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Remove now unnecessary override
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@ -2,7 +2,6 @@
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Timing;
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using osu.Game.Beatmaps;
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using osu.Game.Scoring;
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@ -33,21 +32,11 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate
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public class SubGameplayClockContainer : GameplayClockContainer
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{
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public new DecoupleableInterpolatingFramedClock AdjustableClock => base.AdjustableClock;
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public SubGameplayClockContainer(IClock sourceClock)
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: base(sourceClock)
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{
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}
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protected override void OnIsPausedChanged(ValueChangedEvent<bool> isPaused)
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{
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if (isPaused.NewValue)
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AdjustableClock.Stop();
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else
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AdjustableClock.Start();
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}
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protected override GameplayClock CreateGameplayClock(IFrameBasedClock source) => new GameplayClock(source);
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}
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}
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