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Increase number of sent frames to prevent timing issues

This commit is contained in:
smoogipoo 2021-06-30 20:16:57 +09:00
parent 181243d7ce
commit aa7405afa1

View File

@ -168,7 +168,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
// Send initial frames for both players. A few more for player 1.
sendFrames(PLAYER_1_ID, 1000);
sendFrames(PLAYER_2_ID, 10);
sendFrames(PLAYER_2_ID, 30);
checkPausedInstant(PLAYER_1_ID, false);
checkPausedInstant(PLAYER_2_ID, false);