diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/EndTimeObjectPatternGenerator.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/EndTimeObjectPatternGenerator.cs index e84802617c..1956361f5c 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/EndTimeObjectPatternGenerator.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/EndTimeObjectPatternGenerator.cs @@ -51,7 +51,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy { int nextColumn = Random.Next(start, AvailableColumns); - while (PreviousPattern.IsFilled(nextColumn)) + while (PreviousPattern.ColumnHasObject(nextColumn)) nextColumn = Random.Next(start, AvailableColumns); return nextColumn;