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mirror of https://github.com/ppy/osu.git synced 2025-02-20 11:03:05 +08:00

Add DroppedObjectContainer class

This commit is contained in:
ekrctb 2021-06-24 15:02:45 +09:00
parent 8b06dd3302
commit 16d5893535
7 changed files with 27 additions and 18 deletions

View File

@ -31,7 +31,7 @@ namespace osu.Game.Rulesets.Catch.Tests
[Resolved]
private OsuConfigManager config { get; set; }
private Container<CaughtObject> droppedObjectContainer;
private DroppedObjectContainer droppedObjectContainer;
private TestCatcher catcher;
@ -44,7 +44,7 @@ namespace osu.Game.Rulesets.Catch.Tests
};
var trailContainer = new Container();
droppedObjectContainer = new Container<CaughtObject>();
droppedObjectContainer = new DroppedObjectContainer();
catcher = new TestCatcher(trailContainer, droppedObjectContainer, difficulty);
Child = new Container
@ -293,7 +293,7 @@ namespace osu.Game.Rulesets.Catch.Tests
{
public IEnumerable<CaughtObject> CaughtObjects => this.ChildrenOfType<CaughtObject>();
public TestCatcher(Container trailsTarget, Container<CaughtObject> droppedObjectTarget, BeatmapDifficulty difficulty)
public TestCatcher(Container trailsTarget, DroppedObjectContainer droppedObjectTarget, BeatmapDifficulty difficulty)
: base(trailsTarget, droppedObjectTarget, difficulty)
{
}

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@ -6,7 +6,6 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Framework.Threading;
using osu.Framework.Utils;
@ -97,10 +96,7 @@ namespace osu.Game.Rulesets.Catch.Tests
SetContents(_ =>
{
var droppedObjectContainer = new Container<CaughtObject>
{
RelativeSizeAxes = Axes.Both
};
var droppedObjectContainer = new DroppedObjectContainer();
return new CatchInputManager(catchRuleset)
{
@ -126,7 +122,7 @@ namespace osu.Game.Rulesets.Catch.Tests
private class TestCatcherArea : CatcherArea
{
public TestCatcherArea(Container<CaughtObject> droppedObjectContainer, BeatmapDifficulty beatmapDifficulty)
public TestCatcherArea(DroppedObjectContainer droppedObjectContainer, BeatmapDifficulty beatmapDifficulty)
: base(droppedObjectContainer, beatmapDifficulty)
{
}

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@ -118,7 +118,7 @@ namespace osu.Game.Rulesets.Catch.Tests
AddStep("create hyper-dashing catcher", () =>
{
Child = setupSkinHierarchy(catcherArea = new CatcherArea(new Container<CaughtObject>())
Child = setupSkinHierarchy(catcherArea = new CatcherArea(new DroppedObjectContainer())
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,

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@ -3,7 +3,6 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawables;
@ -35,10 +34,7 @@ namespace osu.Game.Rulesets.Catch.UI
public CatchPlayfield(BeatmapDifficulty difficulty)
{
var droppedObjectContainer = new Container<CaughtObject>
{
RelativeSizeAxes = Axes.Both,
};
var droppedObjectContainer = new DroppedObjectContainer();
CatcherArea = new CatcherArea(droppedObjectContainer, difficulty)
{

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@ -79,7 +79,7 @@ namespace osu.Game.Rulesets.Catch.UI
/// <summary>
/// Contains objects dropped from the plate.
/// </summary>
private readonly Container<CaughtObject> droppedObjectTarget;
private readonly DroppedObjectContainer droppedObjectTarget;
public CatcherAnimationState CurrentState
{
@ -134,7 +134,7 @@ namespace osu.Game.Rulesets.Catch.UI
private readonly DrawablePool<CaughtBanana> caughtBananaPool;
private readonly DrawablePool<CaughtDroplet> caughtDropletPool;
public Catcher([NotNull] Container trailsTarget, [NotNull] Container<CaughtObject> droppedObjectTarget, BeatmapDifficulty difficulty = null)
public Catcher([NotNull] Container trailsTarget, [NotNull] DroppedObjectContainer droppedObjectTarget, BeatmapDifficulty difficulty = null)
{
this.trailsTarget = trailsTarget;
this.droppedObjectTarget = droppedObjectTarget;

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@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Catch.UI
/// </summary>
private int currentDirection;
public CatcherArea(Container<CaughtObject> droppedObjectContainer, BeatmapDifficulty difficulty = null)
public CatcherArea(DroppedObjectContainer droppedObjectContainer, BeatmapDifficulty difficulty = null)
{
Size = new Vector2(CatchPlayfield.WIDTH, CATCHER_SIZE);
Children = new Drawable[]

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@ -0,0 +1,17 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Catch.Objects.Drawables;
namespace osu.Game.Rulesets.Catch.UI
{
public class DroppedObjectContainer : Container<CaughtObject>
{
public DroppedObjectContainer()
{
RelativeSizeAxes = Axes.Both;
}
}
}