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Move new judgement binding to LoadComplete
to ensure containers are loaded
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@ -37,8 +37,6 @@ namespace osu.Game.Screens.Play.HUD
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{
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Current.BindTo(HealthProcessor.Health);
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HealthProcessor.NewJudgement += onNewJudgement;
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if (hud != null)
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{
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showHealthbar = hud.ShowHealthbar.GetBoundCopy();
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@ -46,6 +44,13 @@ namespace osu.Game.Screens.Play.HUD
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}
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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HealthProcessor.NewJudgement += onNewJudgement;
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}
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private void onNewJudgement(JudgementResult judgement)
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{
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if (judgement.IsHit && judgement.Type != HitResult.IgnoreHit)
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