation.AddLanguage(cultureCode, new ResourceManagerLocalisationStore(cultureCode));
|
||||
}
|
||||
|
||||
// The next time this is updated is in UpdateAfterChildren, which occurs too late and results
|
||||
// in the cursor being shown for a few frames during the intro.
|
||||
// This prevents the cursor from showing until we have a screen with CursorVisible = true
|
||||
|
@ -90,7 +90,7 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Child = beatmapCover = new UpdateableBeatmapSetCover
|
||||
Child = beatmapCover = new TopSearchBeatmapSetCover
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
@ -184,5 +184,10 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
private class TopSearchBeatmapSetCover : UpdateableBeatmapSetCover
|
||||
{
|
||||
protected override bool TransformImmediately => true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -24,6 +24,8 @@ using osu.Game.Overlays.Chat.Tabs;
|
||||
using osuTK.Input;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Online;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
@ -31,8 +33,8 @@ namespace osu.Game.Overlays
|
||||
public class ChatOverlay : OsuFocusedOverlayContainer, INamedOverlayComponent
|
||||
{
|
||||
public string IconTexture => "Icons/Hexacons/messaging";
|
||||
public string Title => "chat";
|
||||
public string Description => "join the real-time discussion";
|
||||
public LocalisableString Title => ChatStrings.HeaderTitle;
|
||||
public LocalisableString Description => ChatStrings.HeaderDescription;
|
||||
|
||||
private const float textbox_height = 60;
|
||||
private const float channel_selection_min_height = 0.3f;
|
||||
|
@ -33,7 +33,7 @@ namespace osu.Game.Overlays.Dialog
|
||||
},
|
||||
new PopupDialogCancelButton
|
||||
{
|
||||
Text = @"Cancel",
|
||||
Text = Localisation.CommonStrings.Cancel,
|
||||
Action = onCancel
|
||||
},
|
||||
};
|
||||
|
@ -8,6 +8,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Online.API;
|
||||
using osuTK.Graphics;
|
||||
@ -18,8 +19,8 @@ namespace osu.Game.Overlays
|
||||
where T : OverlayHeader
|
||||
{
|
||||
public virtual string IconTexture => Header.Title.IconTexture ?? string.Empty;
|
||||
public virtual string Title => Header.Title.Title ?? string.Empty;
|
||||
public virtual string Description => Header.Title.Description ?? string.Empty;
|
||||
public virtual LocalisableString Title => Header.Title.Title;
|
||||
public virtual LocalisableString Description => Header.Title.Description;
|
||||
|
||||
public T Header { get; }
|
||||
|
||||
|
@ -1,14 +1,16 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Localisation;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public interface INamedOverlayComponent
|
||||
{
|
||||
string IconTexture { get; }
|
||||
|
||||
string Title { get; }
|
||||
LocalisableString Title { get; }
|
||||
|
||||
string Description { get; }
|
||||
LocalisableString Description { get; }
|
||||
}
|
||||
}
|
||||
|
@ -16,6 +16,7 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Input;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osuTK.Input;
|
||||
@ -445,6 +446,9 @@ namespace osu.Game.Overlays.KeyBinding
|
||||
|
||||
public void UpdateKeyCombination(KeyCombination newCombination)
|
||||
{
|
||||
if ((KeyBinding as DatabasedKeyBinding)?.RulesetID != null && !KeyBindingStore.CheckValidForGameplay(newCombination))
|
||||
return;
|
||||
|
||||
KeyBinding.KeyCombination = newCombination;
|
||||
Text.Text = KeyBinding.KeyCombination.ReadableString();
|
||||
}
|
||||
|
@ -11,16 +11,18 @@ using osu.Game.Graphics.Containers;
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Localisation;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public class NotificationOverlay : OsuFocusedOverlayContainer, INamedOverlayComponent
|
||||
{
|
||||
public string IconTexture => "Icons/Hexacons/notification";
|
||||
public string Title => "notifications";
|
||||
public string Description => "waiting for 'ya";
|
||||
public LocalisableString Title => NotificationsStrings.HeaderTitle;
|
||||
public LocalisableString Description => NotificationsStrings.HeaderDescription;
|
||||
|
||||
private const float width = 320;
|
||||
|
||||
|
@ -19,6 +19,7 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Overlays.Music;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
@ -28,8 +29,8 @@ namespace osu.Game.Overlays
|
||||
public class NowPlayingOverlay : OsuFocusedOverlayContainer, INamedOverlayComponent
|
||||
{
|
||||
public string IconTexture => "Icons/Hexacons/music";
|
||||
public string Title => "now playing";
|
||||
public string Description => "manage the currently playing track";
|
||||
public LocalisableString Title => NowPlayingStrings.HeaderTitle;
|
||||
public LocalisableString Description => NowPlayingStrings.HeaderDescription;
|
||||
|
||||
private const float player_height = 130;
|
||||
private const float transition_length = 800;
|
||||
|
@ -6,6 +6,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osuTK;
|
||||
@ -19,15 +20,15 @@ namespace osu.Game.Overlays
|
||||
private readonly OsuSpriteText titleText;
|
||||
private readonly Container icon;
|
||||
|
||||
private string title;
|
||||
private LocalisableString title;
|
||||
|
||||
public string Title
|
||||
public LocalisableString Title
|
||||
{
|
||||
get => title;
|
||||
protected set => titleText.Text = title = value;
|
||||
}
|
||||
|
||||
public string Description { get; protected set; }
|
||||
public LocalisableString Description { get; protected set; }
|
||||
|
||||
private string iconTexture;
|
||||
|
||||
|
@ -41,12 +41,11 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
|
||||
{
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
new UpdateableBeatmapSetCover
|
||||
new UpdateableBeatmapSetCover(BeatmapSetCoverType.List)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = cover_width,
|
||||
BeatmapSet = beatmap.BeatmapSet,
|
||||
CoverType = BeatmapSetCoverType.List,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
|
@ -1,27 +1,45 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Localisation;
|
||||
|
||||
namespace osu.Game.Overlays.Settings.Sections.General
|
||||
{
|
||||
public class LanguageSettings : SettingsSubsection
|
||||
{
|
||||
private SettingsDropdown<Language> languageSelection;
|
||||
private Bindable<string> frameworkLocale;
|
||||
|
||||
protected override string Header => "Language";
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(FrameworkConfigManager frameworkConfig)
|
||||
{
|
||||
frameworkLocale = frameworkConfig.GetBindable<string>(FrameworkSetting.Locale);
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
languageSelection = new SettingsEnumDropdown<Language>
|
||||
{
|
||||
LabelText = "Language",
|
||||
},
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = "Prefer metadata in original language",
|
||||
Current = frameworkConfig.GetBindable<bool>(FrameworkSetting.ShowUnicode)
|
||||
},
|
||||
};
|
||||
|
||||
if (!Enum.TryParse<Language>(frameworkLocale.Value, out var locale))
|
||||
locale = Language.en;
|
||||
languageSelection.Current.Value = locale;
|
||||
|
||||
languageSelection.Current.BindValueChanged(val => frameworkLocale.Value = val.NewValue.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -4,6 +4,7 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
@ -11,10 +12,10 @@ namespace osu.Game.Overlays.Settings
|
||||
{
|
||||
public class SettingsHeader : Container
|
||||
{
|
||||
private readonly string heading;
|
||||
private readonly string subheading;
|
||||
private readonly LocalisableString heading;
|
||||
private readonly LocalisableString subheading;
|
||||
|
||||
public SettingsHeader(string heading, string subheading)
|
||||
public SettingsHeader(LocalisableString heading, LocalisableString subheading)
|
||||
{
|
||||
this.heading = heading;
|
||||
this.subheading = subheading;
|
||||
|
@ -10,14 +10,16 @@ using osuTK.Graphics;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Localisation;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public class SettingsOverlay : SettingsPanel, INamedOverlayComponent
|
||||
{
|
||||
public string IconTexture => "Icons/Hexacons/settings";
|
||||
public string Title => "settings";
|
||||
public string Description => "change the way osu! behaves";
|
||||
public LocalisableString Title => SettingsStrings.HeaderTitle;
|
||||
public LocalisableString Description => SettingsStrings.HeaderDescription;
|
||||
|
||||
protected override IEnumerable<SettingsSection> CreateSections() => new SettingsSection[]
|
||||
{
|
||||
|
@ -191,7 +191,7 @@ namespace osu.Game.Overlays
|
||||
Padding = new MarginPadding { Top = GetToolbarHeight?.Invoke() ?? 0 };
|
||||
}
|
||||
|
||||
protected class SettingsSectionsContainer : SectionsContainer<SettingsSection>
|
||||
public class SettingsSectionsContainer : SectionsContainer<SettingsSection>
|
||||
{
|
||||
public SearchContainer<SettingsSection> SearchContainer;
|
||||
|
||||
|
@ -60,7 +60,7 @@ namespace osu.Game.Rulesets.Edit
|
||||
}
|
||||
}
|
||||
|
||||
private void updateReplay() => drawableRuleset.RegenerateAutoplay();
|
||||
private void updateReplay() => Scheduler.AddOnce(drawableRuleset.RegenerateAutoplay);
|
||||
|
||||
private void addHitObject(HitObject hitObject)
|
||||
{
|
||||
|
@ -172,7 +172,13 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
base.AddInternal(Samples = new PausableSkinnableSound());
|
||||
|
||||
CurrentSkin = skinSource;
|
||||
CurrentSkin.SourceChanged += onSkinSourceChanged;
|
||||
CurrentSkin.SourceChanged += skinSourceChanged;
|
||||
}
|
||||
|
||||
protected override void LoadAsyncComplete()
|
||||
{
|
||||
base.LoadAsyncComplete();
|
||||
skinChanged();
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
@ -495,7 +501,9 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
|
||||
protected ISkinSource CurrentSkin { get; private set; }
|
||||
|
||||
private void onSkinSourceChanged() => Scheduler.AddOnce(() =>
|
||||
private void skinSourceChanged() => Scheduler.AddOnce(skinChanged);
|
||||
|
||||
private void skinChanged()
|
||||
{
|
||||
UpdateComboColour();
|
||||
|
||||
@ -503,7 +511,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
|
||||
if (IsLoaded)
|
||||
updateState(State.Value, true);
|
||||
});
|
||||
}
|
||||
|
||||
protected void UpdateComboColour()
|
||||
{
|
||||
@ -747,7 +755,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
if (HitObject != null)
|
||||
HitObject.DefaultsApplied -= onDefaultsApplied;
|
||||
|
||||
CurrentSkin.SourceChanged -= onSkinSourceChanged;
|
||||
CurrentSkin.SourceChanged -= skinSourceChanged;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -13,6 +13,7 @@ using osu.Framework.Input.Events;
|
||||
using osu.Framework.Input.StateChanges.Events;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Input;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Input.Handlers;
|
||||
using osu.Game.Screens.Play;
|
||||
@ -169,6 +170,13 @@ namespace osu.Game.Rulesets.UI
|
||||
: base(ruleset, variant, unique)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void ReloadMappings()
|
||||
{
|
||||
base.ReloadMappings();
|
||||
|
||||
KeyBindings = KeyBindings.Where(b => KeyBindingStore.CheckValidForGameplay(b.KeyCombination)).ToList();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -61,6 +61,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
|
||||
inputManager = GetContainingInputManager();
|
||||
|
||||
Beatmap.HitObjectAdded += hitObjectAdded;
|
||||
|
||||
// updates to selected are handled for us by SelectionHandler.
|
||||
NewCombo.BindTo(SelectionHandler.SelectionNewComboState);
|
||||
|
||||
@ -259,10 +261,9 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
|
||||
public virtual HitObjectSelectionBlueprint CreateHitObjectBlueprintFor(HitObject hitObject) => null;
|
||||
|
||||
protected override void OnBlueprintAdded(HitObject item)
|
||||
private void hitObjectAdded(HitObject obj)
|
||||
{
|
||||
base.OnBlueprintAdded(item);
|
||||
|
||||
// refresh the tool to handle the case of placement completing.
|
||||
refreshTool();
|
||||
|
||||
// on successful placement, the new combo button should be reset as this is the most common user interaction.
|
||||
|
@ -19,6 +19,7 @@ using osu.Game.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
|
||||
namespace osu.Game.Screens.Menu
|
||||
@ -50,7 +51,7 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => box.ReceivePositionalInputAt(screenSpacePos);
|
||||
|
||||
public Button(string text, string sampleName, IconUsage symbol, Color4 colour, Action clickAction = null, float extraWidth = 0, Key triggerKey = Key.Unknown)
|
||||
public Button(LocalisableString text, string sampleName, IconUsage symbol, Color4 colour, Action clickAction = null, float extraWidth = 0, Key triggerKey = Key.Unknown)
|
||||
{
|
||||
this.sampleName = sampleName;
|
||||
this.clickAction = clickAction;
|
||||
|
@ -15,6 +15,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Threading;
|
||||
@ -22,6 +23,7 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Input;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
@ -97,8 +99,8 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
buttonArea.AddRange(new Drawable[]
|
||||
{
|
||||
new Button(@"settings", string.Empty, FontAwesome.Solid.Cog, new Color4(85, 85, 85, 255), () => OnSettings?.Invoke(), -WEDGE_WIDTH, Key.O),
|
||||
backButton = new Button(@"back", @"button-back-select", OsuIcon.LeftCircle, new Color4(51, 58, 94, 255), () => State = ButtonSystemState.TopLevel, -WEDGE_WIDTH)
|
||||
new Button(ButtonSystemStrings.Settings, string.Empty, FontAwesome.Solid.Cog, new Color4(85, 85, 85, 255), () => OnSettings?.Invoke(), -WEDGE_WIDTH, Key.O),
|
||||
backButton = new Button(ButtonSystemStrings.Back, @"button-back-select", OsuIcon.LeftCircle, new Color4(51, 58, 94, 255), () => State = ButtonSystemState.TopLevel, -WEDGE_WIDTH)
|
||||
{
|
||||
VisibleState = ButtonSystemState.Play,
|
||||
},
|
||||
@ -121,19 +123,19 @@ namespace osu.Game.Screens.Menu
|
||||
private LoginOverlay loginOverlay { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(AudioManager audio, IdleTracker idleTracker, GameHost host)
|
||||
private void load(AudioManager audio, IdleTracker idleTracker, GameHost host, LocalisationManager strings)
|
||||
{
|
||||
buttonsPlay.Add(new Button(@"solo", @"button-solo-select", FontAwesome.Solid.User, new Color4(102, 68, 204, 255), () => OnSolo?.Invoke(), WEDGE_WIDTH, Key.P));
|
||||
buttonsPlay.Add(new Button(@"multi", @"button-generic-select", FontAwesome.Solid.Users, new Color4(94, 63, 186, 255), onMultiplayer, 0, Key.M));
|
||||
buttonsPlay.Add(new Button(@"playlists", @"button-generic-select", OsuIcon.Charts, new Color4(94, 63, 186, 255), onPlaylists, 0, Key.L));
|
||||
buttonsPlay.Add(new Button(ButtonSystemStrings.Solo, @"button-solo-select", FontAwesome.Solid.User, new Color4(102, 68, 204, 255), () => OnSolo?.Invoke(), WEDGE_WIDTH, Key.P));
|
||||
buttonsPlay.Add(new Button(ButtonSystemStrings.Multi, @"button-generic-select", FontAwesome.Solid.Users, new Color4(94, 63, 186, 255), onMultiplayer, 0, Key.M));
|
||||
buttonsPlay.Add(new Button(ButtonSystemStrings.Playlists, @"button-generic-select", OsuIcon.Charts, new Color4(94, 63, 186, 255), onPlaylists, 0, Key.L));
|
||||
buttonsPlay.ForEach(b => b.VisibleState = ButtonSystemState.Play);
|
||||
|
||||
buttonsTopLevel.Add(new Button(@"play", @"button-play-select", OsuIcon.Logo, new Color4(102, 68, 204, 255), () => State = ButtonSystemState.Play, WEDGE_WIDTH, Key.P));
|
||||
buttonsTopLevel.Add(new Button(@"edit", @"button-edit-select", OsuIcon.EditCircle, new Color4(238, 170, 0, 255), () => OnEdit?.Invoke(), 0, Key.E));
|
||||
buttonsTopLevel.Add(new Button(@"browse", @"button-direct-select", OsuIcon.ChevronDownCircle, new Color4(165, 204, 0, 255), () => OnBeatmapListing?.Invoke(), 0, Key.D));
|
||||
buttonsTopLevel.Add(new Button(ButtonSystemStrings.Play, @"button-play-select", OsuIcon.Logo, new Color4(102, 68, 204, 255), () => State = ButtonSystemState.Play, WEDGE_WIDTH, Key.P));
|
||||
buttonsTopLevel.Add(new Button(ButtonSystemStrings.Edit, @"button-edit-select", OsuIcon.EditCircle, new Color4(238, 170, 0, 255), () => OnEdit?.Invoke(), 0, Key.E));
|
||||
buttonsTopLevel.Add(new Button(ButtonSystemStrings.Browse, @"button-direct-select", OsuIcon.ChevronDownCircle, new Color4(165, 204, 0, 255), () => OnBeatmapListing?.Invoke(), 0, Key.D));
|
||||
|
||||
if (host.CanExit)
|
||||
buttonsTopLevel.Add(new Button(@"exit", string.Empty, OsuIcon.CrossCircle, new Color4(238, 51, 153, 255), () => OnExit?.Invoke(), 0, Key.Q));
|
||||
buttonsTopLevel.Add(new Button(ButtonSystemStrings.Exit, string.Empty, OsuIcon.CrossCircle, new Color4(238, 51, 153, 255), () => OnExit?.Invoke(), 0, Key.Q));
|
||||
|
||||
buttonArea.AddRange(buttonsPlay);
|
||||
buttonArea.AddRange(buttonsTopLevel);
|
||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
|
||||
InternalChild = judgementsFlow = new JudgementFlow();
|
||||
}
|
||||
|
||||
protected override void OnNewJudgement(JudgementResult judgement) => judgementsFlow.Push(GetColourForHitResult(HitWindows.ResultFor(judgement.TimeOffset)));
|
||||
protected override void OnNewJudgement(JudgementResult judgement) => judgementsFlow.Push(GetColourForHitResult(judgement.Type));
|
||||
|
||||
private class JudgementFlow : FillFlowContainer<HitErrorCircle>
|
||||
{
|
||||
|
@ -176,10 +176,7 @@ namespace osu.Game.Screens.Play
|
||||
foreach (var element in mainComponents.Components.Cast<Drawable>())
|
||||
{
|
||||
// for now align top-right components with the bottom-edge of the lowest top-anchored hud element.
|
||||
if (!element.RelativeSizeAxes.HasFlagFast(Axes.X))
|
||||
continue;
|
||||
|
||||
if (element.Anchor.HasFlagFast(Anchor.TopRight))
|
||||
if (element.Anchor.HasFlagFast(Anchor.TopRight) || (element.Anchor.HasFlagFast(Anchor.y0) && element.RelativeSizeAxes == Axes.X))
|
||||
{
|
||||
// health bars are excluded for the sake of hacky legacy skins which extend the health bar to take up the full screen area.
|
||||
if (element is LegacyHealthDisplay)
|
||||
@ -189,7 +186,8 @@ namespace osu.Game.Screens.Play
|
||||
if (lowestTopScreenSpace == null || bottomRight.Y > lowestTopScreenSpace.Value.Y)
|
||||
lowestTopScreenSpace = bottomRight;
|
||||
}
|
||||
else if (element.Anchor.HasFlagFast(Anchor.y2))
|
||||
// and align bottom-right components with the top-edge of the highest bottom-anchored hud element.
|
||||
else if (element.Anchor.HasFlagFast(Anchor.BottomRight) || (element.Anchor.HasFlagFast(Anchor.y2) && element.RelativeSizeAxes == Axes.X))
|
||||
{
|
||||
var topLeft = element.ScreenSpaceDrawQuad.TopLeft;
|
||||
if (highestBottomScreenSpace == null || topLeft.Y < highestBottomScreenSpace.Value.Y)
|
||||
@ -198,12 +196,12 @@ namespace osu.Game.Screens.Play
|
||||
}
|
||||
|
||||
if (lowestTopScreenSpace.HasValue)
|
||||
topRightElements.Y = TopScoringElementsHeight = ToLocalSpace(lowestTopScreenSpace.Value).Y;
|
||||
topRightElements.Y = TopScoringElementsHeight = MathHelper.Clamp(ToLocalSpace(lowestTopScreenSpace.Value).Y, 0, DrawHeight - topRightElements.DrawHeight);
|
||||
else
|
||||
topRightElements.Y = 0;
|
||||
|
||||
if (highestBottomScreenSpace.HasValue)
|
||||
bottomRightElements.Y = BottomScoringElementsHeight = -(DrawHeight - ToLocalSpace(highestBottomScreenSpace.Value).Y);
|
||||
bottomRightElements.Y = BottomScoringElementsHeight = -MathHelper.Clamp(DrawHeight - ToLocalSpace(highestBottomScreenSpace.Value).Y, 0, DrawHeight - bottomRightElements.DrawHeight);
|
||||
else
|
||||
bottomRightElements.Y = 0;
|
||||
}
|
||||
|
@ -338,6 +338,7 @@ namespace osu.Game.Skinning
|
||||
{
|
||||
var score = container.OfType<LegacyScoreCounter>().FirstOrDefault();
|
||||
var accuracy = container.OfType<GameplayAccuracyCounter>().FirstOrDefault();
|
||||
var combo = container.OfType<LegacyComboCounter>().FirstOrDefault();
|
||||
|
||||
if (score != null && accuracy != null)
|
||||
{
|
||||
@ -353,9 +354,12 @@ namespace osu.Game.Skinning
|
||||
hitError.Anchor = Anchor.BottomCentre;
|
||||
hitError.Origin = Anchor.CentreLeft;
|
||||
hitError.Rotation = -90;
|
||||
}
|
||||
|
||||
if (songProgress != null)
|
||||
hitError.Y -= SongProgress.MAX_HEIGHT;
|
||||
if (songProgress != null)
|
||||
{
|
||||
if (hitError != null) hitError.Y -= SongProgress.MAX_HEIGHT;
|
||||
if (combo != null) combo.Y -= SongProgress.MAX_HEIGHT;
|
||||
}
|
||||
})
|
||||
{
|
||||
|
@ -29,7 +29,11 @@
|
||||
<PackageReference Include="Microsoft.Extensions.Configuration.Abstractions" Version="5.0.0" />
|
||||
<PackageReference Include="Microsoft.NETCore.Targets" Version="3.1.0" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2021.521.0" />
|
||||
<PackageReference Include="ppy.LocalisationAnalyser" Version="2021.524.0">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2021.524.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.422.0" />
|
||||
<PackageReference Include="Sentry" Version="3.3.4" />
|
||||
<PackageReference Include="SharpCompress" Version="0.28.2" />
|
||||
|
@ -70,7 +70,7 @@
|
||||
<Reference Include="System.Net.Http" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.521.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.524.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.422.0" />
|
||||
</ItemGroup>
|
||||
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
|
||||
@ -93,7 +93,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2021.521.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2021.524.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.28.2" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
@ -120,6 +120,7 @@
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MultipleTypeMembersOnOneLine/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=NestedStringInterpolation/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=NotAccessedField_002EGlobal/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=NotOverriddenInSpecificCulture/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=OutdentIsOffPrevLevel/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ParameterHidesMember/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ParameterOnlyUsedForPreconditionCheck_002EGlobal/@EntryIndexedValue">HINT</s:String>
|
||||
|
Loading…
Reference in New Issue
Block a user