mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 10:12:54 +08:00
Fix unintentionally broken background update logic
This commit is contained in:
parent
5a078da4d9
commit
df3c3a32ce
@ -60,8 +60,10 @@ namespace osu.Game.Screens.OnlinePlay.Components
|
||||
{
|
||||
Schedule(() =>
|
||||
{
|
||||
var beatmap = playlistItem?.Beatmap.Value;
|
||||
|
||||
string? lastCover = (background?.Beatmap?.BeatmapSet as IBeatmapSetOnlineInfo)?.Covers.Cover;
|
||||
string? newCover = (background?.Beatmap?.BeatmapSet as IBeatmapSetOnlineInfo)?.Covers.Cover;
|
||||
string? newCover = (beatmap?.BeatmapSet as IBeatmapSetOnlineInfo)?.Covers.Cover;
|
||||
|
||||
if (lastCover == newCover)
|
||||
return;
|
||||
|
Loading…
Reference in New Issue
Block a user