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Make Catcher.body private as it is no longer needed by CatcherTrailDisplay

This commit is contained in:
ekrctb 2021-07-26 17:50:52 +09:00
parent c08130398c
commit 4282442278

View File

@ -88,8 +88,8 @@ namespace osu.Game.Rulesets.Catch.UI
public CatcherAnimationState CurrentState
{
get => Body.AnimationState.Value;
private set => Body.AnimationState.Value = value;
get => body.AnimationState.Value;
private set => body.AnimationState.Value = value;
}
/// <summary>
@ -112,7 +112,7 @@ namespace osu.Game.Rulesets.Catch.UI
/// </summary>
private readonly float catchWidth;
internal readonly SkinnableCatcher Body;
private readonly SkinnableCatcher body;
private Color4 hyperDashColour = DEFAULT_HYPER_DASH_COLOUR;
private Color4 hyperDashEndGlowColour = DEFAULT_HYPER_DASH_COLOUR;
@ -154,7 +154,7 @@ namespace osu.Game.Rulesets.Catch.UI
// offset fruit vertically to better place "above" the plate.
Y = -5
},
Body = new SkinnableCatcher(),
body = new SkinnableCatcher(),
hitExplosionContainer = new HitExplosionContainer
{
Anchor = Anchor.TopCentre,
@ -294,7 +294,7 @@ namespace osu.Game.Rulesets.Catch.UI
if (!wasHyperDashing)
{
trails.DisplayEndGlow(CurrentState, X, Scale * Body.Scale);
trails.DisplayEndGlow(CurrentState, X, Scale * body.Scale);
runHyperDashStateTransition(true);
}
}
@ -340,7 +340,7 @@ namespace osu.Game.Rulesets.Catch.UI
base.Update();
var scaleFromDirection = new Vector2((int)VisualDirection, 1);
Body.Scale = scaleFromDirection;
body.Scale = scaleFromDirection;
caughtObjectContainer.Scale = hitExplosionContainer.Scale = flipCatcherPlate ? scaleFromDirection : Vector2.One;
// Correct overshooting.
@ -357,7 +357,7 @@ namespace osu.Game.Rulesets.Catch.UI
double generationInterval = HyperDashing ? 25 : 50;
if (Time.Current - lastTrailTime >= generationInterval)
trails.DisplayDashTrail(CurrentState, X, Scale * Body.Scale, HyperDashing);
trails.DisplayDashTrail(CurrentState, X, Scale * body.Scale, HyperDashing);
}
}