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Add failing test coverage of loading with an unavailable ruleset

This commit is contained in:
Dean Herbert 2021-07-30 01:53:25 +09:00
parent 5c5e33f4d7
commit 0b8ca667a9

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.IO;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Platform;
using osu.Game.Rulesets;
using osu.Game.Tests;
namespace osu.Game.Tournament.Tests.NonVisual
{
public class DataLoadTest : TournamentHostTest
{
[Test]
public void TestUnavailableRuleset()
{
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestUnavailableRuleset)))
{
try
{
var osu = new TestTournament();
LoadTournament(host, osu);
var storage = osu.Dependencies.Get<Storage>();
Assert.That(storage.GetFullPath("."), Is.EqualTo(Path.Combine(host.Storage.GetFullPath("."), "tournaments", "default")));
}
finally
{
host.Exit();
}
}
}
public class TestTournament : TournamentGameBase
{
[BackgroundDependencyLoader]
private void load()
{
Ruleset.Value = new RulesetInfo(); // not available
}
}
}
}