mirror of
https://github.com/ppy/osu.git
synced 2026-05-13 21:53:29 +08:00
Compare commits
6889 Commits
v2017.329.0
...
test2
Vendored
+52
-22
@@ -1,36 +1,66 @@
|
||||
{
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"name": "Launch VisualTests",
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Desktop.VisualTests/bin/Debug/osu!.exe",
|
||||
"args": [],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "build",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"externalConsole": false
|
||||
},
|
||||
{
|
||||
"name": "Launch Desktop",
|
||||
"configurations": [{
|
||||
"name": "osu! VisualTests (Debug)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Desktop/bin/Debug/osu!.exe",
|
||||
"args": [],
|
||||
"args": [
|
||||
"--tests"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "build",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"externalConsole": false
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "Attach",
|
||||
"name": "osu! VisualTests (Release)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "attach",
|
||||
"address": "localhost",
|
||||
"port": 55555
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Desktop/bin/Release/osu!.exe",
|
||||
"args": [
|
||||
"--tests"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "osu! (Debug)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Desktop/bin/Debug/osu!.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "osu! (Release)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Desktop/bin/Release/osu!.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
}
|
||||
]
|
||||
}
|
||||
Vendored
+63
-18
@@ -1,25 +1,70 @@
|
||||
{
|
||||
// See https://go.microsoft.com/fwlink/?LinkId=733558
|
||||
// for the documentation about the tasks.json format
|
||||
"version": "0.1.0",
|
||||
"windows": {
|
||||
"command": "msbuild"
|
||||
},
|
||||
"linux": {
|
||||
"command": "xbuild"
|
||||
},
|
||||
"args": [
|
||||
// Ask msbuild to generate full paths for file names.
|
||||
"/property:GenerateFullPaths=true"
|
||||
],
|
||||
"taskSelector": "/t:",
|
||||
"showOutput": "silent",
|
||||
"tasks": [
|
||||
"version": "2.0.0",
|
||||
"tasks": [{
|
||||
"label": "Build (Debug)",
|
||||
"type": "shell",
|
||||
"command": "msbuild",
|
||||
"args": [
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/p:DebugType=portable",
|
||||
"/m",
|
||||
"/v:m"
|
||||
],
|
||||
"group": {
|
||||
"kind": "build",
|
||||
"isDefault": true
|
||||
},
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"taskName": "build",
|
||||
// Show the output window only if unrecognized errors occur.
|
||||
"showOutput": "silent",
|
||||
// Use the standard MS compiler pattern to detect errors, warnings and infos
|
||||
"label": "Build (Release)",
|
||||
"type": "shell",
|
||||
"command": "msbuild",
|
||||
"args": [
|
||||
"/p:Configuration=Release",
|
||||
"/p:DebugType=portable",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/v:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Clean (Debug)",
|
||||
"type": "shell",
|
||||
"command": "msbuild",
|
||||
"args": [
|
||||
"/p:DebugType=portable",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/t:Clean",
|
||||
"/v:m"
|
||||
],
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Clean (Release)",
|
||||
"type": "shell",
|
||||
"command": "msbuild",
|
||||
"args": [
|
||||
"/p:Configuration=Release",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/p:DebugType=portable",
|
||||
"/m",
|
||||
"/t:Clean",
|
||||
"/v:m"
|
||||
],
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Clean All",
|
||||
"dependsOn": [
|
||||
"Clean (Debug)",
|
||||
"Clean (Release)"
|
||||
],
|
||||
"problemMatcher": "$msCompile"
|
||||
}
|
||||
]
|
||||
|
||||
@@ -0,0 +1,36 @@
|
||||
# Linux
|
||||
### 1. Requirements:
|
||||
Mono >= 5.4.0 (>= 5.8.0 recommended)
|
||||
Please check [here](http://www.mono-project.com/download/) for stable or [here](http://www.mono-project.com/download/alpha/) for an alpha release.
|
||||
NuGet >= 4.4.0
|
||||
msbuild
|
||||
git
|
||||
|
||||
### 2. Cloning project
|
||||
Clone the entire repository with submodules using
|
||||
```
|
||||
git clone https://github.com/ppy/osu --recursive
|
||||
```
|
||||
Then restore NuGet packages from the repository
|
||||
```
|
||||
nuget restore
|
||||
```
|
||||
### 3. Compiling
|
||||
Simply run `msbuild` where `osu.sln` is located, this will create all binaries in `osu/osu.Desktop/bin/Debug`.
|
||||
### 4. Optimizing
|
||||
If you want additional performance you can change build type to Release with
|
||||
```
|
||||
msbuild -p:Configuration=Release
|
||||
```
|
||||
Additionally, mono provides an AOT utility which attempts to precompile binaries. You can utilize that by running
|
||||
```
|
||||
mono --aot ./osu\!.exe
|
||||
```
|
||||
### 5. Troubleshooting
|
||||
You may run into trouble with NuGet versioning, as the one in packaging system is almost always out of date. Simply run
|
||||
```
|
||||
nuget
|
||||
sudo nuget update -self
|
||||
```
|
||||
**Warning** NuGet creates few config files when it's run for the first time.
|
||||
Do not run NuGet as root on the first run or you might run into very peculiar issues.
|
||||
@@ -1,10 +1,6 @@
|
||||
# osu! [](https://ci.appveyor.com/project/peppy/osu)
|
||||
# osu! [](https://ci.appveyor.com/project/peppy/osu) [](https://www.codefactor.io/repository/github/ppy/osu) [](https://discord.gg/ppy)
|
||||
|
||||
|
||||
|
||||
[osu! on the web](https://osu.ppy.sh) | [dev chat](https://discord.gg/ppy)
|
||||
|
||||
Rhythm is just a *click* away. The future of osu! and the beginning of an open era!
|
||||
Rhythm is just a *click* away. The future of [osu!](https://osu.ppy.sh) and the beginning of an open era!
|
||||
|
||||
# Status
|
||||
|
||||
@@ -12,14 +8,19 @@ This is still heavily under development and is not intended for end-user use. Th
|
||||
|
||||
# Requirements
|
||||
|
||||
- A desktop platform which can compile .NET 4.5.
|
||||
- Visual Studio or MonoDevelop is recommended.
|
||||
- A desktop platform that can compile .NET 4.6.1. We recommend using [Visual Studio Community Edition](https://www.visualstudio.com/) (Windows), [Visual Studio for Mac](https://www.visualstudio.com/vs/visual-studio-mac/) (macOS) or [MonoDevelop](http://www.monodevelop.com/download/) (Linux), all of which are free. [Visual Studio Code](https://code.visualstudio.com/) may also be used but requires further setup steps which are not covered here.
|
||||
|
||||
# Getting Started
|
||||
- Clone the repository including submodules (`git clone --recurse-submodules https://github.com/ppy/osu`)
|
||||
- Build in your IDE of choice (recommended IDEs automatically restore nuget packages; if you are using an alternative make sure to `nuget restore`)
|
||||
|
||||
# Contributing
|
||||
|
||||
We welcome all contributions, but keep in mind that we already have a lot of the UI designed. If you wish to work on something with the intention on having it included in the official distribution, please open an issue for discussion and we will give you what you need from a design perspective to proceed. If you want to make *changes* to the design, we recommend you open an issue with your intentions before spending too much time, to ensure no effort is wasted.
|
||||
|
||||
Contributions can be made via pull requests to this repository. We hope to credit and reward larger contributions via a [bounty system](https://goo.gl/nFdoyI). If you're unsure of what you can help with, check out the [list](https://github.com/ppy/osu/issues?utf8=%E2%9C%93&q=is%3Aissue+is%3Aopen+label%3Abounty) of available issues with bounty.
|
||||
Please make sure you are familiar with the [development and testing](https://github.com/ppy/osu-framework/wiki/Development-and-Testing) procedure we have set up. New component development, and where possible, bug fixing and debugging existing components **should always be done under VisualTests**.
|
||||
|
||||
Contributions can be made via pull requests to this repository. We hope to credit and reward larger contributions via a [bounty system](https://www.bountysource.com/teams/ppy). If you're unsure of what you can help with, check out the [list of open issues](https://github.com/ppy/osu/issues).
|
||||
|
||||
Note that while we already have certain standards in place, nothing is set in stone. If you have an issue with the way code is structured; with any libraries we are using; with any processes involved with contributing, *please* bring it up. I welcome all feedback so we can make contributing to this project as pain-free as possible.
|
||||
|
||||
|
||||
+7
-5
@@ -1,5 +1,7 @@
|
||||
# 2017-09-14
|
||||
clone_depth: 1
|
||||
version: '{branch}-{build}'
|
||||
image: Visual Studio 2017
|
||||
configuration: Debug
|
||||
cache:
|
||||
- C:\ProgramData\chocolatey\bin -> appveyor.yml
|
||||
@@ -7,17 +9,17 @@ cache:
|
||||
- inspectcode -> appveyor.yml
|
||||
- packages -> **\packages.config
|
||||
install:
|
||||
- cmd: git submodule update --init --recursive
|
||||
- cmd: git submodule update --init --recursive --depth=5
|
||||
- cmd: choco install resharper-clt -y
|
||||
- cmd: choco install nvika -y
|
||||
- cmd: appveyor DownloadFile https://github.com/peppy/CodeFileSanity/releases/download/v0.1/CodeFileSanity.exe
|
||||
- cmd: appveyor DownloadFile https://github.com/peppy/CodeFileSanity/releases/download/v0.2.3/CodeFileSanity.exe
|
||||
before_build:
|
||||
- cmd: CodeFileSanity.exe
|
||||
- cmd: nuget restore
|
||||
- cmd: nuget restore -verbosity quiet
|
||||
build:
|
||||
project: osu.sln
|
||||
parallel: true
|
||||
verbosity: minimal
|
||||
after_build:
|
||||
- cmd: inspectcode /o="inspectcodereport.xml" /caches-home="inspectcode" osu.sln
|
||||
- cmd: NVika parsereport "inspectcodereport.xml"
|
||||
- cmd: inspectcode --o="inspectcodereport.xml" --projects:osu.Game* --caches-home="inspectcode" osu.sln > NUL
|
||||
- cmd: NVika parsereport "inspectcodereport.xml" --treatwarningsaserrors
|
||||
+1
-1
Submodule osu-framework updated: 4d131fd0d9...8f36ddab94
+1
-1
Submodule osu-resources updated: 12bbab717d...7724abdf1d
@@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
-->
|
||||
<configuration>
|
||||
@@ -13,7 +13,7 @@ Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/maste
|
||||
<add key="ProjectName" value="osu.Desktop" />
|
||||
<add key="NuSpecName" value="osu.Desktop\osu.nuspec" />
|
||||
<add key="SolutionName" value="osu" />
|
||||
<add key="TargetName" value="Client\osu.Desktop" />
|
||||
<add key="TargetName" value="osu.Desktop" />
|
||||
<add key="PackageName" value="osulazer" />
|
||||
<add key="IconName" value="lazer.ico" />
|
||||
<add key="CodeSigningCertificate" value="" />
|
||||
@@ -21,4 +21,20 @@ Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/maste
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2" />
|
||||
</startup>
|
||||
<runtime>
|
||||
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="DeltaCompressionDotNet.MsDelta" publicKeyToken="46b2138a390abf55" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-1.1.0.0" newVersion="1.1.0.0" />
|
||||
</dependentAssembly>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-10.0.0.0" newVersion="10.0.0.0" />
|
||||
</dependentAssembly>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="SharpCompress" publicKeyToken="afb0a02973931d96" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-0.18.1.0" newVersion="0.18.1.0" />
|
||||
</dependentAssembly>
|
||||
</assemblyBinding>
|
||||
</runtime>
|
||||
</configuration>
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using Newtonsoft.Json;
|
||||
@@ -13,4 +13,4 @@ namespace osu.Desktop.Deploy
|
||||
[JsonProperty(@"name")]
|
||||
public string Name;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using Newtonsoft.Json;
|
||||
@@ -25,4 +25,4 @@ namespace osu.Desktop.Deploy
|
||||
[JsonProperty(@"upload_url")]
|
||||
public string UploadUrl;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
@@ -7,7 +7,6 @@ using System.Configuration;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Framework.IO.Network;
|
||||
using FileWebRequest = osu.Framework.IO.Network.FileWebRequest;
|
||||
@@ -17,9 +16,9 @@ namespace osu.Desktop.Deploy
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
private const string nuget_path = @"packages\NuGet.CommandLine.3.5.0\tools\NuGet.exe";
|
||||
private const string squirrel_path = @"packages\squirrel.windows.1.5.2\tools\Squirrel.exe";
|
||||
private const string msbuild_path = @"C:\Program Files (x86)\MSBuild\14.0\Bin\MSBuild.exe";
|
||||
private const string nuget_path = @"packages\NuGet.CommandLine.4.3.0\tools\NuGet.exe";
|
||||
private const string squirrel_path = @"packages\squirrel.windows.1.7.8\tools\Squirrel.exe";
|
||||
private const string msbuild_path = @"C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\MSBuild\15.0\Bin\MSBuild.exe";
|
||||
|
||||
public static string StagingFolder = ConfigurationManager.AppSettings["StagingFolder"];
|
||||
public static string ReleasesFolder = ConfigurationManager.AppSettings["ReleasesFolder"];
|
||||
@@ -29,7 +28,7 @@ namespace osu.Desktop.Deploy
|
||||
public static string SolutionName = ConfigurationManager.AppSettings["SolutionName"];
|
||||
public static string ProjectName = ConfigurationManager.AppSettings["ProjectName"];
|
||||
public static string NuSpecName = ConfigurationManager.AppSettings["NuSpecName"];
|
||||
public static string TargetName = ConfigurationManager.AppSettings["TargetName"];
|
||||
public static string TargetNames = ConfigurationManager.AppSettings["TargetName"];
|
||||
public static string PackageName = ConfigurationManager.AppSettings["PackageName"];
|
||||
public static string IconName = ConfigurationManager.AppSettings["IconName"];
|
||||
public static string CodeSigningCertificate = ConfigurationManager.AppSettings["CodeSigningCertificate"];
|
||||
@@ -100,7 +99,8 @@ namespace osu.Desktop.Deploy
|
||||
updateAssemblyInfo(version);
|
||||
|
||||
write("Running build process...");
|
||||
runCommand(msbuild_path, $"/v:quiet /m /t:{TargetName.Replace('.', '_')} /p:OutputPath={stagingPath};Configuration=Release {SolutionName}.sln");
|
||||
foreach (string targetName in TargetNames.Split(','))
|
||||
runCommand(msbuild_path, $"/v:quiet /m /t:{targetName.Replace('.', '_')} /p:OutputPath={stagingPath};Targets=\"Clean;Build\";Configuration=Release {SolutionName}.sln");
|
||||
|
||||
write("Creating NuGet deployment package...");
|
||||
runCommand(nuget_path, $"pack {NuSpecName} -Version {version} -Properties Configuration=Deploy -OutputDirectory {stagingPath} -BasePath {stagingPath}");
|
||||
@@ -145,6 +145,8 @@ namespace osu.Desktop.Deploy
|
||||
/// </summary>
|
||||
private static void checkReleaseFiles()
|
||||
{
|
||||
if (!canGitHub) return;
|
||||
|
||||
var releaseLines = getReleaseLines();
|
||||
|
||||
//ensure we have all files necessary
|
||||
@@ -157,6 +159,8 @@ namespace osu.Desktop.Deploy
|
||||
|
||||
private static void pruneReleases()
|
||||
{
|
||||
if (!canGitHub) return;
|
||||
|
||||
write("Pruning RELEASES...");
|
||||
|
||||
var releaseLines = getReleaseLines().ToList();
|
||||
@@ -190,7 +194,7 @@ namespace osu.Desktop.Deploy
|
||||
|
||||
private static void uploadBuild(string version)
|
||||
{
|
||||
if (string.IsNullOrEmpty(GitHubAccessToken) || string.IsNullOrEmpty(codeSigningCertPath))
|
||||
if (!canGitHub || string.IsNullOrEmpty(CodeSigningCertificate))
|
||||
return;
|
||||
|
||||
write("Publishing to GitHub...");
|
||||
@@ -228,8 +232,12 @@ namespace osu.Desktop.Deploy
|
||||
|
||||
private static void openGitHubReleasePage() => Process.Start(GitHubReleasePage);
|
||||
|
||||
private static bool canGitHub => !string.IsNullOrEmpty(GitHubAccessToken);
|
||||
|
||||
private static void checkGitHubReleases()
|
||||
{
|
||||
if (!canGitHub) return;
|
||||
|
||||
write("Checking GitHub releases...");
|
||||
var req = new JsonWebRequest<List<GitHubRelease>>($"{GitHubApiEndpoint}");
|
||||
req.AuthenticatedBlockingPerform();
|
||||
@@ -391,7 +399,7 @@ namespace osu.Desktop.Deploy
|
||||
public static void AuthenticatedBlockingPerform(this WebRequest r)
|
||||
{
|
||||
r.AddHeader("Authorization", $"token {GitHubAccessToken}");
|
||||
r.BlockingPerform();
|
||||
r.Perform();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -401,12 +409,7 @@ namespace osu.Desktop.Deploy
|
||||
{
|
||||
}
|
||||
|
||||
protected override HttpWebRequest CreateWebRequest(string requestString = null)
|
||||
{
|
||||
var req = base.CreateWebRequest(requestString);
|
||||
req.Accept = "application/octet-stream";
|
||||
return req;
|
||||
}
|
||||
protected override string Accept => "application/octet-stream";
|
||||
}
|
||||
|
||||
internal class ReleaseLine
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("osu.Desktop.Deploy")]
|
||||
@@ -16,8 +16,8 @@ using System.Runtime.InteropServices;
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
@@ -27,11 +27,11 @@ using System.Runtime.InteropServices;
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<Import Project="..\osu.Game.props" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
@@ -9,7 +9,7 @@
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>osu.Desktop.Deploy</RootNamespace>
|
||||
<AssemblyName>osu.Desktop.Deploy</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
|
||||
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
</PropertyGroup>
|
||||
@@ -48,10 +48,6 @@
|
||||
<HintPath>$(SolutionDir)\packages\DeltaCompressionDotNet.1.1.0\lib\net20\DeltaCompressionDotNet.PatchApi.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="ICSharpCode.SharpZipLib, Version=0.86.0.518, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\ICSharpCode.SharpZipLib.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Mono.Cecil, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
@@ -68,20 +64,24 @@
|
||||
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Rocks.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json, Version=9.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Newtonsoft.Json.9.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
<Reference Include="Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Newtonsoft.Json.10.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="NuGet.Squirrel, Version=3.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\NuGet.Squirrel.dll</HintPath>
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.7.8\lib\Net45\NuGet.Squirrel.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="SharpCompress, Version=0.18.1.0, Culture=neutral, PublicKeyToken=afb0a02973931d96, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\SharpCompress.0.18.1\lib\net45\SharpCompress.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Splat, Version=2.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Splat.2.0.0\lib\Net45\Splat.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Squirrel, Version=1.5.2.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\Squirrel.dll</HintPath>
|
||||
<Reference Include="Squirrel, Version=1.7.8.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.7.8\lib\Net45\Squirrel.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
@@ -101,26 +101,19 @@
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\osu.licenseheader">
|
||||
<Link>osu.licenseheader</Link>
|
||||
</None>
|
||||
<None Include="App.config">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework.Desktop\osu.Framework.Desktop.csproj">
|
||||
<Project>{65dc628f-a640-4111-ab35-3a5652bc1e17}</Project>
|
||||
<Name>osu.Framework.Desktop</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||
<Project>{C76BF5B3-985E-4D39-95FE-97C9C879B83A}</Project>
|
||||
<Name>osu.Framework</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
|
||||
@@ -1,13 +1,14 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
-->
|
||||
<packages>
|
||||
<package id="DeltaCompressionDotNet" version="1.1.0" targetFramework="net452" />
|
||||
<package id="Mono.Cecil" version="0.9.6.4" targetFramework="net452" />
|
||||
<package id="Newtonsoft.Json" version="9.0.1" targetFramework="net452" />
|
||||
<package id="NuGet.CommandLine" version="3.5.0" targetFramework="net452" developmentDependency="true" />
|
||||
<package id="Newtonsoft.Json" version="10.0.3" targetFramework="net461" />
|
||||
<package id="NuGet.CommandLine" version="4.3.0" targetFramework="net461" developmentDependency="true" />
|
||||
<package id="SharpCompress" version="0.18.1" targetFramework="net461" />
|
||||
<package id="Splat" version="2.0.0" targetFramework="net452" />
|
||||
<package id="squirrel.windows" version="1.5.2" targetFramework="net452" />
|
||||
<package id="squirrel.windows" version="1.7.8" targetFramework="net461" />
|
||||
</packages>
|
||||
@@ -1,32 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Desktop.VisualTests;
|
||||
using osu.Framework.Desktop.Platform;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.Catch;
|
||||
using osu.Game.Modes.Mania;
|
||||
using osu.Game.Modes.Osu;
|
||||
using osu.Game.Modes.Taiko;
|
||||
|
||||
namespace osu.Desktop.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class BenchmarkTest
|
||||
{
|
||||
[Test]
|
||||
public void TestBenchmark()
|
||||
{
|
||||
using (var host = new HeadlessGameHost())
|
||||
{
|
||||
Ruleset.Register(new OsuRuleset());
|
||||
Ruleset.Register(new TaikoRuleset());
|
||||
Ruleset.Register(new ManiaRuleset());
|
||||
Ruleset.Register(new CatchRuleset());
|
||||
|
||||
host.Run(new Benchmark());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,119 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{230AC4F3-7783-49FB-9AEC-B83CDA3B9F3D}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>osu.Desktop.Tests</RootNamespace>
|
||||
<AssemblyName>osu.Desktop.Tests</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="mscorlib" />
|
||||
<Reference Include="nunit.framework, Version=3.5.0.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\NUnit.3.5.0\lib\net45\nunit.framework.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="SQLite.Net, Version=3.1.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>$(SolutionDir)\packages\SQLite.Net.Core-PCL.3.1.1\lib\portable-win8+net45+wp8+wpa81+MonoAndroid1+MonoTouch1\SQLite.Net.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="Newtonsoft.Json">
|
||||
<HintPath>$(SolutionDir)\packages\Newtonsoft.Json.9.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SQLiteNetExtensions">
|
||||
<HintPath>$(SolutionDir)\packages\SQLiteNetExtensions.1.3.0\lib\portable-net45+netcore45+wpa81+wp8+MonoAndroid1+MonoTouch1\SQLiteNetExtensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SQLite.Net.Platform.Win32">
|
||||
<HintPath>$(SolutionDir)\packages\SQLite.Net-PCL.3.1.1\lib\net4\SQLite.Net.Platform.Win32.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SQLite.Net.Platform.Generic">
|
||||
<HintPath>$(SolutionDir)\packages\SQLite.Net-PCL.3.1.1\lib\net40\SQLite.Net.Platform.Generic.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="BenchmarkTest.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework.Desktop\osu.Framework.Desktop.csproj">
|
||||
<Project>{65DC628F-A640-4111-AB35-3A5652BC1E17}</Project>
|
||||
<Name>osu.Framework.Desktop</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||
<Project>{C76BF5B3-985E-4D39-95FE-97C9C879B83A}</Project>
|
||||
<Name>osu.Framework</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj">
|
||||
<Project>{d9a367c9-4c1a-489f-9b05-a0cea2b53b58}</Project>
|
||||
<Name>osu.Game.Resources</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Desktop.VisualTests\osu.Desktop.VisualTests.csproj">
|
||||
<Project>{69051C69-12AE-4E7D-A3E6-460D2E282312}</Project>
|
||||
<Name>osu.Desktop.VisualTests</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Modes.Catch\osu.Game.Modes.Catch.csproj">
|
||||
<Project>{58F6C80C-1253-4A0E-A465-B8C85EBEADF3}</Project>
|
||||
<Name>osu.Game.Modes.Catch</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Modes.Mania\osu.Game.Modes.Mania.csproj">
|
||||
<Project>{48F4582B-7687-4621-9CBE-5C24197CB536}</Project>
|
||||
<Name>osu.Game.Modes.Mania</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Modes.Osu\osu.Game.Modes.Osu.csproj">
|
||||
<Project>{C92A607B-1FDD-4954-9F92-03FF547D9080}</Project>
|
||||
<Name>osu.Game.Modes.Osu</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Modes.Taiko\osu.Game.Modes.Taiko.csproj">
|
||||
<Project>{F167E17A-7DE6-4AF5-B920-A5112296C695}</Project>
|
||||
<Name>osu.Game.Modes.Taiko</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
|
||||
<Project>{0D3FBF8A-7464-4CF7-8C90-3E7886DF2D4D}</Project>
|
||||
<Name>osu.Game</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\osu.licenseheader">
|
||||
<Link>osu.licenseheader</Link>
|
||||
</None>
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Folder Include="Properties\" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
||||
@@ -1,13 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
|
||||
<!--
|
||||
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
-->
|
||||
<packages>
|
||||
<package id="Newtonsoft.Json" version="9.0.1" targetFramework="net45" />
|
||||
<package id="NUnit" version="3.5.0" targetFramework="net45" />
|
||||
<package id="SQLite.Net.Core-PCL" version="3.1.1" targetFramework="net45" />
|
||||
<package id="SQLite.Net-PCL" version="3.1.1" targetFramework="net45" />
|
||||
<package id="SQLiteNetExtensions" version="1.3.0" targetFramework="net45" />
|
||||
</packages>
|
||||
@@ -1,45 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game;
|
||||
|
||||
namespace osu.Desktop.VisualTests
|
||||
{
|
||||
public class Benchmark : OsuGameBase
|
||||
{
|
||||
private const double time_per_test = 200;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Host.MaximumDrawHz = int.MaxValue;
|
||||
Host.MaximumUpdateHz = int.MaxValue;
|
||||
Host.MaximumInactiveHz = int.MaxValue;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
TestBrowser f = new TestBrowser();
|
||||
Add(f);
|
||||
|
||||
Console.WriteLine($@"{Time}: Running {f.TestCount} tests for {time_per_test}ms each...");
|
||||
|
||||
for (int i = 1; i < f.TestCount; i++)
|
||||
{
|
||||
int loadableCase = i;
|
||||
Scheduler.AddDelayed(delegate
|
||||
{
|
||||
f.LoadTest(loadableCase);
|
||||
Console.WriteLine($@"{Time}: Switching to test #{loadableCase}");
|
||||
}, loadableCase * time_per_test);
|
||||
}
|
||||
|
||||
Scheduler.AddDelayed(Host.Exit, f.TestCount * time_per_test);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,29 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework;
|
||||
using osu.Framework.Desktop.Platform;
|
||||
using SQLite.Net;
|
||||
using SQLite.Net.Interop;
|
||||
using SQLite.Net.Platform.Generic;
|
||||
using SQLite.Net.Platform.Win32;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Platform
|
||||
{
|
||||
public class TestStorage : DesktopStorage
|
||||
{
|
||||
public TestStorage(string baseName) : base(baseName)
|
||||
{
|
||||
}
|
||||
|
||||
public override SQLiteConnection GetDatabase(string name)
|
||||
{
|
||||
ISQLitePlatform platform;
|
||||
if (RuntimeInfo.IsWindows)
|
||||
platform = new SQLitePlatformWin32();
|
||||
else
|
||||
platform = new SQLitePlatformGeneric();
|
||||
return new SQLiteConnection(platform, @":memory:");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,36 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Desktop;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.Catch;
|
||||
using osu.Game.Modes.Mania;
|
||||
using osu.Game.Modes.Osu;
|
||||
using osu.Game.Modes.Taiko;
|
||||
|
||||
namespace osu.Desktop.VisualTests
|
||||
{
|
||||
public static class Program
|
||||
{
|
||||
[STAThread]
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
bool benchmark = args.Length > 0 && args[0] == @"-benchmark";
|
||||
|
||||
using (GameHost host = Host.GetSuitableHost(@"osu"))
|
||||
{
|
||||
Ruleset.Register(new OsuRuleset());
|
||||
Ruleset.Register(new TaikoRuleset());
|
||||
Ruleset.Register(new ManiaRuleset());
|
||||
Ruleset.Register(new CatchRuleset());
|
||||
|
||||
if (benchmark)
|
||||
host.Run(new Benchmark());
|
||||
else
|
||||
host.Run(new VisualTestGame());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,27 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseChatDisplay : TestCase
|
||||
{
|
||||
private ScheduledDelegate messageRequest;
|
||||
|
||||
public override string Description => @"Testing chat api and overlay";
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(new ChatOverlay
|
||||
{
|
||||
State = Visibility.Visible
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,155 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using osu.Game.Modes.Osu.Judgements;
|
||||
using osu.Game.Modes.Osu.Objects;
|
||||
using osu.Game.Modes.Osu.Objects.Drawables;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseHitObjects : TestCase
|
||||
{
|
||||
private readonly FramedClock framedClock;
|
||||
|
||||
private bool auto;
|
||||
|
||||
public TestCaseHitObjects()
|
||||
{
|
||||
var rateAdjustClock = new StopwatchClock(true);
|
||||
framedClock = new FramedClock(rateAdjustClock);
|
||||
playbackSpeed.ValueChanged += delegate { rateAdjustClock.Rate = playbackSpeed.Value; };
|
||||
}
|
||||
|
||||
private HitObjectType mode = HitObjectType.Slider;
|
||||
|
||||
private readonly BindableNumber<double> playbackSpeed = new BindableDouble(0.5) { MinValue = 0, MaxValue = 1 };
|
||||
private Container playfieldContainer;
|
||||
private Container approachContainer;
|
||||
|
||||
private void load(HitObjectType mode)
|
||||
{
|
||||
this.mode = mode;
|
||||
|
||||
switch (mode)
|
||||
{
|
||||
case HitObjectType.Circle:
|
||||
const int count = 10;
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
var h = new HitCircle
|
||||
{
|
||||
StartTime = framedClock.CurrentTime + 600 + i * 80,
|
||||
Position = new Vector2((i - count / 2) * 14),
|
||||
};
|
||||
|
||||
add(new DrawableHitCircle(h));
|
||||
}
|
||||
break;
|
||||
case HitObjectType.Slider:
|
||||
add(new DrawableSlider(new Slider
|
||||
{
|
||||
StartTime = framedClock.CurrentTime + 600,
|
||||
CurveObject = new CurvedHitObject
|
||||
{
|
||||
ControlPoints = new List<Vector2>
|
||||
{
|
||||
new Vector2(-200, 0),
|
||||
new Vector2(400, 0),
|
||||
},
|
||||
Distance = 400
|
||||
},
|
||||
Position = new Vector2(-200, 0),
|
||||
Velocity = 1,
|
||||
TickDistance = 100,
|
||||
}));
|
||||
break;
|
||||
case HitObjectType.Spinner:
|
||||
add(new DrawableSpinner(new Spinner
|
||||
{
|
||||
StartTime = framedClock.CurrentTime + 600,
|
||||
EndTime = framedClock.CurrentTime + 1600,
|
||||
Position = new Vector2(0, 0),
|
||||
}));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
playbackSpeed.TriggerChange();
|
||||
|
||||
AddButton(@"circles", () => load(HitObjectType.Circle));
|
||||
AddButton(@"slider", () => load(HitObjectType.Slider));
|
||||
AddButton(@"spinner", () => load(HitObjectType.Spinner));
|
||||
|
||||
AddToggle(@"auto", state => { auto = state; load(mode); });
|
||||
|
||||
ButtonsContainer.Add(new SpriteText { Text = "Playback Speed" });
|
||||
ButtonsContainer.Add(new BasicSliderBar<double>
|
||||
{
|
||||
Width = 150,
|
||||
Height = 10,
|
||||
SelectionColor = Color4.Orange,
|
||||
Bindable = playbackSpeed
|
||||
});
|
||||
|
||||
framedClock.ProcessFrame();
|
||||
|
||||
var clockAdjustContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Clock = framedClock,
|
||||
Children = new[]
|
||||
{
|
||||
playfieldContainer = new Container { RelativeSizeAxes = Axes.Both },
|
||||
approachContainer = new Container { RelativeSizeAxes = Axes.Both }
|
||||
}
|
||||
};
|
||||
|
||||
Add(clockAdjustContainer);
|
||||
|
||||
load(mode);
|
||||
}
|
||||
|
||||
private int depth;
|
||||
|
||||
private void add(DrawableOsuHitObject h)
|
||||
{
|
||||
h.Anchor = Anchor.Centre;
|
||||
h.Depth = depth++;
|
||||
|
||||
if (auto)
|
||||
{
|
||||
h.State = ArmedState.Hit;
|
||||
h.Judgement = new OsuJudgement { Result = HitResult.Hit };
|
||||
}
|
||||
|
||||
playfieldContainer.Add(h);
|
||||
var proxyable = h as IDrawableHitObjectWithProxiedApproach;
|
||||
if (proxyable != null)
|
||||
approachContainer.Add(proxyable.ProxiedLayer.CreateProxy());
|
||||
}
|
||||
|
||||
private enum HitObjectType
|
||||
{
|
||||
Circle,
|
||||
Slider,
|
||||
Spinner
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,89 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Configuration;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseKeyCounter : TestCase
|
||||
{
|
||||
public override string Description => @"Tests key counter";
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
KeyCounterCollection kc = new KeyCounterCollection
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
IsCounting = true,
|
||||
Children = new KeyCounter[]
|
||||
{
|
||||
new KeyCounterKeyboard(Key.Z),
|
||||
new KeyCounterKeyboard(Key.X),
|
||||
new KeyCounterMouse(MouseButton.Left),
|
||||
new KeyCounterMouse(MouseButton.Right),
|
||||
},
|
||||
};
|
||||
BindableInt bindable = new BindableInt { MinValue = 0, MaxValue = 200, Default = 50 };
|
||||
bindable.ValueChanged += delegate { kc.FadeTime = bindable.Value; };
|
||||
AddButton("Add Random", () =>
|
||||
{
|
||||
Key key = (Key)((int)Key.A + RNG.Next(26));
|
||||
kc.Add(new KeyCounterKeyboard(key));
|
||||
});
|
||||
ButtonsContainer.Add(new SpriteText { Text = "FadeTime" });
|
||||
ButtonsContainer.Add(new TestSliderBar<int>
|
||||
{
|
||||
Width = 150,
|
||||
Height = 10,
|
||||
SelectionColor = Color4.Orange,
|
||||
Bindable = bindable
|
||||
});
|
||||
Add(kc);
|
||||
}
|
||||
private class TestSliderBar<T> : SliderBar<T> where T : struct
|
||||
{
|
||||
public Color4 Color
|
||||
{
|
||||
get { return Box.Colour; }
|
||||
set { Box.Colour = value; }
|
||||
}
|
||||
|
||||
public Color4 SelectionColor
|
||||
{
|
||||
get { return SelectionBox.Colour; }
|
||||
set { SelectionBox.Colour = value; }
|
||||
}
|
||||
|
||||
protected readonly Box SelectionBox;
|
||||
protected readonly Box Box;
|
||||
|
||||
public TestSliderBar()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Box = new Box { RelativeSizeAxes = Axes.Both },
|
||||
SelectionBox = new Box { RelativeSizeAxes = Axes.Both }
|
||||
};
|
||||
}
|
||||
|
||||
protected override void UpdateValue(float value)
|
||||
{
|
||||
SelectionBox.ScaleTo(
|
||||
new Vector2(value, 1),
|
||||
300, EasingTypes.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,28 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Screens.Menu;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseMenuButtonSystem : TestCase
|
||||
{
|
||||
public override string Description => @"Main menu button system";
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(new Box
|
||||
{
|
||||
ColourInfo = ColourInfo.GradientVertical(Color4.Gray, Color4.WhiteSmoke),
|
||||
RelativeSizeAxes = Framework.Graphics.Axes.Both,
|
||||
});
|
||||
Add(new ButtonSystem());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,35 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Modes;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseModSelectOverlay : TestCase
|
||||
{
|
||||
public override string Description => @"Tests the mod select overlay";
|
||||
|
||||
private ModSelectOverlay modSelect;
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(modSelect = new ModSelectOverlay
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
});
|
||||
|
||||
AddButton("Toggle", modSelect.ToggleVisibility);
|
||||
AddButton("osu!", () => modSelect.PlayMode.Value = PlayMode.Osu);
|
||||
AddButton("osu!taiko", () => modSelect.PlayMode.Value = PlayMode.Taiko);
|
||||
AddButton("osu!catch", () => modSelect.PlayMode.Value = PlayMode.Catch);
|
||||
AddButton("osu!mania", () => modSelect.PlayMode.Value = PlayMode.Mania);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,36 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseMusicController : TestCase
|
||||
{
|
||||
public override string Description => @"Tests music controller ui.";
|
||||
|
||||
private MusicController mc;
|
||||
|
||||
public TestCaseMusicController()
|
||||
{
|
||||
Clock = new FramedClock();
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
Clock.ProcessFrame();
|
||||
mc = new MusicController
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre
|
||||
};
|
||||
Add(mc);
|
||||
AddToggle(@"Show", state => mc.State = state ? Visibility.Visible : Visibility.Hidden);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,117 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Overlays;
|
||||
using System.Linq;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseNotificationManager : TestCase
|
||||
{
|
||||
public override string Description => @"I handle notifications";
|
||||
|
||||
private NotificationManager manager;
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
progressingNotifications.Clear();
|
||||
|
||||
Content.Add(manager = new NotificationManager
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
});
|
||||
|
||||
AddToggle(@"show", state => manager.State = state ? Visibility.Visible : Visibility.Hidden);
|
||||
|
||||
AddButton(@"simple #1", sendNotification1);
|
||||
AddButton(@"simple #2", sendNotification2);
|
||||
AddButton(@"progress #1", sendProgress1);
|
||||
AddButton(@"progress #2", sendProgress2);
|
||||
AddButton(@"barrage", () => sendBarrage());
|
||||
}
|
||||
|
||||
private void sendBarrage(int remaining = 100)
|
||||
{
|
||||
switch (RNG.Next(0, 4))
|
||||
{
|
||||
case 0:
|
||||
sendNotification1();
|
||||
break;
|
||||
case 1:
|
||||
sendNotification2();
|
||||
break;
|
||||
case 2:
|
||||
sendProgress1();
|
||||
break;
|
||||
case 3:
|
||||
sendProgress2();
|
||||
break;
|
||||
}
|
||||
|
||||
if (remaining > 0)
|
||||
{
|
||||
Delay(80);
|
||||
Schedule(() => sendBarrage(remaining - 1));
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
progressingNotifications.RemoveAll(n => n.State == ProgressNotificationState.Completed);
|
||||
|
||||
while (progressingNotifications.Count(n => n.State == ProgressNotificationState.Active) < 3)
|
||||
{
|
||||
var p = progressingNotifications.FirstOrDefault(n => n.IsLoaded && n.State == ProgressNotificationState.Queued);
|
||||
if (p == null)
|
||||
break;
|
||||
|
||||
p.State = ProgressNotificationState.Active;
|
||||
}
|
||||
|
||||
foreach (var n in progressingNotifications.FindAll(n => n.State == ProgressNotificationState.Active))
|
||||
{
|
||||
if (n.Progress < 1)
|
||||
n.Progress += (float)(Time.Elapsed / 2000) * RNG.NextSingle();
|
||||
else
|
||||
n.State = ProgressNotificationState.Completed;
|
||||
}
|
||||
}
|
||||
|
||||
private void sendProgress2()
|
||||
{
|
||||
var n = new ProgressNotification { Text = @"Downloading Haitai..." };
|
||||
manager.Post(n);
|
||||
progressingNotifications.Add(n);
|
||||
}
|
||||
|
||||
private readonly List<ProgressNotification> progressingNotifications = new List<ProgressNotification>();
|
||||
|
||||
private void sendProgress1()
|
||||
{
|
||||
var n = new ProgressNotification { Text = @"Uploading to BSS..." };
|
||||
manager.Post(n);
|
||||
progressingNotifications.Add(n);
|
||||
}
|
||||
|
||||
private void sendNotification2()
|
||||
{
|
||||
manager.Post(new SimpleNotification { Text = @"You are amazing" });
|
||||
}
|
||||
|
||||
private void sendNotification1()
|
||||
{
|
||||
manager.Post(new SimpleNotification { Text = @"Welcome to osu!. Enjoy your stay!" });
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,23 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseOptions : TestCase
|
||||
{
|
||||
public override string Description => @"Tests the options overlay";
|
||||
|
||||
private OptionsOverlay options;
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Children = new[] { options = new OptionsOverlay() };
|
||||
options.ToggleVisibility();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,38 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCasePauseOverlay : TestCase
|
||||
{
|
||||
public override string Description => @"Tests the pause overlay";
|
||||
|
||||
private PauseOverlay pauseOverlay;
|
||||
private int retryCount;
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(pauseOverlay = new PauseOverlay
|
||||
{
|
||||
Depth = -1,
|
||||
OnResume = () => Logger.Log(@"Resume"),
|
||||
OnRetry = () => Logger.Log(@"Retry"),
|
||||
OnQuit = () => Logger.Log(@"Quit")
|
||||
});
|
||||
AddButton("Pause", pauseOverlay.Show);
|
||||
AddButton("Add Retry", delegate
|
||||
{
|
||||
retryCount++;
|
||||
pauseOverlay.Retries = retryCount;
|
||||
});
|
||||
|
||||
retryCount = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,114 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Desktop.VisualTests.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Screens.Select;
|
||||
using osu.Game.Screens.Select.Filter;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCasePlaySongSelect : TestCase
|
||||
{
|
||||
private BeatmapDatabase db, oldDb;
|
||||
private TestStorage storage;
|
||||
private PlaySongSelect songSelect;
|
||||
|
||||
public override string Description => @"with fake data";
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
oldDb = Dependencies.Get<BeatmapDatabase>();
|
||||
if (db == null)
|
||||
{
|
||||
storage = new TestStorage(@"TestCasePlaySongSelect");
|
||||
db = new BeatmapDatabase(storage);
|
||||
Dependencies.Cache(db, true);
|
||||
|
||||
var sets = new List<BeatmapSetInfo>();
|
||||
|
||||
for (int i = 0; i < 100; i += 10)
|
||||
sets.Add(createTestBeatmapSet(i));
|
||||
|
||||
db.Import(sets);
|
||||
}
|
||||
|
||||
Add(songSelect = new PlaySongSelect());
|
||||
|
||||
AddButton(@"Sort by Artist", delegate { songSelect.FilterControl.Sort = SortMode.Artist; });
|
||||
AddButton(@"Sort by Title", delegate { songSelect.FilterControl.Sort = SortMode.Title; });
|
||||
AddButton(@"Sort by Author", delegate { songSelect.FilterControl.Sort = SortMode.Author; });
|
||||
AddButton(@"Sort by Difficulty", delegate { songSelect.FilterControl.Sort = SortMode.Difficulty; });
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
if (oldDb != null)
|
||||
{
|
||||
Dependencies.Cache(oldDb, true);
|
||||
db = null;
|
||||
}
|
||||
|
||||
base.Dispose(isDisposing);
|
||||
}
|
||||
|
||||
private BeatmapSetInfo createTestBeatmapSet(int i)
|
||||
{
|
||||
return new BeatmapSetInfo
|
||||
{
|
||||
OnlineBeatmapSetID = 1234 + i,
|
||||
Hash = "d8e8fca2dc0f896fd7cb4cb0031ba249",
|
||||
Path = string.Empty,
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
OnlineBeatmapSetID = 1234 + i,
|
||||
// Create random metadata, then we can check if sorting works based on these
|
||||
Artist = "MONACA " + RNG.Next(0, 9),
|
||||
Title = "Black Song " + RNG.Next(0, 9),
|
||||
Author = "Some Guy " + RNG.Next(0, 9),
|
||||
},
|
||||
Beatmaps = new List<BeatmapInfo>(new[]
|
||||
{
|
||||
new BeatmapInfo
|
||||
{
|
||||
OnlineBeatmapID = 1234 + i,
|
||||
Mode = PlayMode.Osu,
|
||||
Path = "normal.osu",
|
||||
Version = "Normal",
|
||||
Difficulty = new BeatmapDifficulty
|
||||
{
|
||||
OverallDifficulty = 3.5f,
|
||||
}
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
OnlineBeatmapID = 1235 + i,
|
||||
Mode = PlayMode.Osu,
|
||||
Path = "hard.osu",
|
||||
Version = "Hard",
|
||||
Difficulty = new BeatmapDifficulty
|
||||
{
|
||||
OverallDifficulty = 5,
|
||||
}
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
OnlineBeatmapID = 1236 + i,
|
||||
Mode = PlayMode.Osu,
|
||||
Path = "insane.osu",
|
||||
Version = "Insane",
|
||||
Difficulty = new BeatmapDifficulty
|
||||
{
|
||||
OverallDifficulty = 7,
|
||||
}
|
||||
},
|
||||
}),
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,100 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.Osu.Objects;
|
||||
using osu.Game.Screens.Play;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Desktop.VisualTests.Beatmaps;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCasePlayer : TestCase
|
||||
{
|
||||
protected Player Player;
|
||||
private BeatmapDatabase db;
|
||||
|
||||
public override string Description => @"Showing everything to play the game.";
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(BeatmapDatabase db)
|
||||
{
|
||||
this.db = db;
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
WorkingBeatmap beatmap = null;
|
||||
|
||||
var beatmapInfo = db.Query<BeatmapInfo>().FirstOrDefault(b => b.Mode == PlayMode.Osu);
|
||||
if (beatmapInfo != null)
|
||||
beatmap = db.GetWorkingBeatmap(beatmapInfo);
|
||||
|
||||
if (beatmap?.Track == null)
|
||||
{
|
||||
var objects = new List<HitObject>();
|
||||
|
||||
int time = 1500;
|
||||
for (int i = 0; i < 50; i++)
|
||||
{
|
||||
objects.Add(new HitCircle
|
||||
{
|
||||
StartTime = time,
|
||||
Position = new Vector2(i % 4 == 0 || i % 4 == 2 ? 0 : 512,
|
||||
i % 4 < 2 ? 0 : 384),
|
||||
NewCombo = i % 4 == 0
|
||||
});
|
||||
|
||||
time += 500;
|
||||
}
|
||||
|
||||
Beatmap b = new Beatmap
|
||||
{
|
||||
HitObjects = objects,
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
{
|
||||
Difficulty = new BeatmapDifficulty(),
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Artist = @"Unknown",
|
||||
Title = @"Sample Beatmap",
|
||||
Author = @"peppy",
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
beatmap = new TestWorkingBeatmap(b);
|
||||
}
|
||||
|
||||
Add(new Box
|
||||
{
|
||||
RelativeSizeAxes = Framework.Graphics.Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
});
|
||||
|
||||
Add(new PlayerLoader(Player = CreatePlayer(beatmap))
|
||||
{
|
||||
Beatmap = beatmap
|
||||
});
|
||||
}
|
||||
|
||||
protected virtual Player CreatePlayer(WorkingBeatmap beatmap)
|
||||
{
|
||||
return new Player
|
||||
{
|
||||
Beatmap = beatmap
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,31 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Input.Handlers;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Modes.Mods;
|
||||
using osu.Game.Modes.Osu.Mods;
|
||||
using osu.Game.Screens.Play;
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseReplay : TestCasePlayer
|
||||
{
|
||||
private WorkingBeatmap beatmap;
|
||||
|
||||
private InputHandler replay;
|
||||
|
||||
private Func<Stream> getReplayStream;
|
||||
|
||||
public override string Description => @"Testing replay playback.";
|
||||
|
||||
protected override Player CreatePlayer(WorkingBeatmap beatmap)
|
||||
{
|
||||
beatmap.Mods.Value = new Mod[] { new OsuModAutoplay() };
|
||||
|
||||
return base.CreatePlayer(beatmap);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,212 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Modes.Taiko.Objects;
|
||||
using osu.Game.Modes.Taiko.Objects.Drawable.Pieces;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseTaikoHitObjects : TestCase
|
||||
{
|
||||
public override string Description => "Taiko hit objects";
|
||||
|
||||
private bool kiai;
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
AddToggle("Kiai", b =>
|
||||
{
|
||||
kiai = !kiai;
|
||||
Reset();
|
||||
});
|
||||
|
||||
Add(new CentreHitCircle(new CirclePiece()
|
||||
{
|
||||
KiaiMode = kiai
|
||||
})
|
||||
{
|
||||
Position = new Vector2(100, 100)
|
||||
});
|
||||
|
||||
Add(new CentreHitCircle(new StrongCirclePiece()
|
||||
{
|
||||
KiaiMode = kiai
|
||||
})
|
||||
{
|
||||
Position = new Vector2(350, 100)
|
||||
});
|
||||
|
||||
Add(new RimHitCircle(new CirclePiece()
|
||||
{
|
||||
KiaiMode = kiai
|
||||
})
|
||||
{
|
||||
Position = new Vector2(100, 300)
|
||||
});
|
||||
|
||||
Add(new RimHitCircle(new StrongCirclePiece()
|
||||
{
|
||||
KiaiMode = kiai
|
||||
})
|
||||
{
|
||||
Position = new Vector2(350, 300)
|
||||
});
|
||||
|
||||
Add(new SwellCircle(new CirclePiece()
|
||||
{
|
||||
KiaiMode = kiai
|
||||
})
|
||||
{
|
||||
Position = new Vector2(100, 500)
|
||||
});
|
||||
|
||||
Add(new SwellCircle(new StrongCirclePiece()
|
||||
{
|
||||
KiaiMode = kiai
|
||||
})
|
||||
{
|
||||
Position = new Vector2(350, 500)
|
||||
});
|
||||
|
||||
Add(new DrumRollCircle(new CirclePiece()
|
||||
{
|
||||
KiaiMode = kiai
|
||||
})
|
||||
{
|
||||
Width = 250,
|
||||
Position = new Vector2(575, 100)
|
||||
});
|
||||
|
||||
Add(new DrumRollCircle(new StrongCirclePiece()
|
||||
{
|
||||
KiaiMode = kiai
|
||||
})
|
||||
{
|
||||
Width = 250,
|
||||
Position = new Vector2(575, 300)
|
||||
});
|
||||
}
|
||||
|
||||
private class SwellCircle : BaseCircle
|
||||
{
|
||||
public SwellCircle(CirclePiece piece)
|
||||
: base(piece)
|
||||
{
|
||||
Piece.Add(new TextAwesome
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
TextSize = SYMBOL_INNER_SIZE,
|
||||
Icon = FontAwesome.fa_asterisk,
|
||||
Shadow = false
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Piece.AccentColour = colours.YellowDark;
|
||||
}
|
||||
}
|
||||
|
||||
private class DrumRollCircle : BaseCircle
|
||||
{
|
||||
public DrumRollCircle(CirclePiece piece)
|
||||
: base(piece)
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Piece.AccentColour = colours.YellowDark;
|
||||
}
|
||||
}
|
||||
|
||||
private class CentreHitCircle : BaseCircle
|
||||
{
|
||||
public CentreHitCircle(CirclePiece piece)
|
||||
: base(piece)
|
||||
{
|
||||
Piece.Add(new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(SYMBOL_INNER_SIZE),
|
||||
Masking = true,
|
||||
Children = new[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Piece.AccentColour = colours.PinkDarker;
|
||||
}
|
||||
}
|
||||
|
||||
private class RimHitCircle : BaseCircle
|
||||
{
|
||||
public RimHitCircle(CirclePiece piece)
|
||||
: base(piece)
|
||||
{
|
||||
Piece.Add(new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(SYMBOL_SIZE),
|
||||
BorderThickness = SYMBOL_BORDER,
|
||||
BorderColour = Color4.White,
|
||||
Masking = true,
|
||||
Children = new[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
AlwaysPresent = true
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Piece.AccentColour = colours.BlueDarker;
|
||||
}
|
||||
}
|
||||
|
||||
private abstract class BaseCircle : Container
|
||||
{
|
||||
protected const float SYMBOL_SIZE = TaikoHitObject.CIRCLE_RADIUS * 2f * 0.45f;
|
||||
protected const float SYMBOL_BORDER = 8;
|
||||
protected const float SYMBOL_INNER_SIZE = SYMBOL_SIZE - 2 * SYMBOL_BORDER;
|
||||
|
||||
protected readonly CirclePiece Piece;
|
||||
|
||||
protected BaseCircle(CirclePiece piece)
|
||||
{
|
||||
Piece = piece;
|
||||
|
||||
Add(Piece);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,77 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using osu.Game.Modes.Taiko.Judgements;
|
||||
using osu.Game.Modes.Taiko.Objects;
|
||||
using osu.Game.Modes.Taiko.UI;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseTaikoPlayfield : TestCase
|
||||
{
|
||||
public override string Description => "Taiko playfield";
|
||||
|
||||
private TaikoPlayfield playfield;
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
AddButton("Hit!", addHitJudgement);
|
||||
AddButton("Miss :(", addMissJudgement);
|
||||
|
||||
Add(playfield = new TaikoPlayfield
|
||||
{
|
||||
Y = 200
|
||||
});
|
||||
}
|
||||
|
||||
private void addHitJudgement()
|
||||
{
|
||||
TaikoHitResult hitResult = RNG.Next(2) == 0 ? TaikoHitResult.Good : TaikoHitResult.Great;
|
||||
|
||||
playfield.OnJudgement(new DrawableTestHit(new Hit())
|
||||
{
|
||||
X = RNG.NextSingle(hitResult == TaikoHitResult.Good ? -0.1f : -0.05f, hitResult == TaikoHitResult.Good ? 0.1f : 0.05f),
|
||||
Judgement = new TaikoJudgement
|
||||
{
|
||||
Result = HitResult.Hit,
|
||||
TaikoResult = hitResult,
|
||||
TimeOffset = 0,
|
||||
ComboAtHit = 1,
|
||||
SecondHit = RNG.Next(10) == 0
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void addMissJudgement()
|
||||
{
|
||||
playfield.OnJudgement(new DrawableTestHit(new Hit())
|
||||
{
|
||||
Judgement = new TaikoJudgement
|
||||
{
|
||||
Result = HitResult.Miss,
|
||||
TimeOffset = 0,
|
||||
ComboAtHit = 0
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private class DrawableTestHit : DrawableHitObject<TaikoHitObject, TaikoJudgement>
|
||||
{
|
||||
public DrawableTestHit(TaikoHitObject hitObject)
|
||||
: base(hitObject)
|
||||
{
|
||||
}
|
||||
|
||||
protected override TaikoJudgement CreateJudgement() => new TaikoJudgement();
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,51 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Graphics;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseTextAwesome : TestCase
|
||||
{
|
||||
public override string Description => @"Tests display of icons";
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
FillFlowContainer flow;
|
||||
|
||||
Add(flow = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = new Vector2(0.5f),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre
|
||||
});
|
||||
|
||||
int i = 50;
|
||||
foreach (FontAwesome fa in Enum.GetValues(typeof(FontAwesome)))
|
||||
{
|
||||
flow.Add(new TextAwesome
|
||||
{
|
||||
Icon = fa,
|
||||
TextSize = 60,
|
||||
Colour = new Color4(
|
||||
Math.Max(0.5f, RNG.NextSingle()),
|
||||
Math.Max(0.5f, RNG.NextSingle()),
|
||||
Math.Max(0.5f, RNG.NextSingle()),
|
||||
1)
|
||||
});
|
||||
|
||||
if (i-- == 0) break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,22 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseTwoLayerButton : TestCase
|
||||
{
|
||||
public override string Description => @"Back and skip and what not";
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(new BackButton());
|
||||
Add(new SkipButton());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,240 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
|
||||
<PropertyGroup>
|
||||
<ProjectGuid>{69051C69-12AE-4E7D-A3E6-460D2E282312}</ProjectGuid>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>osu.Desktop.VisualTests</RootNamespace>
|
||||
<AssemblyName>osu!</AssemblyName>
|
||||
<ManifestCertificateThumbprint>3CF060CD28877D0E3112948951A64B2A7CEEC909</ManifestCertificateThumbprint>
|
||||
<ManifestKeyFile>codesigning.pfx</ManifestKeyFile>
|
||||
<GenerateManifests>false</GenerateManifests>
|
||||
<SignManifests>false</SignManifests>
|
||||
<IsWebBootstrapper>false</IsWebBootstrapper>
|
||||
<FileUpgradeFlags>
|
||||
</FileUpgradeFlags>
|
||||
<OldToolsVersion>3.5</OldToolsVersion>
|
||||
<UpgradeBackupLocation>
|
||||
</UpgradeBackupLocation>
|
||||
<StartupObject>osu.Desktop.VisualTests.Program</StartupObject>
|
||||
<RunPostBuildEvent>OnOutputUpdated</RunPostBuildEvent>
|
||||
<SignAssembly>false</SignAssembly>
|
||||
<TargetZone>LocalIntranet</TargetZone>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<PublishUrl>publish\</PublishUrl>
|
||||
<Install>true</Install>
|
||||
<InstallFrom>Disk</InstallFrom>
|
||||
<UpdateEnabled>false</UpdateEnabled>
|
||||
<UpdateMode>Foreground</UpdateMode>
|
||||
<UpdateInterval>7</UpdateInterval>
|
||||
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
|
||||
<UpdatePeriodically>false</UpdatePeriodically>
|
||||
<UpdateRequired>false</UpdateRequired>
|
||||
<MapFileExtensions>true</MapFileExtensions>
|
||||
<ApplicationRevision>2</ApplicationRevision>
|
||||
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
|
||||
<UseApplicationTrust>false</UseApplicationTrust>
|
||||
<BootstrapperEnabled>true</BootstrapperEnabled>
|
||||
<ProductVersion>12.0.0</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<TargetFrameworkProfile>
|
||||
</TargetFrameworkProfile>
|
||||
<NuGetPackageImportStamp>
|
||||
</NuGetPackageImportStamp>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>0</WarningLevel>
|
||||
<NoStdLib>true</NoStdLib>
|
||||
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<RunCodeAnalysis>false</RunCodeAnalysis>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>none</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>CuttingEdge NoUpdate</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<NoStdLib>true</NoStdLib>
|
||||
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<Win32Resource>
|
||||
</Win32Resource>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="mscorlib" />
|
||||
<Reference Include="OpenTK, Version=2.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.2.0.50727.1340\lib\net45\OpenTK.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="SharpCompress, Version=0.15.1.0, Culture=neutral, PublicKeyToken=afb0a02973931d96, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\SharpCompress.0.15.1\lib\net45\SharpCompress.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="SQLite.Net, Version=3.1.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>$(SolutionDir)\packages\SQLite.Net.Core-PCL.3.1.1\lib\portable-win8+net45+wp8+wpa81+MonoAndroid1+MonoTouch1\SQLite.Net.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="Newtonsoft.Json">
|
||||
<HintPath>$(SolutionDir)\packages\Newtonsoft.Json.9.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SQLiteNetExtensions">
|
||||
<HintPath>$(SolutionDir)\packages\SQLiteNetExtensions.1.3.0\lib\portable-net45+netcore45+wpa81+wp8+MonoAndroid1+MonoTouch1\SQLiteNetExtensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SQLite.Net.Platform.Win32">
|
||||
<HintPath>$(SolutionDir)\packages\SQLite.Net-PCL.3.1.1\lib\net4\SQLite.Net.Platform.Win32.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SQLite.Net.Platform.Generic">
|
||||
<HintPath>$(SolutionDir)\packages\SQLite.Net-PCL.3.1.1\lib\net40\SQLite.Net.Platform.Generic.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\osu.licenseheader">
|
||||
<Link>osu.licenseheader</Link>
|
||||
</None>
|
||||
<None Include="packages.config" />
|
||||
<None Include="OpenTK.dll.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
|
||||
<Install>false</Install>
|
||||
</BootstrapperPackage>
|
||||
<BootstrapperPackage Include="Microsoft.Net.Framework.2.0">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>.NET Framework 2.0 %28x86%29</ProductName>
|
||||
<Install>true</Install>
|
||||
</BootstrapperPackage>
|
||||
<BootstrapperPackage Include="Microsoft.Net.Framework.3.0">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>.NET Framework 3.0 %28x86%29</ProductName>
|
||||
<Install>false</Install>
|
||||
</BootstrapperPackage>
|
||||
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>.NET Framework 3.5</ProductName>
|
||||
<Install>false</Install>
|
||||
</BootstrapperPackage>
|
||||
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>.NET Framework 3.5 SP1</ProductName>
|
||||
<Install>false</Install>
|
||||
</BootstrapperPackage>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework.Desktop\osu.Framework.Desktop.csproj">
|
||||
<Project>{65dc628f-a640-4111-ab35-3a5652bc1e17}</Project>
|
||||
<Name>osu.Framework.Desktop</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework.Testing\osu.Framework.Testing.csproj">
|
||||
<Project>{007b2356-ab6f-4bd9-96d5-116fc2dce69a}</Project>
|
||||
<Name>osu.Framework.Testing</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||
<Project>{c76bf5b3-985e-4d39-95fe-97c9c879b83a}</Project>
|
||||
<Name>osu.Framework</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj">
|
||||
<Project>{d9a367c9-4c1a-489f-9b05-a0cea2b53b58}</Project>
|
||||
<Name>osu.Game.Resources</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Modes.Osu\osu.Game.Modes.Osu.csproj">
|
||||
<Project>{c92a607b-1fdd-4954-9f92-03ff547d9080}</Project>
|
||||
<Name>osu.Game.Modes.Osu</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Modes.Catch\osu.Game.Modes.Catch.csproj">
|
||||
<Project>{58f6c80c-1253-4a0e-a465-b8c85ebeadf3}</Project>
|
||||
<Name>osu.Game.Modes.Catch</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Modes.Mania\osu.Game.Modes.Mania.csproj">
|
||||
<Project>{48f4582b-7687-4621-9cbe-5c24197cb536}</Project>
|
||||
<Name>osu.Game.Modes.Mania</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Modes.Taiko\osu.Game.Modes.Taiko.csproj">
|
||||
<Project>{f167e17a-7de6-4af5-b920-a5112296c695}</Project>
|
||||
<Name>osu.Game.Modes.Taiko</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
|
||||
<Project>{0d3fbf8a-7464-4cf7-8c90-3e7886df2d4d}</Project>
|
||||
<Name>osu.Game</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Benchmark.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Tests\TestCaseChatDisplay.cs" />
|
||||
<Compile Include="Tests\TestCaseDrawings.cs" />
|
||||
<Compile Include="Tests\TestCaseGamefield.cs" />
|
||||
<Compile Include="Tests\TestCaseMusicController.cs" />
|
||||
<Compile Include="Tests\TestCaseNotificationManager.cs" />
|
||||
<Compile Include="Tests\TestCasePlayer.cs" />
|
||||
<Compile Include="Tests\TestCaseHitObjects.cs" />
|
||||
<Compile Include="Tests\TestCaseKeyCounter.cs" />
|
||||
<Compile Include="Tests\TestCaseMenuButtonSystem.cs" />
|
||||
<Compile Include="Tests\TestCaseReplay.cs" />
|
||||
<Compile Include="Tests\TestCaseScoreCounter.cs" />
|
||||
<Compile Include="Tests\TestCaseTabControl.cs" />
|
||||
<Compile Include="Tests\TestCaseTaikoHitObjects.cs" />
|
||||
<Compile Include="Tests\TestCaseTaikoPlayfield.cs" />
|
||||
<Compile Include="Tests\TestCaseTextAwesome.cs" />
|
||||
<Compile Include="Tests\TestCasePlaySongSelect.cs" />
|
||||
<Compile Include="Tests\TestCaseTwoLayerButton.cs" />
|
||||
<Compile Include="VisualTestGame.cs" />
|
||||
<Compile Include="Platform\TestStorage.cs" />
|
||||
<Compile Include="Tests\TestCaseOptions.cs" />
|
||||
<Compile Include="Tests\TestCasePauseOverlay.cs" />
|
||||
<Compile Include="Tests\TestCaseModSelectOverlay.cs" />
|
||||
<Compile Include="Tests\TestCaseDialogOverlay.cs" />
|
||||
<Compile Include="Tests\TestCaseBeatmapOptionsOverlay.cs" />
|
||||
<Compile Include="Tests\TestCaseLeaderboard.cs" />
|
||||
<Compile Include="Beatmaps\TestWorkingBeatmap.cs" />
|
||||
<Compile Include="Tests\TestCaseBeatmapDetailArea.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup />
|
||||
<ItemGroup />
|
||||
<ItemGroup />
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
<ProjectExtensions>
|
||||
<VisualStudio>
|
||||
</VisualStudio>
|
||||
</ProjectExtensions>
|
||||
<PropertyGroup>
|
||||
<PreBuildEvent>
|
||||
</PreBuildEvent>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<PostBuildEvent>
|
||||
</PostBuildEvent>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
@@ -1,13 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
-->
|
||||
<packages>
|
||||
<package id="Newtonsoft.Json" version="9.0.1" targetFramework="net45" />
|
||||
<package id="ppy.OpenTK" version="2.0.50727.1340" targetFramework="net45" />
|
||||
<package id="SharpCompress" version="0.15.1" targetFramework="net45" />
|
||||
<package id="SQLite.Net.Core-PCL" version="3.1.1" targetFramework="net45" />
|
||||
<package id="SQLite.Net-PCL" version="3.1.1" targetFramework="net45" />
|
||||
<package id="SQLiteNetExtensions" version="1.3.0" targetFramework="net45" />
|
||||
</packages>
|
||||
@@ -1,52 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps.Formats;
|
||||
using osu.Game.Beatmaps.IO;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Desktop.Beatmaps.IO
|
||||
{
|
||||
/// <summary>
|
||||
/// Reads an extracted legacy beatmap from disk.
|
||||
/// </summary>
|
||||
public class LegacyFilesystemReader : ArchiveReader
|
||||
{
|
||||
public static void Register() => AddReader<LegacyFilesystemReader>((storage, path) => Directory.Exists(path));
|
||||
|
||||
private string basePath { get; }
|
||||
private Beatmap firstMap { get; }
|
||||
|
||||
public LegacyFilesystemReader(string path)
|
||||
{
|
||||
basePath = path;
|
||||
BeatmapFilenames = Directory.GetFiles(basePath, @"*.osu").Select(Path.GetFileName).ToArray();
|
||||
if (BeatmapFilenames.Length == 0)
|
||||
throw new FileNotFoundException(@"This directory contains no beatmaps");
|
||||
StoryboardFilename = Directory.GetFiles(basePath, @"*.osb").Select(Path.GetFileName).FirstOrDefault();
|
||||
using (var stream = new StreamReader(GetStream(BeatmapFilenames[0])))
|
||||
{
|
||||
var decoder = BeatmapDecoder.GetDecoder(stream);
|
||||
firstMap = decoder.Decode(stream);
|
||||
}
|
||||
}
|
||||
|
||||
public override Stream GetStream(string name)
|
||||
{
|
||||
return File.OpenRead(Path.Combine(basePath, name));
|
||||
}
|
||||
|
||||
public override BeatmapMetadata ReadMetadata()
|
||||
{
|
||||
return firstMap.BeatmapInfo.Metadata;
|
||||
}
|
||||
|
||||
public override void Dispose()
|
||||
{
|
||||
// no-op
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,3 @@
|
||||
<!--
|
||||
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
-->
|
||||
<configuration>
|
||||
<dllmap os="linux" dll="opengl32.dll" target="libGL.so.1"/>
|
||||
<dllmap os="linux" dll="glu32.dll" target="libGLU.so.1"/>
|
||||
@@ -1,40 +1,95 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game;
|
||||
using System.Linq;
|
||||
using System.Windows.Forms;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Desktop.Platform;
|
||||
using osu.Desktop.Overlays;
|
||||
using System.Reflection;
|
||||
using System;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Game.Screens.Menu;
|
||||
using Microsoft.Win32;
|
||||
using osu.Desktop.Overlays;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game;
|
||||
using OpenTK.Input;
|
||||
|
||||
namespace osu.Desktop
|
||||
{
|
||||
internal class OsuGameDesktop : OsuGame
|
||||
{
|
||||
private readonly VersionManager versionManager;
|
||||
private readonly bool noVersionOverlay;
|
||||
|
||||
public OsuGameDesktop(string[] args = null)
|
||||
: base(args)
|
||||
{
|
||||
versionManager = new VersionManager { Depth = int.MinValue };
|
||||
noVersionOverlay = args?.Any(a => a == "--no-version-overlay") ?? false;
|
||||
}
|
||||
|
||||
public override Storage GetStorageForStableInstall()
|
||||
{
|
||||
try
|
||||
{
|
||||
return new StableStorage();
|
||||
}
|
||||
catch
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A method of accessing an osu-stable install in a controlled fashion.
|
||||
/// </summary>
|
||||
private class StableStorage : DesktopStorage
|
||||
{
|
||||
protected override string LocateBasePath()
|
||||
{
|
||||
bool checkExists(string p) => Directory.Exists(Path.Combine(p, "Songs"));
|
||||
|
||||
string stableInstallPath;
|
||||
|
||||
try
|
||||
{
|
||||
using (RegistryKey key = Registry.ClassesRoot.OpenSubKey("osu"))
|
||||
stableInstallPath = key?.OpenSubKey(@"shell\open\command")?.GetValue(String.Empty).ToString().Split('"')[1].Replace("osu!.exe", "");
|
||||
|
||||
if (checkExists(stableInstallPath))
|
||||
return stableInstallPath;
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
|
||||
stableInstallPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), @"osu!");
|
||||
if (checkExists(stableInstallPath))
|
||||
return stableInstallPath;
|
||||
|
||||
stableInstallPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".osu");
|
||||
if (checkExists(stableInstallPath))
|
||||
return stableInstallPath;
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public StableStorage()
|
||||
: base(string.Empty)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
versionManager.LoadAsync(this);
|
||||
ScreenChanged += s =>
|
||||
if (!noVersionOverlay)
|
||||
{
|
||||
if (!versionManager.IsAlive && s is Intro)
|
||||
Add(versionManager);
|
||||
};
|
||||
LoadComponentAsync(new VersionManager { Depth = int.MinValue }, v =>
|
||||
{
|
||||
Add(v);
|
||||
v.State = Visibility.Visible;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public override void SetHost(GameHost host)
|
||||
@@ -43,43 +98,29 @@ namespace osu.Desktop
|
||||
var desktopWindow = host.Window as DesktopGameWindow;
|
||||
if (desktopWindow != null)
|
||||
{
|
||||
desktopWindow.CursorState = CursorState.Hidden;
|
||||
desktopWindow.CursorState |= CursorState.Hidden;
|
||||
|
||||
desktopWindow.Icon = Icon.ExtractAssociatedIcon(Assembly.GetExecutingAssembly().Location);
|
||||
desktopWindow.Icon = new Icon(Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico"));
|
||||
desktopWindow.Title = Name;
|
||||
|
||||
desktopWindow.DragEnter += dragEnter;
|
||||
desktopWindow.DragDrop += dragDrop;
|
||||
desktopWindow.FileDrop += fileDrop;
|
||||
}
|
||||
}
|
||||
|
||||
private void dragDrop(DragEventArgs e)
|
||||
private void fileDrop(object sender, FileDropEventArgs e)
|
||||
{
|
||||
// this method will only be executed if e.Effect in dragEnter gets set to something other that None.
|
||||
var dropData = (object[])e.Data.GetData(DataFormats.FileDrop);
|
||||
var filePaths = dropData.Select(f => f.ToString()).ToArray();
|
||||
var filePaths = new [] { e.FileName };
|
||||
|
||||
if (filePaths.All(f => Path.GetExtension(f) == @".osz"))
|
||||
Task.Run(() => BeatmapDatabase.Import(filePaths));
|
||||
Task.Factory.StartNew(() => BeatmapManager.Import(filePaths), TaskCreationOptions.LongRunning);
|
||||
else if (filePaths.All(f => Path.GetExtension(f) == @".osr"))
|
||||
Task.Run(() =>
|
||||
{
|
||||
var score = ScoreDatabase.ReadReplayFile(filePaths.First());
|
||||
var score = ScoreStore.ReadReplayFile(filePaths.First());
|
||||
Schedule(() => LoadScore(score));
|
||||
});
|
||||
}
|
||||
|
||||
private static readonly string[] allowed_extensions = { @".osz", @".osr" };
|
||||
|
||||
private void dragEnter(DragEventArgs e)
|
||||
{
|
||||
// dragDrop will only be executed if e.Effect gets set to something other that None in this method.
|
||||
bool isFile = e.Data.GetDataPresent(DataFormats.FileDrop);
|
||||
if (isFile)
|
||||
{
|
||||
var paths = ((object[])e.Data.GetData(DataFormats.FileDrop)).Select(f => f.ToString()).ToArray();
|
||||
e.Effect = allowed_extensions.Any(ext => paths.All(p => p.EndsWith(ext))) ? DragDropEffects.Copy : DragDropEffects.None;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Platform;
|
||||
@@ -6,15 +6,15 @@ using osu.Framework.Testing;
|
||||
using osu.Game;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
|
||||
namespace osu.Desktop.VisualTests
|
||||
namespace osu.Desktop
|
||||
{
|
||||
internal class VisualTestGame : OsuGameBase
|
||||
internal class OsuTestBrowser : OsuGameBase
|
||||
{
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
new BackgroundScreenDefault { Depth = 10 }.LoadAsync(this, AddInternal);
|
||||
LoadComponentAsync(new BackgroundScreenDefault { Depth = 10 }, AddInternal);
|
||||
|
||||
// Have to construct this here, rather than in the constructor, because
|
||||
// we depend on some dependencies to be loaded within OsuGameBase.load().
|
||||
@@ -24,12 +24,7 @@ namespace osu.Desktop.VisualTests
|
||||
public override void SetHost(GameHost host)
|
||||
{
|
||||
base.SetHost(host);
|
||||
|
||||
host.UpdateThread.InactiveHz = host.UpdateThread.ActiveHz;
|
||||
host.DrawThread.InactiveHz = host.DrawThread.ActiveHz;
|
||||
host.InputThread.InactiveHz = host.InputThread.ActiveHz;
|
||||
|
||||
host.Window.CursorState = CursorState.Hidden;
|
||||
host.Window.CursorState |= CursorState.Hidden;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,43 +1,50 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Development;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using Squirrel;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Graphics;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using System.Net.Http;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game;
|
||||
using Squirrel;
|
||||
|
||||
namespace osu.Desktop.Overlays
|
||||
{
|
||||
public class VersionManager : OverlayContainer
|
||||
{
|
||||
private UpdateManager updateManager;
|
||||
private NotificationManager notificationManager;
|
||||
private NotificationOverlay notificationOverlay;
|
||||
private OsuConfigManager config;
|
||||
private OsuGameBase game;
|
||||
|
||||
protected override bool HideOnEscape => false;
|
||||
|
||||
public override bool HandleInput => false;
|
||||
public override bool HandleKeyboardInput => false;
|
||||
public override bool HandleMouseInput => false;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(NotificationManager notification, OsuColour colours, TextureStore textures, OsuGameBase game)
|
||||
private void load(NotificationOverlay notification, OsuColour colours, TextureStore textures, OsuGameBase game, OsuConfigManager config)
|
||||
{
|
||||
notificationManager = notification;
|
||||
notificationOverlay = notification;
|
||||
this.config = config;
|
||||
this.game = game;
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Anchor = Anchor.BottomCentre;
|
||||
Origin = Anchor.BottomCentre;
|
||||
|
||||
Alpha = 0;
|
||||
|
||||
Children = new Drawable[]
|
||||
@@ -64,7 +71,7 @@ namespace osu.Desktop.Overlays
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Colour = game.IsDebug ? colours.Red : Color4.White,
|
||||
Colour = DebugUtils.IsDebug ? colours.Red : Color4.White,
|
||||
Text = game.Version
|
||||
},
|
||||
}
|
||||
@@ -95,7 +102,37 @@ namespace osu.Desktop.Overlays
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
State = Visibility.Visible;
|
||||
|
||||
var version = game.Version;
|
||||
var lastVersion = config.Get<string>(OsuSetting.Version);
|
||||
if (game.IsDeployedBuild && version != lastVersion)
|
||||
{
|
||||
config.Set(OsuSetting.Version, version);
|
||||
|
||||
// only show a notification if we've previously saved a version to the config file (ie. not the first run).
|
||||
if (!string.IsNullOrEmpty(lastVersion))
|
||||
notificationOverlay.Post(new UpdateCompleteNotification(version));
|
||||
}
|
||||
}
|
||||
|
||||
private class UpdateCompleteNotification : SimpleNotification
|
||||
{
|
||||
public UpdateCompleteNotification(string version)
|
||||
{
|
||||
Text = $"You are now running osu!lazer {version}.\nClick to see what's new!";
|
||||
Icon = FontAwesome.fa_check_square;
|
||||
Activated = delegate
|
||||
{
|
||||
Process.Start($"https://github.com/ppy/osu/releases/tag/v{version}");
|
||||
return true;
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
IconBackgound.Colour = colours.BlueDark;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
@@ -121,7 +158,7 @@ namespace osu.Desktop.Overlays
|
||||
if (notification == null)
|
||||
{
|
||||
notification = new UpdateProgressNotification { State = ProgressNotificationState.Active };
|
||||
Schedule(() => notificationManager.Post(notification));
|
||||
Schedule(() => notificationOverlay.Post(notification));
|
||||
}
|
||||
|
||||
Schedule(() =>
|
||||
@@ -161,10 +198,9 @@ namespace osu.Desktop.Overlays
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (HttpRequestException)
|
||||
catch (Exception)
|
||||
{
|
||||
//likely have no internet connection.
|
||||
//we'll ignore this and retry later.
|
||||
// we'll ignore this and retry later. can be triggered by no internet connection or thread abortion.
|
||||
}
|
||||
finally
|
||||
{
|
||||
@@ -180,7 +216,7 @@ namespace osu.Desktop.Overlays
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
FadeIn(1000);
|
||||
this.FadeIn(1000);
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
@@ -189,33 +225,39 @@ namespace osu.Desktop.Overlays
|
||||
|
||||
private class UpdateProgressNotification : ProgressNotification
|
||||
{
|
||||
protected override Notification CreateCompletionNotification() => new ProgressCompletionNotification()
|
||||
private OsuGame game;
|
||||
|
||||
protected override Notification CreateCompletionNotification() => new ProgressCompletionNotification
|
||||
{
|
||||
Text = @"Update ready to install. Click to restart!",
|
||||
Activated = () =>
|
||||
{
|
||||
UpdateManager.RestartApp();
|
||||
// Squirrel returns execution to us after the update process is started, so it's safe to use Wait() here
|
||||
UpdateManager.RestartAppWhenExited().Wait();
|
||||
game.GracefullyExit();
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load(OsuColour colours, OsuGame game)
|
||||
{
|
||||
IconContent.Add(new Drawable[]
|
||||
this.game = game;
|
||||
|
||||
IconContent.AddRange(new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ColourInfo = ColourInfo.GradientVertical(colours.YellowDark, colours.Yellow)
|
||||
Colour = ColourInfo.GradientVertical(colours.YellowDark, colours.Yellow)
|
||||
},
|
||||
new TextAwesome
|
||||
new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Icon = FontAwesome.fa_upload,
|
||||
Colour = Color4.White,
|
||||
TextSize = 20
|
||||
Size = new Vector2(20),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
+13
-17
@@ -1,17 +1,12 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using osu.Desktop.Beatmaps.IO;
|
||||
using osu.Framework.Desktop;
|
||||
using osu.Framework.Desktop.Platform;
|
||||
using System.Linq;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.IPC;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.Catch;
|
||||
using osu.Game.Modes.Mania;
|
||||
using osu.Game.Modes.Osu;
|
||||
using osu.Game.Modes.Taiko;
|
||||
|
||||
namespace osu.Desktop
|
||||
{
|
||||
@@ -20,8 +15,6 @@ namespace osu.Desktop
|
||||
[STAThread]
|
||||
public static int Main(string[] args)
|
||||
{
|
||||
LegacyFilesystemReader.Register();
|
||||
|
||||
// Back up the cwd before DesktopGameHost changes it
|
||||
var cwd = Environment.CurrentDirectory;
|
||||
|
||||
@@ -41,12 +34,15 @@ namespace osu.Desktop
|
||||
}
|
||||
else
|
||||
{
|
||||
Ruleset.Register(new OsuRuleset());
|
||||
Ruleset.Register(new TaikoRuleset());
|
||||
Ruleset.Register(new ManiaRuleset());
|
||||
Ruleset.Register(new CatchRuleset());
|
||||
|
||||
host.Run(new OsuGameDesktop(args));
|
||||
switch (args.FirstOrDefault() ?? string.Empty)
|
||||
{
|
||||
case "--tests":
|
||||
host.Run(new OsuTestBrowser());
|
||||
break;
|
||||
default:
|
||||
host.Run(new OsuGameDesktop(args));
|
||||
break;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("osu!lazer")]
|
||||
@@ -12,17 +12,17 @@ using System.Runtime.InteropServices;
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("ppy Pty Ltd")]
|
||||
[assembly: AssemblyProduct("osu!lazer")]
|
||||
[assembly: AssemblyCopyright("ppy Pty Ltd 2007-2017")]
|
||||
[assembly: AssemblyCopyright("ppy Pty Ltd 2007-2018")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("55e28cb2-7b6c-4595-8dcc-9871d8aad7e9")]
|
||||
[assembly: Guid("b0cb1d48-e4c2-4612-a347-beea7b1a71e7")]
|
||||
|
||||
[assembly: AssemblyVersion("0.0.0")]
|
||||
[assembly: AssemblyFileVersion("0.0.0")]
|
||||
|
||||
@@ -0,0 +1,44 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" /></startup>
|
||||
<runtime>
|
||||
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-10.0.0.0" newVersion="10.0.0.0" />
|
||||
</dependentAssembly>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="SharpCompress" publicKeyToken="afb0a02973931d96" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-0.18.1.0" newVersion="0.18.1.0" />
|
||||
</dependentAssembly>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="System.ValueTuple" publicKeyToken="cc7b13ffcd2ddd51" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-4.0.2.0" newVersion="4.0.2.0" />
|
||||
</dependentAssembly>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="System.Security.Cryptography.Algorithms" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-4.1.0.0" newVersion="4.1.0.0" />
|
||||
</dependentAssembly>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="System.IO.FileSystem" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-4.0.2.0" newVersion="4.0.2.0" />
|
||||
</dependentAssembly>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="System.IO.Compression" publicKeyToken="b77a5c561934e089" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-4.1.2.0" newVersion="4.1.2.0" />
|
||||
</dependentAssembly>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="System.IO.FileSystem.Primitives" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-4.0.2.0" newVersion="4.0.2.0" />
|
||||
</dependentAssembly>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="System.Security.Cryptography.Primitives" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-4.0.1.0" newVersion="4.0.1.0" />
|
||||
</dependentAssembly>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="System.Xml.XPath.XDocument" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-4.0.2.0" newVersion="4.0.2.0" />
|
||||
</dependentAssembly>
|
||||
</assemblyBinding>
|
||||
</runtime>
|
||||
</configuration>
|
||||
@@ -1,7 +1,8 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="14.0">
|
||||
<Import Project="..\osu.Game.props" />
|
||||
<PropertyGroup>
|
||||
<ProjectGuid>{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}</ProjectGuid>
|
||||
<ProjectGuid>{419659FD-72EA-4678-9EB8-B22A746CED70}</ProjectGuid>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<OutputType>WinExe</OutputType>
|
||||
@@ -22,7 +23,7 @@
|
||||
<RunPostBuildEvent>OnOutputUpdated</RunPostBuildEvent>
|
||||
<SignAssembly>false</SignAssembly>
|
||||
<TargetZone>LocalIntranet</TargetZone>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<PublishUrl>publish\</PublishUrl>
|
||||
<Install>true</Install>
|
||||
@@ -57,7 +58,6 @@
|
||||
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<RunCodeAnalysis>false</RunCodeAnalysis>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||
@@ -75,7 +75,6 @@
|
||||
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||
</PropertyGroup>
|
||||
@@ -89,6 +88,19 @@
|
||||
<PropertyGroup>
|
||||
<ApplicationManifest>Properties\app.manifest</ApplicationManifest>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'VisualTests|AnyCPU'">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG</DefineConstants>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<WarningLevel>0</WarningLevel>
|
||||
<NoStdLib>true</NoStdLib>
|
||||
<DebugType>full</DebugType>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<StartArguments>--tests</StartArguments>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="DeltaCompressionDotNet, Version=1.1.0.0, Culture=neutral, PublicKeyToken=1d14d6e5194e7f4a, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\DeltaCompressionDotNet.1.1.0\lib\net20\DeltaCompressionDotNet.dll</HintPath>
|
||||
@@ -120,36 +132,49 @@
|
||||
</Reference>
|
||||
<Reference Include="mscorlib" />
|
||||
<Reference Include="NuGet.Squirrel, Version=3.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\NuGet.Squirrel.dll</HintPath>
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.7.8\lib\Net45\NuGet.Squirrel.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4">
|
||||
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.3.0.11\lib\net45\OpenTK.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="SharpCompress, Version=0.18.1.0, Culture=neutral, PublicKeyToken=afb0a02973931d96, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\SharpCompress.0.18.1\lib\net45\SharpCompress.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="OpenTK, Version=2.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4" />
|
||||
<Reference Include="Splat, Version=2.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Splat.2.0.0\lib\Net45\Splat.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Squirrel, Version=1.5.2.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\Squirrel.dll</HintPath>
|
||||
<Reference Include="SQLitePCLRaw.batteries_green, Version=1.0.0.0, Culture=neutral, PublicKeyToken=a84b7dcfb1391f7f, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\SQLitePCLRaw.bundle_green.1.1.8\lib\net45\SQLitePCLRaw.batteries_green.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SQLitePCLRaw.batteries_v2, Version=1.0.0.0, Culture=neutral, PublicKeyToken=8226ea5df37bcae9, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\SQLitePCLRaw.bundle_green.1.1.8\lib\net45\SQLitePCLRaw.batteries_v2.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SQLitePCLRaw.core, Version=1.0.0.0, Culture=neutral, PublicKeyToken=1488e028ca7ab535, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\SQLitePCLRaw.core.1.1.8\lib\net45\SQLitePCLRaw.core.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SQLitePCLRaw.provider.e_sqlite3, Version=1.0.0.0, Culture=neutral, PublicKeyToken=9c301db686d0bd12, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\SQLitePCLRaw.provider.e_sqlite3.net45.1.1.8\lib\net45\SQLitePCLRaw.provider.e_sqlite3.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Squirrel, Version=1.7.8.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.7.8\lib\Net45\Squirrel.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Net.Http.Extensions, Version=2.2.29.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Microsoft.Net.Http.2.2.29\lib\net45\System.Net.Http.Extensions.dll</HintPath>
|
||||
<Reference Include="System.ValueTuple, Version=4.0.2.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51">
|
||||
<HintPath>$(SolutionDir)\packages\System.ValueTuple.4.4.0\lib\net461\System.ValueTuple.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Http.Primitives, Version=4.2.29.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Microsoft.Net.Http.2.2.29\lib\net45\System.Net.Http.Primitives.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Http.WebRequest" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\osu.licenseheader">
|
||||
<Link>osu.licenseheader</Link>
|
||||
</None>
|
||||
<None Include="app.config" />
|
||||
<None Include="OpenTK.dll.config" />
|
||||
<None Include="osu!.res" />
|
||||
<None Include="packages.config" />
|
||||
<None Include="Properties\app.manifest" />
|
||||
@@ -182,10 +207,16 @@
|
||||
</BootstrapperPackage>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework.Desktop\osu.Framework.Desktop.csproj">
|
||||
<Project>{65dc628f-a640-4111-ab35-3a5652bc1e17}</Project>
|
||||
<Name>osu.Framework.Desktop</Name>
|
||||
</ProjectReference>
|
||||
<Compile Include="OsuGameDesktop.cs" />
|
||||
<Compile Include="OsuTestBrowser.cs" />
|
||||
<Compile Include="Overlays\VersionManager.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="lazer.ico" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||
<Project>{c76bf5b3-985e-4d39-95fe-97c9c879b83a}</Project>
|
||||
<Name>osu.Framework</Name>
|
||||
@@ -194,37 +225,31 @@
|
||||
<Project>{d9a367c9-4c1a-489f-9b05-a0cea2b53b58}</Project>
|
||||
<Name>osu.Game.Resources</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Modes.Osu\osu.Game.Modes.Osu.csproj">
|
||||
<Project>{c92a607b-1fdd-4954-9f92-03ff547d9080}</Project>
|
||||
<Name>osu.Game.Modes.Osu</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Modes.Catch\osu.Game.Modes.Catch.csproj">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj">
|
||||
<Project>{58f6c80c-1253-4a0e-a465-b8c85ebeadf3}</Project>
|
||||
<Name>osu.Game.Modes.Catch</Name>
|
||||
<Name>osu.Game.Rulesets.Catch</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Modes.Mania\osu.Game.Modes.Mania.csproj">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj">
|
||||
<Project>{48f4582b-7687-4621-9cbe-5c24197cb536}</Project>
|
||||
<Name>osu.Game.Modes.Mania</Name>
|
||||
<Name>osu.Game.Rulesets.Mania</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Modes.Taiko\osu.Game.Modes.Taiko.csproj">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj">
|
||||
<Project>{c92a607b-1fdd-4954-9f92-03ff547d9080}</Project>
|
||||
<Name>osu.Game.Rulesets.Osu</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj">
|
||||
<Project>{f167e17a-7de6-4af5-b920-a5112296c695}</Project>
|
||||
<Name>osu.Game.Modes.Taiko</Name>
|
||||
<Name>osu.Game.Rulesets.Taiko</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Tests\osu.Game.Tests.csproj">
|
||||
<Project>{54377672-20b1-40af-8087-5cf73bf3953a}</Project>
|
||||
<Name>osu.Game.Tests</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
|
||||
<Project>{0d3fbf8a-7464-4cf7-8c90-3e7886df2d4d}</Project>
|
||||
<Project>{2a66dd92-adb1-4994-89e2-c94e04acda0d}</Project>
|
||||
<Name>osu.Game</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="OsuGameDesktop.cs" />
|
||||
<Compile Include="Overlays\VersionManager.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Beatmaps\IO\LegacyFilesystemReader.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="lazer.ico" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
@@ -245,4 +270,15 @@
|
||||
<PostBuildEvent>
|
||||
</PostBuildEvent>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets" Condition="Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets'))" />
|
||||
<Error Condition="!Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.osx.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.osx.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.osx.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.osx.targets'))" />
|
||||
<Error Condition="!Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.v110_xp.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.v110_xp.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.v110_xp.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.v110_xp.targets'))" />
|
||||
</Target>
|
||||
<Import Project="$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.osx.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.osx.targets" Condition="Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.osx.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.osx.targets')" />
|
||||
<Import Project="$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.v110_xp.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.v110_xp.targets" Condition="Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.v110_xp.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.v110_xp.targets')" />
|
||||
</Project>
|
||||
@@ -1,12 +1,20 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
-->
|
||||
<packages>
|
||||
<package id="DeltaCompressionDotNet" version="1.1.0" targetFramework="net45" />
|
||||
<package id="Microsoft.Net.Http" version="2.2.29" targetFramework="net45" />
|
||||
<package id="Mono.Cecil" version="0.9.6.4" targetFramework="net45" />
|
||||
<package id="ppy.OpenTK" version="3.0.11" targetFramework="net461" />
|
||||
<package id="SharpCompress" version="0.18.1" targetFramework="net461" />
|
||||
<package id="Splat" version="2.0.0" targetFramework="net45" />
|
||||
<package id="squirrel.windows" version="1.5.2" targetFramework="net45" />
|
||||
<package id="SQLitePCLRaw.bundle_green" version="1.1.8" targetFramework="net461" />
|
||||
<package id="SQLitePCLRaw.core" version="1.1.8" targetFramework="net461" />
|
||||
<package id="SQLitePCLRaw.lib.e_sqlite3.linux" version="1.1.8" targetFramework="net461" />
|
||||
<package id="SQLitePCLRaw.lib.e_sqlite3.osx" version="1.1.8" targetFramework="net461" />
|
||||
<package id="SQLitePCLRaw.lib.e_sqlite3.v110_xp" version="1.1.8" targetFramework="net461" />
|
||||
<package id="SQLitePCLRaw.provider.e_sqlite3.net45" version="1.1.8" targetFramework="net461" />
|
||||
<package id="squirrel.windows" version="1.7.8" targetFramework="net461" />
|
||||
<package id="System.ValueTuple" version="4.4.0" targetFramework="net461" />
|
||||
</packages>
|
||||
@@ -1,20 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Modes.Catch.Objects;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Modes.Catch.Beatmaps
|
||||
{
|
||||
internal class CatchBeatmapConverter : IBeatmapConverter<CatchBaseHit>
|
||||
{
|
||||
public Beatmap<CatchBaseHit> Convert(Beatmap original)
|
||||
{
|
||||
return new Beatmap<CatchBaseHit>(original)
|
||||
{
|
||||
HitObjects = new List<CatchBaseHit>() // Todo: Convert HitObjects
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,19 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Modes.Catch.Objects;
|
||||
|
||||
namespace osu.Game.Modes.Catch.Beatmaps
|
||||
{
|
||||
internal class CatchBeatmapProcessor : IBeatmapProcessor<CatchBaseHit>
|
||||
{
|
||||
public void SetDefaults(CatchBaseHit hitObject, Beatmap<CatchBaseHit> beatmap)
|
||||
{
|
||||
}
|
||||
|
||||
public void PostProcess(Beatmap<CatchBaseHit> beatmap)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,24 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Modes.Catch.Beatmaps;
|
||||
using osu.Game.Modes.Catch.Objects;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Modes.Catch
|
||||
{
|
||||
public class CatchDifficultyCalculator : DifficultyCalculator<CatchBaseHit>
|
||||
{
|
||||
public CatchDifficultyCalculator(Beatmap beatmap) : base(beatmap)
|
||||
{
|
||||
}
|
||||
|
||||
protected override double CalculateInternal(Dictionary<string, string> categoryDifficulty)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
protected override IBeatmapConverter<CatchBaseHit> CreateBeatmapConverter() => new CatchBeatmapConverter();
|
||||
}
|
||||
}
|
||||
@@ -1,14 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Modes.Judgements;
|
||||
|
||||
namespace osu.Game.Modes.Catch.Judgements
|
||||
{
|
||||
public class CatchJudgement : Judgement
|
||||
{
|
||||
public override string ResultString => string.Empty;
|
||||
|
||||
public override string MaxResultString => string.Empty;
|
||||
}
|
||||
}
|
||||
@@ -1,64 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Modes.Mods;
|
||||
|
||||
namespace osu.Game.Modes.Catch.Mods
|
||||
{
|
||||
public class CatchModNoFail : ModNoFail
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public class CatchModEasy : ModEasy
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public class CatchModHidden : ModHidden
|
||||
{
|
||||
public override string Description => @"Play with no approach circles and fading notes for a slight score advantage.";
|
||||
public override double ScoreMultiplier => 1.06;
|
||||
}
|
||||
|
||||
public class CatchModHardRock : ModHardRock
|
||||
{
|
||||
public override double ScoreMultiplier => 1.12;
|
||||
public override bool Ranked => true;
|
||||
}
|
||||
|
||||
public class CatchModSuddenDeath : ModSuddenDeath
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public class CatchModDoubleTime : ModDoubleTime
|
||||
{
|
||||
public override double ScoreMultiplier => 1.06;
|
||||
}
|
||||
|
||||
public class CatchModRelax : ModRelax
|
||||
{
|
||||
public override string Description => @"Use the mouse to control the catcher.";
|
||||
}
|
||||
|
||||
public class CatchModHalfTime : ModHalfTime
|
||||
{
|
||||
public override double ScoreMultiplier => 0.5;
|
||||
}
|
||||
|
||||
public class CatchModNightcore : ModNightcore
|
||||
{
|
||||
public override double ScoreMultiplier => 1.06;
|
||||
}
|
||||
|
||||
public class CatchModFlashlight : ModFlashlight
|
||||
{
|
||||
public override double ScoreMultiplier => 1.12;
|
||||
}
|
||||
|
||||
public class CatchModPerfect : ModPerfect
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,12 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Modes.Objects;
|
||||
|
||||
namespace osu.Game.Modes.Catch.Objects
|
||||
{
|
||||
public abstract class CatchBaseHit : HitObject
|
||||
{
|
||||
public float Position { get; set; }
|
||||
}
|
||||
}
|
||||
@@ -1,39 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Modes.Catch.Objects.Drawable
|
||||
{
|
||||
internal class DrawableFruit : Sprite
|
||||
{
|
||||
private readonly CatchBaseHit h;
|
||||
|
||||
public DrawableFruit(CatchBaseHit h)
|
||||
{
|
||||
this.h = h;
|
||||
|
||||
Origin = Anchor.Centre;
|
||||
Scale = new Vector2(0.1f);
|
||||
RelativePositionAxes = Axes.Y;
|
||||
Position = new Vector2(h.Position, -0.1f);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
Texture = textures.Get(@"Menu/logo");
|
||||
|
||||
const double duration = 0;
|
||||
|
||||
Transforms.Add(new TransformPosition { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = new Vector2(h.Position, -0.1f), EndValue = new Vector2(h.Position, 0.9f) });
|
||||
Transforms.Add(new TransformAlpha { StartTime = h.StartTime + duration + 200, EndTime = h.StartTime + duration + 400, StartValue = 1, EndValue = 0 });
|
||||
Expire(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,9 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Modes.Catch.Objects
|
||||
{
|
||||
public class Droplet : CatchBaseHit
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -1,9 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Modes.Catch.Objects
|
||||
{
|
||||
public class Fruit : CatchBaseHit
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -1,26 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Modes.Catch.Judgements;
|
||||
using osu.Game.Modes.Catch.Objects;
|
||||
using osu.Game.Modes.Scoring;
|
||||
using osu.Game.Modes.UI;
|
||||
|
||||
namespace osu.Game.Modes.Catch.Scoring
|
||||
{
|
||||
internal class CatchScoreProcessor : ScoreProcessor<CatchBaseHit, CatchJudgement>
|
||||
{
|
||||
public CatchScoreProcessor()
|
||||
{
|
||||
}
|
||||
|
||||
public CatchScoreProcessor(HitRenderer<CatchBaseHit, CatchJudgement> hitRenderer)
|
||||
: base(hitRenderer)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnNewJugement(CatchJudgement judgement)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,32 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Modes.Catch.Beatmaps;
|
||||
using osu.Game.Modes.Catch.Judgements;
|
||||
using osu.Game.Modes.Catch.Objects;
|
||||
using osu.Game.Modes.Catch.Scoring;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using osu.Game.Modes.Scoring;
|
||||
using osu.Game.Modes.UI;
|
||||
|
||||
namespace osu.Game.Modes.Catch.UI
|
||||
{
|
||||
public class CatchHitRenderer : HitRenderer<CatchBaseHit, CatchJudgement>
|
||||
{
|
||||
public CatchHitRenderer(WorkingBeatmap beatmap)
|
||||
: base(beatmap)
|
||||
{
|
||||
}
|
||||
|
||||
public override ScoreProcessor CreateScoreProcessor() => new CatchScoreProcessor(this);
|
||||
|
||||
protected override IBeatmapConverter<CatchBaseHit> CreateBeatmapConverter() => new CatchBeatmapConverter();
|
||||
|
||||
protected override IBeatmapProcessor<CatchBaseHit> CreateBeatmapProcessor() => new CatchBeatmapProcessor();
|
||||
|
||||
protected override Playfield<CatchBaseHit, CatchJudgement> CreatePlayfield() => new CatchPlayfield();
|
||||
|
||||
protected override DrawableHitObject<CatchBaseHit, CatchJudgement> GetVisualRepresentation(CatchBaseHit h) => null;
|
||||
}
|
||||
}
|
||||
@@ -1,25 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Modes.Catch.Objects;
|
||||
using osu.Game.Modes.UI;
|
||||
using OpenTK;
|
||||
using osu.Game.Modes.Catch.Judgements;
|
||||
|
||||
namespace osu.Game.Modes.Catch.UI
|
||||
{
|
||||
public class CatchPlayfield : Playfield<CatchBaseHit, CatchJudgement>
|
||||
{
|
||||
public CatchPlayfield()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
Size = new Vector2(512, 0.9f);
|
||||
Anchor = Anchor.BottomCentre;
|
||||
Origin = Anchor.BottomCentre;
|
||||
|
||||
Add(new Box { RelativeSizeAxes = Axes.Both, Alpha = 0.5f });
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,94 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{58F6C80C-1253-4A0E-A465-B8C85EBEADF3}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>osu.Game.Modes.Catch</RootNamespace>
|
||||
<AssemblyName>osu.Game.Modes.Catch</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="OpenTK, Version=2.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.2.0.50727.1340\lib\net45\OpenTK.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Beatmaps\CatchBeatmapConverter.cs" />
|
||||
<Compile Include="Beatmaps\CatchBeatmapProcessor.cs" />
|
||||
<Compile Include="CatchDifficultyCalculator.cs" />
|
||||
<Compile Include="Scoring\CatchScoreProcessor.cs" />
|
||||
<Compile Include="Judgements\CatchJudgement.cs" />
|
||||
<Compile Include="Objects\CatchBaseHit.cs" />
|
||||
<Compile Include="Objects\Drawable\DrawableFruit.cs" />
|
||||
<Compile Include="Objects\Droplet.cs" />
|
||||
<Compile Include="Objects\Fruit.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="UI\CatchHitRenderer.cs" />
|
||||
<Compile Include="UI\CatchPlayfield.cs" />
|
||||
<Compile Include="CatchRuleset.cs" />
|
||||
<Compile Include="Mods\CatchMod.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\osu.licenseheader">
|
||||
<Link>osu.licenseheader</Link>
|
||||
</None>
|
||||
<None Include="OpenTK.dll.config" />
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||
<Project>{C76BF5B3-985E-4D39-95FE-97C9C879B83A}</Project>
|
||||
<Name>osu.Framework</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Modes.Osu\osu.Game.Modes.Osu.csproj">
|
||||
<Project>{C92A607B-1FDD-4954-9F92-03FF547D9080}</Project>
|
||||
<Name>osu.Game.Modes.Osu</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
|
||||
<Project>{0D3FBF8A-7464-4CF7-8C90-3E7886DF2D4D}</Project>
|
||||
<Name>osu.Game</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
||||
@@ -1,9 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
|
||||
<!--
|
||||
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
-->
|
||||
<packages>
|
||||
<package id="ppy.OpenTK" version="2.0.50727.1340" targetFramework="net45" />
|
||||
</packages>
|
||||
@@ -1,20 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Modes.Mania.Objects;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Modes.Mania.Beatmaps
|
||||
{
|
||||
internal class ManiaBeatmapConverter : IBeatmapConverter<ManiaBaseHit>
|
||||
{
|
||||
public Beatmap<ManiaBaseHit> Convert(Beatmap original)
|
||||
{
|
||||
return new Beatmap<ManiaBaseHit>(original)
|
||||
{
|
||||
HitObjects = new List<ManiaBaseHit>() // Todo: Implement
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,19 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Modes.Mania.Objects;
|
||||
|
||||
namespace osu.Game.Modes.Mania.Beatmaps
|
||||
{
|
||||
internal class ManiaBeatmapProcessor : IBeatmapProcessor<ManiaBaseHit>
|
||||
{
|
||||
public void SetDefaults(ManiaBaseHit hitObject, Beatmap<ManiaBaseHit> beatmap)
|
||||
{
|
||||
}
|
||||
|
||||
public void PostProcess(Beatmap<ManiaBaseHit> beatmap)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,14 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Modes.Judgements;
|
||||
|
||||
namespace osu.Game.Modes.Mania.Judgements
|
||||
{
|
||||
public class ManiaJudgement : Judgement
|
||||
{
|
||||
public override string ResultString => string.Empty;
|
||||
|
||||
public override string MaxResultString => string.Empty;
|
||||
}
|
||||
}
|
||||
@@ -1,25 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Modes.Mania.Beatmaps;
|
||||
using osu.Game.Modes.Mania.Objects;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Modes.Mania
|
||||
{
|
||||
public class ManiaDifficultyCalculator : DifficultyCalculator<ManiaBaseHit>
|
||||
{
|
||||
public ManiaDifficultyCalculator(Beatmap beatmap)
|
||||
: base(beatmap)
|
||||
{
|
||||
}
|
||||
|
||||
protected override double CalculateInternal(Dictionary<string, string> categoryDifficulty)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
protected override IBeatmapConverter<ManiaBaseHit> CreateBeatmapConverter() => new ManiaBeatmapConverter();
|
||||
}
|
||||
}
|
||||
@@ -1,147 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Modes.Mods;
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Modes.Mania.Mods
|
||||
{
|
||||
public class ManiaModNoFail : ModNoFail
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public class ManiaModEasy : ModEasy
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public class ManiaModHidden : ModHidden
|
||||
{
|
||||
public override string Description => @"The notes fade out before you hit them!";
|
||||
public override double ScoreMultiplier => 1.0;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModFlashlight) };
|
||||
}
|
||||
|
||||
public class ManiaModHardRock : ModHardRock
|
||||
{
|
||||
public override double ScoreMultiplier => 1.0;
|
||||
}
|
||||
|
||||
public class ManiaModSuddenDeath : ModSuddenDeath
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public class ManiaModDoubleTime : ModDoubleTime
|
||||
{
|
||||
public override double ScoreMultiplier => 1.0;
|
||||
}
|
||||
|
||||
public class ManiaModHalfTime : ModHalfTime
|
||||
{
|
||||
public override double ScoreMultiplier => 0.3;
|
||||
}
|
||||
|
||||
public class ManiaModNightcore : ModNightcore
|
||||
{
|
||||
public override double ScoreMultiplier => 1.0;
|
||||
}
|
||||
|
||||
public class ManiaModFlashlight : ModFlashlight
|
||||
{
|
||||
public override double ScoreMultiplier => 1.0;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModHidden) };
|
||||
}
|
||||
|
||||
public class ManiaModPerfect : ModPerfect
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public class ManiaModFadeIn : Mod
|
||||
{
|
||||
public override string Name => "FadeIn";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_hidden;
|
||||
public override double ScoreMultiplier => 1;
|
||||
public override bool Ranked => true;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModFlashlight) };
|
||||
}
|
||||
|
||||
public class ManiaModRandom : Mod
|
||||
{
|
||||
public override string Name => "Random";
|
||||
public override string Description => @"Shuffle around the notes!";
|
||||
public override double ScoreMultiplier => 1;
|
||||
}
|
||||
|
||||
public abstract class ManiaKeyMod : Mod
|
||||
{
|
||||
public abstract int KeyCount { get; }
|
||||
public override double ScoreMultiplier => 1; // TODO: Implement the mania key mod score multiplier
|
||||
public override bool Ranked => true;
|
||||
}
|
||||
|
||||
public class ManiaModKey1 : ManiaKeyMod
|
||||
{
|
||||
public override int KeyCount => 1;
|
||||
public override string Name => "1K";
|
||||
}
|
||||
|
||||
public class ManiaModKey2 : ManiaKeyMod
|
||||
{
|
||||
public override int KeyCount => 2;
|
||||
public override string Name => "2K";
|
||||
}
|
||||
|
||||
public class ManiaModKey3 : ManiaKeyMod
|
||||
{
|
||||
public override int KeyCount => 3;
|
||||
public override string Name => "3K";
|
||||
}
|
||||
|
||||
public class ManiaModKey4 : ManiaKeyMod
|
||||
{
|
||||
public override int KeyCount => 4;
|
||||
public override string Name => "4K";
|
||||
}
|
||||
|
||||
public class ManiaModKey5 : ManiaKeyMod
|
||||
{
|
||||
public override int KeyCount => 5;
|
||||
public override string Name => "5K";
|
||||
}
|
||||
|
||||
public class ManiaModKey6 : ManiaKeyMod
|
||||
{
|
||||
public override int KeyCount => 6;
|
||||
public override string Name => "6K";
|
||||
}
|
||||
|
||||
public class ManiaModKey7 : ManiaKeyMod
|
||||
{
|
||||
public override int KeyCount => 7;
|
||||
public override string Name => "7K";
|
||||
}
|
||||
|
||||
public class ManiaModKey8 : ManiaKeyMod
|
||||
{
|
||||
public override int KeyCount => 8;
|
||||
public override string Name => "8K";
|
||||
}
|
||||
|
||||
public class ManiaModKey9 : ManiaKeyMod
|
||||
{
|
||||
public override int KeyCount => 9;
|
||||
public override string Name => "9K";
|
||||
}
|
||||
|
||||
public class ManiaModKeyCoop : Mod
|
||||
{
|
||||
public override string Name => "KeyCoop";
|
||||
public override string Description => @"Double the key amount, double the fun!";
|
||||
public override double ScoreMultiplier => 1;
|
||||
public override bool Ranked => true;
|
||||
}
|
||||
}
|
||||
@@ -1,36 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Graphics;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Modes.Mania.Objects.Drawable
|
||||
{
|
||||
public class DrawableNote : Sprite
|
||||
{
|
||||
private readonly ManiaBaseHit note;
|
||||
|
||||
public DrawableNote(ManiaBaseHit note)
|
||||
{
|
||||
this.note = note;
|
||||
Origin = Anchor.Centre;
|
||||
Scale = new Vector2(0.1f);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
Texture = textures.Get(@"Menu/logo");
|
||||
|
||||
const double duration = 0;
|
||||
|
||||
Transforms.Add(new TransformPositionY { StartTime = note.StartTime - 200, EndTime = note.StartTime, StartValue = -0.1f, EndValue = 0.9f });
|
||||
Transforms.Add(new TransformAlpha { StartTime = note.StartTime + duration + 200, EndTime = note.StartTime + duration + 400, StartValue = 1, EndValue = 0 });
|
||||
Expire(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,9 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Modes.Mania.Objects
|
||||
{
|
||||
public class HoldNote : Note
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -1,12 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Modes.Objects;
|
||||
|
||||
namespace osu.Game.Modes.Mania.Objects
|
||||
{
|
||||
public abstract class ManiaBaseHit : HitObject
|
||||
{
|
||||
public int Column;
|
||||
}
|
||||
}
|
||||
@@ -1,9 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Modes.Mania.Objects
|
||||
{
|
||||
public class Note : ManiaBaseHit
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -1,26 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Modes.Mania.Judgements;
|
||||
using osu.Game.Modes.Mania.Objects;
|
||||
using osu.Game.Modes.Scoring;
|
||||
using osu.Game.Modes.UI;
|
||||
|
||||
namespace osu.Game.Modes.Mania.Scoring
|
||||
{
|
||||
internal class ManiaScoreProcessor : ScoreProcessor<ManiaBaseHit, ManiaJudgement>
|
||||
{
|
||||
public ManiaScoreProcessor()
|
||||
{
|
||||
}
|
||||
|
||||
public ManiaScoreProcessor(HitRenderer<ManiaBaseHit, ManiaJudgement> hitRenderer)
|
||||
: base(hitRenderer)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnNewJugement(ManiaJudgement judgement)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,35 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Modes.Mania.Beatmaps;
|
||||
using osu.Game.Modes.Mania.Judgements;
|
||||
using osu.Game.Modes.Mania.Objects;
|
||||
using osu.Game.Modes.Mania.Scoring;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using osu.Game.Modes.Scoring;
|
||||
using osu.Game.Modes.UI;
|
||||
|
||||
namespace osu.Game.Modes.Mania.UI
|
||||
{
|
||||
public class ManiaHitRenderer : HitRenderer<ManiaBaseHit, ManiaJudgement>
|
||||
{
|
||||
private readonly int columns;
|
||||
|
||||
public ManiaHitRenderer(WorkingBeatmap beatmap, int columns = 5)
|
||||
: base(beatmap)
|
||||
{
|
||||
this.columns = columns;
|
||||
}
|
||||
|
||||
public override ScoreProcessor CreateScoreProcessor() => new ManiaScoreProcessor(this);
|
||||
|
||||
protected override IBeatmapConverter<ManiaBaseHit> CreateBeatmapConverter() => new ManiaBeatmapConverter();
|
||||
|
||||
protected override IBeatmapProcessor<ManiaBaseHit> CreateBeatmapProcessor() => new ManiaBeatmapProcessor();
|
||||
|
||||
protected override Playfield<ManiaBaseHit, ManiaJudgement> CreatePlayfield() => new ManiaPlayfield(columns);
|
||||
|
||||
protected override DrawableHitObject<ManiaBaseHit, ManiaJudgement> GetVisualRepresentation(ManiaBaseHit h) => null;
|
||||
}
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Modes.Mania.Objects;
|
||||
using osu.Game.Modes.UI;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Game.Modes.Mania.Judgements;
|
||||
|
||||
namespace osu.Game.Modes.Mania.UI
|
||||
{
|
||||
public class ManiaPlayfield : Playfield<ManiaBaseHit, ManiaJudgement>
|
||||
{
|
||||
public ManiaPlayfield(int columns)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Size = new Vector2(columns / 20f, 1f);
|
||||
Anchor = Anchor.BottomCentre;
|
||||
Origin = Anchor.BottomCentre;
|
||||
|
||||
Add(new Box { RelativeSizeAxes = Axes.Both, Alpha = 0.5f });
|
||||
|
||||
for (int i = 0; i < columns; i++)
|
||||
Add(new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Size = new Vector2(2, 1),
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Position = new Vector2((float)i / columns, 0),
|
||||
Alpha = 0.5f,
|
||||
Colour = Color4.Black
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,99 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{48F4582B-7687-4621-9CBE-5C24197CB536}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>osu.Game.Modes.Mania</RootNamespace>
|
||||
<AssemblyName>osu.Game.Modes.Mania</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="OpenTK, Version=2.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.2.0.50727.1340\lib\net45\OpenTK.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Beatmaps\ManiaBeatmapConverter.cs" />
|
||||
<Compile Include="Beatmaps\ManiaBeatmapProcessor.cs" />
|
||||
<Compile Include="Judgements\ManiaJudgement.cs" />
|
||||
<Compile Include="ManiaDifficultyCalculator.cs" />
|
||||
<Compile Include="Scoring\ManiaScoreProcessor.cs" />
|
||||
<Compile Include="Objects\Drawable\DrawableNote.cs" />
|
||||
<Compile Include="Objects\HoldNote.cs" />
|
||||
<Compile Include="Objects\ManiaBaseHit.cs" />
|
||||
<Compile Include="Objects\Note.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="UI\ManiaHitRenderer.cs" />
|
||||
<Compile Include="UI\ManiaPlayfield.cs" />
|
||||
<Compile Include="ManiaRuleset.cs" />
|
||||
<Compile Include="Mods\ManiaMod.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||
<Project>{C76BF5B3-985E-4D39-95FE-97C9C879B83A}</Project>
|
||||
<Name>osu.Framework</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Modes.Osu\osu.Game.Modes.Osu.csproj">
|
||||
<Project>{C92A607B-1FDD-4954-9F92-03FF547D9080}</Project>
|
||||
<Name>osu.Game.Modes.Osu</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Modes.Taiko\osu.Game.Modes.Taiko.csproj">
|
||||
<Project>{F167E17A-7DE6-4AF5-B920-A5112296C695}</Project>
|
||||
<Name>osu.Game.Modes.Taiko</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
|
||||
<Project>{0D3FBF8A-7464-4CF7-8C90-3E7886DF2D4D}</Project>
|
||||
<Name>osu.Game</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\osu.licenseheader">
|
||||
<Link>osu.licenseheader</Link>
|
||||
</None>
|
||||
<None Include="OpenTK.dll.config" />
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup />
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
||||
@@ -1,9 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
|
||||
<!--
|
||||
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
-->
|
||||
<packages>
|
||||
<package id="ppy.OpenTK" version="2.0.50727.1340" targetFramework="net45" />
|
||||
</packages>
|
||||
@@ -1,32 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Modes.Osu.Objects;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Beatmaps
|
||||
{
|
||||
internal class OsuBeatmapProcessor : IBeatmapProcessor<OsuHitObject>
|
||||
{
|
||||
public void PostProcess(Beatmap<OsuHitObject> beatmap)
|
||||
{
|
||||
if (beatmap.ComboColors.Count == 0)
|
||||
return;
|
||||
|
||||
int comboIndex = 0;
|
||||
int colourIndex = 0;
|
||||
|
||||
foreach (var obj in beatmap.HitObjects)
|
||||
{
|
||||
if (obj.NewCombo)
|
||||
{
|
||||
comboIndex = 0;
|
||||
colourIndex = (colourIndex + 1) % beatmap.ComboColors.Count;
|
||||
}
|
||||
|
||||
obj.ComboIndex = comboIndex++;
|
||||
obj.ComboColour = beatmap.ComboColors[colourIndex];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,55 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Game.Modes.Judgements;
|
||||
using osu.Game.Modes.Osu.Objects.Drawables;
|
||||
using osu.Framework.Extensions;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Judgements
|
||||
{
|
||||
public class OsuJudgement : Judgement
|
||||
{
|
||||
/// <summary>
|
||||
/// The positional hit offset.
|
||||
/// </summary>
|
||||
public Vector2 PositionOffset;
|
||||
|
||||
/// <summary>
|
||||
/// The score the user achieved.
|
||||
/// </summary>
|
||||
public OsuScoreResult Score;
|
||||
|
||||
/// <summary>
|
||||
/// The score which would be achievable on a perfect hit.
|
||||
/// </summary>
|
||||
public OsuScoreResult MaxScore = OsuScoreResult.Hit300;
|
||||
|
||||
public override string ResultString => Score.GetDescription();
|
||||
|
||||
public override string MaxResultString => MaxScore.GetDescription();
|
||||
|
||||
public int ScoreValue => scoreToInt(Score);
|
||||
|
||||
public int MaxScoreValue => scoreToInt(MaxScore);
|
||||
|
||||
private int scoreToInt(OsuScoreResult result)
|
||||
{
|
||||
switch (result)
|
||||
{
|
||||
default:
|
||||
return 0;
|
||||
case OsuScoreResult.Hit50:
|
||||
return 50;
|
||||
case OsuScoreResult.Hit100:
|
||||
return 100;
|
||||
case OsuScoreResult.Hit300:
|
||||
return 300;
|
||||
case OsuScoreResult.SliderTick:
|
||||
return 10;
|
||||
}
|
||||
}
|
||||
|
||||
public ComboResult Combo;
|
||||
}
|
||||
}
|
||||
@@ -1,109 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Modes.Mods;
|
||||
using osu.Game.Modes.Osu.Objects;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Game.Modes.Scoring;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Mods
|
||||
{
|
||||
public class OsuModNoFail : ModNoFail
|
||||
{
|
||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot) }).ToArray();
|
||||
}
|
||||
|
||||
public class OsuModEasy : ModEasy
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public class OsuModHidden : ModHidden
|
||||
{
|
||||
public override string Description => @"Play with no approach circles and fading notes for a slight score advantage.";
|
||||
public override double ScoreMultiplier => 1.06;
|
||||
}
|
||||
|
||||
public class OsuModHardRock : ModHardRock
|
||||
{
|
||||
public override double ScoreMultiplier => 1.06;
|
||||
public override bool Ranked => true;
|
||||
}
|
||||
|
||||
public class OsuModSuddenDeath : ModSuddenDeath
|
||||
{
|
||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot) }).ToArray();
|
||||
}
|
||||
|
||||
public class OsuModDoubleTime : ModDoubleTime
|
||||
{
|
||||
public override double ScoreMultiplier => 1.12;
|
||||
}
|
||||
|
||||
public class OsuModRelax : ModRelax
|
||||
{
|
||||
public override string Description => "You don't need to click.\nGive your clicking/tapping finger a break from the heat of things.";
|
||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot) }).ToArray();
|
||||
}
|
||||
|
||||
public class OsuModHalfTime : ModHalfTime
|
||||
{
|
||||
public override double ScoreMultiplier => 0.5;
|
||||
}
|
||||
|
||||
public class OsuModNightcore : ModNightcore
|
||||
{
|
||||
public override double ScoreMultiplier => 1.12;
|
||||
}
|
||||
|
||||
public class OsuModFlashlight : ModFlashlight
|
||||
{
|
||||
public override double ScoreMultiplier => 1.12;
|
||||
}
|
||||
|
||||
public class OsuModPerfect : ModPerfect
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public class OsuModSpunOut : Mod
|
||||
{
|
||||
public override string Name => "Spun Out";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_spunout;
|
||||
public override string Description => @"Spinners will be automatically completed";
|
||||
public override double ScoreMultiplier => 0.9;
|
||||
public override bool Ranked => true;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModAutoplay), typeof(OsuModAutopilot) };
|
||||
}
|
||||
|
||||
public class OsuModAutopilot : Mod
|
||||
{
|
||||
public override string Name => "Autopilot";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_autopilot;
|
||||
public override string Description => @"Automatic cursor movement - just follow the rhythm.";
|
||||
public override double ScoreMultiplier => 0;
|
||||
public override bool Ranked => false;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(OsuModSpunOut), typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModNoFail), typeof(ModAutoplay) };
|
||||
}
|
||||
|
||||
public class OsuModAutoplay : ModAutoplay<OsuHitObject>
|
||||
{
|
||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot) }).ToArray();
|
||||
|
||||
protected override Score CreateReplayScore(Beatmap<OsuHitObject> beatmap) => new Score
|
||||
{
|
||||
Replay = new OsuAutoReplay(beatmap)
|
||||
};
|
||||
}
|
||||
|
||||
public class OsuModTarget : Mod
|
||||
{
|
||||
public override string Name => "Target";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_target;
|
||||
public override string Description => @"";
|
||||
public override double ScoreMultiplier => 1;
|
||||
}
|
||||
}
|
||||
@@ -1,66 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables.Connections
|
||||
{
|
||||
public class FollowPoint : Container
|
||||
{
|
||||
public double StartTime;
|
||||
public double EndTime;
|
||||
public Vector2 EndPosition;
|
||||
|
||||
private const float width = 8;
|
||||
|
||||
public FollowPoint()
|
||||
{
|
||||
Origin = Anchor.Centre;
|
||||
Alpha = 0;
|
||||
|
||||
Masking = true;
|
||||
AutoSizeAxes = Axes.Both;
|
||||
CornerRadius = width / 2;
|
||||
EdgeEffect = new EdgeEffect
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = Color4.White.Opacity(0.2f),
|
||||
Radius = 4,
|
||||
};
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Size = new Vector2(width),
|
||||
BlendingMode = BlendingMode.Additive,
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Alpha = 0.5f,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Delay(StartTime);
|
||||
FadeIn(DrawableOsuHitObject.TIME_FADEIN);
|
||||
ScaleTo(1.5f);
|
||||
ScaleTo(1, DrawableOsuHitObject.TIME_FADEIN, EasingTypes.Out);
|
||||
MoveTo(EndPosition, DrawableOsuHitObject.TIME_FADEIN, EasingTypes.Out);
|
||||
|
||||
Delay(EndTime - StartTime);
|
||||
FadeOut(DrawableOsuHitObject.TIME_FADEIN);
|
||||
|
||||
Delay(DrawableOsuHitObject.TIME_FADEIN);
|
||||
Expire(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,155 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using osu.Game.Modes.Osu.Objects.Drawables.Pieces;
|
||||
using OpenTK;
|
||||
using osu.Game.Modes.Objects.Types;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
{
|
||||
public class DrawableHitCircle : DrawableOsuHitObject, IDrawableHitObjectWithProxiedApproach
|
||||
{
|
||||
public ApproachCircle ApproachCircle;
|
||||
private readonly CirclePiece circle;
|
||||
private readonly RingPiece ring;
|
||||
private readonly FlashPiece flash;
|
||||
private readonly ExplodePiece explode;
|
||||
private readonly NumberPiece number;
|
||||
private readonly GlowPiece glow;
|
||||
|
||||
public DrawableHitCircle(OsuHitObject h) : base(h)
|
||||
{
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
Position = HitObject.StackedPosition;
|
||||
Scale = new Vector2(HitObject.Scale);
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
glow = new GlowPiece
|
||||
{
|
||||
Colour = AccentColour
|
||||
},
|
||||
circle = new CirclePiece
|
||||
{
|
||||
Colour = AccentColour,
|
||||
Hit = () =>
|
||||
{
|
||||
if (Judgement.Result.HasValue) return false;
|
||||
|
||||
Judgement.PositionOffset = Vector2.Zero; //todo: set to correct value
|
||||
UpdateJudgement(true);
|
||||
return true;
|
||||
},
|
||||
},
|
||||
number = new NumberPiece
|
||||
{
|
||||
Text = h is Spinner ? "S" : (HitObject.ComboIndex + 1).ToString(),
|
||||
},
|
||||
ring = new RingPiece(),
|
||||
flash = new FlashPiece(),
|
||||
explode = new ExplodePiece
|
||||
{
|
||||
Colour = AccentColour,
|
||||
},
|
||||
ApproachCircle = new ApproachCircle
|
||||
{
|
||||
Colour = AccentColour,
|
||||
}
|
||||
};
|
||||
|
||||
//may not be so correct
|
||||
Size = circle.DrawSize;
|
||||
}
|
||||
|
||||
protected override void CheckJudgement(bool userTriggered)
|
||||
{
|
||||
if (!userTriggered)
|
||||
{
|
||||
if (Judgement.TimeOffset > HitObject.HitWindowFor(OsuScoreResult.Hit50))
|
||||
Judgement.Result = HitResult.Miss;
|
||||
return;
|
||||
}
|
||||
|
||||
double hitOffset = Math.Abs(Judgement.TimeOffset);
|
||||
|
||||
if (hitOffset < HitObject.HitWindowFor(OsuScoreResult.Hit50))
|
||||
{
|
||||
Judgement.Result = HitResult.Hit;
|
||||
Judgement.Score = HitObject.ScoreResultForOffset(hitOffset);
|
||||
}
|
||||
else
|
||||
Judgement.Result = HitResult.Miss;
|
||||
}
|
||||
|
||||
protected override void UpdateInitialState()
|
||||
{
|
||||
base.UpdateInitialState();
|
||||
|
||||
//sane defaults
|
||||
ring.Alpha = circle.Alpha = number.Alpha = glow.Alpha = 1;
|
||||
ApproachCircle.Alpha = 0;
|
||||
ApproachCircle.Scale = new Vector2(4);
|
||||
explode.Alpha = 0;
|
||||
}
|
||||
|
||||
protected override void UpdatePreemptState()
|
||||
{
|
||||
base.UpdatePreemptState();
|
||||
|
||||
ApproachCircle.FadeIn(Math.Min(TIME_FADEIN * 2, TIME_PREEMPT));
|
||||
ApproachCircle.ScaleTo(1.1f, TIME_PREEMPT);
|
||||
}
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
{
|
||||
base.UpdateState(state);
|
||||
|
||||
ApproachCircle.FadeOut();
|
||||
|
||||
double endTime = (HitObject as IHasEndTime)?.EndTime ?? HitObject.StartTime;
|
||||
double duration = endTime - HitObject.StartTime;
|
||||
|
||||
glow.Delay(duration);
|
||||
glow.FadeOut(400);
|
||||
|
||||
switch (state)
|
||||
{
|
||||
case ArmedState.Idle:
|
||||
Delay(duration + TIME_PREEMPT);
|
||||
FadeOut(TIME_FADEOUT);
|
||||
Expire(true);
|
||||
break;
|
||||
case ArmedState.Miss:
|
||||
FadeOut(TIME_FADEOUT / 5);
|
||||
Expire();
|
||||
break;
|
||||
case ArmedState.Hit:
|
||||
const double flash_in = 40;
|
||||
|
||||
flash.FadeTo(0.8f, flash_in);
|
||||
flash.Delay(flash_in);
|
||||
flash.FadeOut(100);
|
||||
|
||||
explode.FadeIn(flash_in);
|
||||
|
||||
Delay(flash_in, true);
|
||||
|
||||
//after the flash, we can hide some elements that were behind it
|
||||
ring.FadeOut();
|
||||
circle.FadeOut();
|
||||
number.FadeOut();
|
||||
|
||||
FadeOut(800);
|
||||
ScaleTo(Scale * 1.5f, 400, EasingTypes.OutQuad);
|
||||
Expire();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public Drawable ProxiedLayer => ApproachCircle;
|
||||
}
|
||||
}
|
||||
@@ -1,71 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.ComponentModel;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using osu.Game.Modes.Osu.Judgements;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
{
|
||||
public class DrawableOsuHitObject : DrawableHitObject<OsuHitObject, OsuJudgement>
|
||||
{
|
||||
public const float TIME_PREEMPT = 600;
|
||||
public const float TIME_FADEIN = 400;
|
||||
public const float TIME_FADEOUT = 500;
|
||||
|
||||
protected DrawableOsuHitObject(OsuHitObject hitObject)
|
||||
: base(hitObject)
|
||||
{
|
||||
AccentColour = HitObject.ComboColour;
|
||||
}
|
||||
|
||||
protected override OsuJudgement CreateJudgement() => new OsuJudgement { MaxScore = OsuScoreResult.Hit300 };
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
{
|
||||
Flush();
|
||||
|
||||
UpdateInitialState();
|
||||
|
||||
Delay(HitObject.StartTime - Time.Current - TIME_PREEMPT + Judgement.TimeOffset, true);
|
||||
|
||||
UpdatePreemptState();
|
||||
|
||||
Delay(TIME_PREEMPT, true);
|
||||
}
|
||||
|
||||
protected virtual void UpdatePreemptState()
|
||||
{
|
||||
FadeIn(TIME_FADEIN);
|
||||
}
|
||||
|
||||
protected virtual void UpdateInitialState()
|
||||
{
|
||||
Alpha = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public enum ComboResult
|
||||
{
|
||||
[Description(@"")]
|
||||
None,
|
||||
[Description(@"Good")]
|
||||
Good,
|
||||
[Description(@"Amazing")]
|
||||
Perfect
|
||||
}
|
||||
|
||||
public enum OsuScoreResult
|
||||
{
|
||||
[Description(@"Miss")]
|
||||
Miss,
|
||||
[Description(@"50")]
|
||||
Hit50,
|
||||
[Description(@"100")]
|
||||
Hit100,
|
||||
[Description(@"300")]
|
||||
Hit300,
|
||||
[Description(@"10")]
|
||||
SliderTick
|
||||
}
|
||||
}
|
||||
@@ -1,26 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using osu.Game.Modes.Osu.Judgements;
|
||||
using OpenTK;
|
||||
using osu.Game.Modes.Judgements;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
{
|
||||
public class DrawableOsuJudgement : DrawableJudgement<OsuJudgement>
|
||||
{
|
||||
public DrawableOsuJudgement(OsuJudgement judgement) : base(judgement)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
if (Judgement.Result != HitResult.Miss)
|
||||
JudgementText.TransformSpacingTo(new Vector2(14, 0), 1800, EasingTypes.OutQuint);
|
||||
|
||||
base.LoadComplete();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,184 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using osu.Game.Modes.Osu.Objects.Drawables.Pieces;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
{
|
||||
public class DrawableSlider : DrawableOsuHitObject, IDrawableHitObjectWithProxiedApproach
|
||||
{
|
||||
private readonly Slider slider;
|
||||
|
||||
private readonly DrawableHitCircle initialCircle;
|
||||
|
||||
private readonly List<ISliderProgress> components = new List<ISliderProgress>();
|
||||
|
||||
private readonly Container<DrawableSliderTick> ticks;
|
||||
|
||||
private readonly SliderBody body;
|
||||
private readonly SliderBall ball;
|
||||
|
||||
private readonly SliderBouncer bouncer2;
|
||||
|
||||
public DrawableSlider(Slider s) : base(s)
|
||||
{
|
||||
// Since the DrawableSlider itself is just a container without a size we need to
|
||||
// pass all input through.
|
||||
AlwaysReceiveInput = true;
|
||||
|
||||
SliderBouncer bouncer1;
|
||||
slider = s;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
body = new SliderBody(s)
|
||||
{
|
||||
AccentColour = AccentColour,
|
||||
Position = s.StackedPosition,
|
||||
PathWidth = s.Scale * 64,
|
||||
},
|
||||
ticks = new Container<DrawableSliderTick>(),
|
||||
bouncer1 = new SliderBouncer(s, false)
|
||||
{
|
||||
Position = s.Curve.PositionAt(1),
|
||||
Scale = new Vector2(s.Scale),
|
||||
},
|
||||
bouncer2 = new SliderBouncer(s, true)
|
||||
{
|
||||
Position = s.StackedPosition,
|
||||
Scale = new Vector2(s.Scale),
|
||||
},
|
||||
ball = new SliderBall(s)
|
||||
{
|
||||
Scale = new Vector2(s.Scale),
|
||||
AccentColour = AccentColour
|
||||
},
|
||||
initialCircle = new DrawableHitCircle(new HitCircle
|
||||
{
|
||||
//todo: avoid creating this temporary HitCircle.
|
||||
StartTime = s.StartTime,
|
||||
Position = s.StackedPosition,
|
||||
ComboIndex = s.ComboIndex,
|
||||
Scale = s.Scale,
|
||||
ComboColour = s.ComboColour,
|
||||
Sample = s.Sample,
|
||||
}),
|
||||
};
|
||||
|
||||
components.Add(body);
|
||||
components.Add(ball);
|
||||
components.Add(bouncer1);
|
||||
components.Add(bouncer2);
|
||||
|
||||
AddNested(initialCircle);
|
||||
|
||||
var repeatDuration = s.Curve.Distance / s.Velocity;
|
||||
foreach (var tick in s.Ticks)
|
||||
{
|
||||
var repeatStartTime = s.StartTime + tick.RepeatIndex * repeatDuration;
|
||||
var fadeInTime = repeatStartTime + (tick.StartTime - repeatStartTime) / 2 - (tick.RepeatIndex == 0 ? TIME_FADEIN : TIME_FADEIN / 2);
|
||||
var fadeOutTime = repeatStartTime + repeatDuration;
|
||||
|
||||
var drawableTick = new DrawableSliderTick(tick)
|
||||
{
|
||||
FadeInTime = fadeInTime,
|
||||
FadeOutTime = fadeOutTime,
|
||||
Position = tick.Position,
|
||||
};
|
||||
|
||||
ticks.Add(drawableTick);
|
||||
AddNested(drawableTick);
|
||||
}
|
||||
}
|
||||
|
||||
private int currentRepeat;
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
double progress = MathHelper.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1);
|
||||
|
||||
int repeat = slider.RepeatAt(progress);
|
||||
progress = slider.ProgressAt(progress);
|
||||
|
||||
if (repeat > currentRepeat)
|
||||
{
|
||||
if (repeat < slider.RepeatCount && ball.Tracking)
|
||||
PlaySample();
|
||||
currentRepeat = repeat;
|
||||
}
|
||||
|
||||
bouncer2.Position = slider.Curve.PositionAt(body.SnakedEnd ?? 0);
|
||||
|
||||
//todo: we probably want to reconsider this before adding scoring, but it looks and feels nice.
|
||||
if (initialCircle.Judgement?.Result != HitResult.Hit)
|
||||
initialCircle.Position = slider.Curve.PositionAt(progress);
|
||||
|
||||
foreach (var c in components) c.UpdateProgress(progress, repeat);
|
||||
foreach (var t in ticks.Children) t.Tracking = ball.Tracking;
|
||||
}
|
||||
|
||||
protected override void CheckJudgement(bool userTriggered)
|
||||
{
|
||||
if (!userTriggered && Time.Current >= slider.EndTime)
|
||||
{
|
||||
var ticksCount = ticks.Children.Count() + 1;
|
||||
var ticksHit = ticks.Children.Count(t => t.Judgement.Result == HitResult.Hit);
|
||||
if (initialCircle.Judgement.Result == HitResult.Hit)
|
||||
ticksHit++;
|
||||
|
||||
var hitFraction = (double)ticksHit / ticksCount;
|
||||
if (hitFraction == 1 && initialCircle.Judgement.Score == OsuScoreResult.Hit300)
|
||||
Judgement.Score = OsuScoreResult.Hit300;
|
||||
else if (hitFraction >= 0.5 && initialCircle.Judgement.Score >= OsuScoreResult.Hit100)
|
||||
Judgement.Score = OsuScoreResult.Hit100;
|
||||
else if (hitFraction > 0)
|
||||
Judgement.Score = OsuScoreResult.Hit50;
|
||||
else
|
||||
Judgement.Score = OsuScoreResult.Miss;
|
||||
|
||||
Judgement.Result = Judgement.Score != OsuScoreResult.Miss ? HitResult.Hit : HitResult.Miss;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void UpdateInitialState()
|
||||
{
|
||||
base.UpdateInitialState();
|
||||
body.Alpha = 1;
|
||||
|
||||
//we need to be present to handle input events. note that we still don't get enough events (we don't get a position if the mouse hasn't moved since the slider appeared).
|
||||
ball.AlwaysPresent = true;
|
||||
ball.Alpha = 0;
|
||||
}
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
{
|
||||
base.UpdateState(state);
|
||||
|
||||
ball.FadeIn();
|
||||
|
||||
Delay(slider.Duration, true);
|
||||
|
||||
body.FadeOut(160);
|
||||
ball.FadeOut(160);
|
||||
|
||||
FadeOut(800);
|
||||
|
||||
Expire();
|
||||
}
|
||||
|
||||
public Drawable ProxiedLayer => initialCircle.ApproachCircle;
|
||||
}
|
||||
|
||||
internal interface ISliderProgress
|
||||
{
|
||||
void UpdateProgress(double progress, int repeat);
|
||||
}
|
||||
}
|
||||
@@ -1,116 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Beatmaps.Samples;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using osu.Game.Modes.Osu.Judgements;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
{
|
||||
public class DrawableSliderTick : DrawableOsuHitObject
|
||||
{
|
||||
private readonly SliderTick sliderTick;
|
||||
|
||||
public double FadeInTime;
|
||||
public double FadeOutTime;
|
||||
|
||||
public bool Tracking;
|
||||
|
||||
public override bool RemoveWhenNotAlive => false;
|
||||
|
||||
protected override OsuJudgement CreateJudgement() => new OsuJudgement { MaxScore = OsuScoreResult.SliderTick };
|
||||
|
||||
public DrawableSliderTick(SliderTick sliderTick) : base(sliderTick)
|
||||
{
|
||||
this.sliderTick = sliderTick;
|
||||
|
||||
Size = new Vector2(16) * sliderTick.Scale;
|
||||
|
||||
Masking = true;
|
||||
CornerRadius = Size.X / 2;
|
||||
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
BorderThickness = 2;
|
||||
BorderColour = Color4.White;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = AccentColour,
|
||||
Alpha = 0.3f,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private SampleChannel sample;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
string sampleSet = (HitObject.Sample?.Set ?? SampleSet.Normal).ToString().ToLower();
|
||||
|
||||
sample = audio.Sample.Get($@"Gameplay/{sampleSet}-slidertick");
|
||||
}
|
||||
|
||||
protected override void PlaySample()
|
||||
{
|
||||
sample?.Play();
|
||||
}
|
||||
|
||||
|
||||
protected override void CheckJudgement(bool userTriggered)
|
||||
{
|
||||
if (Judgement.TimeOffset >= 0)
|
||||
{
|
||||
Judgement.Result = Tracking ? HitResult.Hit : HitResult.Miss;
|
||||
Judgement.Score = Tracking ? OsuScoreResult.SliderTick : OsuScoreResult.Miss;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void UpdatePreemptState()
|
||||
{
|
||||
var animIn = Math.Min(150, sliderTick.StartTime - FadeInTime);
|
||||
|
||||
ScaleTo(0.5f);
|
||||
ScaleTo(1.2f, animIn);
|
||||
FadeIn(animIn);
|
||||
|
||||
Delay(animIn);
|
||||
ScaleTo(1, 150, EasingTypes.Out);
|
||||
|
||||
Delay(-animIn);
|
||||
}
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
{
|
||||
base.UpdateState(state);
|
||||
|
||||
switch (state)
|
||||
{
|
||||
case ArmedState.Idle:
|
||||
Delay(FadeOutTime - sliderTick.StartTime);
|
||||
FadeOut();
|
||||
break;
|
||||
case ArmedState.Miss:
|
||||
FadeOut(160);
|
||||
FadeColour(Color4.Red, 80);
|
||||
break;
|
||||
case ArmedState.Hit:
|
||||
FadeOut(120, EasingTypes.OutQuint);
|
||||
ScaleTo(Scale * 1.5f, 120, EasingTypes.OutQuint);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,155 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using osu.Game.Modes.Osu.Objects.Drawables.Pieces;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
{
|
||||
public class DrawableSpinner : DrawableOsuHitObject
|
||||
{
|
||||
private readonly Spinner spinner;
|
||||
|
||||
private readonly SpinnerDisc disc;
|
||||
private readonly SpinnerBackground background;
|
||||
private readonly Container circleContainer;
|
||||
private readonly DrawableHitCircle circle;
|
||||
|
||||
public DrawableSpinner(Spinner s) : base(s)
|
||||
{
|
||||
AlwaysReceiveInput = true;
|
||||
|
||||
Origin = Anchor.Centre;
|
||||
Position = s.Position;
|
||||
|
||||
//take up full playfield.
|
||||
Size = new Vector2(512);
|
||||
|
||||
spinner = s;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
background = new SpinnerBackground
|
||||
{
|
||||
Alpha = 0,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
DiscColour = Color4.Black
|
||||
},
|
||||
disc = new SpinnerDisc
|
||||
{
|
||||
Alpha = 0,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
DiscColour = AccentColour
|
||||
},
|
||||
circleContainer = new Container
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Children = new []
|
||||
{
|
||||
circle = new DrawableHitCircle(s)
|
||||
{
|
||||
Interactive = false,
|
||||
Position = Vector2.Zero,
|
||||
Anchor = Anchor.Centre,
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
background.Scale = scaleToCircle;
|
||||
disc.Scale = scaleToCircle;
|
||||
}
|
||||
|
||||
protected override void CheckJudgement(bool userTriggered)
|
||||
{
|
||||
if (Time.Current < HitObject.StartTime) return;
|
||||
|
||||
disc.ScaleTo(Interpolation.ValueAt(Math.Sqrt(Progress), scaleToCircle, Vector2.One, 0, 1), 100);
|
||||
|
||||
if (Progress >= 1)
|
||||
disc.Complete = true;
|
||||
|
||||
if (!userTriggered && Time.Current >= spinner.EndTime)
|
||||
{
|
||||
if (Progress >= 1)
|
||||
{
|
||||
Judgement.Score = OsuScoreResult.Hit300;
|
||||
Judgement.Result = HitResult.Hit;
|
||||
}
|
||||
else if (Progress > .9)
|
||||
{
|
||||
Judgement.Score = OsuScoreResult.Hit100;
|
||||
Judgement.Result = HitResult.Hit;
|
||||
}
|
||||
else if (Progress > .75)
|
||||
{
|
||||
Judgement.Score = OsuScoreResult.Hit50;
|
||||
Judgement.Result = HitResult.Hit;
|
||||
}
|
||||
else
|
||||
{
|
||||
Judgement.Score = OsuScoreResult.Miss;
|
||||
if (Time.Current >= spinner.EndTime)
|
||||
Judgement.Result = HitResult.Miss;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private Vector2 scaleToCircle => circle.Scale * circle.DrawWidth / DrawWidth * 0.95f;
|
||||
|
||||
private const float spins_per_minute_needed = 100 + 5 * 15; //TODO: read per-map OD and place it on the 5
|
||||
|
||||
private float rotationsNeeded => (float)(spins_per_minute_needed * (spinner.EndTime - spinner.StartTime) / 60000f);
|
||||
|
||||
public float Progress => MathHelper.Clamp(disc.RotationAbsolute / 360 / rotationsNeeded, 0, 1);
|
||||
|
||||
protected override void UpdatePreemptState()
|
||||
{
|
||||
base.UpdatePreemptState();
|
||||
|
||||
circleContainer.ScaleTo(1, 400, EasingTypes.OutElastic);
|
||||
|
||||
background.Delay(TIME_PREEMPT - 500);
|
||||
|
||||
background.ScaleTo(scaleToCircle * 1.2f, 400, EasingTypes.OutQuint);
|
||||
background.FadeIn(200);
|
||||
|
||||
background.Delay(400);
|
||||
background.ScaleTo(1, 250, EasingTypes.OutQuint);
|
||||
|
||||
disc.Delay(TIME_PREEMPT - 50);
|
||||
disc.FadeIn(200);
|
||||
}
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
{
|
||||
base.UpdateState(state);
|
||||
|
||||
Delay(spinner.Duration, true);
|
||||
|
||||
FadeOut(160);
|
||||
|
||||
switch (state)
|
||||
{
|
||||
case ArmedState.Hit:
|
||||
ScaleTo(Scale * 1.2f, 320, EasingTypes.Out);
|
||||
Expire();
|
||||
break;
|
||||
case ArmedState.Miss:
|
||||
ScaleTo(Scale * 0.8f, 320, EasingTypes.In);
|
||||
Expire();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,52 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
public class SliderBouncer : Container, ISliderProgress
|
||||
{
|
||||
private readonly Slider slider;
|
||||
private readonly bool isEnd;
|
||||
private readonly TextAwesome icon;
|
||||
|
||||
public SliderBouncer(Slider slider, bool isEnd)
|
||||
{
|
||||
this.slider = slider;
|
||||
this.isEnd = isEnd;
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
BlendingMode = BlendingMode.Additive;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
icon = new TextAwesome
|
||||
{
|
||||
Icon = FontAwesome.fa_eercast,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
TextSize = 48,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
icon.RotateTo(360, 1000);
|
||||
icon.Loop();
|
||||
}
|
||||
|
||||
public void UpdateProgress(double progress, int repeat)
|
||||
{
|
||||
if (Time.Current < slider.StartTime)
|
||||
Alpha = 0;
|
||||
|
||||
Alpha = repeat + 1 < slider.RepeatCount && repeat % 2 == (isEnd ? 0 : 1) ? 1 : 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,10 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
public class SpinnerBackground : SpinnerDisc
|
||||
{
|
||||
public override bool HandleInput => false;
|
||||
}
|
||||
}
|
||||
@@ -1,208 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
public class SpinnerDisc : CircularContainer
|
||||
{
|
||||
protected Sprite Disc;
|
||||
|
||||
public SRGBColour DiscColour
|
||||
{
|
||||
get { return Disc.Colour; }
|
||||
set { Disc.Colour = value; }
|
||||
}
|
||||
|
||||
private Color4 completeColour;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
completeColour = colours.YellowLight.Opacity(0.8f);
|
||||
Masking = true;
|
||||
}
|
||||
|
||||
private class SpinnerBorder : Container
|
||||
{
|
||||
public SpinnerBorder()
|
||||
{
|
||||
Origin = Anchor.Centre;
|
||||
Anchor = Anchor.Centre;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
layout();
|
||||
}
|
||||
|
||||
private int lastLayoutDotCount;
|
||||
private void layout()
|
||||
{
|
||||
int count = (int)(MathHelper.Pi * ScreenSpaceDrawQuad.Width / 9);
|
||||
|
||||
if (count == lastLayoutDotCount) return;
|
||||
|
||||
lastLayoutDotCount = count;
|
||||
|
||||
while (Children.Count() < count)
|
||||
{
|
||||
Add(new CircularContainer
|
||||
{
|
||||
Colour = Color4.White,
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(1 / ScreenSpaceDrawQuad.Width * 2000),
|
||||
Children = new[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
var size = new Vector2(1 / ScreenSpaceDrawQuad.Width * 2000);
|
||||
|
||||
int i = 0;
|
||||
foreach (var d in Children)
|
||||
{
|
||||
d.Size = size;
|
||||
d.Position = new Vector2(
|
||||
0.5f + (float)Math.Sin((float)i / count * 2 * MathHelper.Pi) / 2,
|
||||
0.5f + (float)Math.Cos((float)i / count * 2 * MathHelper.Pi) / 2
|
||||
);
|
||||
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
layout();
|
||||
}
|
||||
}
|
||||
|
||||
public SpinnerDisc()
|
||||
{
|
||||
AlwaysReceiveInput = true;
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Disc = new Box
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.2f,
|
||||
},
|
||||
new SpinnerBorder()
|
||||
};
|
||||
}
|
||||
|
||||
private bool tracking;
|
||||
public bool Tracking
|
||||
{
|
||||
get { return tracking; }
|
||||
set
|
||||
{
|
||||
if (value == tracking) return;
|
||||
|
||||
tracking = value;
|
||||
|
||||
Disc.FadeTo(tracking ? 0.5f : 0.2f, 100);
|
||||
}
|
||||
}
|
||||
|
||||
private bool complete;
|
||||
public bool Complete
|
||||
{
|
||||
get { return complete; }
|
||||
set
|
||||
{
|
||||
if (value == complete) return;
|
||||
|
||||
complete = value;
|
||||
|
||||
Disc.FadeColour(completeColour, 200);
|
||||
|
||||
updateCompleteTick();
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
{
|
||||
Tracking = true;
|
||||
return base.OnMouseDown(state, args);
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||
{
|
||||
Tracking = false;
|
||||
return base.OnMouseUp(state, args);
|
||||
}
|
||||
|
||||
protected override bool OnMouseMove(InputState state)
|
||||
{
|
||||
Tracking |= state.Mouse.HasMainButtonPressed;
|
||||
mousePosition = state.Mouse.Position;
|
||||
return base.OnMouseMove(state);
|
||||
}
|
||||
|
||||
private Vector2 mousePosition;
|
||||
|
||||
private float lastAngle;
|
||||
private float currentRotation;
|
||||
public float RotationAbsolute;
|
||||
|
||||
private int completeTick;
|
||||
|
||||
private bool updateCompleteTick() => completeTick != (completeTick = (int)(RotationAbsolute / 360));
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
var thisAngle = -(float)MathHelper.RadiansToDegrees(Math.Atan2(mousePosition.X - DrawSize.X / 2, mousePosition.Y - DrawSize.Y / 2));
|
||||
if (tracking)
|
||||
{
|
||||
if (thisAngle - lastAngle > 180)
|
||||
lastAngle += 360;
|
||||
else if (lastAngle - thisAngle > 180)
|
||||
lastAngle -= 360;
|
||||
|
||||
currentRotation += thisAngle - lastAngle;
|
||||
RotationAbsolute += Math.Abs(thisAngle - lastAngle);
|
||||
}
|
||||
lastAngle = thisAngle;
|
||||
|
||||
if (Complete && updateCompleteTick())
|
||||
{
|
||||
Disc.Flush(flushType: typeof(TransformAlpha));
|
||||
Disc.FadeTo(0.75f, 30, EasingTypes.OutExpo);
|
||||
Disc.Delay(30);
|
||||
Disc.FadeTo(0.5f, 250, EasingTypes.OutQuint);
|
||||
}
|
||||
|
||||
RotateTo(currentRotation, 100, EasingTypes.OutExpo);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,76 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Modes.Objects;
|
||||
using OpenTK;
|
||||
using osu.Game.Modes.Osu.Objects.Drawables;
|
||||
using osu.Game.Modes.Objects.Types;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects
|
||||
{
|
||||
public abstract class OsuHitObject : HitObject, IHasCombo, IHasPosition
|
||||
{
|
||||
public const double OBJECT_RADIUS = 64;
|
||||
|
||||
private const double hittable_range = 300;
|
||||
private const double hit_window_50 = 150;
|
||||
private const double hit_window_100 = 80;
|
||||
private const double hit_window_300 = 30;
|
||||
|
||||
public Vector2 Position { get; set; }
|
||||
|
||||
public Vector2 StackedPosition => Position + StackOffset;
|
||||
|
||||
public virtual Vector2 EndPosition => Position;
|
||||
|
||||
public Vector2 StackedEndPosition => EndPosition + StackOffset;
|
||||
|
||||
public virtual int StackHeight { get; set; }
|
||||
|
||||
public Vector2 StackOffset => new Vector2(StackHeight * Scale * -6.4f);
|
||||
|
||||
public double Radius => OBJECT_RADIUS * Scale;
|
||||
|
||||
public float Scale { get; set; } = 1;
|
||||
|
||||
public Color4 ComboColour { get; set; } = Color4.Gray;
|
||||
public virtual bool NewCombo { get; set; }
|
||||
public int ComboIndex { get; set; }
|
||||
|
||||
public double HitWindowFor(OsuScoreResult result)
|
||||
{
|
||||
switch (result)
|
||||
{
|
||||
default:
|
||||
return 300;
|
||||
case OsuScoreResult.Hit50:
|
||||
return 150;
|
||||
case OsuScoreResult.Hit100:
|
||||
return 80;
|
||||
case OsuScoreResult.Hit300:
|
||||
return 30;
|
||||
}
|
||||
}
|
||||
|
||||
public OsuScoreResult ScoreResultForOffset(double offset)
|
||||
{
|
||||
if (offset < HitWindowFor(OsuScoreResult.Hit300))
|
||||
return OsuScoreResult.Hit300;
|
||||
if (offset < HitWindowFor(OsuScoreResult.Hit100))
|
||||
return OsuScoreResult.Hit100;
|
||||
if (offset < HitWindowFor(OsuScoreResult.Hit50))
|
||||
return OsuScoreResult.Hit50;
|
||||
return OsuScoreResult.Miss;
|
||||
}
|
||||
|
||||
public override void ApplyDefaults(TimingInfo timing, BeatmapDifficulty difficulty)
|
||||
{
|
||||
base.ApplyDefaults(timing, difficulty);
|
||||
|
||||
Scale = (1.0f - 0.7f * (difficulty.CircleSize - 5) / 5) / 2;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,201 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects
|
||||
{
|
||||
internal class OsuHitObjectDifficulty
|
||||
{
|
||||
/// <summary>
|
||||
/// Factor by how much speed / aim strain decays per second.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// These values are results of tweaking a lot and taking into account general feedback.
|
||||
/// Opinionated observation: Speed is easier to maintain than accurate jumps.
|
||||
/// </remarks>
|
||||
internal static readonly double[] DECAY_BASE = { 0.3, 0.15 };
|
||||
|
||||
/// <summary>
|
||||
/// Pseudo threshold values to distinguish between "singles" and "streams"
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Of course the border can not be defined clearly, therefore the algorithm has a smooth transition between those values.
|
||||
/// They also are based on tweaking and general feedback.
|
||||
/// </remarks>
|
||||
private const double stream_spacing_threshold = 110,
|
||||
single_spacing_threshold = 125;
|
||||
|
||||
/// <summary>
|
||||
/// Scaling values for weightings to keep aim and speed difficulty in balance.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Found from testing a very large map pool (containing all ranked maps) and keeping the average values the same.
|
||||
/// </remarks>
|
||||
private static readonly double[] spacing_weight_scaling = { 1400, 26.25 };
|
||||
|
||||
/// <summary>
|
||||
/// Almost the normed diameter of a circle (104 osu pixel). That is -after- position transforming.
|
||||
/// </summary>
|
||||
private const double almost_diameter = 90;
|
||||
|
||||
internal OsuHitObject BaseHitObject;
|
||||
internal double[] Strains = { 1, 1 };
|
||||
|
||||
internal int MaxCombo = 1;
|
||||
|
||||
private readonly float scalingFactor;
|
||||
private float lazySliderLength;
|
||||
|
||||
private readonly Vector2 startPosition;
|
||||
private readonly Vector2 endPosition;
|
||||
|
||||
internal OsuHitObjectDifficulty(OsuHitObject baseHitObject)
|
||||
{
|
||||
BaseHitObject = baseHitObject;
|
||||
float circleRadius = baseHitObject.Scale * 64;
|
||||
|
||||
Slider slider = BaseHitObject as Slider;
|
||||
if (slider != null)
|
||||
MaxCombo += slider.Ticks.Count();
|
||||
|
||||
// We will scale everything by this factor, so we can assume a uniform CircleSize among beatmaps.
|
||||
scalingFactor = 52.0f / circleRadius;
|
||||
if (circleRadius < 30)
|
||||
{
|
||||
float smallCircleBonus = Math.Min(30.0f - circleRadius, 5.0f) / 50.0f;
|
||||
scalingFactor *= 1.0f + smallCircleBonus;
|
||||
}
|
||||
|
||||
lazySliderLength = 0;
|
||||
startPosition = baseHitObject.StackedPosition;
|
||||
|
||||
// Calculate approximation of lazy movement on the slider
|
||||
if (slider != null)
|
||||
{
|
||||
float sliderFollowCircleRadius = circleRadius * 3; // Not sure if this is correct, but here we do not need 100% exact values. This comes pretty darn close in my tests.
|
||||
|
||||
// For simplifying this step we use actual osu! coordinates and simply scale the length, that we obtain by the ScalingFactor later
|
||||
Vector2 cursorPos = startPosition;
|
||||
|
||||
Action<Vector2> addSliderVertex = delegate (Vector2 pos)
|
||||
{
|
||||
Vector2 difference = pos - cursorPos;
|
||||
float distance = difference.Length;
|
||||
|
||||
// Did we move away too far?
|
||||
if (distance > sliderFollowCircleRadius)
|
||||
{
|
||||
// Yep, we need to move the cursor
|
||||
difference.Normalize(); // Obtain the direction of difference. We do no longer need the actual difference
|
||||
distance -= sliderFollowCircleRadius;
|
||||
cursorPos += difference * distance; // We move the cursor just as far as needed to stay in the follow circle
|
||||
lazySliderLength += distance;
|
||||
}
|
||||
};
|
||||
|
||||
// Actual computation of the first lazy curve
|
||||
foreach (var tick in slider.Ticks)
|
||||
addSliderVertex(tick.StackedPosition);
|
||||
|
||||
addSliderVertex(baseHitObject.StackedEndPosition);
|
||||
|
||||
lazySliderLength *= scalingFactor;
|
||||
endPosition = cursorPos;
|
||||
}
|
||||
// We have a normal HitCircle or a spinner
|
||||
else
|
||||
endPosition = startPosition;
|
||||
}
|
||||
|
||||
internal void CalculateStrains(OsuHitObjectDifficulty previousHitObject, double timeRate)
|
||||
{
|
||||
calculateSpecificStrain(previousHitObject, OsuDifficultyCalculator.DifficultyType.Speed, timeRate);
|
||||
calculateSpecificStrain(previousHitObject, OsuDifficultyCalculator.DifficultyType.Aim, timeRate);
|
||||
}
|
||||
|
||||
// Caution: The subjective values are strong with this one
|
||||
private static double spacingWeight(double distance, OsuDifficultyCalculator.DifficultyType type)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case OsuDifficultyCalculator.DifficultyType.Speed:
|
||||
if (distance > single_spacing_threshold)
|
||||
return 2.5;
|
||||
else if (distance > stream_spacing_threshold)
|
||||
return 1.6 + 0.9 * (distance - stream_spacing_threshold) / (single_spacing_threshold - stream_spacing_threshold);
|
||||
else if (distance > almost_diameter)
|
||||
return 1.2 + 0.4 * (distance - almost_diameter) / (stream_spacing_threshold - almost_diameter);
|
||||
else if (distance > almost_diameter / 2)
|
||||
return 0.95 + 0.25 * (distance - almost_diameter / 2) / (almost_diameter / 2);
|
||||
else
|
||||
return 0.95;
|
||||
|
||||
case OsuDifficultyCalculator.DifficultyType.Aim:
|
||||
return Math.Pow(distance, 0.99);
|
||||
}
|
||||
|
||||
Debug.Assert(false, "Invalid osu difficulty hit object type.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
private void calculateSpecificStrain(OsuHitObjectDifficulty previousHitObject, OsuDifficultyCalculator.DifficultyType type, double timeRate)
|
||||
{
|
||||
double addition = 0;
|
||||
double timeElapsed = (BaseHitObject.StartTime - previousHitObject.BaseHitObject.StartTime) / timeRate;
|
||||
double decay = Math.Pow(DECAY_BASE[(int)type], timeElapsed / 1000);
|
||||
|
||||
if (BaseHitObject is Spinner)
|
||||
{
|
||||
// Do nothing for spinners
|
||||
}
|
||||
else if (BaseHitObject is Slider)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case OsuDifficultyCalculator.DifficultyType.Speed:
|
||||
|
||||
// For speed strain we treat the whole slider as a single spacing entity, since "Speed" is about how hard it is to click buttons fast.
|
||||
// The spacing weight exists to differentiate between being able to easily alternate or having to single.
|
||||
addition =
|
||||
spacingWeight(previousHitObject.lazySliderLength +
|
||||
DistanceTo(previousHitObject), type) *
|
||||
spacing_weight_scaling[(int)type];
|
||||
|
||||
break;
|
||||
case OsuDifficultyCalculator.DifficultyType.Aim:
|
||||
|
||||
// For Aim strain we treat each slider segment and the jump after the end of the slider as separate jumps, since movement-wise there is no difference
|
||||
// to multiple jumps.
|
||||
addition =
|
||||
(
|
||||
spacingWeight(previousHitObject.lazySliderLength, type) +
|
||||
spacingWeight(DistanceTo(previousHitObject), type)
|
||||
) *
|
||||
spacing_weight_scaling[(int)type];
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (BaseHitObject is HitCircle)
|
||||
{
|
||||
addition = spacingWeight(DistanceTo(previousHitObject), type) * spacing_weight_scaling[(int)type];
|
||||
}
|
||||
|
||||
// Scale addition by the time, that elapsed. Filter out HitObjects that are too close to be played anyway to avoid crazy values by division through close to zero.
|
||||
// You will never find maps that require this amongst ranked maps.
|
||||
addition /= Math.Max(timeElapsed, 50);
|
||||
|
||||
Strains[(int)type] = previousHitObject.Strains[(int)type] * decay + addition;
|
||||
}
|
||||
|
||||
internal double DistanceTo(OsuHitObjectDifficulty other)
|
||||
{
|
||||
// Scale the distance by circle size.
|
||||
return (startPosition - other.endPosition).Length * scalingFactor;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,107 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Game.Beatmaps.Samples;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using osu.Game.Modes.Objects.Types;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects
|
||||
{
|
||||
public class Slider : OsuHitObject, IHasCurve
|
||||
{
|
||||
public IHasCurve CurveObject { get; set; }
|
||||
|
||||
public SliderCurve Curve => CurveObject.Curve;
|
||||
|
||||
public double EndTime => StartTime + RepeatCount * Curve.Distance / Velocity;
|
||||
public double Duration => EndTime - StartTime;
|
||||
|
||||
public override Vector2 EndPosition => PositionAt(1);
|
||||
|
||||
public Vector2 PositionAt(double progress) => CurveObject.PositionAt(progress);
|
||||
public double ProgressAt(double progress) => CurveObject.ProgressAt(progress);
|
||||
public int RepeatAt(double progress) => CurveObject.RepeatAt(progress);
|
||||
|
||||
public List<Vector2> ControlPoints => CurveObject.ControlPoints;
|
||||
public CurveType CurveType => CurveObject.CurveType;
|
||||
public double Distance => CurveObject.Distance;
|
||||
|
||||
public int RepeatCount => CurveObject.RepeatCount;
|
||||
|
||||
private int stackHeight;
|
||||
public override int StackHeight
|
||||
{
|
||||
get { return stackHeight; }
|
||||
set
|
||||
{
|
||||
stackHeight = value;
|
||||
Curve.Offset = StackOffset;
|
||||
}
|
||||
}
|
||||
|
||||
public double Velocity;
|
||||
public double TickDistance;
|
||||
|
||||
public override void ApplyDefaults(TimingInfo timing, BeatmapDifficulty difficulty)
|
||||
{
|
||||
base.ApplyDefaults(timing, difficulty);
|
||||
|
||||
ControlPoint overridePoint;
|
||||
ControlPoint timingPoint = timing.TimingPointAt(StartTime, out overridePoint);
|
||||
var velocityAdjustment = overridePoint?.VelocityAdjustment ?? 1;
|
||||
var baseVelocity = 100 * difficulty.SliderMultiplier / velocityAdjustment;
|
||||
|
||||
Velocity = baseVelocity / timingPoint.BeatLength;
|
||||
TickDistance = baseVelocity / difficulty.SliderTickRate;
|
||||
}
|
||||
|
||||
public IEnumerable<SliderTick> Ticks
|
||||
{
|
||||
get
|
||||
{
|
||||
if (TickDistance == 0) yield break;
|
||||
|
||||
var length = Curve.Distance;
|
||||
var tickDistance = Math.Min(TickDistance, length);
|
||||
var repeatDuration = length / Velocity;
|
||||
|
||||
var minDistanceFromEnd = Velocity * 0.01;
|
||||
|
||||
for (var repeat = 0; repeat < RepeatCount; repeat++)
|
||||
{
|
||||
var repeatStartTime = StartTime + repeat * repeatDuration;
|
||||
var reversed = repeat % 2 == 1;
|
||||
|
||||
for (var d = tickDistance; d <= length; d += tickDistance)
|
||||
{
|
||||
if (d > length - minDistanceFromEnd)
|
||||
break;
|
||||
|
||||
var distanceProgress = d / length;
|
||||
var timeProgress = reversed ? 1 - distanceProgress : distanceProgress;
|
||||
|
||||
yield return new SliderTick
|
||||
{
|
||||
RepeatIndex = repeat,
|
||||
StartTime = repeatStartTime + timeProgress * repeatDuration,
|
||||
Position = Curve.PositionAt(distanceProgress),
|
||||
StackHeight = StackHeight,
|
||||
Scale = Scale,
|
||||
ComboColour = ComboColour,
|
||||
Sample = new HitSampleInfo
|
||||
{
|
||||
Type = SampleType.None,
|
||||
Set = SampleSet.Soft,
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,15 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Modes.Objects.Types;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects
|
||||
{
|
||||
public class Spinner : OsuHitObject, IHasEndTime
|
||||
{
|
||||
public double EndTime { get; set; }
|
||||
public double Duration => EndTime - StartTime;
|
||||
|
||||
public override bool NewCombo => true;
|
||||
}
|
||||
}
|
||||
@@ -1,306 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Modes.Osu.Objects;
|
||||
using osu.Game.Modes.Osu.Objects.Drawables;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Modes.Objects.Types;
|
||||
|
||||
namespace osu.Game.Modes.Osu
|
||||
{
|
||||
public class OsuAutoReplay : LegacyReplay
|
||||
{
|
||||
private static readonly Vector2 spinner_centre = new Vector2(256, 192);
|
||||
|
||||
private const float spin_radius = 50;
|
||||
|
||||
private readonly Beatmap<OsuHitObject> beatmap;
|
||||
|
||||
public OsuAutoReplay(Beatmap<OsuHitObject> beatmap)
|
||||
{
|
||||
this.beatmap = beatmap;
|
||||
|
||||
createAutoReplay();
|
||||
}
|
||||
|
||||
private class LegacyReplayFrameComparer : IComparer<LegacyReplayFrame>
|
||||
{
|
||||
public int Compare(LegacyReplayFrame f1, LegacyReplayFrame f2)
|
||||
{
|
||||
return f1.Time.CompareTo(f2.Time);
|
||||
}
|
||||
}
|
||||
|
||||
private static readonly IComparer<LegacyReplayFrame> replay_frame_comparer = new LegacyReplayFrameComparer();
|
||||
|
||||
private int findInsertionIndex(LegacyReplayFrame frame)
|
||||
{
|
||||
int index = Frames.BinarySearch(frame, replay_frame_comparer);
|
||||
|
||||
if (index < 0)
|
||||
{
|
||||
index = ~index;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Go to the first index which is actually bigger
|
||||
while (index < Frames.Count && frame.Time == Frames[index].Time)
|
||||
{
|
||||
++index;
|
||||
}
|
||||
}
|
||||
|
||||
return index;
|
||||
}
|
||||
|
||||
private void addFrameToReplay(LegacyReplayFrame frame) => Frames.Insert(findInsertionIndex(frame), frame);
|
||||
|
||||
private static Vector2 circlePosition(double t, double radius) => new Vector2((float)(Math.Cos(t) * radius), (float)(Math.Sin(t) * radius));
|
||||
|
||||
private double applyModsToTime(double v) => v;
|
||||
private double applyModsToRate(double v) => v;
|
||||
|
||||
public bool DelayedMovements; // ModManager.CheckActive(Mods.Relax2);
|
||||
|
||||
private void createAutoReplay()
|
||||
{
|
||||
int buttonIndex = 0;
|
||||
|
||||
EasingTypes preferredEasing = DelayedMovements ? EasingTypes.InOutCubic : EasingTypes.Out;
|
||||
|
||||
addFrameToReplay(new LegacyReplayFrame(-100000, 256, 500, LegacyButtonState.None));
|
||||
addFrameToReplay(new LegacyReplayFrame(beatmap.HitObjects[0].StartTime - 1500, 256, 500, LegacyButtonState.None));
|
||||
addFrameToReplay(new LegacyReplayFrame(beatmap.HitObjects[0].StartTime - 1000, 256, 192, LegacyButtonState.None));
|
||||
|
||||
// We are using ApplyModsToRate and not ApplyModsToTime to counteract the speed up / slow down from HalfTime / DoubleTime so that we remain at a constant framerate of 60 fps.
|
||||
float frameDelay = (float)applyModsToRate(1000.0 / 60.0);
|
||||
|
||||
// Already superhuman, but still somewhat realistic
|
||||
int reactionTime = (int)applyModsToRate(100);
|
||||
|
||||
|
||||
for (int i = 0; i < beatmap.HitObjects.Count; i++)
|
||||
{
|
||||
OsuHitObject h = beatmap.HitObjects[i];
|
||||
|
||||
//if (h.EndTime < InputManager.ReplayStartTime)
|
||||
//{
|
||||
// h.IsHit = true;
|
||||
// continue;
|
||||
//}
|
||||
|
||||
int endDelay = h is Spinner ? 1 : 0;
|
||||
|
||||
if (DelayedMovements && i > 0)
|
||||
{
|
||||
OsuHitObject last = beatmap.HitObjects[i - 1];
|
||||
|
||||
double endTime = (last as IHasEndTime)?.EndTime ?? last.StartTime;
|
||||
|
||||
//Make the cursor stay at a hitObject as long as possible (mainly for autopilot).
|
||||
if (h.StartTime - h.HitWindowFor(OsuScoreResult.Miss) > endTime + h.HitWindowFor(OsuScoreResult.Hit50) + 50)
|
||||
{
|
||||
if (!(last is Spinner) && h.StartTime - endTime < 1000) addFrameToReplay(new LegacyReplayFrame(endTime + h.HitWindowFor(OsuScoreResult.Hit50), last.EndPosition.X, last.EndPosition.Y, LegacyButtonState.None));
|
||||
if (!(h is Spinner)) addFrameToReplay(new LegacyReplayFrame(h.StartTime - h.HitWindowFor(OsuScoreResult.Miss), h.Position.X, h.Position.Y, LegacyButtonState.None));
|
||||
}
|
||||
else if (h.StartTime - h.HitWindowFor(OsuScoreResult.Hit50) > endTime + h.HitWindowFor(OsuScoreResult.Hit50) + 50)
|
||||
{
|
||||
if (!(last is Spinner) && h.StartTime - endTime < 1000) addFrameToReplay(new LegacyReplayFrame(endTime + h.HitWindowFor(OsuScoreResult.Hit50), last.EndPosition.X, last.EndPosition.Y, LegacyButtonState.None));
|
||||
if (!(h is Spinner)) addFrameToReplay(new LegacyReplayFrame(h.StartTime - h.HitWindowFor(OsuScoreResult.Hit50), h.Position.X, h.Position.Y, LegacyButtonState.None));
|
||||
}
|
||||
else if (h.StartTime - h.HitWindowFor(OsuScoreResult.Hit100) > endTime + h.HitWindowFor(OsuScoreResult.Hit100) + 50)
|
||||
{
|
||||
if (!(last is Spinner) && h.StartTime - endTime < 1000) addFrameToReplay(new LegacyReplayFrame(endTime + h.HitWindowFor(OsuScoreResult.Hit100), last.EndPosition.X, last.EndPosition.Y, LegacyButtonState.None));
|
||||
if (!(h is Spinner)) addFrameToReplay(new LegacyReplayFrame(h.StartTime - h.HitWindowFor(OsuScoreResult.Hit100), h.Position.X, h.Position.Y, LegacyButtonState.None));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Vector2 targetPosition = h.Position;
|
||||
EasingTypes easing = preferredEasing;
|
||||
float spinnerDirection = -1;
|
||||
|
||||
if (h is Spinner)
|
||||
{
|
||||
targetPosition.X = Frames[Frames.Count - 1].MouseX;
|
||||
targetPosition.Y = Frames[Frames.Count - 1].MouseY;
|
||||
|
||||
Vector2 difference = spinner_centre - targetPosition;
|
||||
|
||||
float differenceLength = difference.Length;
|
||||
float newLength = (float)Math.Sqrt(differenceLength * differenceLength - spin_radius * spin_radius);
|
||||
|
||||
if (differenceLength > spin_radius)
|
||||
{
|
||||
float angle = (float)Math.Asin(spin_radius / differenceLength);
|
||||
|
||||
if (angle > 0)
|
||||
{
|
||||
spinnerDirection = -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
spinnerDirection = 1;
|
||||
}
|
||||
|
||||
difference.X = difference.X * (float)Math.Cos(angle) - difference.Y * (float)Math.Sin(angle);
|
||||
difference.Y = difference.X * (float)Math.Sin(angle) + difference.Y * (float)Math.Cos(angle);
|
||||
|
||||
difference.Normalize();
|
||||
difference *= newLength;
|
||||
|
||||
targetPosition += difference;
|
||||
|
||||
easing = EasingTypes.In;
|
||||
}
|
||||
else if (difference.Length > 0)
|
||||
{
|
||||
targetPosition = spinner_centre - difference * (spin_radius / difference.Length);
|
||||
}
|
||||
else
|
||||
{
|
||||
targetPosition = spinner_centre + new Vector2(0, -spin_radius);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Do some nice easing for cursor movements
|
||||
if (Frames.Count > 0)
|
||||
{
|
||||
LegacyReplayFrame lastFrame = Frames[Frames.Count - 1];
|
||||
|
||||
// Wait until Auto could "see and react" to the next note.
|
||||
double waitTime = h.StartTime - Math.Max(0.0, DrawableOsuHitObject.TIME_PREEMPT - reactionTime);
|
||||
if (waitTime > lastFrame.Time)
|
||||
{
|
||||
lastFrame = new LegacyReplayFrame(waitTime, lastFrame.MouseX, lastFrame.MouseY, lastFrame.ButtonState);
|
||||
addFrameToReplay(lastFrame);
|
||||
}
|
||||
|
||||
Vector2 lastPosition = new Vector2(lastFrame.MouseX, lastFrame.MouseY);
|
||||
|
||||
double timeDifference = applyModsToTime(h.StartTime - lastFrame.Time);
|
||||
|
||||
// Only "snap" to hitcircles if they are far enough apart. As the time between hitcircles gets shorter the snapping threshold goes up.
|
||||
if (timeDifference > 0 && // Sanity checks
|
||||
((lastPosition - targetPosition).Length > h.Radius * (1.5 + 100.0 / timeDifference) || // Either the distance is big enough
|
||||
timeDifference >= 266)) // ... or the beats are slow enough to tap anyway.
|
||||
{
|
||||
// Perform eased movement
|
||||
for (double time = lastFrame.Time + frameDelay; time < h.StartTime; time += frameDelay)
|
||||
{
|
||||
Vector2 currentPosition = Interpolation.ValueAt(time, lastPosition, targetPosition, lastFrame.Time, h.StartTime, easing);
|
||||
addFrameToReplay(new LegacyReplayFrame((int)time, currentPosition.X, currentPosition.Y, lastFrame.ButtonState));
|
||||
}
|
||||
|
||||
buttonIndex = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
buttonIndex++;
|
||||
}
|
||||
}
|
||||
|
||||
LegacyButtonState button = buttonIndex % 2 == 0 ? LegacyButtonState.Left1 : LegacyButtonState.Right1;
|
||||
|
||||
double hEndTime = (h as IHasEndTime)?.EndTime ?? h.StartTime;
|
||||
|
||||
LegacyReplayFrame newFrame = new LegacyReplayFrame(h.StartTime, targetPosition.X, targetPosition.Y, button);
|
||||
LegacyReplayFrame endFrame = new LegacyReplayFrame(hEndTime + endDelay, h.EndPosition.X, h.EndPosition.Y, LegacyButtonState.None);
|
||||
|
||||
// Decrement because we want the previous frame, not the next one
|
||||
int index = findInsertionIndex(newFrame) - 1;
|
||||
|
||||
// Do we have a previous frame? No need to check for < replay.Count since we decremented!
|
||||
if (index >= 0)
|
||||
{
|
||||
LegacyReplayFrame previousFrame = Frames[index];
|
||||
var previousButton = previousFrame.ButtonState;
|
||||
|
||||
// If a button is already held, then we simply alternate
|
||||
if (previousButton != LegacyButtonState.None)
|
||||
{
|
||||
Debug.Assert(previousButton != (LegacyButtonState.Left1 | LegacyButtonState.Right1));
|
||||
|
||||
// Force alternation if we have the same button. Otherwise we can just keep the naturally to us assigned button.
|
||||
if (previousButton == button)
|
||||
{
|
||||
button = (LegacyButtonState.Left1 | LegacyButtonState.Right1) & ~button;
|
||||
newFrame.SetButtonStates(button);
|
||||
}
|
||||
|
||||
// We always follow the most recent slider / spinner, so remove any other frames that occur while it exists.
|
||||
int endIndex = findInsertionIndex(endFrame);
|
||||
|
||||
if (index < Frames.Count - 1)
|
||||
Frames.RemoveRange(index + 1, Math.Max(0, endIndex - (index + 1)));
|
||||
|
||||
// After alternating we need to keep holding the other button in the future rather than the previous one.
|
||||
for (int j = index + 1; j < Frames.Count; ++j)
|
||||
{
|
||||
// Don't affect frames which stop pressing a button!
|
||||
if (j < Frames.Count - 1 || Frames[j].ButtonState == previousButton)
|
||||
Frames[j].SetButtonStates(button);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
addFrameToReplay(newFrame);
|
||||
|
||||
// We add intermediate frames for spinning / following a slider here.
|
||||
if (h is Spinner)
|
||||
{
|
||||
Spinner s = h as Spinner;
|
||||
|
||||
Vector2 difference = targetPosition - spinner_centre;
|
||||
|
||||
float radius = difference.Length;
|
||||
float angle = radius == 0 ? 0 : (float)Math.Atan2(difference.Y, difference.X);
|
||||
|
||||
double t;
|
||||
|
||||
for (double j = h.StartTime + frameDelay; j < s.EndTime; j += frameDelay)
|
||||
{
|
||||
t = applyModsToTime(j - h.StartTime) * spinnerDirection;
|
||||
|
||||
Vector2 pos = spinner_centre + circlePosition(t / 20 + angle, spin_radius);
|
||||
addFrameToReplay(new LegacyReplayFrame((int)j, pos.X, pos.Y, button));
|
||||
}
|
||||
|
||||
t = applyModsToTime(s.EndTime - h.StartTime) * spinnerDirection;
|
||||
Vector2 endPosition = spinner_centre + circlePosition(t / 20 + angle, spin_radius);
|
||||
|
||||
addFrameToReplay(new LegacyReplayFrame(s.EndTime, endPosition.X, endPosition.Y, button));
|
||||
|
||||
endFrame.MouseX = endPosition.X;
|
||||
endFrame.MouseY = endPosition.Y;
|
||||
}
|
||||
else if (h is Slider)
|
||||
{
|
||||
Slider s = h as Slider;
|
||||
|
||||
for (double j = frameDelay; j < s.Duration; j += frameDelay)
|
||||
{
|
||||
Vector2 pos = s.PositionAt(j / s.Duration);
|
||||
addFrameToReplay(new LegacyReplayFrame(h.StartTime + j, pos.X, pos.Y, button));
|
||||
}
|
||||
|
||||
addFrameToReplay(new LegacyReplayFrame(s.EndTime, s.EndPosition.X, s.EndPosition.Y, button));
|
||||
}
|
||||
|
||||
// We only want to let go of our button if we are at the end of the current replay. Otherwise something is still going on after us so we need to keep the button pressed!
|
||||
if (Frames[Frames.Count - 1].Time <= endFrame.Time)
|
||||
addFrameToReplay(endFrame);
|
||||
}
|
||||
|
||||
//Player.currentScore.Replay = InputManager.ReplayScore.Replay;
|
||||
//Player.currentScore.PlayerName = "osu!";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,192 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Modes.Objects.Types;
|
||||
using osu.Game.Modes.Osu.Beatmaps;
|
||||
using osu.Game.Modes.Osu.Objects;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Modes.Osu
|
||||
{
|
||||
public class OsuDifficultyCalculator : DifficultyCalculator<OsuHitObject>
|
||||
{
|
||||
private const double star_scaling_factor = 0.0675;
|
||||
private const double extreme_scaling_factor = 0.5;
|
||||
|
||||
/// <summary>
|
||||
/// HitObjects are stored as a member variable.
|
||||
/// </summary>
|
||||
internal List<OsuHitObjectDifficulty> DifficultyHitObjects = new List<OsuHitObjectDifficulty>();
|
||||
|
||||
public OsuDifficultyCalculator(Beatmap beatmap) : base(beatmap)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void PreprocessHitObjects()
|
||||
{
|
||||
foreach (var h in Objects)
|
||||
(h as IHasCurve)?.Curve?.Calculate();
|
||||
}
|
||||
|
||||
protected override double CalculateInternal(Dictionary<string, string> categoryDifficulty)
|
||||
{
|
||||
// Fill our custom DifficultyHitObject class, that carries additional information
|
||||
DifficultyHitObjects.Clear();
|
||||
|
||||
foreach (var hitObject in Objects)
|
||||
DifficultyHitObjects.Add(new OsuHitObjectDifficulty(hitObject));
|
||||
|
||||
// Sort DifficultyHitObjects by StartTime of the HitObjects - just to make sure.
|
||||
DifficultyHitObjects.Sort((a, b) => a.BaseHitObject.StartTime.CompareTo(b.BaseHitObject.StartTime));
|
||||
|
||||
if (!CalculateStrainValues()) return 0;
|
||||
|
||||
double speedDifficulty = CalculateDifficulty(DifficultyType.Speed);
|
||||
double aimDifficulty = CalculateDifficulty(DifficultyType.Aim);
|
||||
|
||||
// OverallDifficulty is not considered in this algorithm and neither is HpDrainRate. That means, that in this form the algorithm determines how hard it physically is
|
||||
// to play the map, assuming, that too much of an error will not lead to a death.
|
||||
// It might be desirable to include OverallDifficulty into map difficulty, but in my personal opinion it belongs more to the weighting of the actual peformance
|
||||
// and is superfluous in the beatmap difficulty rating.
|
||||
// If it were to be considered, then I would look at the hit window of normal HitCircles only, since Sliders and Spinners are (almost) "free" 300s and take map length
|
||||
// into account as well.
|
||||
|
||||
// The difficulty can be scaled by any desired metric.
|
||||
// In osu!tp it gets squared to account for the rapid increase in difficulty as the limit of a human is approached. (Of course it also gets scaled afterwards.)
|
||||
// It would not be suitable for a star rating, therefore:
|
||||
|
||||
// The following is a proposal to forge a star rating from 0 to 5. It consists of taking the square root of the difficulty, since by simply scaling the easier
|
||||
// 5-star maps would end up with one star.
|
||||
double speedStars = Math.Sqrt(speedDifficulty) * star_scaling_factor;
|
||||
double aimStars = Math.Sqrt(aimDifficulty) * star_scaling_factor;
|
||||
|
||||
if (categoryDifficulty != null)
|
||||
{
|
||||
categoryDifficulty.Add("Aim", aimStars.ToString("0.00"));
|
||||
categoryDifficulty.Add("Speed", speedStars.ToString("0.00"));
|
||||
|
||||
double hitWindow300 = 30/*HitObjectManager.HitWindow300*/ / TimeRate;
|
||||
double preEmpt = 450/*HitObjectManager.PreEmpt*/ / TimeRate;
|
||||
|
||||
categoryDifficulty.Add("OD", (-(hitWindow300 - 80.0) / 6.0).ToString("0.00"));
|
||||
categoryDifficulty.Add("AR", (preEmpt > 1200.0 ? -(preEmpt - 1800.0) / 120.0 : -(preEmpt - 1200.0) / 150.0 + 5.0).ToString("0.00"));
|
||||
|
||||
int maxCombo = 0;
|
||||
foreach (OsuHitObjectDifficulty hitObject in DifficultyHitObjects)
|
||||
maxCombo += hitObject.MaxCombo;
|
||||
|
||||
categoryDifficulty.Add("Max combo", maxCombo.ToString());
|
||||
}
|
||||
|
||||
// Again, from own observations and from the general opinion of the community a map with high speed and low aim (or vice versa) difficulty is harder,
|
||||
// than a map with mediocre difficulty in both. Therefore we can not just add both difficulties together, but will introduce a scaling that favors extremes.
|
||||
double starRating = speedStars + aimStars + Math.Abs(speedStars - aimStars) * extreme_scaling_factor;
|
||||
// Another approach to this would be taking Speed and Aim separately to a chosen power, which again would be equivalent. This would be more convenient if
|
||||
// the hit window size is to be considered as well.
|
||||
|
||||
// Note: The star rating is tuned extremely tight! Airman (/b/104229) and Freedom Dive (/b/126645), two of the hardest ranked maps, both score ~4.66 stars.
|
||||
// Expect the easier kind of maps that officially get 5 stars to obtain around 2 by this metric. The tutorial still scores about half a star.
|
||||
// Tune by yourself as you please. ;)
|
||||
|
||||
return starRating;
|
||||
}
|
||||
|
||||
protected bool CalculateStrainValues()
|
||||
{
|
||||
// Traverse hitObjects in pairs to calculate the strain value of NextHitObject from the strain value of CurrentHitObject and environment.
|
||||
using (List<OsuHitObjectDifficulty>.Enumerator hitObjectsEnumerator = DifficultyHitObjects.GetEnumerator())
|
||||
{
|
||||
|
||||
if (!hitObjectsEnumerator.MoveNext()) return false;
|
||||
|
||||
OsuHitObjectDifficulty current = hitObjectsEnumerator.Current;
|
||||
|
||||
// First hitObject starts at strain 1. 1 is the default for strain values, so we don't need to set it here. See DifficultyHitObject.
|
||||
while (hitObjectsEnumerator.MoveNext())
|
||||
{
|
||||
var next = hitObjectsEnumerator.Current;
|
||||
next?.CalculateStrains(current, TimeRate);
|
||||
current = next;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// In milliseconds. For difficulty calculation we will only look at the highest strain value in each time interval of size STRAIN_STEP.
|
||||
/// This is to eliminate higher influence of stream over aim by simply having more HitObjects with high strain.
|
||||
/// The higher this value, the less strains there will be, indirectly giving long beatmaps an advantage.
|
||||
/// </summary>
|
||||
protected const double STRAIN_STEP = 400;
|
||||
|
||||
/// <summary>
|
||||
/// The weighting of each strain value decays to this number * it's previous value
|
||||
/// </summary>
|
||||
protected const double DECAY_WEIGHT = 0.9;
|
||||
|
||||
protected double CalculateDifficulty(DifficultyType type)
|
||||
{
|
||||
double actualStrainStep = STRAIN_STEP * TimeRate;
|
||||
|
||||
// Find the highest strain value within each strain step
|
||||
List<double> highestStrains = new List<double>();
|
||||
double intervalEndTime = actualStrainStep;
|
||||
double maximumStrain = 0; // We need to keep track of the maximum strain in the current interval
|
||||
|
||||
OsuHitObjectDifficulty previousHitObject = null;
|
||||
foreach (OsuHitObjectDifficulty hitObject in DifficultyHitObjects)
|
||||
{
|
||||
// While we are beyond the current interval push the currently available maximum to our strain list
|
||||
while (hitObject.BaseHitObject.StartTime > intervalEndTime)
|
||||
{
|
||||
highestStrains.Add(maximumStrain);
|
||||
|
||||
// The maximum strain of the next interval is not zero by default! We need to take the last hitObject we encountered, take its strain and apply the decay
|
||||
// until the beginning of the next interval.
|
||||
if (previousHitObject == null)
|
||||
{
|
||||
maximumStrain = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
double decay = Math.Pow(OsuHitObjectDifficulty.DECAY_BASE[(int)type], (intervalEndTime - previousHitObject.BaseHitObject.StartTime) / 1000);
|
||||
maximumStrain = previousHitObject.Strains[(int)type] * decay;
|
||||
}
|
||||
|
||||
// Go to the next time interval
|
||||
intervalEndTime += actualStrainStep;
|
||||
}
|
||||
|
||||
// Obtain maximum strain
|
||||
maximumStrain = Math.Max(hitObject.Strains[(int)type], maximumStrain);
|
||||
|
||||
previousHitObject = hitObject;
|
||||
}
|
||||
|
||||
// Build the weighted sum over the highest strains for each interval
|
||||
double difficulty = 0;
|
||||
double weight = 1;
|
||||
highestStrains.Sort((a, b) => b.CompareTo(a)); // Sort from highest to lowest strain.
|
||||
|
||||
foreach (double strain in highestStrains)
|
||||
{
|
||||
difficulty += weight * strain;
|
||||
weight *= DECAY_WEIGHT;
|
||||
}
|
||||
|
||||
return difficulty;
|
||||
}
|
||||
|
||||
protected override IBeatmapConverter<OsuHitObject> CreateBeatmapConverter() => new OsuBeatmapConverter();
|
||||
|
||||
// Those values are used as array indices. Be careful when changing them!
|
||||
public enum DifficultyType
|
||||
{
|
||||
Speed = 0,
|
||||
Aim,
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -1,56 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Screens.Play;
|
||||
using OpenTK.Input;
|
||||
using KeyboardState = osu.Framework.Input.KeyboardState;
|
||||
using MouseState = osu.Framework.Input.MouseState;
|
||||
|
||||
namespace osu.Game.Modes.Osu
|
||||
{
|
||||
public class OsuKeyConversionInputManager : KeyConversionInputManager
|
||||
{
|
||||
private bool leftViaKeyboard;
|
||||
private bool rightViaKeyboard;
|
||||
private Bindable<bool> mouseDisabled;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
mouseDisabled = config.GetBindable<bool>(OsuConfig.MouseDisableButtons);
|
||||
}
|
||||
|
||||
protected override void TransformState(InputState state)
|
||||
{
|
||||
base.TransformState(state);
|
||||
|
||||
var mouse = state.Mouse as MouseState;
|
||||
var keyboard = state.Keyboard as KeyboardState;
|
||||
|
||||
if (keyboard != null)
|
||||
{
|
||||
leftViaKeyboard = keyboard.Keys.Contains(Key.Z);
|
||||
rightViaKeyboard = keyboard.Keys.Contains(Key.X);
|
||||
}
|
||||
|
||||
if (mouse != null)
|
||||
{
|
||||
if (mouseDisabled.Value)
|
||||
{
|
||||
mouse.PressedButtons.Remove(MouseButton.Left);
|
||||
mouse.PressedButtons.Remove(MouseButton.Right);
|
||||
}
|
||||
|
||||
if (leftViaKeyboard)
|
||||
mouse.PressedButtons.Add(MouseButton.Left);
|
||||
if (rightViaKeyboard)
|
||||
mouse.PressedButtons.Add(MouseButton.Right);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,116 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK.Input;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Modes.Mods;
|
||||
using osu.Game.Modes.Osu.Mods;
|
||||
using osu.Game.Modes.Osu.Objects;
|
||||
using osu.Game.Modes.Osu.UI;
|
||||
using osu.Game.Modes.UI;
|
||||
using osu.Game.Screens.Play;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Game.Modes.Osu.Scoring;
|
||||
using osu.Game.Modes.Scoring;
|
||||
|
||||
namespace osu.Game.Modes.Osu
|
||||
{
|
||||
public class OsuRuleset : Ruleset
|
||||
{
|
||||
public override HitRenderer CreateHitRendererWith(WorkingBeatmap beatmap) => new OsuHitRenderer(beatmap);
|
||||
|
||||
public override IEnumerable<BeatmapStatistic> GetBeatmapStatistics(WorkingBeatmap beatmap) => new[]
|
||||
{
|
||||
new BeatmapStatistic
|
||||
{
|
||||
Name = @"Circle count",
|
||||
Content = beatmap.Beatmap.HitObjects.Count(h => h is HitCircle).ToString(),
|
||||
Icon = FontAwesome.fa_dot_circle_o
|
||||
},
|
||||
new BeatmapStatistic
|
||||
{
|
||||
Name = @"Slider count",
|
||||
Content = beatmap.Beatmap.HitObjects.Count(h => h is Slider).ToString(),
|
||||
Icon = FontAwesome.fa_circle_o
|
||||
}
|
||||
};
|
||||
|
||||
public override IEnumerable<Mod> GetModsFor(ModType type)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case ModType.DifficultyReduction:
|
||||
return new Mod[]
|
||||
{
|
||||
new OsuModEasy(),
|
||||
new OsuModNoFail(),
|
||||
new OsuModHalfTime(),
|
||||
};
|
||||
|
||||
case ModType.DifficultyIncrease:
|
||||
return new Mod[]
|
||||
{
|
||||
new OsuModHardRock(),
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new OsuModSuddenDeath(),
|
||||
new OsuModPerfect(),
|
||||
},
|
||||
},
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new OsuModDoubleTime(),
|
||||
new OsuModNightcore(),
|
||||
},
|
||||
},
|
||||
new OsuModHidden(),
|
||||
new OsuModFlashlight(),
|
||||
};
|
||||
|
||||
case ModType.Special:
|
||||
return new Mod[]
|
||||
{
|
||||
new OsuModRelax(),
|
||||
new OsuModAutopilot(),
|
||||
new OsuModSpunOut(),
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new OsuModAutoplay(),
|
||||
new ModCinema(),
|
||||
},
|
||||
},
|
||||
new OsuModTarget(),
|
||||
};
|
||||
|
||||
default:
|
||||
return new Mod[] { };
|
||||
}
|
||||
}
|
||||
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_osu_o;
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap) => new OsuDifficultyCalculator(beatmap);
|
||||
|
||||
protected override PlayMode PlayMode => PlayMode.Osu;
|
||||
|
||||
public override string Description => "osu!";
|
||||
|
||||
public override IEnumerable<KeyCounter> CreateGameplayKeys() => new KeyCounter[]
|
||||
{
|
||||
new KeyCounterKeyboard(Key.Z),
|
||||
new KeyCounterKeyboard(Key.X),
|
||||
new KeyCounterMouse(MouseButton.Left),
|
||||
new KeyCounterMouse(MouseButton.Right)
|
||||
};
|
||||
|
||||
public override ScoreProcessor CreateScoreProcessor() => new OsuScoreProcessor();
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Modes.Scoring;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Scoring
|
||||
{
|
||||
internal class OsuScore : Score
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -1,61 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using osu.Game.Modes.Osu.Judgements;
|
||||
using osu.Game.Modes.Osu.Objects;
|
||||
using osu.Game.Modes.Scoring;
|
||||
using osu.Game.Modes.UI;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Scoring
|
||||
{
|
||||
internal class OsuScoreProcessor : ScoreProcessor<OsuHitObject, OsuJudgement>
|
||||
{
|
||||
public OsuScoreProcessor()
|
||||
{
|
||||
}
|
||||
|
||||
public OsuScoreProcessor(HitRenderer<OsuHitObject, OsuJudgement> hitRenderer)
|
||||
: base(hitRenderer)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Health.Value = 1;
|
||||
Accuracy.Value = 1;
|
||||
}
|
||||
|
||||
protected override void OnNewJugement(OsuJudgement judgement)
|
||||
{
|
||||
if (judgement != null)
|
||||
{
|
||||
switch (judgement.Result)
|
||||
{
|
||||
case HitResult.Hit:
|
||||
Combo.Value++;
|
||||
Health.Value += 0.1f;
|
||||
break;
|
||||
case HitResult.Miss:
|
||||
Combo.Value = 0;
|
||||
Health.Value -= 0.2f;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
int score = 0;
|
||||
int maxScore = 0;
|
||||
|
||||
foreach (var j in Judgements)
|
||||
{
|
||||
score += j.ScoreValue;
|
||||
maxScore += j.MaxScoreValue;
|
||||
}
|
||||
|
||||
TotalScore.Value = score;
|
||||
Accuracy.Value = (double)score / maxScore;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,50 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using osu.Game.Modes.Osu.Beatmaps;
|
||||
using osu.Game.Modes.Osu.Judgements;
|
||||
using osu.Game.Modes.Osu.Objects;
|
||||
using osu.Game.Modes.Osu.Objects.Drawables;
|
||||
using osu.Game.Modes.Osu.Scoring;
|
||||
using osu.Game.Modes.Scoring;
|
||||
using osu.Game.Modes.UI;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Game.Modes.Osu.UI
|
||||
{
|
||||
public class OsuHitRenderer : HitRenderer<OsuHitObject, OsuJudgement>
|
||||
{
|
||||
public OsuHitRenderer(WorkingBeatmap beatmap)
|
||||
: base(beatmap)
|
||||
{
|
||||
}
|
||||
|
||||
public override ScoreProcessor CreateScoreProcessor() => new OsuScoreProcessor(this);
|
||||
|
||||
protected override IBeatmapConverter<OsuHitObject> CreateBeatmapConverter() => new OsuBeatmapConverter();
|
||||
|
||||
protected override IBeatmapProcessor<OsuHitObject> CreateBeatmapProcessor() => new OsuBeatmapProcessor();
|
||||
|
||||
protected override Playfield<OsuHitObject, OsuJudgement> CreatePlayfield() => new OsuPlayfield();
|
||||
|
||||
protected override KeyConversionInputManager CreateKeyConversionInputManager() => new OsuKeyConversionInputManager();
|
||||
|
||||
protected override DrawableHitObject<OsuHitObject, OsuJudgement> GetVisualRepresentation(OsuHitObject h)
|
||||
{
|
||||
var circle = h as HitCircle;
|
||||
if (circle != null)
|
||||
return new DrawableHitCircle(circle);
|
||||
|
||||
var slider = h as Slider;
|
||||
if (slider != null)
|
||||
return new DrawableSlider(slider);
|
||||
|
||||
var spinner = h as Spinner;
|
||||
if (spinner != null)
|
||||
return new DrawableSpinner(spinner);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user