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Update with pattern changes.
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@ -51,7 +51,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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{
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int nextColumn = Random.Next(start, AvailableColumns);
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while (PreviousPattern.IsFilled(nextColumn))
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while (PreviousPattern.ColumnHasObject(nextColumn))
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nextColumn = Random.Next(start, AvailableColumns);
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return nextColumn;
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