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Increase number of sent frames to prevent timing issues
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@ -168,7 +168,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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// Send initial frames for both players. A few more for player 1.
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sendFrames(PLAYER_1_ID, 1000);
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sendFrames(PLAYER_2_ID, 10);
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sendFrames(PLAYER_2_ID, 30);
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checkPausedInstant(PLAYER_1_ID, false);
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checkPausedInstant(PLAYER_2_ID, false);
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