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Remove RealmBeatmap.Clone
for the time being (incorrectly implemented)
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@ -97,11 +97,6 @@ namespace osu.Game.Models
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#endregion
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/// <summary>
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/// Returns a shallow-clone of this <see cref="RealmBeatmap"/>.
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/// </summary>
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public RealmBeatmap Clone() => (RealmBeatmap)MemberwiseClone();
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public bool AudioEquals(RealmBeatmap? other) => other != null
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&& BeatmapSet != null
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&& other.BeatmapSet != null
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