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Remove unnecessary ruleset switching steps

This commit is contained in:
Dean Herbert 2021-05-10 12:35:23 +09:00
parent 0c973feb53
commit 2b90bc4f1f

View File

@ -10,7 +10,6 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens.Play;
using osuTK;
@ -24,17 +23,6 @@ namespace osu.Game.Tests.Visual.SongSelect
[Resolved]
private BeatmapManager manager { get; set; }
[Resolved]
private RulesetStore rulesets { get; set; }
protected override void LoadComplete()
{
base.LoadComplete();
foreach (var ruleset in rulesets.AvailableRulesets)
AddStep($"switch to {ruleset.Name}", () => Ruleset.Value = ruleset);
}
[Test]
public void TestLocal([Values("Beatmap", "Some long title and stuff")]
string title,